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Design Pattern Iterator

The document discusses the Iterator design pattern, which allows for sequential access to elements in an aggregate object without revealing its internal structure. It highlights benefits such as encapsulation, flexibility, and reusability, and provides an example of implementing the pattern in Delphi. The Iterator pattern is emphasized as a means to manage complexity in software design by hiding unnecessary details.

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0% found this document useful (0 votes)
16 views3 pages

Design Pattern Iterator

The document discusses the Iterator design pattern, which allows for sequential access to elements in an aggregate object without revealing its internal structure. It highlights benefits such as encapsulation, flexibility, and reusability, and provides an example of implementing the pattern in Delphi. The Iterator pattern is emphasized as a means to manage complexity in software design by hiding unnecessary details.

Uploaded by

marcelojaloto
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF or read online on Scribd
a10712025, 12:52 (20) Activity | MaresloJaloto | Linkedin Marcelo Jaloto fl « you te Senior Software Architect @ Jaloto Software| Senior Software Engineer | Delphi Specialist ye ® Design Pattern: Iterator Unlocking the Power of Iterating Through Collections The Iterator design pattern provides a mechanism for sequentially accessing each element of an aggregate object without exposing its internal representation. It decouples the iteration logic from the aggregate object, allowing clients to iterate through various aggregate structures uniformly. Benefits: - Encapsulation: Hides the internal structure of the aggregate object, promoting data privacy and reducing coupling, - Flexibility: Supports different iteration strategies, enabling clients to customize the traversal process - Reusabilty: Promotes code reuse by providing a generic iteration mechanism applicable to various aggregate types Imagine you have a collection of items and you want to traverse through them. Instead of exposing the internal structure of the collection, you can use an iterator which knows how to traverse the collection without the client needing to know the underlying details. Example in Delphi type Iterator = interface function HasNext: Boolean; function Next: TObject; htips:wwinkedin.comlivmarcelsjaltolrecent-activtyal! 18 a10712025, 12:52 (20) Activity | MaresloJaloto | Linkedin end, TConcretelterator = class(TinterfacedObject, Iterator, strict private Flist: TList; Findex: Integer, public constructor Create(AList: TList); function HasNext: Boolean; function Next: TObject; end, constructor TConcretelterator.Create(AList: TList begin inherited Create; Fist » Findex end; function TConcretelterator. HasNext: Boolean: begin Result := Findex < FList Count: end; function TConcretelterator Next: TObject; begin Result = FListiFindex); Inc(Findex); end; htips:wwinkedin.comlivmarcelsjaltolrecent-activtyal! a10712025, 12:52 (20) Activity | MaresloJaloto | Linkedin In this example, TConcretelterator is an iterator for a TList collection. The HasNext method checks if there are more elements in the collection, and the Next method returns the next element. Remember, good software design is all about managing complexity by hiding unnecessary details. The Iterator pattern does just that ‘#DesignPatterns #lteratorPattern #SoftwareEngineering #Delphi #GoFPatterns htips:wwinkedin.comlivmarcelsjaltolrecent-activtyal! 38.

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