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SMAPI Latest

The document provides a detailed log of the SMAPI (Stardew Modding API) version 4.1.10.3 running with Stardew Valley on Android. It includes information about the loading of various mods, their functionalities, and any modifications made to the game code. Additionally, it outlines the game's loading process, including tasks related to saving and loading game data.

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0% found this document useful (0 votes)
73 views3 pages

SMAPI Latest

The document provides a detailed log of the SMAPI (Stardew Modding API) version 4.1.10.3 running with Stardew Valley on Android. It includes information about the loading of various mods, their functionalities, and any modifications made to the game code. Additionally, it outlines the game's loading process, including tasks related to saving and loading game data.

Uploaded by

usuprawr258
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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[08:38:38 INFO SMAPI] SMAPI v4.1.10.3 - 1735840167 with Stardew Valley 1.6.

15
build 24354 on Android Unix 31.0.0.0
[08:38:38 INFO SMAPI] Launcher v1.1.4 - 1735840517
[08:38:38 INFO SMAPI] Mods go here:
/storage/emulated/0/Android/data/abc.smapi.gameloader/files/Mods
[08:38:38 TRACE SMAPI] Log started at 2025-07-11T01:38:38 UTC
[08:38:38 TRACE SMAPI] On ApplyHarmonyPatchAll()..
[08:38:39 TRACE SMAPI] Done harmony.PatchAll()
[08:38:39 INFO SMAPI] You enabled developer mode, so the console will be much more
verbose. You can disable it by installing the non-developer version of SMAPI.
[08:38:39 DEBUG SMAPI] Waiting for game to launch...
[08:38:39 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.4056118'
[08:38:40 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:00.9988957'
[08:38:40 DEBUG SMAPI] Loading mod metadata...
[08:38:41 DEBUG SMAPI] Loading mods...
[08:38:42 TRACE SMAPI] UI Info Suite 2 (from Mods/UIInfoSuite2/UIInfoSuite2.dll,
ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[08:38:43 TRACE SMAPI] Rewrote UIInfoSuite2.dll to fix Game1.get_locations
method, Game1.onScreenMenus field, InventoryPage.hoveredItem field,
Toolbar.hoverItem field...
[08:38:43 TRACE SMAPI] Rewrote UIInfoSuite2.dll to fix GameMenu.exitTab
(field => const), GameMenu.inventoryTab (field => const), GameMenu.mapTab (field =>
const), GameMenu.optionsTab (field => const), GameMenu.socialTab (field =>
const)...
[08:38:43 TRACE SMAPI] Rewrote UIInfoSuite2.dll to fix
IClickableMenu.drawHoverText (added missing optional parameters),
IClickableMenu.drawTextureBox (added missing optional parameters)...
[08:38:43 TRACE SMAPI] Rewrote UIInfoSuite2.dll to fix Replace Method:
System.Int32 StardewValley.Audio.IAudioEngine::GetCategoryIndex(System.String),
Replace Method: System.Void
Microsoft.Xna.Framework.Graphics.Texture2D::GetData<Microsoft.Xna.Framework.Color>(
!!0[]), Replace Method: System.Void
StardewValley.ISoundBank::AddCue(Microsoft.Xna.Framework.Audio.CueDefinition),
Replace Method: System.Void
StardewValley.Menus.OptionsElement::draw(Microsoft.Xna.Framework.Graphics.SpriteBat
ch,System.Int32,System.Int32,StardewValley.Menus.IClickableMenu)...
[08:38:43 TRACE SMAPI] Longer Days (from Mods/LongerDays/LongerDays.dll, ID:
Stuyk.LongerDays, assembly version: 1.0.0)...
[08:38:43 TRACE SMAPI] Rewrote LongerDays.dll to fix Utility.getAllCharacters
method...
[08:38:43 TRACE SMAPI] MobileUI Android (from Mods/MobileUI/MobileUI.dll, ID:
WisnuNug.MobileUI, assembly version: 1.0.0)...
[08:38:43 TRACE SMAPI] Rewrote MobileUI.dll for OS...
[08:38:43 TRACE SMAPI] SkipFishingMinigame (from
Mods/SkipFishingMinigameDotnet5/SkipFishingMinigame.dll, ID:
DewMods.StardewValleyMods.SkipFishingMinigame, assembly version: 1.0.0)...
[08:38:43 TRACE SMAPI] Visible Fish (from Mods/VisibleFish/showFishInWater.dll,
ID: shekurika.WaterFish, assembly version: 1.0.0)...
[08:38:43 TRACE SMAPI] Rewrote showFishInWater.dll to fix ArgUtility.TryGet
method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method,
ItemQueryContext..ctor method...
[08:38:43 TRACE SMAPI] Detected game patcher in assembly showFishInWater.dll.
[08:38:43 TRACE SMAPI] Lookup Anything (from
Mods/LookupAnything/LookupAnything.dll, ID: Pathoschild.LookupAnything, assembly
version: 1.51.1)...
[08:38:45 TRACE SMAPI] Rewrote LookupAnything.dll to fix Game1.get_locations
method, Game1.onScreenMenus field, InventoryPage.hoveredItem field,
MenuWithInventory.get_heldItem method...
[08:38:45 TRACE SMAPI] Rewrote LookupAnything.dll to fix
IClickableMenu.drawTextureBox (added missing optional parameters), TextBox..ctor
(added missing optional parameters)...
[08:38:45 TRACE SMAPI] VirtualKeyboard (from
Mods/VirtualKeyboard/VirtualKeyboard.dll, ID: DoubleZ.VirtualKeyboard, assembly
version: 1.0.0)...
[08:38:45 INFO SMAPI] Loaded 7 mods:
[08:38:45 INFO SMAPI] Longer Days 1.0.0 by Stuyk | Increases day length by 2x
[08:38:45 INFO SMAPI] Lookup Anything 1.51.1 by Pathoschild | View metadata
about anything by pressing a button.
[08:38:45 INFO SMAPI] MobileUI Android 1.2.0 by WisnuNug | Replace Android Time
Box to PC Version
[08:38:45 INFO SMAPI] SkipFishingMinigame 0.7.4 by DewMods | When a fish bites,
just hook the fish and skip the bobber bar minigame
[08:38:45 INFO SMAPI] UI Info Suite 2 2.3.7 by Annosz | Adds a useful
information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[08:38:45 INFO SMAPI] VirtualKeyboard 1.0.5 by DoubleZ | simple virtual
keyboard
[08:38:45 INFO SMAPI] Visible Fish 0.4.2 by shekurika | Shows fish in the water

