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Evade Hub Source Código Luau Copiar Source

The document is a Lua script for a Roblox game that implements various features such as speed and jump power sliders, auto farming options, and visual enhancements like ESP (Extra Sensory Perception). It includes settings for character respawning, camera shake control, and statistics tracking for in-game currency. The script also provides a user interface for players to customize their gameplay experience and includes functionality for managing downed players and automatic respawning.
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© © All Rights Reserved
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0% found this document useful (0 votes)
505 views7 pages

Evade Hub Source Código Luau Copiar Source

The document is a Lua script for a Roblox game that implements various features such as speed and jump power sliders, auto farming options, and visual enhancements like ESP (Extra Sensory Perception). It includes settings for character respawning, camera shake control, and statistics tracking for in-game currency. The script also provides a user interface for players to customize their gameplay experience and includes functionality for managing downed players and automatic respawning.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local WorkspacePlayers = game:GetService("Workspace").Game.

Players;
local Players = game:GetService('Players');
local localplayer = [Link];
-- semicolon but cool :sunglasses:

local Library = loadstring(game:HttpGet("[Link]


roblox/main/proc/jans"))()
local Esp = loadstring(game:HttpGet("[Link]
roblox/main/proc/kiriotesp"))()
[Link] = false
[Link] = false
[Link] = false

local Window = Library:CreateWindow("🧟🎃 Evade", [Link](500, 300),


[Link])
local Evade = Window:CreateTab("General")
local AutoFarms = Window:CreateTab("Farms")
local Gamee = Window:CreateTab("Game")
local Configs = Window:CreateTab("Settings")

local EvadeSector = Evade:CreateSector("Character", "left")


local Visuals = Evade:CreateSector("Visuals", "right")
local Credits = Evade:CreateSector("Credits", "left")
local Farms = AutoFarms:CreateSector("Farms", "left")
local FarmStats = AutoFarms:CreateSector("Stats", "right")

local Gamesec = Gamee:CreateSector("Utils", "right")


local World = Gamee:CreateSector("World", "left")

getgenv().Settings = {
moneyfarm = false,
afkfarm = false,
NoCameraShake = false,
Downedplayeresp = false,
AutoRespawn = false,
TicketFarm = false,
Speed = 1450,
Jump = 3,
reviveTime = 3,
DownedColor = [Link](255,0,0),
PlayerColor = [Link](255,170,0),

stats = {
TicketFarm = {
earned = nil,
duration = 0
},

TokenFarm = {
earned = nil,
duration = 0
}

}
}

local WalkSpeed = EvadeSector:AddSlider("Speed", 1450, 1450, 12000, 100,


function(Value)
[Link] = Value
end)

local JumpPower = EvadeSector:AddSlider("JumpPower", 3, 3, 20, 1, function(Value)


[Link] = Value
end)

--// because silder does not detect dotted values

World:AddButton('Full Bright', function()


[Link] = 4
[Link] = 100000
[Link] = false
[Link] = 12
end)

World:AddToggle('No Camera Shake', false, function(State)


[Link] = State
end)

Gamesec:AddToggle('Fast Revive', false, function(State)


if State then
[Link]:SetAttribute("ReviveTime", 2.2)
else
[Link]:SetAttribute("ReviveTime", [Link])
end
end)

EvadeSector:AddToggle('Auto Respawn', false, function(State)


[Link] = State
end)

EvadeSector:AddButton('Respawn',function()
game:GetService("ReplicatedStorage").[Link]:FireServer()
end)

Farms:AddToggle('Money Farm', false, function(State)


[Link] = State
end)

Farms:AddToggle('Afk Farm', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Enable Esp', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Bot Esp', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Ticket Esp', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Downed Player Esp', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Boxes', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Tracers', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Players', false, function(State)


[Link] = State
end)

Visuals:AddToggle('Distance', false, function(State)


[Link] = State
end)

Visuals:AddColorpicker("Player Color", [Link](255,170,0), function(Color)


