# Cmake File for CorsixTH
# OPTIONS AVAILABLE:
# Any of the following: (default)
# - WITH_AUDIO : Activate sound (yes)
# - WITH_FREETYPE2 : Active support for non-Latin script alphabets (yes)
# - WITH_MOVIES : Activate movies (requires with_audio, FFmpeg) (yes)
# - WITH_LUAJIT : Use LuaJIT instead of Lua (must specify library path) (no)
# - WITH_UPDATE_CHECK : Activates support to check for new version on launch
(requires libcurl) (yes)
# - USE_SOURCE_DATADIRS : Use the source directory for loading resources.
Incompatible with the install target (no)
# - SEARCH_LOCAL_DATADIRS : Search resources in the working directory and the
# program directory where the executable stores. Makes the executable
# portable (yes for Apple)
# - WITH_VLD : Build with Visual Leak Detector (requires Visual Studio)
(no)
# - USE_PRECOMPILED_DEPS : Use precompiled dependencies on *nix (no)
# - WITH_LUAROCKS : Install required luarocks in the macOS app (requires
luarocks)
# - ENABLE_UNIT_TESTS : Enable Unit Testing Target (requires Catch2) (no)
# - BUILD_ANIMVIEW : Generate AnimView build files (no)
# - BUILD_TOOLS : Generate cli tools
cmake_minimum_required(VERSION 3.14)
# Define our options
option(BUILD_CORSIXTH "Builds the main game" ON)
option(WITH_AUDIO "Activate sound" ON)
option(WITH_FREETYPE2 "Enhanced font support" ON)
option(WITH_MOVIES "Activate in game movies" ON)
option(WITH_LUAJIT "Use LuaJIT instead of Lua" OFF)
option(WITH_UPDATE_CHECK "Check for new versions" ON)
option(USE_SOURCE_DATADIRS "Use the source directory for loading resources.
Incompatible with the install target" OFF)
option(ENABLE_UNIT_TESTS "Enables Unit Testing Targets" OFF)
option(BUILD_ANIMVIEW "Build the animation viewer as part of the build process"
OFF)
option(BUILD_TOOLS "Build additional CLI tools (rnc_decode)" OFF)
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/CMake)
if(WITH_FREETYPE2)
list(APPEND VCPKG_MANIFEST_FEATURES "freetype")
endif()
if(WITH_AUDIO)
list(APPEND VCPKG_MANIFEST_FEATURES "audio")
if(WITH_MOVIES)
list(APPEND VCPKG_MANIFEST_FEATURES "movies")
endif()
endif()
if(BUILD_ANIMVIEW)
list(APPEND VCPKG_MANIFEST_FEATURES "animview")
endif()
if(WITH_UPDATE_CHECK)
list(APPEND VCPKG_MANIFEST_FEATURES "updatecheck")
endif()
if(ENABLE_UNIT_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "catch2")
endif()
project(CorsixTH_Top_Level)
if(MINGW)
set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
endif()
include(CheckIncludeFiles)
set(CORSIX_TH_DONE_TOP_LEVEL_CMAKE ON)
if(APPLE)
set(SEARCH_LOCAL_DATADIRS_DEFAULT ON)
else()
set(SEARCH_LOCAL_DATADIRS_DEFAULT OFF)
endif()
option(SEARCH_LOCAL_DATADIRS
"Search resources in the working directory and the program directory where the
executable stores."
${SEARCH_LOCAL_DATADIRS_DEFAULT})
if(MSVC)
option(WITH_VLD "Build with Visual Leak Detector for Visual Studio" OFF)
endif()
# Dependency management
if(UNIX AND CMAKE_COMPILER_IS_GNU)
option(USE_PRECOMPILED_DEPS "Use Precompiled Dependencies" OFF) # Make *nix
systems opt in
endif()
if(APPLE)
option(WITH_LUAROCKS "Install required luarocks in the app" OFF)
endif()
if(WITH_AUDIO)
set(CORSIX_TH_USE_SDL_MIXER ON)
message("Note: SDL audio is enabled (default)")
else()
set(CORSIX_TH_USE_SDL_MIXER OFF)
message("Note: SDL audio is disabled")
endif()
if(WITH_MOVIES)
if(WITH_AUDIO)
set(CORSIX_TH_USE_FFMPEG ON)
message("Note: FFmpeg video is enabled (default)")
else()
set(CORSIX_TH_USE_FFMPEG OFF)
message("Note: FFmpeg video disabled since it requires SDL audio.")
endif()
else()
set(CORSIX_TH_USE_FFMPEG OFF)
message("Note: FFmpeg video is disabled")
endif()
if(WITH_FREETYPE2)
set(CORSIX_TH_USE_FREETYPE2 ON)
message("Note: FreeType2 is enabled (default)")
else()
set(CORSIX_TH_USE_FREETYPE2 OFF)
message("Note: FreeType2 is disabled")
endif()
if(WITH_UPDATE_CHECK)
message("Note: Update check is enabled (default)")
else()
message("Note: Update check is disabled")
endif()
if(VCPKG_TARGET_TRIPLET AND NOT WITH_LUAROCKS)
set(CORSIX_TH_LINK_LUA_MODULES ON)
else()
set(CORSIX_TH_LINK_LUA_MODULES OFF)
endif()
if(MSVC)
if(WITH_VLD)
set(CORSIX_TH_USE_VLD ON)
message("Note: Visual Leak Detector is enabled")
else()
set(CORSIX_TH_USE_VLD OFF)
message("Note: Visual Leak Detector is disabled (default)")
endif()
else()
set(CORSIX_TH_USE_VLD OFF)
endif()
# Get precompiled dependencies before running the various find modules
if(USE_PRECOMPILED_DEPS)
message("Note: Using precompiled dependencies.")
include(PrecompiledDeps)
endif()
include(GNUInstallDirs)
# Include individual projects
message("")
message("Building common libraries")
add_subdirectory("libs")
# We build CorsixTH if BUILD_CORSIXTH is set. This is set by default and should
generally be set.
if(BUILD_CORSIXTH)
message("Building CorsixTH")
add_subdirectory(CorsixTH)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT
CorsixTH)
endif()
if(BUILD_ANIMVIEW)
message("Building AnimView")
add_subdirectory(AnimView)
endif()
if(BUILD_TOOLS)
message("Building Tools")
add_subdirectory("tools")
endif()
message("")
# Documentation generation, construct 'doc' target
include(GenerateDoc)