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Basketball Updated August 23

The document outlines the rules for intramural basketball at UGA, including player attire, game structure, and conduct. Key points include requirements for uniforms, player identification, and penalties for unsportsmanlike behavior. Co-Rec basketball rules are also specified, detailing team composition and game play without gender-specific restrictions.

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0% found this document useful (0 votes)
18 views4 pages

Basketball Updated August 23

The document outlines the rules for intramural basketball at UGA, including player attire, game structure, and conduct. Key points include requirements for uniforms, player identification, and penalties for unsportsmanlike behavior. Co-Rec basketball rules are also specified, detailing team composition and game play without gender-specific restrictions.

Uploaded by

necromarco
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd

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BASKETBALL RULES
NFHS Basketball rules will govern intramural basketball play with the following exceptions:

Participants must present a physical copy of their UGA ID card, a picture of their UGA ID card (front and back), or
their Digital Student Profile from Athena before every game... NO EXCEPTIONS!

A. PLAYER ATTIRE
a. If teams choose to purchase their own uniforms, the uniforms must meet the following
requirements:
i. Numbers must be ironed or sewn on (tape or marker will NOT be permitted).
ii. All numbers must be one or two digits, with numbers 0,1,2,3,4,5 only.
iii. Teams may not have duplicate numbers (0 & 00 are considered the same number).
iv. Numbers must be at least 4-inches in height and on BOTH the front & back.
v. All numbers must be a contrasting (visible) color from uniforms.
b. No shirts vs. skins will be permitted.
c. If a team does not have its own uniforms, jerseys may be signed out on a nightly basis from the
Competitive Sports Office located next to Court #4 in Gym Central (this must be done prior to
game time).
i. One player will need to sign out uniforms and will be responsible for returning all
borrowed uniforms.
ii. If all jerseys are not returned at the conclusion of the game, there will be a $30.00 per
jersey fee assessed to the person responsible which may result in student records being
flagged.
iii. SHIRTS WITH SLEEVES MUST BE WORN UNDERNEATH ALL SIGNED-OUT JERSEYS
d. Court shoes must be worn.
i. Athletic shoes are required.
ii. No sandals, boots, boat shoes, crocs, turf shoes, etc.
e. The following items are not permitted to be worn at any time while participating in IM
Basketball:
i. Jewelry – Including but not limited to earrings, rings, bracelets (any material), necklaces,
rubber-bands, watches, etc.
ii. Hats and objects with knots may not be worn.
iii. Refer to Intramural Sports Participant Guide Page 13.
f. Improper dress will result in participant(s) not being allowed to play until issue is corrected.
Penalty: Team warning and player must leave the game to remove illegal item.

B. THE GAME
a. Teams will play with five players on the court at one time. A team must have four (4) players
present at the start of the game to begin play.
C. CLOCK
a. The game clock will NOT stop until the last 1-minute of each half.
b. In the last minute of each half, the clock will start and stop in accordance with the National High
School Federation Rules.
i. Clock will begin on a throw-in when touched by a player.
ii. Clock will begin on the final free throw if missed when the ball touches any player.
c. Running Clock:
i. If at any point with 2-minutes or less remaining in the game, a team is leading by 15-
points or more, the clock will continue to run.
ii. If the team trailing reduces the deficit to less than 15-points, the clock will start and
stop in accordance with NFHS Basketball Rules.

b. Games will consist of two (2) twenty-minute halves, with no more than a five (5)-minute
halftime period.

D. TIMEOUTS:
a. Teams will be allowed 3-timeouts PER GAME.
b. No timeouts will carry over into overtime.
c. If an official grants a timeout erroneously, the game will immediately continue without penalty.
d. If a timeout is called when there are no more allotted timeouts, a technical foul will be awarded,
and the timeout will be granted.

E. POSSESSION
a. A jump ball will decide the first possession of regulation and all overtime periods.
b. On a jump ball/held ball situations are outlined in the National High School Federation Rules.
c. On alternating possessions, the team entitled to the alternating possession throw-in will be
awarded the ball out of bounds closest to the spot of the violation.

