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CS101 Lectures 1 To 5 Definitions

The document outlines key concepts from CS101 Lectures 1 to 5, covering definitions of computers, programming, and classifications of computer types. It details components of a computer system, including hardware and software distinctions, as well as input and output devices. Historical milestones in computer development and the evolution of computer generations are also summarized.

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0% found this document useful (0 votes)
19 views2 pages

CS101 Lectures 1 To 5 Definitions

The document outlines key concepts from CS101 Lectures 1 to 5, covering definitions of computers, programming, and classifications of computer types. It details components of a computer system, including hardware and software distinctions, as well as input and output devices. Historical milestones in computer development and the evolution of computer generations are also summarized.

Uploaded by

techlishskills
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CS101 Lectures 1 to 5 - Important Definitions

Lecture 1: Introduction to Computer and Programming

Computer: An electronic machine that takes input, processes it, and gives output.
Hardware: The physical parts of a computer that you can touch (like keyboard, mouse, CPU).
Software: A set of instructions that tells the computer what to do (like Windows, MS Word).
Programming: Writing instructions for the computer to perform specific tasks.
Low-Level Language: Languages that are close to machine code (like Machine Language or
Assembly).
High-Level Language: Languages that are easy to understand and write (like Python, Java, C++).
Compiler: A program that translates the entire code into machine language at once.
Interpreter: A program that translates and runs code line by line.

Lecture 2: History and Generations of Computers

Abacus: The first tool used for calculation, using beads.


Analytical Engine: A design for an early computer by Charles Babbage.
ENIAC: The first electronic general-purpose computer.
Generations of Computers: Stages of computer development from 1st to 5th generation, with new
technology in each stage.

Lecture 3: Classification of Computers

Microcomputer: A small computer for personal use (like desktops and laptops).
Minicomputer: A medium-sized computer used by small businesses.
Mainframe Computer: A large computer used by big organizations to serve many users.
Supercomputer: The fastest and most powerful computer used for scientific tasks.
Analog Computer: A computer that works with physical signals like temperature or speed.
Digital Computer: A computer that works with binary numbers (0 and 1).
Embedded System: A small computer inside a device like a washing machine or microwave.

Lecture 4: Components of a Computer System

CPU: The brain of the computer that processes data.


RAM: Temporary memory that stores data while the computer is on.
ROM: Permanent memory that stores system instructions.
Input Device: A device used to enter data into the computer (like keyboard, mouse).
Output Device: A device that shows the result from the computer (like monitor, printer).
Storage Device: Used to save data permanently (like hard drive, USB).

Lecture 5: Input and Output Devices

Keyboard: An input device used for typing.


Mouse: An input device used to move the pointer and click.
Scanner: An input device that converts images or documents into digital form.
Microphone: An input device used to record sound.
Monitor: An output device that displays visual results.
Printer: An output device that prints data on paper.
Speaker: An output device that plays sound.
Softcopy: Digital output displayed on a screen.
Hardcopy: Printed output on paper.

Extra: Hardware vs Software

Hardware: The physical part of a computer system that you can touch and see. Examples:
Keyboard, CPU.
Software: A set of instructions or programs that tell the hardware what to do. Examples: Windows,
MS Word.

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