0% found this document useful (0 votes)
22 views4 pages

Crusader

The document is a character sheet for a Level 5 Elf Dhampir Cleric named Ragathiel Crusader, who has various attributes, skills, and abilities. It includes details on defenses, inventory, spells, and actions, as well as character background and campaign notes. The character has a focus on healing and combat abilities, with specific feats and skills outlined for gameplay.

Uploaded by

descampsgauthier
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
22 views4 pages

Crusader

The document is a character sheet for a Level 5 Elf Dhampir Cleric named Ragathiel Crusader, who has various attributes, skills, and abilities. It includes details on defenses, inventory, spells, and actions, as well as character background and campaign notes. The character has a focus on healing and combat abilities, with specific feats and skills outlined for gameplay.

Uploaded by

descampsgauthier
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Character Name Level Hero Points

XP
Ragathiel Crusader 5 Gain 1 at the start of each session
Character Sheet Player Name
and when granted by the GM.
Spend 1 to reroll a check.
Spend All to avoid death.
Ancestry Background Class
Elf Field Medic Cleric
Heritage and Traits Size Background Notes Class Notes
Dhampir
Attributes

+4 Strength
Partial Boost
+0 Dexterity
Partial Boost
+2 Constitution
Partial Boost
+0 Intelligence
Partial Boost
+4 Wisdom
Partial Boost
+3 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T ✔ T T

+2 64 / 32 11 E
7 E
13 E
61
✔ ✔
8 M M M Dying
24 Armor Proficiencies
L L L
Wounded
Unarmored Light Medium Heavy 2 + 9 + 0 0 + 7 + 0 4 + 9 + 0
✔ T ✔ T ✔ T ✔ T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 0 + 7 +
7 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


✔ T
0 Skill Notes
Acrobatics 7 0 7 0
E + + - None selected T
M
L Dex Prof Item Armor 13 ✔ E
4 + 9 + 0
M
L
30 feet
T Wis Prof Item
Arcana 0 E 0 + 0 + 0
M Senses and Notes Special Movement
L Int Prof Item
Darkvision
T
4 9 0 0
Athletics
✔ E + + -
13 M
L Str Prof Item Armor
T
Strikes
Crafting 0 0 0
E + +
0 M
L Int Prof Item Melee Strikes
T
0 Weapon Damage
Deception 3 0
E + +
3 M B
L Cha Prof Item 12 Sword
+1 Weapon Striking Bastard 4 +(2h)
7 + 1 2d12+4 S P
S
✔ T Str Prof Item
Diplomacy 3 7 0
E + +
10 M Traits and Notes Two-Hand d12, Magical
L Cha Prof Item
T Weapon Damage
Intimidation 12 ✔ E 3 + 9 + 0 + +
B
M P
L Cha Prof Item S
Str Prof Item
✔ T
0 0
Lore 7
+ +
Warfare 7 E
M
Traits and Notes
L Int Prof Item
T
Weapon Damage
B
Lore E + + + +
M P
L Int Prof Item Str Prof Item S
T
4 7 Traits and Notes
Medicine 0
E + +
11 M
Wis Prof Item
L
T
Ranged Strikes
Nature 4 E
M
4 + 0 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S
Dex Prof Item
Occultism 0
E 0 + 0 +
0 M Traits and Notes
L Int Prof Item
T
Weapon Damage
Performance 3 0
E + 0 +
3 M + +
B
L Cha Prof Item P
S
✔ T Dex Prof Item
Religion E 4 + 7 + 0
11 M Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
✔ T
Unarmed Simple Martial Advanced Other
Society 0
E 0 + 7 +
7 M ✔ T ✔ T ✔ T T T
L Int Prof Item E E E E E
T
M M M M M
L L L L L
Stealth 0 0 0
E + 0 + -
0 M
Class DC Reminders
L Dex Prof Item Armor
T Proficiency Action Icons
Survival 4 E 4 + 0 + 0 21 Untrained +0 [one-action] Single Action
M
L Wis Prof Item Trained 2 + level [two-actions] Two-Action Activity
T Expert 4 + level [three-actions] Three-Action Activity
Thievery 0 E
M
0 + 0 + 0 - 0 10 + 4 + 7 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1 Dhampir Deity Steel Shield 1
Divine Font (Harmful Font)
Cleric Spellcasting
Ancestry Feat Doctrine (Warpriest)
Nimble Elf Anathema
Sanctification
Low-Light Vision
Background Skill Feat Darkvision
Battle Medicine

Skill Feat Class Feat Domain Initiate


2 Champion Dedication
Champion Dedication
General Feat Toughness Class Feature Consumables Bulk
3

Skill Feat Class Feat Channel Smite


4 Devout Magic
Devout Magic
Ancestry Feat Elven Instincts Boosts Class Feature
5

Skill Feat Class Feat


6

General Feat Class Feature


7

Skill Feat Class Feat Worn Items Invested Bulk


8 +1 Full Plate 4

Ancestry Feat Class Feature


9

Skill Feat Boosts Class Feat


10

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16 6 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Skill Feat Class Feat
18
0 0 15 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
Not set Not set

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Battle Medicine 1 General, Healing, Manipulate, Skill Shield Block [reaction] General
Effects Trigger While you have your shield raised, you would take physical damage (
Prerequisites: trained in Medicine. Requirements: You're holding or
wearing a healer's toolkit. You can patch up wounds, even in Effects
combat. Attempt a Medicine check with the same DC as for Treat You snap your shield in place to ward off a blow. Your shield
Wounds and restore the corresponding amount of HP; this doesn't prevents you from taking an amount of damage up to the shield's
Name
remove Actions As
the wounded condition. Traits
with Treat Wounds, you canPage # Name
Hardness. Traits
[free-action] each
You and the shield Page #
take any remaining damage,
attempt checks against higher DCs if you have the minimum [reaction] the shield.
possibly breaking or destroying
Channel Smite 2 Divine
proficiency rank. The target is then immune to your Battle Medicine
Effects
for 1 day. This does not make them immune to, or otherwise count Trigger
as, Treat
Cost: Wounds.
Expend a harm or heal spell. You siphon the energies of life
and death through a melee attack and into your foe. Make a melee Effects
Strike. On a hit, you cast the 1-action version of the expended spell
to damage the target, in addition to the normal damage from your
Name The target automatically
Strike. Actions gets
Traits Page #
a failure on its save (or a critical Name [free-action] Traits Page #
failure if your Strike was a critical hit). The spell doesn't have the [reaction]
manipulate trait when cast this way. The spell is expended with no
Effects if your Strike fails or hits a creature that isn't damaged by that
effect Trigger
energy type (such as if you hit a non-undead creature with a heal
spell). Effects

Name Actions Traits Page # Name [free-action] Traits Page #


[reaction]
Effects Trigger

Effects

Page Three—Notes and Actions ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day 3 3 2
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T ✔ T Spells
10 + 4

+11 E 4 + 7 21 E + 7
M M Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof
Bless 2 1
Cantrips Sure Strike 1 1
Cantrips per Day Cantrip Rank Sure Strike 1 1
1/2 your level rounded up

Name ActionsPrep Blood Vendetta Reaction 2


Blood Vendetta Reaction 2
Sure Strike 1 1
Haste 2 3
Organsight 2 3

Focus Spells
Focus Points ● ● Focus Spell Rank 3
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions
Touch of the Void 1
Weapon Surge 1

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

You might also like