GDB
GDB
The gnu Source-Level Debugger Tenth Edition, for gdb version 7.3.50.20111119 (GDB)
(Send bugs and comments on gdb to [Link] Debugging with gdb TEXinfo 2011-02-14.11
Published by the Free Software Foundation 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA ISBN 978-0-9831592-3-0 Copyright c 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with the Invariant Sections being Free Software and Free Software Needs Free Documentation, with the Front-Cover Texts being A GNU Manual, and with the Back-Cover Texts as in (a) below. (a) The FSFs Back-Cover Text is: You are free to copy and modify this GNU Manual. Buying copies from GNU Press supports the FSF in developing GNU and promoting software freedom.
Table of Contents
Summary of gdb . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Free Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Free Software Needs Free Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Contributors to gdb. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1 2
gdb Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
3.1 3.2 3.3 Command Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Command Completion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Getting Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
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6 7 8
Running programs backward . . . . . . . . . . . . . . . . . 75 Recording Inferiors Execution and Replaying It . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Examining the Stack . . . . . . . . . . . . . . . . . . . . . . . . . . 81
8.1 8.2 8.3 8.4 Stack Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Backtraces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Selecting a Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Information About a Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 82 84 85
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Examining Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
10.1 Expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 10.2 Ambiguous Expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 10.3 Program Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 10.4 Artificial Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 10.5 Output Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 10.6 Examining Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 10.7 Automatic Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 10.8 Print Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 10.9 Pretty Printing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 10.9.1 Pretty-Printer Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 10.9.2 Pretty-Printer Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 10.9.3 Pretty-Printer Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 10.10 Value History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 10.11 Convenience Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 10.12 Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 10.13 Floating Point Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 10.14 Vector Unit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 10.15 Operating System Auxiliary Information . . . . . . . . . . . . . . . . . . . 121 10.16 Memory Region Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 10.16.1 Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 [Link] Memory Access Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 [Link] Memory Access Size. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 [Link] Data Cache . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 10.16.2 Memory Access Checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 10.17 Copy Between Memory and a File . . . . . . . . . . . . . . . . . . . . . . . . . 124 10.18 How to Produce a Core File from Your Program . . . . . . . . . . . 124 10.19 Character Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 10.20 Caching Data of Remote Targets . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 10.21 Search Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
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11.1 11.2
12 13
13.1 Commands to Set Tracepoints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.1.1 Create and Delete Tracepoints . . . . . . . . . . . . . . . . . . . . . . . . . 13.1.2 Enable and Disable Tracepoints . . . . . . . . . . . . . . . . . . . . . . . . 13.1.3 Tracepoint Passcounts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.1.4 Tracepoint Conditions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.1.5 Trace State Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.1.6 Tracepoint Action Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.1.7 Listing Tracepoints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.1.8 Listing Static Tracepoint Markers . . . . . . . . . . . . . . . . . . . . . .
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Debugging with gdb 13.1.9 Starting and Stopping Trace Experiments . . . . . . . . . . . . . . 13.1.10 Tracepoint Restrictions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.2 Using the Collected Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.2.1 tfind n . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.2.2 tdump. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.2.3 save tracepoints filename . . . . . . . . . . . . . . . . . . . . . . . . . . . 13.3 Convenience Variables for Tracepoints . . . . . . . . . . . . . . . . . . . . . . . 13.4 Using Trace Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 149 150 150 152 153 153 154
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15.1 Switching Between Source Languages . . . . . . . . . . . . . . . . . . . . . . . 15.1.1 List of Filename Extensions and Languages . . . . . . . . . . . . . 15.1.2 Setting the Working Language . . . . . . . . . . . . . . . . . . . . . . . . . 15.1.3 Having gdb Infer the Source Language . . . . . . . . . . . . . . . . . 15.2 Displaying the Language . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15.3 Type and Range Checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15.3.1 An Overview of Type Checking . . . . . . . . . . . . . . . . . . . . . . . . 15.3.2 An Overview of Range Checking . . . . . . . . . . . . . . . . . . . . . . . 15.4 Supported Languages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15.4.1 C and C++ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] C and C++ Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] C and C++ Constants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] C++ Expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] C and C++ Defaults . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] C and C++ Type and Range Checks . . . . . . . . . . . . . . . [Link] gdb and C . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] gdb Features for C++ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Decimal Floating Point format . . . . . . . . . . . . . . . . . . . . 15.4.2 D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15.4.3 Objective-C . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Method Names in Commands . . . . . . . . . . . . . . . . . . . . . [Link] The Print Command With Objective-C . . . . . . . . . . . . 15.4.4 OpenCL C . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] OpenCL C Datatypes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] OpenCL C Expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] OpenCL C Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15.4.5 Fortran . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Fortran Operators and Expressions . . . . . . . . . . . . . . . . [Link] Fortran Defaults . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Special Fortran Commands . . . . . . . . . . . . . . . . . . . . . . . .
