Scrum Process for RPG Game Development in Unity
3D
What is Scrum in Game Development?
Scrum is an agile project management framework that
helps you:
✅ Break your game into smaller tasks (Sprints).
✅ Work in short cycles (1-2 weeks per Sprint).
✅ Test & adjust continuously instead of doing everything at
once.
1️⃣Define the Game Features (Product Backlog)
List all major game features:
- Player Movement (Third-person, joystick control)
- Combat System (Melee attacks, damage system, enemy AI)
- Animation System (Idle, run, attack, jump, dodge)
- Inventory System (Items, potions, weapons)
- Quest System (NPC dialogue, quest tracking)
- Save/Load System (Player progress storage)
2️⃣Break It Down into Sprints
Sprint 1 (Week 1-2) - Character & Camera System
🎯 Goal: Create smooth movement & third-person camera.
📌 Tasks:
✅ Implement joystick movement with the New Input System.
✅ Add Cinemachine for a third-person camera.
✅ Test movement on PC & mobile (if making a mobile RPG).
Sprint 2 (Week 3-4) - Combat & Enemy AI
🎯 Goal: Create melee attack system & basic AI.
📌 Tasks:
✅ Implement attack animations & hit detection.
✅ Add enemy AI (patrol, chase, attack).
✅ Implement health & damage system.
Sprint 3 (Week 5-6) - Inventory & UI System
🎯 Goal: Create inventory and basic item interactions.
📌 Tasks:
✅ Implement item pickups & storage.
✅ Create UI for inventory display.
✅ Equip & use weapons & potions.
3️⃣Conduct Sprint Reviews & Testing
At the end of each Sprint:
🔍 Playtest the game to check for bugs.
📝 Adjust & refine mechanics based on what works best.
4️⃣Merge Features into a Playable Version
After several Sprints, you’ll have a working RPG prototype.
Then you can:
📌 Polish animations & add effects.
📌 Expand the world & create levels.
📌 Optimize performance for better FPS.
📺 YouTube Channels for Scrum in Game Development
🎥 Game Dev Unlocked –
https://www.youtube.com/@GameDevUnlocked
🎥 Jason Weimann –
https://www.youtube.com/@JasonWeimann
🎥 Game Maker’s Toolkit –
https://www.youtube.com/@GameMakersToolkit
🔥 Final Advice
✅ Start with one feature at a time (Don’t try to build
everything at once).
✅ Use GitHub or Trello to track tasks.
✅ Always test after each Sprint to avoid major bugs later.
✅ Be flexible – if something doesn’t work, adjust your plan!