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PNP en 2023 Small Black Frame Rotated

The document outlines various character cards and their abilities in a game, detailing how players can interact with each other and the game environment. It includes win conditions, turn overview, and icon explanations for gameplay mechanics. The document emphasizes strategic choices based on card abilities and player positioning.
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© © All Rights Reserved
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0% found this document useful (0 votes)
198 views43 pages

PNP en 2023 Small Black Frame Rotated

The document outlines various character cards and their abilities in a game, detailing how players can interact with each other and the game environment. It includes win conditions, turn overview, and icon explanations for gameplay mechanics. The document emphasizes strategic choices based on card abilities and player positioning.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Potato Privateer Long-Eared Loner Blind Eye Collector Shaky Sharpshooter

+X +1 +1 -1
+1 +3
OR
Pick 1 . X is the number of Pick another . AND
in their party. max. +3 Turn over 1 of their OR . Bury any 1 .

Spirited Shaman SABER-TOOTHED TROLL Hairy Hermit Depressed Druid

-1 AND -1 Take a from . -1


Pick another .
another into your hand.
They decide: +2 OR -2 .
OR -2 IF the marker -3 AND -1
Turn over 1 of their OR . is the leading marker.
Pigmented War Pig BattlE Pet Master Hangry Barbarian Grumpy Guard

+1 AND +1 -X +2
-1 AND +1 Place 1 card from your hand Discard all AND from .
IF you have 1 or more
in your party.
into your party . X is the number of cards discarded.

Bored Goblin Curious Troll Joyless Chief Overworked Amazon

+ +

-2 IF you have 1 or more +1 OR +1 +1 +1 OR -1


Look at the top 2 cards from . Pick 1 . They have to
in your party. You may look at any 2 . Place 1 of them into your party . bury 1 of their .
Underpaid Mercenary Underestimated Squire Short-Sighted Soldier Curious Cat Lover

-1 AND -1 +1
+3 AND +1 You may exchange 1 of your +1 AND -1 Draw 1 card from another
with 1 card from your hand. hand. Place it in your party .

Heart-bending bard Flailing Knight Doubtful Priest Watchful Witch

+ +

-X next in turn decides:


-1 +1
Discard all AND from . -1 AND -3 +2 OR -2 . You may play OR
X is the number of cards discarded. another card that is not . You may look at any 2 .
Well-Aged Warrior Nagging Northman Battle Connoisseur Modest Monsterslayer

+1
+1 AND +1 +2 IF you discard Take all cards from . Take 1 card from . Perform that
Place 1 card from your hand Place 1 of them into your party . card's abilities as if you played it.
a from . Then place it into your party .
into your party . Discard the others.

Androgynous Assassin Almost-Evil Scholar Canned Champion Ace Fighter

+ +

-1 OR +1
Guess 1 faction. +X -1 OR +1 +1
Turn over 1 of another . Bury Pick 1 . X is the number of OR +2 IF the marker
that IF you guessed correctly. in their party. max. +3 Bury any 1 . is the leading marker.
Ghastly Granny arrowgant Skeleton Angry Priestess Groggy Preacher

Pick 1 of your .
-2
+1 OR +1
Perform that card's abilities +2 AND/OR +2 a
IF you discard
from .
Exchange 1 card from
as if you played it. with 1 of your .

Rotting Orangutan Unconfident Executioner Resilient Rearguard Queer Quartermaster

-1 -1 +1 OR -1 +1
+2 OR +2 AND
Draw 1 card from You may exchange 1 of your that
Bury any 1 . is not with 1 card in your hand.
another hand.
Lethargic Leech Crow Carrier Half-Eaten Bull Half-Headed Wizard

+ +

-1 OR -1 -1 AND -1 +2 AND +1 +1 AND +1


Place 1 card from your hand Draw 2 cards from . Place 1 of them Exchange 1 card from
Bury any 1 .
into your party . into your party . Discard the other. with 1 of another .

Will-Bending Witch Insidious Impaler Gorgeous Gorgon Nightmarish Northman

+1 OR +1 Pick 1 card in . +1 OR +1 +2 AND/OR +2


All other have to discard Perform that card's abilities as Pick 1 . Bury 1 Bury 1 of your
1 card from their hand. if you played it, then bury it. of their at random. AND 1 of another .
Pessimistic Whaleman Wrapped Warrior Naughty Necromancer Resurrected Ram

+ + +

+1 OR +1 +1 OR +1 +X AND +X +1 OR +1
Draw 2 cards from . Place 1 of them Take any 1 card from X is the number of cards in . Discard all cards from . Then refill
into your party . Discard the other. into your hand. max. +3 with the top cards from .

Tentacled Oracle Slaughtered Slime Sun-Shy Skeleton Mummy Mystic

Reveal the top card from .


