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13thmin 134058484

The document details a character sheet for Ulyssis, a level 6 Dragonborn Paladin with an Acolyte background. It includes information on abilities, skills, hit points, equipment, spells, and features, highlighting Ulyssis's combat capabilities and divine powers. Additionally, it outlines personal traits, allies, and a character backstory, emphasizing their connection to Ares and moral philosophy.

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0% found this document useful (0 votes)
22 views6 pages

13thmin 134058484

The document details a character sheet for Ulyssis, a level 6 Dragonborn Paladin with an Acolyte background. It includes information on abilities, skills, hit points, equipment, spells, and features, highlighting Ulyssis's combat capabilities and divine powers. Additionally, it outlines personal traits, allies, and a character backstory, emphasizing their connection to Ares and moral philosophy.

Uploaded by

minsaasthor
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Paladin 6 13thmin

CLASS & LEVEL PLAYER NAME


Ulyssis
Dragonborn Acolyte (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+5 Constitution -1 16 52 --
16 +3 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
+3
• +9 Charisma
Total 6d10 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY
+3 Bonus on Immunities - Disease FAILURES

8 saves DEFENSES HIT DICE DEATH SAVES

-1 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -1 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
14 +0

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

+2 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Calligrapher's Supplies
+3 Deception CHA
+0 History INT === LANGUAGES ===
INTELLIGENCE
P +3 Insight WIS Common, Draconic
30 ft. (Walking)
11 P +6 Intimidation CHA
+0 Investigation INT
+0 +0 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & TRAINING

WISDOM +0 Perception WIS


+3 Performance CHA === ACTIONS === then finish a short or long rest to use your Channel
10 +3 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Divinity again. Some Channel Divinity effects require
saving throws (DC 14).
Hide, Ready, Search, Utilize, Opportunity Attack,
P +3 Religion INT
+0 Grapple, Shove, Improvise, Two-Weapon Fighting, Divine Sense • 4 / Long Rest
-1 Sleight of Hand DEX Interact with an Object, Study, Influence As an action, you can detect good and evil. Until
the end of your next turn, you can sense anything
-1 Stealth DEX Breath Weapon (Red) • 1 / Short Rest affected by the hallow spell or know the location of any
CHARISMA As an action once per short rest, exhale in a 15 ft. celestial, fiend, undead within 60 ft. that is not behind
+0 Survival WIS
cone (DEX DC 13, half damage on success) for 2d6 total cover. You can use this feature 4 times per long
rest.
16 Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

Channel Divinity • 1 / Short Rest Lay on Hands Pool • 30 / Long Rest


Your oath allows you to channel divine energy to You have a pool of healing power that can restore
+3 fuel magical effects. When you use your Channel 30 HP per long rest. As an action, you can touch a
Divinity, you choose which option to use. You must creature to restore any number of HP remaining in the
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE PERCEPTION
Greataxe +6 1d12+3 Slashing Martial, Heavy, Two-Handed, Cleave

Javelin +6 1d6+3 Piercing Simple, Thrown, Slow, Range (30/120)


13 PASSIVE INSIGHT

Javelin of Lightning +6 1d6+3 Piercing +4d6 Lightning, 1 Charge, Simple, Thrown, Slow, Range (30/120)

