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Csharp Interview Prep

This C# Interview Preparation Guide outlines a 10-day crash course covering essential C# concepts, including data types, control statements, OOP principles, exception handling, and LINQ. Each day focuses on specific topics with examples and theories to aid understanding. The guide concludes with common interview questions and final tips for effective preparation.
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0% found this document useful (0 votes)
22 views7 pages

Csharp Interview Prep

This C# Interview Preparation Guide outlines a 10-day crash course covering essential C# concepts, including data types, control statements, OOP principles, exception handling, and LINQ. Each day focuses on specific topics with examples and theories to aid understanding. The guide concludes with common interview questions and final tips for effective preparation.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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C# Interview Preparation Guide (10-Day Crash Course)

Day 1: Introduction to C# and .NET


What is C#?
• A modern, object-oriented programming language developed by Microsoft.
• Runs on the .NET platform.

Theory: C# (pronounced C-Sharp) is used to develop all kinds of applications such as desktop apps, web
apps, mobile apps, and games. It is similar in syntax to Java and C++, making it easier to learn if you have
some programming background.

.NET Platform Overview


• .NET is a framework that supports multiple languages (C#, VB.NET, F#).
• Key components: CLR (Common Language Runtime), BCL (Base Class Library).

Theory: The CLR helps in managing memory, executing code, and handling exceptions, while BCL provides
essential built-in functions.

Hello World in C#

using System;
class Program {
static void Main() {
Console.WriteLine("Hello, World!");
}
}

C# Features
• Strongly typed
• Object-oriented
• Automatic memory management (Garbage Collection)
• Rich class libraries

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Day 2: Data Types and Variables
Theory: In programming, data types define what kind of data a variable can hold. Variables are containers
to store data.

Value Types
• int, float, double, char, bool, struct

Reference Types
• string, object, arrays, classes

Variable Declaration

int age = 30;


string name = "Alice";
bool isMarried = true;

Type Conversion

int x = 10;
double y = x; // Implicit
int z = (int)y; // Explicit

Day 3: Control Statements


Theory: Control statements allow you to make decisions and repeat actions in code.

If-Else

if (x > 0) {
Console.WriteLine("Positive");
} else {
Console.WriteLine("Negative or Zero");
}

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Switch

switch (day) {
case 1: Console.WriteLine("Monday"); break;
default: Console.WriteLine("Unknown"); break;
}

Loops
• for, while, do-while, foreach

Theory: Loops help in repeating a block of code multiple times. Use for when the number of iterations is
known, and while when it's not.

Day 4: Arrays and Strings


Theory: Arrays store multiple values of the same type. Strings are sequences of characters.

Arrays

int[] numbers = {1, 2, 3, 4};


foreach (int num in numbers) {
Console.WriteLine(num);
}

Strings

string s = "Hello";
Console.WriteLine(s.Length);
Console.WriteLine(s.ToUpper());

Day 5: Object-Oriented Programming (OOP)


Theory: OOP is a way of organizing code using objects, which are instances of classes.

3
Class and Object

class Person {
public string Name;
public void SayHello() {
Console.WriteLine($"Hello, {Name}");
}
}

Inheritance

class Animal {
public void Speak() => Console.WriteLine("Animal sound");
}
class Dog : Animal {}

Polymorphism and Overriding

class Base {
public virtual void Show() => Console.WriteLine("Base");
}
class Derived : Base {
public override void Show() => Console.WriteLine("Derived");
}

Day 6: Encapsulation and Abstraction


Theory: Encapsulation hides the internal state and only exposes necessary parts. Abstraction hides complex
reality while exposing only the essential parts.

Encapsulation
• Use private fields and public properties

Abstraction
• Use abstract classes and interfaces

4
abstract class Shape {
public abstract void Draw();
}
class Circle : Shape {
public override void Draw() => Console.WriteLine("Draw Circle");
}

Day 7: Exception Handling


Theory: Exceptions are errors that occur during program execution. Proper handling avoids crashes and
allows for graceful recovery.

Try-Catch-Finally

try {
int x = 5 / 0;
} catch (DivideByZeroException ex) {
Console.WriteLine("Cannot divide by zero");
} finally {
Console.WriteLine("Done");
}

Throwing Exceptions

throw new InvalidOperationException("Invalid operation");

Day 8: Collections and Generics


Theory: Collections are used to store groups of related objects. Generics allow you to write type-safe and
reusable code.

List

List<int> numbers = new List<int> {1, 2, 3};

5
Dictionary\<TKey, TValue>

Dictionary<string, int> ages = new Dictionary<string, int>();

Generics

class Box<T> {
public T Value;
}

Day 9: LINQ and File I/O


Theory: LINQ (Language Integrated Query) helps you query collections easily. File I/O is for reading/writing
data to files.

LINQ Basics

var result = from n in numbers where n > 2 select n;

File I/O

File.WriteAllText("file.txt", "Hello");
string content = File.ReadAllText("file.txt");

Day 10: Common Interview Questions


1. What is the difference between value and reference types?
2. What is the use of using statement?
3. Explain the concept of garbage collection.
4. What are delegates and events?
5. What is the difference between abstract class and interface ?
6. What is boxing and unboxing?
7. What is the difference between override , new , and virtual ?

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Final Tips
• Practice small programs daily.
• Revise OOP principles well.
• Understand how collections and exceptions work.
• Be confident in syntax and explain code.

Good luck! You’ve got this!

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