-1 -1 Perform the abilities +1 AND +2
-3 AND -3 OR
of the top card from You may exchange the top card
IF that card is not . Bury any 1 . as if you played it. from with 1 of your .
Apathetic Waterpriest Leery Lizard Vegetarian Sharkguard Drowned Deserter

IF there is a leading marker,


-2 OR -1 -1 OR -2 +2 AND/OR +2 -1 leading marker
Discard 1 of another . OR +2 trailing marker.

Hopeful Salamander Furious Frog Double-Shielded Turtle Deep Sea Squire

+ +

+1 AND +1 -X AND/OR -X +1 OR +1
-2 -2
Pick 1 faction. Discard all cards
Take 1 card from . AND/OR of this faction from . Draw 2 cards from . Place 1 of them
Place it in your party . X is the number of cards discarded. into your party , keep 1 in hand.
Bludgeoning Blowfish Krill Keeper Saltwater Sage Keen Koi

+1 OR -1 -X AND -X Turn over 1 of your . IF there is a leading marker,


-1 leading marker
Turn over 1 of another Pick 1 . X is the number Perform that card's abilities
as if you played it. AND +1 trailing marker.
OR look at any 1 . of in their party. max. -3

Friendly Frogmage Aimless Eel Miniature Merman Triple Sword Lizard

+1 AND +1 +1 +1 -1 OR +1 IF there is a leading marker,


OR -1 leading marker
Place 1 card from your hand Draw 2 cards
Bury any 1 . OR -3 leading marker.
into your party . either from OR .
Sanguine Scholar Polar Protector Careless Cartographer Gambling Overseer

+ +

Pick 1 from the next -X OR +X +1 AND/OR +1 -1 AND -1


X is the number of
in turn. Perform that card's
Exchange 1 of another Bury 1 of your . Then place 2 cards
abilities as if you played it.
in your party. max. +/-3 with 1 of your . from your hand into your party .

Well-shaved wizard Firm Fishmonger Underwater Artist Goblin Cryptographer

+ +

+1 AND +1
+X OR -X -1 AND/OR +1 Pick 1 faction and 1 . If able, that
-1 AND/OR -1
X is the number of factions Look at the top 3 cards from . reveals 1 card of that faction You may take 1 and place it in the
other than in your party. Exchange 1 of them with 1 of your . from their hand. Add it to your hand. party of a other than you.
Well-funded queen Emperor 's Best friend Careful Chameleon Half-Sliced Ghoul

+2 OR -2 -2 OR -2
At game end: IF this card is in the party At game end: IF this card is in the same
+1 OR +1 Turn over 1 of another .
IF that card is OR ,
Exchange 1 card from your
+2 AND/OR +2 .
of Enned or Cyra , it counts party as the Buried Emperor, it counts
as 2 for the winning faction. as 2 for the winning faction. hand with 1 of another .

queen of the streets queen of the wild Seaweed Cutter kind king-slayer

+2 OR +2 -2 OR +2 -1 OR -1 IF there is a leading marker,


At game end: IF this card is in the party At game end: IF this card is in the
Draw 2 cards from . Place 1 of them -2 leading marker.
of Pavyr or Xiadul , it counts party of Myrad or Lemron , it
into your party , keep 1 in hand. Bury any 1 OR .
as 2 for the winning faction. counts as 2 for the winning faction.
Game end waterfolk Imperial Army queens & friend

8
Balance the land to bring Uphold the law to make
2 Players peace to its waters. prosperity flourish.

Heroes + 2 Winning
Faction

When the Queens are not with their


OR children, they are held captive and
On the At least 2 steps ahead of Hill Tribes support their enemies (indicated by
same space next to each other the faction icon on their card).

Game end Buried Emperor THe undead Hill Tribes

7
Reclaim the surface and free Destroy the oppressor and
3+4 Players those from below. dance with the oppressed.

Heroes
This card is 1 Hero
representing all factions
at any time. Both markers on spaces in the dark area At least 2 steps ahead of Imperial Army
Game end

6
5 Players

Heroes

Game end

5
6 Players

Heroes
Win conditions Turn overview Icon overview Icon overview
1. Play 1 card and perform Player (self or other) Player (self or other)
its abilities.
Face-up (Hero) Face-up (Hero)
Both on spaces in the dark area OR
Discard up to 3 cards. Face-down (Hero) Face-down (Hero)
Harbor (draw pile) Harbor (draw pile)
2. Draw cards from
On the same space OR next to each other
AND/OR until you Wilderness (discard pile) Wilderness (discard pile)
have 4 cards in hand.
Tavern (open display) Tavern (open display)
At least 2 steps ahead of Hill tribes 3. Discard down to 3 cards Graveyard (buried pile) Graveyard (buried pile)
in hand.

