[Link] in detail about Selective repeat protocol with example.
Selective Repeat Protocol: Detailed Explanation
Selective Repeat is an automatic repeat request (ARQ) protocol used in data communication and networking to ensure
reliable delivery of data. It is one of the most efficient methods for managing errors in data transmission, especially in
environments where the data link layer is subject to noise, errors, or packet loss.
Selective Repeat (SR) is a type of sliding window protocol that is more advanced than its predecessor, Go-Back-N, as it
allows for the selective retransmission of only the specific lost or corrupted frames instead of resending the entire
window of frames. It is used in both wired and wireless networks for reliable communication.
Key Features of Selective Repeat Protocol
1. Sliding Window Protocol:
o Selective Repeat uses a sliding window to manage the transmission of data.
o Both the sender and receiver maintain a window of frames (a set of sequential frames). The sender can
transmit multiple frames at once, and the receiver can process and acknowledge frames out of order.
2. Acknowledgments:
o After receiving a frame, the receiver sends an acknowledgment (ACK) to the sender.
o If the receiver detects a missing or corrupted frame, it will only request that frame to be retransmitted.
3. Selective Retransmission:
o If a frame is lost or corrupted, only that particular frame is retransmitted, unlike Go-Back-N where all
frames in the window are retransmitted.
o This reduces unnecessary retransmissions, leading to better performance and efficiency.
4. Buffering at the Receiver:
o The receiver in Selective Repeat has a buffer to store out-of-order frames.
o This allows the receiver to accept frames out of order and process them once all missing frames have
been received.
How Selective Repeat Works
• Sender Side:
o The sender maintains a window of frames that are eligible for transmission. Each frame is numbered
(sequence numbers), and the window slides forward as frames are acknowledged by the receiver.
o The sender can transmit several frames without waiting for an acknowledgment for each one.
• Receiver Side:
o The receiver maintains its own window and sends an acknowledgment for every correctly received
frame.
o If a frame is received in order, it is acknowledged, and the receiver slides its window forward.
o If a frame is lost or received out of order, the receiver stores the frame in its buffer and waits for the
missing frame to be received. The receiver only sends an acknowledgment for correctly received frames.
Working Example of Selective Repeat Protocol
Consider the following example where the sender and receiver are using Selective Repeat to communicate. Suppose the
sender is transmitting frames labeled 0 to 5, and the receiver’s window size is 3.
Sender Window: [0, 1, 2, 3, 4, 5]
Receiver Window: [0, 1, 2]
Step-by-Step Transmission
1. Step 1: The sender transmits frames 0, 1, and 2 within the sender’s window.
o The receiver receives frames 0, 1, and 2 in order and acknowledges them.
2. Step 2: The sender then slides the window and sends frames 3 and 4.
o However, frame 3 is lost during transmission, and the receiver only receives frames 4 and 5 correctly.
3. Step 3: The receiver, noticing that frame 3 is missing, buffers frame 4 (since it can handle out-of-order frames)
and sends an acknowledgment for frame 4 (i.e., ACK(4)).
o The receiver does not acknowledge frame 3, as it is missing.
4. Step 4: The sender receives the acknowledgment for frame 4 but realizes that frame 3 is lost.
o The sender retransmits frame 3 only (instead of all the frames), reducing unnecessary traffic.
5. Step 5: Once frame 3 is successfully received and acknowledged by the receiver, the sender slides its window
and sends frame 5.
6. Step 6: The receiver now has frames 0, 1, 2, 3, 4, and 5 in order, and all frames are acknowledged.
[Link] in detail CSMA Protocol in detail.
Carrier Sense Multiple Access (CSMA) Protocol
Carrier Sense Multiple Access (CSMA) is a network protocol used to manage access to a shared communication
medium. It is a key mechanism in contention-based networks, where multiple devices (nodes) need to transmit data
over the same channel. CSMA reduces collisions by ensuring that a device checks (or senses) whether the channel is free
before initiating transmission.
Principle of CSMA
The core idea of CSMA is listen before talk:
A device wishing to transmit data first senses the channel to determine if it is busy or idle.
If the channel is idle, the device transmits its data.
If the channel is busy, the device waits until the channel becomes free before attempting transmission.
This mechanism significantly reduces the probability of collisions compared to simpler protocols like ALOHA.
Types of CSMA
CSMA protocols vary based on how they handle the possibility of collisions. The four main types are:
1. Persistent CSMA
Mechanism:
The device continuously senses the channel.
If the channel is busy, the device waits and checks again.
If the channel becomes idle, the device transmits immediately.
Advantage:
Ensures minimal delay in transmission once the channel is free.