[08:38:45 INFO SMAPI] Patched game code


[08:38:45 INFO SMAPI] --------------------------------------------------
[08:38:45 INFO SMAPI] These mods directly change the game code. They're more
likely to cause errors or bugs in-game; if
[08:38:45 INFO SMAPI] your game has issues, try removing these first.
Otherwise you can ignore this warning.

[08:38:45 INFO SMAPI] - Visible Fish

[08:38:45 DEBUG SMAPI] Launching mods...


[08:38:46 DEBUG SMAPI] Mods loaded and ready!
[08:38:48 TRACE SMAPI] Starting load cueModificationData...
[08:38:48 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[08:38:48 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[08:38:48 TRACE UI Info Suite 2] Registered Sound:
Annosz.UiInfoSuite2.sounds.LevelUp
[08:39:05 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode
(6)'.
[08:39:05 TRACE SMAPI] Game loader with AndroidSaveLoader currentLoader.MoveNext()
[08:39:05 TRACE SMAPI] Try StartTask name: 'Load_ReadSave' on Android SModHook
[08:39:05 TRACE SMAPI] Starting Task On Background id: 'Load_ReadSave'
[08:39:13 TRACE game] Loading manifest...
[08:39:13 TRACE game] EnsureManifestInitialized() finished, elapsed =
'00:00:00.0416326'
[08:39:18 TRACE SMAPI] Completed Task On Background id: Load_ReadSave in
12361.6261ms
[08:39:18 TRACE SMAPI] Try StartTask name: 'Load_LoadForNewGame' on Android
SModHook
[08:39:18 TRACE SMAPI] Starting Task On Background id: 'Load_LoadForNewGame'
[08:39:21 TRACE SMAPI] Completed Task On Background id: Load_LoadForNewGame in
2823.6114ms
[08:39:21 TRACE SMAPI] Try StartTask name: 'Load_Farmer' on Android SModHook
[08:39:21 TRACE SMAPI] Starting Task On Background id: 'Load_Farmer'
[08:39:21 TRACE SMAPI] Completed Task On Background id: Load_Farmer in 25.615ms
[08:39:21 TRACE SMAPI] Try StartTask name: 'Load_Locations' on Android SModHook
[08:39:21 TRACE SMAPI] Starting Task On Background id: 'Load_Locations'
[08:39:24 TRACE SMAPI] Completed Task On Background id: Load_Locations in
3280.1395ms
[08:39:24 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[08:39:24 TRACE game] Warping to FarmHouse
[08:39:25 TRACE game] setGameMode( 'playingGameMode (3)' )
[08:39:25 TRACE SMAPI] Game loader done.
[08:39:25 TRACE SMAPI] Context: loaded save 'Sukamaju_411661301', starting spring
13 Y1, locale set to . Single-player.
[08:39:25 TRACE SMAPI] Try OnLoadStageChanged to Ready
[08:39:25 TRACE SMAPI] Try raise SaveLoaded
[08:39:25 INFO UI Info Suite 2] Setting up icon sheet
[08:39:25 TRACE SMAPI] try fix GetDataForPC(); texture: LooseSprites/Cursors, crop
resize to: 704x2256
[08:39:25 TRACE SMAPI] Try raise DayStarted
[08:39:40 TRACE SMAPI] Try StartTask name: 'Save' on Android SModHook
[08:39:40 TRACE SMAPI] Starting Task On Background id: 'Save'
[08:39:42 TRACE SMAPI] Completed Task On Background id: Save in 2108.6581ms

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