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E Lerning 2025

The document outlines a project on an E-learning System developed by BBA students at Vikas Pratishthan's Late Tukaram Dhondiba Pathare College. It includes sections on the introduction, motivation, problem statement, purpose, limitations, requirement analysis, system design, and implementation details. The project aims to enhance the learning experience by providing a centralized platform for students and faculty to access and manage educational resources effectively.

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0% found this document useful (0 votes)
219 views27 pages

E Lerning 2025

The document outlines a project on an E-learning System developed by BBA students at Vikas Pratishthan's Late Tukaram Dhondiba Pathare College. It includes sections on the introduction, motivation, problem statement, purpose, limitations, requirement analysis, system design, and implementation details. The project aims to enhance the learning experience by providing a centralized platform for students and faculty to access and manage educational resources effectively.

Uploaded by

rohanmore19105
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

VIKAS PRATISTHAN’S

LATE. TUKARAM DHONDIBA PATHARE


ARTS, COMMERCE &SCIENCE SENIOR COLLEGE,
CHANDANNAGAR, PUNE – 411014
(SAVITRIBAI PHULE PUNE UNIVERSITY)
PROJECT ON
“E-learning System”
BY
GROUP MEMBAR

MR. ROHAN PARMESHWAR MORE


SAKSHI MANGESH JIWADE
BBA (COMPUTER APPLECTION) SEM-IV
FOR ACADEMIC YEAR 2024-25
Date: / / 20

CERTIFICATE

This is to certify Rohan Prameshwar More, Sakshi Mangesh Jiwade


of Second year BBA (Computer Application) has satisfactorily
completed the project work title as “E-learning System“ Prescribed by
the Savitribai Phule Pune University during academic year 2024-2025

Project Guide HOD principal

Internal Examiner External Examiner

2
Acknowledgement

The satisfaction of successful completion of any task would be incomplete without


the mention of the people whose ceaseless cooperation made it possible, whose
constant guidance and encouragement crown all efforts with success.
I humbly express my thanks to Principal Dr. Jagdale C.B. for extending his
support and for providing us with an environment to complete our project work
successfully.
I express my sincere gratitude to Head of Department, Project Coordinator and
Guide
Prof. Chitalkar D.K. who modelled us both technically and morally for achieving
greater success in life.
I would also like to thank all the teaching staff members of BBA(CA)
department who have extended their full cooperation during my project.
I thank my Sister and all my Brother who helped me in sharing of the knowledge
and their guidance time to time.

(Rohan Prameshwar More )

3
Sr. no Contents Page no.

1 Introduction 5

2 Motivation 6

3 Problem Statement 7

4 Purpose 8

5 Limitations 9

6 Requirement Analysis 10-11

7 Scopes And Limitations Of Existing 12


System

8 System Design Design constants 13-14-15-16

9 Uml Diagram 17-18-19-20-21

10 Implementation Details Software specification 22

11 Project Screen shot 23-24

4
INTRODUCTION
A E-learning management system is a software package that enables enterprises to
deliver learning content and resources to their employees or students. A learning
management system is often web-based to facilitate 24/7 access to e-learning
courses and relevant education. Moreover, an learning management system is also
called "Course management system", "Pedagogical platform" Or "E-learning
platform". A learning management system is considered to be the missing bridge
between current education improvements and effective uses of technology.
Typically, e- learning management systems encourage instructors to guide and
manage employee achievement more effectively by contextualizing the learning
experience itself in a consistent and creative way.

5
MOTIVATION
E-Learning represents an innovative shift in the field of learning, providing rapid
access to specific knowledge and information. It offers online instruction that can
be delivered anytime and anywhere through a wide range of electronic learning
solutions such as Web-based courseware, online discussion groups, live virtual
classes, video and audio streaming, Web chat, online simulations, and virtual
mentoring. E-Learning enables organizations to transcend distance and other
organizational gaps by providing a cohesive virtual learning environment.
Companies must educate and train vendors, employees, partners, and clients to stay
competitive and E-Learning can provide such just-in-time training in a cost-
effective way.
Developing and deploying effective E-Learning programs may require products
and services supplied by a variety of vendors, leaving one to connect the dots. One
way to start is to define the goals of the desired learning solution. Definition of the
goals of an E-Learning solution is driven by the following factors:
• Attracting and recruiting new students.
• Promoting our excellence in teaching and research. Providing consistent, up-to-
date information.
• Attracting and recruiting people to study here. Provide our best faculty to students.
• Simple, easy to use platform for student and parent engagement. Can create
classrooms, add students, assign homework or activities.
• The Class Story feature helps parents remain updated on their child's progress and
learning. Creates a competitive environment for students

