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Class 6 Minecraft

The document contains a series of 30 true/false statements, vocabulary definitions, and scenario-based questions related to Minecraft programming using Blockly. It covers key concepts such as coding logic, command blocks, and decision-making in programming. The instructor for the material is Fatima Zulfiqar Khan.

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0% found this document useful (0 votes)
81 views5 pages

Class 6 Minecraft

The document contains a series of 30 true/false statements, vocabulary definitions, and scenario-based questions related to Minecraft programming using Blockly. It covers key concepts such as coding logic, command blocks, and decision-making in programming. The instructor for the material is Fatima Zulfiqar Khan.

Uploaded by

roopasaeed1
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Multan Campus

CLASS 6
Minecraft-Code.org

30 True/False Statements with Answers


1. Computer Science Principles is only about coding. – False

2. Blockly creates JavaScript code underneath. – True

3. Minecraft Play Space is where you drag blocks. – False

4. Toolbox is the middle area with command blocks. – True

5. Workspace is where programs are written and run. – True

6. Blocks snap together in any order. – False

7. You can delete a block by dragging it back to the toolbox. – True

8. Blockly is a text-based language. – False

9. Repeat loops reduce the need to write repeated code. – True

10. Minecraft programming uses characters like Alex or Steve. – True

11. The Start Over button resets your level progress. – True

12. Triangle icons on blocks mean they are not functional. – False

13. Minecraft Hour of Code helps students understand programming. – True

14. Repeat loops cannot be used to build walls. – False

15. If statements help computers make decisions. – True

16. The white space to the right is the toolbox. – False

17. Steve and Alex can’t avoid obstacles using code. – False

18. Lava hazards can be avoided using if statements. – True

19. Blockly allows drag-and-drop coding. – True

Instructor: Fatima Zulfiqar Khan


20. JavaScript is generated when using Blockly. – True

21. Computers cannot use repeat loops. – False

22. The moveForward() block moves the character backward. – False

23. Decision-making in code is done using if statements. – True

24. The program doesn’t need a specific order of blocks. – False

25. The turnRight() block allows directional changes. – True

26. Alex and Steve follow each other automatically. – False

27. Code blocks in Minecraft can be reused. – True

28. Minecraft programming teaches real-world coding logic. – True

29. The workspace shows code in text format only. – False

30. Night in Minecraft levels affects your programming tasks. – True

30 Vocabulary Words with Definitions

1. 2. Blockly – A visual programming language using drag-and-drop blocks.

Workspace – The area where programs are built.

3. Toolbox – The section with all the available coding blocks.

4. Minecraft Play Space – The visual output area for running the program.

5. moveForward() – A command to move the character one block forward.

6. turnRight() – A command that turns the character to the right.

7. JavaScript – A programming language generated behind Blockly.

8. Repeat Loop – A block that repeats actions multiple times.

9. If Statement – A decision-making code block based on conditions.

10. Command Block – A block that performs a specific function.

11. Character – A player like Alex or Steve used in Minecraft.

12. Obstacle – An object like a rock or tree that can block movement.

13. Lava – A hazard in Minecraft that must be avoided with logic.

14. Simulated World – A virtual environment used for coding practice.

15. Drag and Drop – Moving blocks using a mouse to build code.

16. Undo – A button to reverse the last action.

17. Start Over – A function to reset the current level or code.

Instructor: Fatima Zulfiqar Khan


18. Triangle Options – Dropdown indicators for changing block parameters.

19. Stacking – Connecting blocks vertically to run in sequence.

20. Programming – Writing instructions for a computer or character.

21. Visual Code – Code represented through graphics and blocks.

22. Logic – The set of rules for making decisions in code.

23. Loop – A repeated action or sequence.

24. Condition – A test that determines if an action will occur.

25. Grid – The structure of the Minecraft world used for navigation.

26. Snap Together – Blocks attaching to form a single sequence.

27. Function – A reusable code segment that performs a task.

28. Plank – An item in Minecraft used to build with.

29. Wall – A structure created using code and blocks.

30. Code – Instructions that a computer or character can understand.

30 Scenario-Based Questions with Answers

1. 2. 3. 4. 5. 6. 7. Q: Alex is stuck in front of a rock. What can you do in code?

A: Use an if statement to make her turn.

Q: You want Alex to move forward 10 times. What block should you use?

A: Use a repeat loop.

Q: Steve keeps falling into lava. How can you fix this?

A: Use an if statement to check for lava and place a stone.

Q: Your code runs only once. How can you repeat it?

A: Add a repeat block.

Q: You dragged a wrong block. What should you do?

A: Drag it back to the toolbox.

Q: The code order is wrong. What will happen?

A: The character may not complete the task correctly.

Q: You need to turn after moving forward. What block do you add?

A: Add turnRight() or turnLeft().

8. Q: You want Alex to place 5 planks. What’s a better approach?

Instructor: Fatima Zulfiqar Khan


A: Use one plank block inside a repeat block with count 5.

9. Q: You clicked Start Over. What happens?

A: The level resets to the original state.

10. Q: Steve should move only if the path is clear. What block helps?

A: An if statement.

11. Q: How to check if there's lava after mining a block?

A: Use an if statement after the mining action.

12. Q: You want to change direction depending on what's ahead. What do you use?

A: Use multiple if statements with different conditions.

13. Q: The code looks long with repeated move blocks. How do you simplify?

A: Replace repeated blocks with a repeat block.

14. Q: Alex faces a wall and can’t go forward. What condition should be checked?

A: If there’s a wall, then turn.

15. Q: You’re teaching programming. What tool makes it visual and easy?

A: Blockly.

16. Q: You need to reset everything. What should you click?

A: The Start Over button.

17. Q: A student asks how Minecraft characters understand your instructions.

A: Through block-based code that becomes JavaScript.

18. Q: Your blocks don’t connect. What’s wrong?

A: Ensure the blocks snap correctly and are compatible.

19. Q: You see a triangle on a block. What does it mean?

A: It offers options you can select from a dropdown.

20. Q: You want to build four walls. What’s an efficient way?

A: Use a repeat block with the wall-building sequence.

21. Q: Why use visual blocks instead of typing code?

A: It’s easier for beginners to understand logic without syntax errors.

22. Q: What happens when you press Run?

A: The character follows the commands in the workspace.

Instructor: Fatima Zulfiqar Khan


23. Q: Can you reuse blocks?

A: Yes, blocks can be dragged and reused.

24. Q: Why is coding useful in games like Minecraft?

A: It helps automate tasks and teaches real-world logic.

25. Q: You want to move based on a certain number. What to do?

A: Use a repeat loop with that number.

26. Q: A student removes all blocks accidentally. What to do?

A: Click Start Over or rebuild from the toolbox.

27. Q: Why does Alex turn instead of move forward?

A: The turn block was used instead of moveForward().

28. Q: What if two blocks are out of order?

A: The output will not follow the intended sequence.

29. Q: How can Minecraft teach problem-solving?

A: By using logic blocks to plan character actions.

30. Q: Your code is long and repetitive. What’s the solution?

A: Use repeat and if blocks to shorten and structure the logic

Instructor: Fatima Zulfiqar Khan

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