v 15.4.6 Pascal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15.4.7 Modula-2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Built-in Functions and Procedures . . . . . . . . . . . . . . . . . [Link] Constants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Modula-2 Types. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Modula-2 Defaults . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Deviations from Standard Modula-2 . . . . . . . . . . . . . . . [Link] Modula-2 Type and Range Checks. . . . . . . . . . . . . . . . . [Link] The Scope Operators :: and . . . . . . . . . . . . . . . . . . . . . [Link] gdb and Modula-2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15.4.8 Ada . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Omissions from Ada . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Additions to Ada . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Stopping at the Very Beginning . . . . . . . . . . . . . . . . . . . [Link] Extensions for Ada Tasks . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Tasking Support when Debugging Core Files . . . . . . [Link] Tasking Support when using the Ravenscar Profile ........................................................ [Link] Known Peculiarities of Ada Mode . . . . . . . . . . . . . . . . . 15.5 Unsupported Languages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 174 174 175 176 177 179 179 179 179 180 180 180 181 182 183 183 186 187 187 188
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20.1 Connecting to a Remote Target . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20.2 Sending files to a remote system . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20.3 Using the gdbserver Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20.3.1 Running gdbserver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Attaching to a Running Program . . . . . . . . . . . . . . . . . . [Link] Multi-Process Mode for gdbserver . . . . . . . . . . . . . . . . [Link] TCP port allocation lifecycle of gdbserver . . . . . . . . [Link] Other Command-Line Arguments for gdbserver . . . 20.3.2 Connecting to gdbserver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20.3.3 Monitor Commands for gdbserver . . . . . . . . . . . . . . . . . . . . . 20.3.4 Tracepoints support in gdbserver . . . . . . . . . . . . . . . . . . . . . . 20.4 Remote Configuration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20.5 Implementing a Remote Stub . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20.5.1 What the Stub Can Do for You . . . . . . . . . . . . . . . . . . . . . . . . 20.5.2 What You Must Do for the Stub . . . . . . . . . . . . . . . . . . . . . . . 20.5.3 Putting it All Together. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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21.1 Native . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.1.1 HP-UX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.1.2 BSD libkvm Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.1.3 SVR4 Process Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.1.4 Features for Debugging djgpp Programs . . . . . . . . . . . . . . . 21.1.5 Features for Debugging MS Windows PE Executables . . [Link] Support for DLLs without Debugging Symbols. . . . . [Link] DLL Name Prefixes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Working with Minimal Symbols . . . . . . . . . . . . . . . . . . . 21.1.6 Commands Specific to gnu Hurd Systems . . . . . . . . . . . . . . 21.1.7 QNX Neutrino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.1.8 Darwin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.2 Embedded Operating Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.2.1 Using gdb with VxWorks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Connecting to VxWorks . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] VxWorks Download . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Running Tasks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3 Embedded Processors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.1 ARM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.2 Renesas M32R/D and M32R/SDI . . . . . . . . . . . . . . . . . . . . . . 21.3.3 M68k . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.4 MicroBlaze . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.5 MIPS Embedded . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.6 OpenRISC 1000. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.7 PowerPC Embedded . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.8 HP PA Embedded . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.9 Tsqware Sparclet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Setting File to Debug . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Connecting to Sparclet . . . . . . . . . . . . . . . . . . . . . . . . . . . .
vii [Link] Sparclet Download . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Running and Debugging . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.10 Fujitsu Sparclite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.11 Zilog Z8000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.12 Atmel AVR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.13 CRIS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.3.14 Renesas Super-H . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.4 Architectures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.4.1 x86 Architecture-specific Issues . . . . . . . . . . . . . . . . . . . . . . . . . 21.4.2 A29K . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.4.3 Alpha. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.4.4 MIPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.4.5 HPPA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21.4.6 Cell Broadband Engine SPU architecture . . . . . . . . . . . . . . . 21.4.7 PowerPC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 258 258 258 259 259 259 260 260 260 260 260 262 262 263
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23
23.1 Canned Sequences of Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23.1.1 User-defined Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23.1.2 User-defined Command Hooks. . . . . . . . . . . . . . . . . . . . . . . . . . 23.1.3 Command Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23.1.4 Commands for Controlled Output . . . . . . . . . . . . . . . . . . . . . . 23.2 Scripting gdb using Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23.2.1 Python Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23.2.2 Python API . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Basic Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Exception Handling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Values From Inferior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Types In Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Pretty Printing API . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Selecting Pretty-Printers . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Writing a Pretty-Printer . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Inferiors In Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Events In Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Threads In Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Commands In Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Parameters In Python . . . . . . . . . . . . . . . . . . . . . . . . . . . .