6
PROBLEM STATEMENT
CURRENT SYSTEM
The current situation is very limited to few resources, students are unable to get
knowledge more than that the lecture provides to them. This in the end limits
student’s performances, because everything a student gets is collected from
lectures in class. Here are some of the problems of the current system:
• Students submit assignment to lectures through hard copies or personal emails.
• Students only get help from lectures if the lectures are in their office.
• New lectures to a course have to get materials on their own.
• Student are required to physical be in the classroom in order to gain knowledge
thereby sacrificing all other responsibilities.
• Students are unable to share resources effectively and hold group discussions that
are monitored or supervised by lectures

THE FUTURE SYSTEM


The system will hopefully serve as a centralized database of syllabus for the
courses offered at the university allowing students and faculties (current, past and
prospective), to view them. The system will end up bringing an effective
communication among students, lectures, and the administration, by accessing
information and other resources anytime, anywhere. Here are some expected
results of the project:
• Lectures to upload assignments and resources for their units.
• Students to download the resources and upload assignments.
• It provides an easy-to-use way to manage course websites that include schedule
information, announcements, as well as course discussions.

7
PURPOSE
In E-learning management system, it provides the course content of their particular
semester and information regarding the courses through the website. Students
needs to register with the email id and their information and then they can access
the content in the website.

Advantages
The following are the advantages of proposed system
• User can access the content at any time.
• Students who are facing the issues to attend the online classes for those can have
an access to the online classes in this website.
• So missed out people can learn the course at any time later with the help of an
internet.
• It is user friendly to use this website.

8
LIMITATIONS
1. Lack of Face-to-Face Interaction:
E-learning reduces direct interaction between students and teachers, which can
limit the ability to discuss complex concepts in depth.
2. Self-Discipline and Motivation Required:
Students need to be self-motivated and disciplined to stay on track, as there’s less
direct supervision compared to traditional learning.
3. Technical Issues:
Internet connectivity problems, software glitches, or hardware issues can disrupt
learning.
4. Limited Practical Skills Development:
Hands-on learning, especially for subjects requiring laboratory work,
craftsmanship, or physical practice, can be challenging online.
5. Digital Literacy Gap:
Learners with limited technical skills may struggle to navigate e-learning platforms
effectively.

9
REQUIREMENT ANALYSIS
Development process and documentation are one of the activities in the software
development life cycle. Development process includes requirement analysis,
design, testing and implementation.

REQUIREMENT ANALYSIS
The requirement analysis includes input requirements, output requirements and
resource requirements that are given as follows

INPUT REQUIREMENTS
The user needs to register with username, password, contact, email and
department. After registration the user can login with registered username and
password.

OUTPUT REQUIREMENTS
The output requirements of this project is assignment details, user details manage,
after user report a complaint the admin respond to it and give a solution.

RESOURCE REQUIREMENTS
The hardware and software requirements for this system were analyzed and the
required configuration is as given below. The following are the software
requirements for the project.

HARDWARE REQUIREMENTS:
⚫ RAM: 1GB RAM

⚫ Memory: 500 GB

10
⚫ Operating system: Windows 7, Windows 10

SOFTWARE REQUIREMENTS:
⚫ Programming Language: Asp.Net

⚫ Tools: Visual Studio 2013

⚫ Database: SQL

⚫ Browser: Any of browser, opera or chrome

11
SCOPES AND LIMITATIONS OF EXISTING
SYSTEM
This System being web-based and an undertaking of Cyber Security Division,
needs to be thoroughly tested to find out any security gaps.
A console for the data Centre may be made available to allow the personnel to
monitor on the sites which were cleared for hosting during a particular period.

System Security can be divided into four related issues:


● Security ● Integrity ● Privacy ● Confidentiality
SYSTEM SECURITY refers to the technical innovations and procedures applied
to the hardware and operation systems to protect against deliberate or accidental
damage from a defined threat.
DATA SECURITY is the protection of data from loss, disclosure, modification
and destruction. 135 Docket Chunk System.
INTEGRITY refers to the power functioning of hardware and programs,
appropriate physical security and safety against external threats such as
eavesdropping and wiretapping.
PRIVACY defines the rights of the user or organizations to determine what
information they are willing to share with or accept from others and how the
organization can be protected against unwelcome, unfair or excessive
dissemination of information about it.
CONFIDENTIALITY is a special status given to sensitive information in a
database to minimize the possible invasion of privacy. It is an attribute of
information that characterizes its need for pr+otection.