[Link] = Color
end)

Visuals:AddColorpicker("Downed Player Color", [Link](255,255,255),


function(Color)
[Link] = Color
end)

Credits:AddLabel("Developed By xCLY And batusd")


Credits:AddLabel("UI Lib: Jans Lib")
Credits:AddLabel("ESP Lib: Kiriot")
Configs:CreateConfigSystem()

local TypeLabelC5 = FarmStats:AddLabel('Auto Farm Stats')


local DurationLabelC5 = FarmStats:AddLabel('Duration: 0')
local EarnedLabelC5 = FarmStats:AddLabel('Earned: 0')
--local TicketsLabelC5 = FarmStats:AddLabel('Total
Tickets:'..localplayer:GetAttribute('Tickets'))

local FindAI = function()


for _,v in pairs(WorkspacePlayers:GetChildren()) do
if not Players:FindFirstChild([Link]) then
return v
end
end
end

local GetDownedPlr = function()


for i,v in pairs(WorkspacePlayers:GetChildren()) do
if v:GetAttribute("Downed") then
return v
end
end
end

--Shitty Auto farm 🥶💀🤡💀🤡💀🤡


local revive = function()
local downedplr = GetDownedPlr()
if downedplr ~= nil and downedplr:FindFirstChild('HumanoidRootPart') then
[Link](function()
while [Link]() do
if [Link] then
[Link]:SetAttribute("ReviveTime", 2.2)
[Link]:FindFirstChild('HumanoidRootPart').CFrame
= [Link](downedplr:FindFirstChild('HumanoidRootPart').Position.X,
downedplr:FindFirstChild('HumanoidRootPart').Position.Y + 3,
downedplr:FindFirstChild('HumanoidRootPart').Position.Z)
[Link]()

game:GetService("ReplicatedStorage").[Link]:FireServer(tostring
(downedplr), false)
[Link](4.5)

game:GetService("ReplicatedStorage").[Link]:FireServer(tostring
(downedplr), true)

game:GetService("ReplicatedStorage").[Link]:FireServer(tostring
(downedplr), true)

game:GetService("ReplicatedStorage").[Link]:FireServer(tostring
(downedplr), true)
break
end
end
end)
end
end

--Kiriot
Esp:AddObjectListener(WorkspacePlayers, {
Color = [Link](255,0,0),
Type = "Model",
PrimaryPart = function(obj)
local hrp = obj:FindFirstChild('HRP')
while not hrp do
wait()
hrp = obj:FindFirstChild('HRP')
end
return hrp
end,
Validator = function(obj)
return not [Link]:GetPlayerFromCharacter(obj)
end,
CustomName = function(obj)
return '[AI] '..[Link]
end,
IsEnabled = "NPCs",
})

--[[Esp:AddObjectListener(game:GetService("Workspace").[Link], {
CustomName = "Ticket",
Color = [Link](41,180,255),
IsEnabled = "TicketEsp"
})]]

--Tysm CJStylesOrg
[Link] = function(char)
local GetPlrFromChar = Esp:GetPlrFromChar(char)
if GetPlrFromChar then
if [Link] and
[Link]:GetAttribute("Downed") then
return [Link]
end
end
return [Link]
end

local old
old = hookmetamethod(game,"__namecall",newcclosure(function(self,...)
local Args = {...}
local method = getnamecallmethod()
if tostring(self) == 'Communicator' and method == "InvokeServer" and Args[1] ==
"update" then
return [Link], [Link]
end
return old(self,...)
end))

local formatNumber = (function(value) -- //Credits:


[Link]
413670/3
value = tostring(value)
return value:reverse():gsub("%d%d%d", "%1,"):reverse():gsub("^,", "")
end)

function Format(Int) -- // Credits: [Link]


to-hsec/146352
return [Link]("%02i", Int)
end

function convertToHMS(Seconds)
local Minutes = (Seconds - Seconds%60)/60
Seconds = Seconds - Minutes*60
local Hours = (Minutes - Minutes%60)/60
Minutes = Minutes - Hours*60
return Format(Hours).."H "..Format(Minutes).."M "..Format(Seconds)..'S'
end