viii
Debugging with gdb [Link] Writing new convenience functions . . . . . . . . . . . . . . . [Link] Program Spaces In Python . . . . . . . . . . . . . . . . . . . . . . . [Link] Objfiles In Python . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] Accessing inferior stack frames from Python. . . . . . [Link] Accessing frame blocks from Python. . . . . . . . . . . . . . [Link] Python representation of Symbols. . . . . . . . . . . . . . . . [Link] Symbol table representation in Python. . . . . . . . . . . . [Link] Manipulating breakpoints using Python . . . . . . . . . . [Link] Python representation of lazy strings. . . . . . . . . . . . . 23.2.3 Auto-loading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] The [Link] file . . . . . . . . . . . . . . . . . . . . . . . . . [Link] The .debug_gdb_scripts section . . . . . . . . . . . . . . . . . [Link] Which flavor to choose? . . . . . . . . . . . . . . . . . . . . . . . . . . . 23.2.4 Python modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] [Link]. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] [Link] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [Link] [Link] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23.3 Creating new spellings of existing commands . . . . . . . . . . . . . . . . 307 308 309 309 312 313 316 317 320 320 321 321 322 323 323 323 324 325
24 25
26 27
Using gdb under gnu Emacs . . . . . . . . . . . . . . . 335 The gdb/mi Interface . . . . . . . . . . . . . . . . . . . . . . . 337
337 337 337 338 339 339 340 340 341 342 343 343 343 344 344 346
Function and Purpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Notation and Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.3 gdb/mi General Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.3.1 Context management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.3.2 Asynchronous command execution and non-stop mode . . 27.3.3 Thread groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.4 gdb/mi Command Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.4.1 gdb/mi Input Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.4.2 gdb/mi Output Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.5 gdb/mi Compatibility with CLI . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.6 gdb/mi Development and Front Ends . . . . . . . . . . . . . . . . . . . . . . . 27.7 gdb/mi Output Records . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.7.1 gdb/mi Result Records . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.7.2 gdb/mi Stream Records . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.7.3 gdb/mi Async Records . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.7.4 gdb/mi Frame Information . . . . . . . . . . . . . . . . . . . . . . . . . . . .
ix 27.7.5 gdb/mi Thread Information . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.7.6 gdb/mi Ada Exception Information . . . . . . . . . . . . . . . . . . . . 27.8 Simple Examples of gdb/mi Interaction . . . . . . . . . . . . . . . . . . . . . 27.9 gdb/mi Command Description Format . . . . . . . . . . . . . . . . . . . . . . 27.10 gdb/mi Breakpoint Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.11 gdb/mi Program Context . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.12 gdb/mi Thread Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.13 gdb/mi Ada Tasking Commands . . . . . . . . . . . . . . . . . . . . . . . . . . 27.14 gdb/mi Program Execution. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.15 gdb/mi Stack Manipulation Commands . . . . . . . . . . . . . . . . . . . . 27.16 gdb/mi Variable Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.17 gdb/mi Data Manipulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.18 gdb/mi Tracepoint Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.19 gdb/mi Symbol Query Commands . . . . . . . . . . . . . . . . . . . . . . . . . 27.20 gdb/mi File Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27.21 gdb/mi Target Manipulation Commands. . . . . . . . . . . . . . . . . . . 27.22 gdb/mi File Transfer Commands . . . . . . . . . . . . . . . . . . . . . . . . . . 27.23 Miscellaneous gdb/mi Commands . . . . . . . . . . . . . . . . . . . . . . . . . 347 347 347 348 349 357 360 362 363 369 374 385 393 396 397 399 402 403
28
29
30
30.1 30.2
31
31.1 Introduction to Line Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.2 Readline Interaction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.2.1 Readline Bare Essentials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.2.2 Readline Movement Commands . . . . . . . . . . . . . . . . . . . . . . . . 31.2.3 Readline Killing Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.2.4 Readline Arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.2.5 Searching for Commands in the History . . . . . . . . . . . . . . . . 31.3 Readline Init File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.3.1 Readline Init File Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.3.2 Conditional Init Constructs . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.3.3 Sample Init File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.4 Bindable Readline Commands. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.4.1 Commands For Moving . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.4.2 Commands For Manipulating The History . . . . . . . . . . . . . . 31.4.3 Commands For Changing Text . . . . . . . . . . . . . . . . . . . . . . . . . 31.4.4 Killing And Yanking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.4.5 Specifying Numeric Arguments . . . . . . . . . . . . . . . . . . . . . . . . . 31.4.6 Letting Readline Type For You. . . . . . . . . . . . . . . . . . . . . . . . . 31.4.7 Keyboard Macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31.4.8 Some Miscellaneous Commands . . . . . . . . . . . . . . . . . . . . . . . . 31.5 Readline vi Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
32
32.1 History Expansion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32.1.1 Event Designators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32.1.2 Word Designators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32.1.3 Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Requirements for Building gdb . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Invoking the gdb configure Script . . . . . . . . . . . . . . . . . . . . . . . . Compiling gdb in Another Directory . . . . . . . . . . . . . . . . . . . . . . . . Specifying Names for Hosts and Targets . . . . . . . . . . . . . . . . . . . . . configure Options. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System-wide configuration and settings . . . . . . . . . . . . . . . . . . . . . .
