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202 Assignment 2

The document discusses various user experience principles, emphasizing the importance of accessibility and usability in design. It highlights issues like color perception, target size in interfaces, cognitive load, and emotional states affecting user interactions. Recommendations include using clear labels, providing haptic feedback, and allowing customization for different user demographics.
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0% found this document useful (0 votes)
34 views2 pages

202 Assignment 2

The document discusses various user experience principles, emphasizing the importance of accessibility and usability in design. It highlights issues like color perception, target size in interfaces, cognitive load, and emotional states affecting user interactions. Recommendations include using clear labels, providing haptic feedback, and allowing customization for different user demographics.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

1.

This is Because not all users perceive color in the same way especially
users with color blindness . Using only color to differentiate can make
software less useable .an example of failure is If a form shows a red
border for errors and green for success without labels or icons, a color-
blind user may not be able to tell them apart, leading to confusion and a
bad user experience.

2.Fitts' Law states that the time to reach a target depends on its size and
distance. A small “X” button in the corner of a mobile screen is hard to tap
accurately especially on small or crowded screens. To make it better the
“X” must be larger and not too close to other interactive elements, so
that users can easily close the popup with a quick thumb tap.

3.the reason why they are broken into chunks is because Human short-
term memory can typically hold 5–9 pieces of information (Miller’s Law).
Chunking numbers (e.g., 1234-5678-9012-3456)is far easier to process
and reduces cognitive load and helps users verify input more easily.

4. In navigation apps like Google Maps, spoken directions help drivers stay
focused without needing to look at the screen. Some issues are
unexpected sounds in a quiet place loud notification doubds can annoy
users or cause embarrassment or might even scare , especially if there's
no way to mute them.

5. Yellow and white is hard to see Because both colors are high in
brightness, leading to low contrast, which makes the text blend into the
background, causing straining to the eyes. A better alternative will be to
use dark gray or black text on yellow, or white text on a darker
background like navy or dark gray for strong contrast especially on mobile
screens.

6. Trash icon permanently deletes files is a mode error because the


interface behaves differently than the user expects based on familiar
mental models. To Prevent this you add a confirmation dialog (“Are you
sure?”) also using a tooltip or label (“Delete Permanently”) . Or redesign
the icon to look more aggressive (e.g., use a shredder icon instead of a
trash bin) to reflect that it is a more destructive delete

7. A positive emotional state when the user is calm they are more likely
to explore features, trust the app, and complete actions like transferring
money or reviewing savings. In contrast a negative emotional state the
user is stressed for example sees a low balance they are more likely to
misread details or make rash decisions. They need clearer cues and
supportive messaging like saying Need help budgeting?
8. Using Haptic feedback confirms that each button press was registered,
giving users a sense of control and confidence, especially if the screen has
no visual click response or there's network lag.

9. The cart is at the top right because It leverages recognition memory


and conventional UI patterns users expect shopping carts to be in the top-
right because most websites place them there. Consistency reduces
cognitive effort.

10. Two interface features to adjust:

1. Font Size & Contrast

Teens: Can handle smaller text

Elderly: Need larger fonts and strong contrast for legibility

2. Navigation Simplicity

Teens: Familiar with icons and gestures

Elderly: Prefer visible labels and step-by-step instructions

Optionally, you could allow customization of UI elements, letting users


choose font sizes and themes based on their comfort.

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