4. Refill with cards


The water imperial hill The water imperial hill
At least 2 steps ahead of Imperial Army from . Undead folk army tribes Undead folk army tribes

Win conditions Turn overview Icon overview Icon overview


1. Play 1 card and perform Player (self or other) Player (self or other)
its abilities.
Face-up (Hero) Face-up (Hero)
Both on spaces in the dark area OR
Discard up to 3 cards. Face-down (Hero) Face-down (Hero)
Harbor (draw pile) Harbor (draw pile)
2. Draw cards from
On the same space OR next to each other
AND/OR until you Wilderness (discard pile) Wilderness (discard pile)
have 4 cards in hand.
Tavern (open display) Tavern (open display)
At least 2 steps ahead of Hill tribes 3. Discard down to 3 cards Graveyard (buried pile) Graveyard (buried pile)
in hand.

4. Refill with cards


The water imperial hill The water imperial hill
At least 2 steps ahead of Imperial Army from . Undead folk army tribes Undead folk army tribes
Win conditions Turn overview Icon overview Icon overview
1. Play 1 card and perform Player (self or other) Player (self or other)
its abilities.
Face-up (Hero) Face-up (Hero)
Both on spaces in the dark area OR
Discard up to 3 cards. Face-down (Hero) Face-down (Hero)
Harbor (draw pile) Harbor (draw pile)
2. Draw cards from
On the same space OR next to each other
AND/OR until you Wilderness (discard pile) Wilderness (discard pile)
have 4 cards in hand.
Tavern (open display) Tavern (open display)
At least 2 steps ahead of Hill tribes 3. Discard down to 3 cards Graveyard (buried pile) Graveyard (buried pile)
in hand.

4. Refill with cards


The water imperial hill The water imperial hill
At least 2 steps ahead of Imperial Army from . Undead folk army tribes Undead folk army tribes

Win conditions Turn overview Icon overview Icon overview


1. Play 1 card and perform Player (self or other) Player (self or other)
its abilities.
Face-up (Hero) Face-up (Hero)
Both on spaces in the dark area OR
Discard up to 3 cards. Face-down (Hero) Face-down (Hero)
Harbor (draw pile) Harbor (draw pile)
2. Draw cards from
On the same space OR next to each other
AND/OR until you Wilderness (discard pile) Wilderness (discard pile)
have 4 cards in hand.
Tavern (open display) Tavern (open display)
At least 2 steps ahead of Hill tribes 3. Discard down to 3 cards Graveyard (buried pile) Graveyard (buried pile)
in hand.

4. Refill with cards


The water imperial hill The water imperial hill
At least 2 steps ahead of Imperial Army from . Undead folk army tribes Undead folk army tribes
Icon overview
Player (self or other)
Face-up (Hero)
Face-down (Hero)
Harbor (draw pile)
Wilderness (discard pile)
Tavern (open display)
Graveyard (buried pile)
Pavyr - The Opportunist Myrad - The Banished Lemron - The Wise
As a well-traveled man, Pavyr's ties Once Myrad challenged the broken Although Lemron lost her sight, she
The water imperial hill within Oshra are weak. He will ally promises of his father. Defeated, he is never turned a blind eye to the countless
Undead folk army tribes 5 with anyone to claim the throne. 3 gathering an army for his revenge. 1 injustices of the Empire.

Keeper of Discord

-1 AND/OR -1 Enned - The Innocent Xiadul - The Cunning Cyra - The Righteous
While this card is in your party:
Enned was raised to be a diplomat. As child of the streets, Xiadul has no As a general, Cyra follows in the foot-
IF another in your party would be However, due to her young age claim to the throne. As a compensation, steps of her father. She wants to restore
buried, it is turned over instead. 6 she is easily frustrated. 4 he seized half the treasury. 2 order and peace within Oshra.
Turn overview
1. Play 1 card and perform
its abilities.
OR
Discard up to 3 cards.

2. Draw cards from


AND/OR until you
have 4 cards in hand.

3. Discard down to 3 cards


in hand.

4. Refill with cards


from .
Gigantic Duo Obliging Ogre

-1 -4 OR +4
Irafel - The Lyrical Tissa - the Inventive
Irafel listened to the songs from below. Tissa once secretly created the first
You may bury any 1 When they began to sing, the dead mechanical being. Since the Mother's
Turn over 2 of your .
AND/OR bury any 1 . 9 began to follow them. return, she is acting more openly.