Appendix D
xi
Appendix E
E.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.2 Packets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.3 Stop Reply Packets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.4 General Query Packets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.5 Architecture-Specific Protocol Details . . . . . . . . . . . . . . . . . . . . . . . . E.5.1 ARM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.5.1.1 Breakpoint Kinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.5.2 MIPS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.5.2.1 Register Packet Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.6 Tracepoint Packets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.6.1 Relocate instruction reply packet. . . . . . . . . . . . . . . . . . . . . . . . E.7 Host I/O Packets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.8 Interrupts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.9 Notification Packets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.10 Remote Protocol Support for Non-Stop Mode . . . . . . . . . . . . . . . E.11 Packet Acknowledgment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.12 Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13 File-I/O Remote Protocol Extension . . . . . . . . . . . . . . . . . . . . . . . . E.13.1 File-I/O Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.2 Protocol Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.3 The F Request Packet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.4 The F Reply Packet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.5 The Ctrl-C Message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.6 Console I/O . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.7 List of Supported Calls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . close . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . read . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . write . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . lseek . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . rename . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . unlink . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . stat/fstat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . gettimeofday . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . isatty . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.8 Protocol-specific Representation of Datatypes . . . . . . . . . . Integral Datatypes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pointer Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Memory Transfer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . struct stat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . struct timeval . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.9 Constants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Flags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . mode t Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Errno Values. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lseek Flags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
xii
Debugging with gdb Limits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.13.10 File-I/O Examples. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.14 Library List Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.15 Memory Map Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.16 Thread List Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E.17 Traceframe Info Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 516 516 517 518 519 519
Appendix G
G.1 Retrieving Descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2 Target Description Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2.1 Inclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2.2 Architecture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2.3 OS ABI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2.4 Compatible Architecture. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2.5 Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2.6 Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.2.7 Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.3 Predefined Target Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.4 Standard Target Features. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.4.1 ARM Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.4.2 i386 Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.4.3 MIPS Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.4.4 M68K Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.4.5 PowerPC Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . G.4.6 TMS320C6x Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Appendix I Appendix J
xiii
Summary of gdb
Summary of gdb
The purpose of a debugger such as gdb is to allow you to see what is going on inside another program while it executesor what another program was doing at the moment it crashed. gdb can do four main kinds of things (plus other things in support of these) to help you catch bugs in the act: Start your program, specifying anything that might affect its behavior. Make your program stop on specified conditions. Examine what has happened, when your program has stopped. Change things in your program, so you can experiment with correcting the effects of one bug and go on to learn about another.
You can use gdb to debug programs written in C and C++. For more information, see Section 15.4 [Supported Languages], page 165. For more information, see Section 15.4.1 [C and C++], page 165. Support for D is partial. For information on D, see Section 15.4.2 [D], page 171. Support for Modula-2 is partial. [Modula-2], page 174. For information on Modula-2, see Section 15.4.7
Support for OpenCL C is partial. For information on OpenCL C, see Section 15.4.4 [OpenCL C], page 172. Debugging Pascal programs which use sets, subranges, file variables, or nested functions does not currently work. gdb does not support entering expressions, printing values, or similar features using Pascal syntax. gdb can be used to debug programs written in Fortran, although it may be necessary to refer to some variables with a trailing underscore. gdb can be used to debug programs written in Objective-C, using either the Apple/NeXT or the GNU Objective-C runtime.
