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Computer Graphics Assignment

This document outlines an assignment for a Computer Graphics course (COMP 321) with a submission date of March 17, 2025. It includes various questions related to graphics rendering, texture mapping, light reflection models, chromaticity diagrams, file format considerations, and OpenGL programming. Students are required to provide satisfactory answers and reference their findings.

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0% found this document useful (0 votes)
12 views1 page

Computer Graphics Assignment

This document outlines an assignment for a Computer Graphics course (COMP 321) with a submission date of March 17, 2025. It includes various questions related to graphics rendering, texture mapping, light reflection models, chromaticity diagrams, file format considerations, and OpenGL programming. Students are required to provide satisfactory answers and reference their findings.

Uploaded by

ruthnyanchama420
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Department of Mathematics & Computer Science

Course code: COMP 321


Course Name COMPUTER GRAPHICS
ASSIGNMENT RESEARCH: Submission Date: 17th March 2025.
Answer All The Questions With Satisfactory Answers:
Reference Your Findings:

1. Suppose you are given a scene to render through the graphics pipeline. Explain the
Cartesian reference frames and procedure you would use to construct and display the scene.
[4 Marks]
2. Explain two types of texture mapping. [2 marks]
3. Given 3D geometric primitives explain how you would generate an image using the 3D
rendering pipeline. [5 Marks]
4. The Phongs reflection model is a sum of three terms that each models a specific type of
light reflection. Name and describe the three terms. [3 Marks]
5. Describe three uses of chromaticity diagram. [3 Marks]
6. Suppose you have an image which you want to store in permanent storage, describe four
factors you would consider when selecting a file format. [3 Marks]
7. Write a simple OpenGL program for rendering on a black background a red square.
[5Marks]
8. Consider two raster systems with the resolutions of 1280 x 720 and 2048 x 1536.
a) Describe two ways of refreshing a display screen. [2 Marks]
b) How many pixels could be accessed per second in each of these systems by a
display controller with a refresh rate of 120Hz? [2 Marks]
c) What is the access time per pixel in each system? [1 Mark]

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