Surprised Sapling SLeepy HoP-goblin

+1
Look at the hand of another -2 OR +1 Vyma - The Deep Ulc - the Rooted
As a high priestess of the Water Folk, Long ago, Ulc merged his life force
Take 1 of their cards. Place it into Take 1 from another . the most powerful creatures of the with an ancient tree. But, he also
your party . Place it in your party . 10 deep obey Vyma's command. 8 began to share its anger.
Huggable Hulk Misinformed Mechatron Neckless charlatan Fungified troll

+1 OR +2
+4 OR -4 +1 Look at any 1 AND/OR
-1 AND/OR -1
Bury 1 of your Place up to 2 cards from your perform the ability of any 1 Exchange 1 of your with
that is not . hand into your party . as if it was your . 1 OR 1 of another .

Valuable Vindicator Mended Colossus Patient Protector Twiggy Tree Keeper

+1 AND/OR +1 -1 +1 OR -2 +2 OR +2
Exchange 1 of your with Bury 1 from the to your Exchange 2 cards from Look at any 2 .
1 OR 1 of another . left AND to your right. with 2 of your . Then bury any 1 .
Philanthropic Phantom Demonic Darter Severed Seraph graceful Griffin

+1 AND +1 +2 OR +2 +1 OR +1 -2 OR -2
All other have to bury 1 Take up to 3 from Exchange 1 of your with Exchange up to 2 of your
of their OR . into your hand. 1 of another . with cards from your hand.

obNoxious Nightmare Possessed Poodle Baneful Beacon self-made Widow

+1 OR +2
+1 AND +1 -1 AND -1
-1 OR -1
Exchange any 2 OR exchange
Place any 1 card from Pick 1 . They have to skip any 2 . Every keeps their
You may bury up to any 2 . tokens.
into your party . their next turn.
Shellfish defender Crabby Knight Hard-Shelled Titan Open-Minded Mentalist

+1 OR +1 +1 OR +1 +2 AND/OR +1
Look at the top 4 cards from .
+1 AND +1 All other have to give you 1 card Draw 1 and place it on any 1
Place 1 of them into your party Turn over 1 OR from their hand. Place 1 of them into OR Take 1 token from the box
AND take 1 of them into your hand. of every other . your party . Discard the others. and place it on any 1 .

Piranha Priestess Snappy Sea Snake Abysmal Automaton Oppressed Ocean

-1 AND/OR -1
-2 AND/OR -1
Move the OR marker Look at the top 5 cards from . -X AND/OR -X
Discard any 1 token OR look at Take up to 3 of them into your hand. Pick 1 . X is the number of
1 OR 2 steps in any direction.
any 1 . You may discard it. Discard the others. in their party. max. -4
blooming Bag Overcharged Trident Confusing Crystal Mother of GuardianS

: Pick 1 of your . : Look at 2 . You may


-2 AND/OR -2
: Draw 1 card from Perform that card's abilities as if At game end: This card counts as
place 1 of them into the
OR from . you played it. Then bury it. +1 for the winning faction for
party of a other than you.
every 2 in your party.

2-Shot Crossbow Suggestive Puppet nutritious Stew Unmarked Mountain

: Pick 1 card from . Perform that


card's abilities as if you played it. Then : Take 1 from the bag and
: Bury any 1 OR .
place it into another party. place it onto any 1 OR .
Soundless Shoes Sedative Shell All-Knowing Antler

: Exchange 1 of your : Shuffle . Take any 1 card


: Place 1 card from your hand from into your hand. Then
with 1 card in your hand.
into your party . shuffle again.

guarding Goblet Trapping Treasure Shield of Endurance

At any time: IF any 1 OR


is buried, you may use 1 of
: Take any 1 into : Exchange 1 card from
your tokens from this card to
your hand. with any 1 .
prevent this.
Spread Corruption
2-5 Players

3+
in any party

-1 -1 -2
5+ a crumbling Shrine a Ruined Tower A Destroyed Sanctum
in any party With the mighty Guardian defeated, an As the Guardian falls, a heavy earthquake A gigantic landslide shakes the island as
ancient shrine of the Mother starts to shakes the island, causing the proud a champion of the Mother is defeated.
crumble and fall apart. towers of the Empire to collapse. One of her shrines is buried beneath it.

Icon overview
Guardians

Corruption token

Artifact Card

Slow Artifact ability


Ability after step 4
( fill-up)
Fast Artifact ability -2 -1 -2
Ability during step 1
(before or after playing a card A Destroyed Sanctum a withering tree A Destroyed Sanctum
or discarding) A gigantic landslide shakes the island as A protector of the island has fallen A gigantic landslide shakes the island as
a champion of the Mother is defeated. and the land weeps for them. The elder a champion of the Mother is defeated.
Protection One of her shrines is buried beneath it. trees of the Tribes start to wither. One of her shrines is buried beneath it.
Spread Corruption
6 Players

3+
in any party

4+
in any party

Win conditions
x2 x2

Frontside Frontside

Backside Backside

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