F. SUBSTITUTIONS
a. Substitutions are to take place at the scorer’s table ONLY.
b. Substitutions will be made during dead balls.
c. The officials on the court shall acknowledge and beckon the substitute player into the game
before he/she enters the court.

G. TEAM BOX
a. Will be located between courts one & two, courts two & three, and between courts three &
four.
b. The team box will be divided by a centerline.
c. Each team and coaches (max of two) will stay in their half of the team box.

H. DUNKING
a. Dunking is allowed DURING the game ONLY, however, hanging on the rim (not including to
avoid injury) will be considered unsportsmanlike conduct and will result in a technical foul.
i. The hanging on the rim rule will be enforced before, during, and after the game.
ii. Penalty for hanging on the rim after the game:
1. Ejection/Removal from The Ramsey Student Center and potential
disqualification from your team’s next scheduled game.
b. NO DUNKING BEFORE, AFTER OR DURING HALFTIME OF THE GAME
i. Any team violating the above rule will be penalized with a technical foul.
ii. If a team dunks prior to the game, the opposing team will begin the game shooting
technical foul shots

I. PLAYER CONDUCT
a. A player(s) ejected from the game for unsportsmanlike behavior must remove themselves from
the gym (out of sight and sound) within 60-seconds. They will also be required to leave the
Ramsey Student Center.
i. Failure to comply with the above stipulations will result in a team defaulting its game.
It will be the offending team’s responsibility to assist in removing the ejected
participant.
ii. If a team is losing its game, and an ejected player does not leave, the team will forfeit
the game.
iii. Any player caught violating this rule or any other rules/policies will face the sanctions.
iv. If a player is ejected during the playoffs and that is the team’s SECOND ejection for the
season, the game will be ended, and the opposing team will win the game.
v. If an ejected player returns to the facility after the game to exhibit further displeasure,
they will be disqualified for the remainder of the season and will face a much more
severe suspension pending a meeting with the Competitive Sports administrative staff.
vi. A player or team that is verbally abusive toward the scorer’s table or any other
Department of Recreational Sports Student or Professional Staff may receive a technical
foul for their words or actions.
b. A player who commits:
i. Two (2) technical fouls in a game will be ejected from the game and must set up a
meeting with the Competitive Sports administrative staff before being eligible for future
participation.
ii. One (1) foul that in the official’s judgment is deemed to be flagrant/dangerous may be
ejected.
iii. An unsportsmanlike act before/during or after a game may be ejected by any member
of the Recreational Sports Staff.
J. OVERTIME:
a. Clock stops during final minute of overtime
b. During the regular season, if the game is tied at the end of regulation, a three (3)-minute
overtime period will be played. If tied at the conclusion of the overtime period, the game will
be recorded as a tie.
c. A team will receive ONE timeout which will serve as its only timeout for the entire overtime,
regardless of how many overtimes are played.
d. During the postseason, teams will continue to play three-minute overtime periods until a
winner is determined.
i. If a team uses a timeout in overtime period 1, they will have 0-timeouts remaining for
any additional overtime periods.
CO-REC BASKETBALL
National Federation and The University of Georgia Intramural Basketball rules will govern Co-Rec
Intramural Basketball play with the following exceptions:

A. PLAYERS
a. The game shall be played by two teams of five players, each team having two players from one
gender and 3 players of another gender.
b. A game can be played with a minimum of two from any gender and one from the other.

B. GAME BALL
a. All games will use a women’s ball which will be provided by the Department of Recreational
Sports.

C. CONTROLLING PLAY
a. There will be no rules requiring specific locations on the court or guarding principles for either
gender.

D. SCORING
a. Standard point values on made baskets will be the same for all players.
(Effective Date: 8/1/2022)

E. FOULS AND PENALTIES


a. Standard number of free throws awarded will be the same for all players.
(Effective Date: 8/1/2022)

The Department of Recreational Sports Email: [email protected]


A Division of Student Affairs Phone: 706-542-5060
Intramural Sports Website: https://recsports.uga.edu/

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