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Character Idea 3

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0% found this document useful (0 votes)
17 views1 page

Character Idea 3

Uploaded by

Scorpioni
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Neris Reed was born in the gutter alleys of Velsar, a sprawling city of masks,

lies, and coin. She was the daughter of Lenna Reed, a laundress in the employ of a
minor noble house, and no one knew who her father was—not even Lenna.

As a child, Neris earned her nickname, Nimble, by slipping through windows and
noble mansions unnoticed, lifting purses and secrets with the same deft fingers.
But she wasn’t just a thief—she was a listener, a watcher. She learned the city’s
social dance: who to bow to, who to mock, and who was pretending to be both.

At age 13, everything changed. Neris returned home one evening to find her mother
hanged in their hovel, a crude message carved into the wood: "Loose lips drown
kingdoms." That was the first time Neris understood that secrets had a price—and
someone had decided her mother knew too much.

Grief turned to obsession. Neris used the only tools she had—her wits and her
silence. She infiltrated noble houses as a scullery maid, a messenger, a mute
serving girl. In each role, she learned. She listened. She gathered names.

Eventually, she caught the attention of a secretive network of informants and spies
known as The Veiled Eye, who had been watching her with interest. They took her in,
refined her skills, and gave her her first true mission: expose the corruption in
Velsar’s ruling class from the inside.

For the last ten years, Neris has operated from the shadows as a masked agent of
the Eye—a whisper, a rumor, a blade in the dark. She specializes in infiltration,
blackmail, and political manipulation. But unlike many in her line of work, she
holds onto her moral center: she uses her skills not to accumulate wealth or power,
but to protect the innocent from those who wield both.

Neris doesn’t kill unless she has to. She believes in leverage, not bloodshed. But
the closer she gets to the rot at Velsar’s core, the more lines she must blur to
survive.

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