Disadvantage:
High chance of collisions during high traffic, as multiple devices may start transmitting as soon as the channel is idle.
2. Non-Persistent CSMA
Mechanism:
The device senses the channel.
If the channel is busy, the device waits for a random amount of time before sensing the channel again.
Advantage:
Reduces the likelihood of collisions by introducing random wait times.
Disadvantage:
May cause longer delays in transmission compared to persistent CSMA.
3. P-Persistent CSMA
Mechanism:
Used in slotted channels (time is divided into slots).
When the channel is idle, the device transmits with a probability pp and defers with a probability 1−p1-p.
If the device defers, it waits for the next time slot to repeat the process.
Advantage:
Balances the trade-off between persistent and non-persistent CSMA, reducing both collisions and idle time.
Disadvantage:
Requires synchronization of time slots.
4. CSMA with Collision Detection (CSMA/CD)
Mechanism:
Devices sense the channel during transmission to detect if a collision has occurred.
If a collision is detected, the transmission is stopped immediately to avoid wasting bandwidth.
The device waits for a random backoff time before retrying.
Advantage:
Minimizes the wastage of channel resources due to collisions.
Widely used in Ethernet networks.
Disadvantage:
Ineffective in high-latency networks where collision detection is slow.
Steps in CSMA Operation
Channel Sensing:
The device senses the channel to check if it is idle or busy.
Decision Making:
If the channel is idle, the device transmits.
If the channel is busy, the device waits (based on the specific type of CSMA).
Transmission:
The data is sent over the channel.
Collision Handling:
In protocols like CSMA/CD, collisions are detected and managed using retransmission mechanisms.
Advantages of CSMA
Reduced Collisions:
By sensing the channel before transmission, CSMA reduces the probability of collisions compared to random access
protocols like ALOHA.
Efficient Use of Bandwidth:
Ensures the channel is used only when it is free, minimizing idle time.
Flexibility:
Works well in networks with varying traffic loads.
Disadvantages of CSMA
Vulnerable to Propagation Delay:
If two devices sense the channel as idle at the same time, their transmissions may collide due to propagation delay.
Inefficient at High Traffic:
As network traffic increases, collisions become more frequent, reducing throughput.
Complexity:
Variants like CSMA/CD require additional mechanisms for collision detection and handling.
Applications of CSMA
Ethernet:
CSMA/CD is the basis of traditional Ethernet protocols.
Wireless Networks:
CSMA/CA (Carrier Sense Multiple Access with Collision Avoidance) is widely used in Wi-Fi (IEEE 802.11) to handle
contention.
Satellite Communication:
Non-persistent CSMA is used in satellite uplink channels to reduce contention.
[Link] is the importance of Routing Information Protocol (RIP)
Importance of Routing Information Protocol (RIP)
Routing Information Protocol (RIP) is a distance-vector routing protocol used in both local area networks (LANs) and wide
area networks (WANs). It plays a critical role in managing and maintaining network routing tables by ensuring efficient
data transfer. Below are its key points of importance:
1. Simplifies Network Routing
RIP simplifies routing by allowing routers to exchange information about the network topology using a straightforward
distance-vector algorithm. It selects paths based on the number of hops, which makes it easy to understand and
implement.
2. Automatic Updates
RIP enables routers to automatically update their routing tables every 30 seconds. This ensures that the routing tables
remain current, allowing the network to adapt to topology changes such as new links, failed connections, or altered
paths.
3. Loop Prevention
To prevent routing loops, RIP employs mechanisms such as:
• Maximum Hop Count: Limits the number of hops to 15, ensuring no packets loop indefinitely.
• Split Horizon: Prevents a router from advertising a route back to the router from which it learned the route.
• Route Poisoning and Hold-Down Timers: Mark routes as unreachable and delay re-advertisement to avoid
routing inconsistencies.
4. Dynamic Adaptability
RIP dynamically adjusts to changes in the network, such as link failures or new devices joining the network. It
recalculates the routing tables and selects the next best path for data transfer.
5. Cost-Effective for Small Networks
RIP is suitable for small networks with fewer devices and relatively simple topologies. Its low resource and computational
requirements make it an efficient choice for such environments.
6. Protocol Independence
RIP can work across multiple types of networks and protocols (IPv4 and IPv6, in the form of RIPng). This ensures its
versatility in various networking scenarios.
7. Standardization
RIP is a widely accepted and standardized protocol (defined by IETF RFCs), which ensures compatibility between devices
from different vendors.
Limitations of RIP
While it is important, RIP has some drawbacks:
1. Limited scalability due to the maximum hop count of 15.
2. Convergence can be slow compared to more modern protocols like OSPF or EIGRP.