10 PASSIVE INVESTIGATION
Spear +6 1d6+3 Piercing Simple, Thrown, Versatile, Sap, Range (20/60)

Whip +6 1d4+3 Slashing Martial, Finesse, Reach, Slow

Unarmed Strike +6 4 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 6 13thmin
CLASS & LEVEL PLAYER NAME
Ulyssis
Dragonborn Acolyte (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than Once per short rest as an action, exhale destructive
1st (max 5d8) and plus 1d8 against undead or fiends energy based on your Draconic Ancestry. Each
* Hit Points • PHB 84 (max 6d8 total). creature in the area must make a DC 13 saving throw
(type determined by your ancestry), taking 2d6 ([6th]
* Proficiencies • PHB 84 | Special 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
* Divine Sense • PHB 84 * Divine Health • PHB 85
As an action, you can detect good and evil. Until the You are immune to disease. | Red Dragon • BR 34
end of your next turn, you can sense anything affected As an action once per short rest, exhale in a 15 ft.
by the hallow spell or know the location of any * Sacred Oath • PHB 85 cone (DEX DC 13, half damage on success) for 2d6
celestial, fiend, undead within 60 ft. that is not behind Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
total cover. You can use this feature 4 times per long | Oath of contest 2.0
rest. | Breath Weapon (Red): 1 / Short Rest • 1 Action
| Channel Divinity: 1 / Short Rest • 1 Action
| 4 / Long Rest • 1 Action * Damage Resistance • BR 34
* Channel divinity • You have resistance to the damage type associated
* Lay on Hands • PHB 84 with your draconic ancestry.
You have a pool of healing power that can restore 30 * Ability Score Improvement • PHB 85
HP per long rest. As an action, you can touch a | Red Dragon • BR 34
creature to restore any number of HP remaining in the * Extra Attack • PHB 85 Fire Damage
pool, or 5 HP to either cure a disease or neutralize a You can attack twice, instead of once, whenever you
poison affecting the creature. take the Attack action on your turn.
=== FEATS ===
| Lay on Hands Pool: 30 / Long Rest • 1 Action | 1 Action
* Great Weapon Fighting • free-rules 209
* Fighting Style • PHB 84 * Aura of Protection • PHB 85 When you roll damage for an attack you make with a
You adopt a style of fighting as your specialty. While you are conscious, you grant all friendly Melee weapon that has the Two-Handed or Versatile
creatures (including you) within 10 ft. a +3 bonus to all properties, you can treat any 1 or 2 on a damage die
| Great Weapon Fighting • PHB saving throws. as a 3.
You can reroll a 1 or 2 on damage dice with melee
weapons wielded with two hands. * Acolyte Ability Score Improvements • PHB-2024 178
=== DRAGONBORN SPECIES TRAITS ===
* Spellcasting • PHB 84 | Increase two scores (+2 / +1) •
You can cast prepared paladin spells using CHA as * Draconic Ancestry • BR 34
your spellcasting modifier (Spell DC 14, Spell Attack You gain a breath weapon and damage resistance * Magic Initiate (Cleric) • free-rules 201
+6). You can use a holy symbol as a spellcasting with your chosen dragon type. Two Cantrips. You learn two cantrips of your choice
focus. from the Cleric spell list. Int., Wis., or Cha. is your
| Red Dragon • BR 34 spellcasting ability for this feat's spells.
* Divine Smite • PHB 85 Fire
When you hit with a melee weapon attack, you can Level 1 Spell. Choose a level 1 spell from the Cleric
expend one spell slot to deal 2d8 extra radiant damage * Breath Weapon • BR 34 spell list. You always have that spell prepared. You

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Javelin of Lightning 1 2 lb. Lamp 1 1 lb.

Shield 1 6 lb. Holy Water 1 1 lb.

SP 0 Breastplate 1 20 lb.

Chain Mail 1 55 lb.


EP 0 Longsword 1 3 lb.

Javelin 6 12 lb.
GP 40 Spear 1 3 lb.

Greataxe 1 7 lb.
PP 0 Whip 1 3 lb.

Reliquary 1 2 lb.
WEIGHT CARRIED

142 lb. Backpack 1 5 lb.

ENCUMBERED Rations 7 14 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Robe 1 4 lb.

PUSH/DRAG/LIFT Blanket 1 3 lb.

480 lb. Tinderbox 1 1 lb.

EQUIPMENT

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Paladin 6 13thmin
CLASS & LEVEL PLAYER NAME
Ulyssis
Dragonborn Acolyte (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

can cast it once without a spell slot, and you regain the
ability to cast it in that way when you finish a Long
Rest. You can also cast the spell using any spell slots
you have.

Spell Change. Whenever you gain a new level, you


can replace one of the spells you chose for this feat
with a different spell of the same level from the chosen
spell list.

