Module 5 [Human-Computer Interaction]
Ubiquitous Computing and Augmented
Realties
LEARNING OUTCOMES
The traditional computer is a glass box – all you can do
is press buttons and see the effect.
Ubiquitous computing and augmented reality systems
break this glass box by linking the real world with the
electronic worlds.
Applications include:
ubiquitous computing
virtual reality
augmented reality
information visualization
Ubiquitous computing (or "ubicomp") is a concept in
software engineering, hardware engineering, and computer
science where computing is made to appear anytime and
everywhere.In contrast to desktop computing, ubiquitous
computing can occur using any device, in any location, and
in any format.
https://www.youtube.com/watch?v=TrffIHzupTY
FUTURE OF UBIQUITOUS COMPUTING
UBIQUITOUS COMPUTING OVERVIEW
The trend is towards a ubiquitous or pervasive computing
experience, in which computing devices become so
commonplace that we do not distinguish them from the ‘normal’
physical surroundings. Improved display technologies give us
the ability to augment the physical world with electronic
information through head-mounted displays or steerable
projection surfaces. We have also seen display technologies that
provide complete virtual replacements of the physical world,
creating a so-called virtual reality.
APPLICATIONS OF PERVASIVE
COMPUTING
QUESTIONS?