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The document contains a Lua script for a Roblox game that retrieves server information and teleports the player to available servers. It checks if the number of players in a server is less than the maximum capacity and avoids re-teleporting to the same server. The script also includes functionality to handle server hopping and can be integrated with other scripts for additional actions before teleportation.
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0% found this document useful (0 votes)
99 views2 pages

Text (Copy) (Copy)

The document contains a Lua script for a Roblox game that retrieves server information and teleports the player to available servers. It checks if the number of players in a server is less than the maximum capacity and avoids re-teleporting to the same server. The script also includes functionality to handle server hopping and can be integrated with other scripts for additional actions before teleportation.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

--[[

l
Site = [Link]:JSONDecode(game:HttpGet('[Link]
v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' ..
foundAnything))
end
local ID = ""
if [Link] and [Link] ~= "null" and
[Link] ~= nil then
foundAnything = [Link]
end
local num = 0;
for i,v in pairs([Link]) do
local Possible = true
ID = tostring([Link])
if tonumber([Link]) > tonumber([Link]) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
delfile("[Link]")
AllIDs = {}
[Link](AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
[Link](AllIDs, ID)
wait()
pcall(function()
writefile("[Link]",
game:GetService('HttpService'):JSONEncode(AllIDs))
wait()

game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID,
[Link])
end)
wait(4)
end
end
end
end

function Teleport()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
-- If you'd like to use a script before server hopping (Like a Automatic Chest
collector you can put the Teleport() after it collected everything.
Teleport()

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