Repeatable. You can take this feat more than once,


but you must choose a different spell list each time.

| Charisma •

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Ulyssis
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===

Kale-Childhood friend is in the millitary


Sophie-Childhood friend in religion
Magick store owner= Store credit

=== Organizations === PERSONALITY TRAITS

Catholic church
Max=Lycone
Lars= Theronimus
Brendan=Ligmus

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ARES'S DEVOTEE spipha=magical ligthning spear


Piety 3+ Ares trait https://dnd5e.wikidot.com/lineage:dragonborn =
As a devotee of Ares, you can cast compelled duel Rase
with this trait.
You can cast the spell in this way a number of Great Weapon Master:Source: Player's Handbook
times equal to You've learned to put the weight of a weapon to your
your Constitution modifier (minimum of once). You advantage, letting its momentum empower your
regain strikes. You gain the following benefits:
all expended uses when you finish a long rest.
Constitution is On your turn, when you score a critical hit with a
your spellcasting ability for this spell. melee weapon or reduce a creature to 0 hit points
with one, you can make one melee weapon attack as
a bonus action.
Before you make a melee attack with a heavy
weapon that you are proficient with, you can choose
to take a -5 penalty to the attack roll. If the attack
hits, you add +10 to the attack's damage.

Quotes
"You cannot be bothered to care for the lives of the
small, yet you still curse your own gods when they
grant you injustices of similar apathy"

"How long will you put off what you are capable of
doing just to conyinue doing what you are
comfotable doing"

"The lord opposes the proud and i am here to


humble you"

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 14 +6
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mending Magic Initiate (Cleric) -- 1m Touch V,S,M Instantaneous free-rules 297 V/S/M

O Thaumaturgy Magic Initiate (Cleric) -- 1A 30 ft. V 1 minute free-rules 333 D: 1m, V

=== 1st LEVEL === 4 Slots OOOO

O Searing Smite Paladin CON 14 1BA Self V 1 minute free-rules 314 D: 1m, V

O Divine Favor Paladin -- 1BA Self V,S 1 minute free-rules 265 D: 1m, V/S

O Bless Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

P Armor of Agathys Paladin (Always Prepared) -- 1BA Self V,S,M 1 hour PHB-2024 243 D: 1h, V/S/M

P Command Paladin (Always Prepared) WIS 14 1A 60 ft. V Instantaneous free-rules 251 V

O Command Paladin WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Divine Smite Paladin -- 1BA Self V Instantaneous free-rules 265 V

O Protection from Evil and Good Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous free-rules 310 5 ft. Sphere, V/S

O Bless Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 247 D: 1m, V/S/M

O Shield of Faith Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes free-rules 316 D: 10m, V/S/M

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous free-rules 259 V/S

O Detect Evil and Good Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 261 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S/M

O Detect Magic Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S

O Heroism Paladin -- 1A Touch V,S Concentration, up to 1 minute free-rules 285 D: 1m, V/S

O Protection from Evil and Good Magic Initiate (Cleric) -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 1/LR, D: 10m, V/S/M

=== 2nd LEVEL === 2 Slots OO

O Magic Weapon Paladin -- 1BA Touch V,S 1 hour free-rules 295 D: 1h, V/S

O Find Steed Paladin -- 1A 30 ft. V,S Instantaneous free-rules 272 V/S

O Branding Smite Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

P Spiritual Weapon Paladin (Always Prepared) +6 1BA 60 ft. V,S Concentration, up to 1 minute free-rules 318 D: 1m, V/S

P Hold Person Paladin (Always Prepared) WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute free-rules 286 D: 1m, V/S/M

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Lesser Restoration Paladin -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Zone of Truth Paladin CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Shining Smite Paladin -- 1BA Self V Concentration, up to 1 minute free-rules 316 D: 1m, V

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours free-rules 239 D: 8h, V/S/M

O Prayer of Healing Paladin -- 10m 30 ft. V Instantaneous free-rules 307 V

O Protection from Poison Paladin -- 1A Touch V,S 1 hour free-rules 310 D: 1h, V/S

O Gentle Repose Paladin -- 1A Touch V,S,M 10 days free-rules 278 D: 10d, V/S/M

SPELLS

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CHA 14 +6
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Locate Object Paladin -- 1A Self V,S,M Concentration, up to 10 minutes free-rules 293 D: 10m, V/S/M

O Lesser Restoration Paladin -- 1BA Touch V,S Instantaneous free-rules 291 V/S

O Warding Bond Paladin -- 1A Touch V,S,M 1 hour free-rules 340 D: 1h, V/S/M

O Zone of Truth Paladin CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes free-rules 343 D: 10m, 15 ft. Sphere, V/S

SPELLS

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