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Roadmap UI UX

The document outlines a comprehensive UI/UX design roadmap for 2025, structured into five phases from beginner to advanced levels. It covers foundational concepts, design processes, prototyping, advanced techniques, and real project applications, emphasizing tools like Figma and design principles. Additionally, it includes optional skills, recommended resources, and preparation for job opportunities in the field.

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0% found this document useful (0 votes)
34 views5 pages

Roadmap UI UX

The document outlines a comprehensive UI/UX design roadmap for 2025, structured into five phases from beginner to advanced levels. It covers foundational concepts, design processes, prototyping, advanced techniques, and real project applications, emphasizing tools like Figma and design principles. Additionally, it includes optional skills, recommended resources, and preparation for job opportunities in the field.

Uploaded by

zjutt435t
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

UI/UX Design Roadmap – 2025 (Beginner to Advanced)

Phase 1: Foundation (Beginner Level) – 1st Month

Goal: Understand what UI/UX design is and its core concepts.

• What is UI vs UX?

o UI = User Interface (visual)

o UX = User Experience (user journey)

• Design Principles

o Alignment

o Contrast

o White Space

o Visual Hierarchy

o Consistency

• Color Theory

o Color wheel

o Complementary/Analogous colors

o Accessibility contrast ratios (Use WebAIM)

• Typography Basics

o Font pairings

o Readability & hierarchy

o Variable fonts in 2025 trend

• Basic Tools Familiarity

o Figma (Main UI/UX tool in 2025)

o Adobe XD (Less popular now)

o Pen & Paper (for wireframing)


• Basic Wireframing

o Low-fidelity mockups

o Tools: Figma or Balsamiq

Phase 2: Intermediate UI/UX Design – 2nd to 4th Month

Goal: Learn to design real user interfaces and structure experiences.

• Design Process (UX Flow)

o Empathize → Define → Ideate → Prototype → Test

• User Research

o Surveys & Interviews

o Empathy Maps

o Personas

• User Flows

o Creating flowcharts of user actions

• Wireframes to Mockups

o Mid to High Fidelity wireframes

o Responsive design (Mobile, Tablet, Desktop)

• UI Kits & Design Systems

o Use Google's Material Design

o Apple's Human Interface Guidelines

o Use Design Tokens (2025 trend)

• Accessibility Design (a11y)

o WCAG 2.2 Guidelines

o Use semantic HTML if coding

o Keyboard navigation
• Essential Tools

o Figma → Auto Layout, Components, Variants

o FigJam (for brainstorming)

o Icons: Feather, Lucide, FontAwesome

Phase 3: Prototyping & User Testing – 5th to 6th Month

Goal: Build interactive prototypes and conduct usability testing.

• Figma Prototyping

o Smart Animate

o Page Transitions

o Micro-interactions

• User Testing

o Remote usability testing tools: Maze, Useberry

o A/B Testing

• Gathering Feedback

o Heatmaps (e.g., Hotjar)

o Analytics-based UX (Google Analytics, Mixpanel)

Phase 4: Advanced Concepts – 7th to 10th Month

Goal: Deep-dive into UX psychology, motion design, collaboration & frontend integration.

• UX Psychology

o Hick’s Law, Fitts's Law, Jakob's Law

o Cognitive load, Mental models

• Micro-Interactions & Motion Design

o Tools: Figma Smart Animate, LottieFiles


o Use Framer Motion for prototypes

o Principle or After Effects for animation

• Design Handoff

o Dev Mode in Figma (2025 update)

o Export assets for Web and Mobile

• Design Systems (Advanced)

o Create component libraries

o Use Tokens Studio for Figma

o Use tools like Storybook for code-based systems

• Frontend Basics (Optional but Strongly Recommended)

o HTML, CSS, Responsive Layout

o TailwindCSS

o React (only for designers wanting to collaborate deeply with devs)

Phase 5: Real Projects & Portfolio – 11th to 12th Month

Goal: Apply everything you’ve learned. Build a portfolio. Prepare for jobs/freelance.

• Project Ideas

o Redesign a popular app (e.g., Spotify, FoodPanda)

o Create your own SaaS product concept

o UX Case Study for an NGO or local business

• Build a Portfolio Website

o Platforms: Webflow, Framer, Wix

o Include: About, Case Studies, Resume, Contact

• Behance & Dribbble Presence

o Post high-quality UI Shots


o Case Studies with full UX flow

• Job Prep

o Mock Interviews

o Understand UX Metrics (NPS, CSAT, Bounce Rate, etc.)

o Read latest trends (like AI-powered UX tools)

Extra Skills (Optional but Useful)

• UX Writing

• UX Analytics

• AI & UX (e.g., ChatGPT prompts in UX research)

• No-Code Tools

o Framer, Webflow (2025 trends)

Recommended Resources

Type Source

Course Google UX Certificate (Coursera)

Book “Don’t Make Me Think” by Steve Krug

Blog NNGroup (https://www.nngroup.com/articles/)

YouTube Jesse Showalter, Flux Academy, Kevin Powell

Figma Tips Figma YouTube, Figma Community

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