[Link](function()
while [Link](1) do
--if [Link] then
-- [Link] += 1
--end
if [Link] then
[Link] += 1
end
end
end)

--local gettickets = localplayer:GetAttribute('Tickets')


local GetTokens = localplayer:GetAttribute('Tokens')

localplayer:GetAttributeChangedSignal('Tickets'):Connect(function()
--local tickets = tostring(gettickets - localplayer:GetAttribute('Tickets'))
--local cleanvalue = [Link](tickets, "-")
[Link] = cleanvalue[2]
end)

localplayer:GetAttributeChangedSignal('Tokens'):Connect(function()
local tokens = tostring(GetTokens - localplayer:GetAttribute('Tokens'))
local cleanvalue = [Link](tokens, "-")
print(cleanvalue[2])
[Link] = cleanvalue[2]
end)

localplayer:GetAttributeChangedSignal('Tokens'):Connect(function()
local tokens = tostring(GetTokens - localplayer:GetAttribute('Tokens'))
local cleanvalue = [Link](tokens, "-")
print(cleanvalue[2])
[Link] = cleanvalue[2]
end)

[Link](function()
while [Link]() do
if [Link] then
TypeLabelC5:Set('Ticket Farm')

DurationLabelC5:Set('Duration:'..convertToHMS([Link]))
EarnedLabelC5:Set('Earned:'..
formatNumber([Link]))
--TicketsLabelC5:Set('Total Tickets:
'..localplayer:GetAttribute('Tickets'))

if [Link]:GetAttribute('InMenu') ~= true and


localplayer:GetAttribute('Dead') ~= true then
for i,v in
pairs(game:GetService("Workspace").[Link]:GetChildren()) do
[Link] =
[Link](v:WaitForChild('HumanoidRootPart').Position)
end
else
[Link](2)
game:GetService("ReplicatedStorage").[Link]:FireServer()
end
if [Link] and
[Link]:GetAttribute("Downed") then
game:GetService("ReplicatedStorage").[Link]:FireServer()
[Link](2)
end
end
end
end)

[Link](function()
while [Link]() do
if [Link] then
if [Link] and
[Link]:GetAttribute("Downed") then
game:GetService("ReplicatedStorage").[Link]:FireServer()
end
end

if [Link] then
[Link] = [Link](0,0,0) *
[Link](0,0,0)
end
if [Link] then
TypeLabelC5:Set('Money Farm')

DurationLabelC5:Set('Duration:'..convertToHMS([Link]))
EarnedLabelC5:Set('Earned:'..
formatNumber([Link]))
--TicketsLabelC5:Set('Total Tokens:
'..formatNumber(localplayer:GetAttribute('Tokens')))

if localplayer:GetAttribute("InMenu") and
localplayer:GetAttribute("Dead") ~= true then
game:GetService("ReplicatedStorage").[Link]:FireServer()
end
if [Link] and
[Link]:GetAttribute("Downed") then
game:GetService("ReplicatedStorage").[Link]:FireServer()
[Link](3)
else
revive()
[Link](1)
end

end
if [Link] == false and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') ~= nil then
[Link]:FindFirstChild('HumanoidRootPart').CFrame =
[Link](6007, 7005, 8005)
end
end
end)

--Infinite yield's Anti afk


local GC = getconnections or get_signal_cons
if GC then
for i,v in pairs(GC([Link])) do
if v["Disable"] then
v["Disable"](v)
elseif v["Disconnect"] then
v["Disconnect"](v)
end
end
else
[Link]:Connect(function()
local VirtualUser = game:GetService("VirtualUser")
VirtualUser:CaptureController()
VirtualUser:ClickButton2([Link]())
end)
end

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