12
SYSTEM DESIGN DESIGN CONSTANTS
The design explains the overall architecture of the project, workflow of the project,
data flow of the project and also the various modules of the project.

Architectural design

The architectural design explains overall concept of the entire project. The
structure of the developed system, the different modules and their externally visible
properties and the relationship among them are defined in this.

figure 1.1 Overall Architecture diagram

The architecture diagram shown in figure 1.1 explains that the student can login to
the application and view/download the notes & videos and assignment. Staff can
upload notes & videos and assignment and view the assignment all are stored in
database.

13
Detailed Design
The detailed design explains various modules and the work flow and the data flow
of the project. The detailed design will explain the software competence in detail
and it will help in the implementation of the system.The diagram will describes
each steps in various design methodology.
Data Flow Diagram
The diagram shown in the figure 3.2 is the level 0 data flow diagram. The
student/staff first register like id, name, number, email, username and password.

Figure 1.2 Level 0 Data Flow Diagram

The above figure 1.2 explains user need to register

using id, name, password, number and email. Then they can able to access their
account by logging into the account by giving their credentials. This diagram
explains the things staff can able to do in this application. The staff first register by
providing the details like name, email, contact after successfully registered they
can able to login to the application like username & password.upload videos, notes
& assignment and view &check assignment details.

14
Fig
ure 1.3 Level 1 Data Flow Diagram

15
The above figure 1.3 explains user can upload the content (notes, videos,
assignment) and view the assignment status.

Figure 1.4 Level 2 Data Flow Diagram


The above figure 1.4 explains student can login into their account and they can
submit assignment and view the videos and notes.This diagram explains the things
students can able to do in this application. The students first register by providing
the details like name, email, username and password after successfully registered
they can able to login to the application like username & password.view and
download videos, notes & assignment and get notification upload assignment

notes.

16
17
UML DIAGRAM
Class Diagram
Class Diagram

Class diagram in the unified modeling language describes the relationship among
the objects. In this application there are two main modules that are student module
and staff module. The class diagram shown in the explains the role of staff and the
user in this application.

Class diagram

Use Case Diagram

18
The important role of the use Case diagram in the unified modelling language is to
gather system requirements and actors. The staff and the students are the two actors
in this application and the use case diagram shown in the figure 3.6 explains the
different types of roles and how they interact with the system.

Use Case Diagram

19
The above explains the interaction between the student and staff. Both have to
register by giving their credentials and they access the website.

Sequence Diagram

A sequence diagram simply depicts interaction between objects in a sequential


order. The sequence diagrams are commonly used by the developers. The Sequence
diagram in the describes an interaction by focusing on the sequence of messages
that are exchanged. The most commonly used interaction diagrams are these
sequence diagram. The sequence diagram is a standard way to visualize the design
of a system. To understand the requirements for existing system and the proposed
system and also for the document purpose developers used this sequence diagram

Se
quence Diagram

20
The above describes the interaction by focusing on the messages that are
exchanged between them.

Activity Diagram

The activity diagram is a type of flow chart to describe the flow from one activity
to another activity. Action, decision node, control flows, start node and end node
are the basic components of the activity diagram. Activity diagram describes the
steps performed in the unified modeling language use case diagram. The activity
diagram shown in the clarifies complicated use case diagram. The activity diagram
is one of the important diagram in the unified modeling language. The workflow
between user and the system are illustrated in this activity diagram.

21
Activity Diagram

ER Diagram

22
23
Implementation Details Software specification

Implementation is the stage in which theoretical design is turned out into a working
system. This project is implemented using Asp.Net and Sql for database and visual
studio is an IDE used in it. In this project admin module and login module are two
main modules. This application consists of the following modules :
o Student Module

o Staff Module

o Login

o Upload/download videos

o Upload/download notes

o Upload/download Assignment

o View assignment

o Assignment status(submit/late submit)

24
Project photo
Index Page :

RegistrationFormPage:

25
Register Page :

Login Page :

26
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