Chapter 11 Working with Adobe Animate CC
Learning Objectives
After studying this chapter, you will be able to:
Know about symbols and animation
Learn about the types of symbols
Create symbols
Generate animation
Let’s Connect
Guess which tool of Animate CC am I?
1. I am used to erase different lines and objects in the stage area. I am _____________
tool.
2. I am used to draw freehand lines and shapes. I am ______________ tool.
3. I am used to make polygons or stars. I am _______________ tool.
4. I am used to make straight line. I am ________________ tool.
5. I am used to fill colour in any closed shape. I am _______________ tool.
Activity
Draw a star in Animate CC and convert it in a symbol.
Test Yourself
A. Multiple choice questions.
1. Which of the following are reusable objects in Animate CC?
(a) Shapes (b) Symbols (c) Graphics
2. How many types of symbols are there in Animate CC?
(a) 4 (b) 2 (c) 3
3. Which tab contains the Convert to Symbol option?
(a) Modify (b) Control (c) Insert
4. Which of these are types of tweened animation?
(a) Shape and Symbol (b) Symbol and Motion (c) Motion and
Shape
5. Which tab is used to insert frames?
(a) Insert (b) Modify (c) Edit
6. Where are the symbols stored?
(a) Library (b) Properties (c) Tools
B. Fill in the blanks.
• Instance • Symbols • Button • Shape • Animation
1. Objects that are reusable in Animate CC are called __________.
2. __________ is considered as a copy of the original symbol.
3. __________ symbol reacts to mouse clicks and adds interactivity to
the animation.
4. __________ is a series of pictures showed shown in a sequence to
display the movement of an object in a particular pattern and timing.
5. __________ tweening Tweening is done to make changes to the shape of an object
giving it an entirely new shape.
C. State True or False.
1. Symbols help in simplification of the movie-editing process.
2. All the pictures of animation are visible in the Timeline of Animate
CC.
3. The first graphic symbol that we insert from the Animate CC library
becomes the first keyframe.
4. Tweening is used to create animation.
5. Motion Guide adds a layer in which we can define the path.
6. A change in symbol does not affect its instances.
D. Match the following columns.
Column A Column B
[1.] Symbol a. To display the movement of an
object in a
1.[2.] particular pattern and
timing
[3.] Animation b. A reusable graphic object
.
[4.] Shape tweening c. To view the animation effect
2.[5.] Ctrl+Enter d. To make changes to the shape of an
object
3.[6.] giving it an entirely new
shape.
E. Answer the following questions.
1. What is an instance? Where are they placed?
2. What are the benefits of using symbols and instances?
3. Define symbols and its their types in Animate CC.
4. How will you create a symbol in Animate CC?
5. What do you mean by tweened animation?
6. How will you create motion tween?
F. Life Skills
Subham is working in on the Animate CC application. He does not know the difference between
motion and shape tween animation. Answer to his query.
Activity Session
Fun in Searching
Find and encircle 7 meaningful terms extracted from this chapter. See across, downwards, and
upwards.
G S B
R Y U M
A N I M A T I O N
P B T T E
H O O I E
I L N O W
C F R A M E N T
Fun in Exploring
Explore the use of animation in different fields of work. Make a note in the notebook.
Fun in the Lab
Go to the computer lab, Open Animate CC, and do the following:
• Create a Motion Guide Tween to show the motion of Earth around
the Sun.
• Using motion tween show a busy road with vehicles moving.
Art Integrated project
Make a 3D scenery on an A4 size sheet. Show it to your teacher.
Teacher’s Notes
Explain the different types of symbols. Also, demonstrate the steps to create them to the
students.
Demonstrate the process to create an animation in Animate CC.
Give practical knowledge to the students so that they can perform the assignment in on
their own.