Free Software
gdb is free software, protected by the gnu General Public License (GPL). The GPL gives you the freedom to copy or adapt a licensed programbut every person getting a copy also gets with it the freedom to modify that copy (which means that they must get access to the source code), and the freedom to distribute further copies. Typical software companies use copyrights to limit your freedoms; the Free Software Foundation uses the GPL to preserve these freedoms. Fundamentally, the General Public License is a license which says that you have these freedoms and that you cannot take these freedoms away from anyone else.
texts. Documentation is an essential part of any software package; when an important free software package does not come with a free manual and a free tutorial, that is a major gap. We have many such gaps today. Consider Perl, for instance. The tutorial manuals that people normally use are non-free. How did this come about? Because the authors of those manuals published them with restrictive termsno copying, no modification, source files not availablewhich exclude them from the free software world. That wasnt the first time this sort of thing happened, and it was far from the last. Many times we have heard a GNU user eagerly describe a manual that he is writing, his intended contribution to the community, only to learn that he had ruined everything by signing a publication contract to make it non-free. Free documentation, like free software, is a matter of freedom, not price. The problem with the non-free manual is not that publishers charge a price for printed copiesthat in itself is fine. (The Free Software Foundation sells printed copies of manuals, too.) The problem is the restrictions on the use of the manual. Free manuals are available in source code form, and give you permission to copy and modify. Non-free manuals do not allow this. The criteria of freedom for a free manual are roughly the same as for free software. Redistribution (including the normal kinds of commercial redistribution) must be permitted, so that the manual can accompany every copy of the program, both on-line and on paper. Permission for modification of the technical content is crucial too. When people modify the software, adding or changing features, if they are conscientious they will change the manual tooso they can provide accurate and clear documentation for the modified program. A manual that leaves you no choice but to write a new manual to document a changed version of the program is not really available to our community. Some kinds of limits on the way modification is handled are acceptable. For example, requirements to preserve the original authors copyright notice, the distribution terms, or the list of authors, are ok. It is also no problem to require modified versions to include notice that they were modified. Even entire sections that may not be deleted or changed are acceptable, as long as they deal with nontechnical topics (like this one). These kinds of restrictions are acceptable because they dont obstruct the communitys normal use of the manual. However, it must be possible to modify all the technical content of the manual, and then distribute the result in all the usual media, through all the usual channels. Otherwise, the restrictions obstruct the use of the manual, it is not free, and we need another manual to replace it. Please spread the word about this issue. Our community continues to lose manuals to proprietary publishing. If we spread the word that free software needs free reference manuals and free tutorials, perhaps the next person who wants to contribute by writing documentation will realize, before it is too late, that only free manuals contribute to the free software community. If you are writing documentation, please insist on publishing it under the GNU Free Documentation License or another free documentation license. Remember that this decision requires your approvalyou dont have to let the publisher decide. Some commercial publishers will use a free license if you insist, but they will not propose the option; it is up
Summary of gdb
to you to raise the issue and say firmly that this is what you want. If the publisher you are dealing with refuses, please try other publishers. If youre not sure whether a proposed license is free, write to licensing@[Link]. You can encourage commercial publishers to sell more free, copylefted manuals and tutorials by buying them, and particularly by buying copies from the publishers that paid for their writing or for major improvements. Meanwhile, try to avoid buying non-free documentation at all. Check the distribution terms of a manual before you buy it, and insist that whoever seeks your business must respect your freedom. Check the history of the book, and try to reward the publishers that have paid or pay the authors to work on it. The Free Software Foundation maintains a list of free documentation published by other publishers, at [Link]
Contributors to gdb
Richard Stallman was the original author of gdb, and of many other gnu programs. Many others have contributed to its development. This section attempts to credit major contributors. One of the virtues of free software is that everyone is free to contribute to it; with regret, we cannot actually acknowledge everyone here. The file ChangeLog in the gdb distribution approximates a blow-by-blow account. Changes much prior to version 2.0 are lost in the mists of time. Plea: Additions to this section are particularly welcome. If you or your friends (or enemies, to be evenhanded) have been unfairly omitted from this list, we would like to add your names! So that they may not regard their many labors as thankless, we particularly thank those who shepherded gdb through major releases: Andrew Cagney (releases 6.3, 6.2, 6.1, 6.0, 5.3, 5.2, 5.1 and 5.0); Jim Blandy (release 4.18); Jason Molenda (release 4.17); Stan Shebs (release 4.14); Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9); Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4); John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9); Jim Kingdon (releases 3.5, 3.4, and 3.3); and Randy Smith (releases 3.2, 3.1, and 3.0). Richard Stallman, assisted at various times by Peter TerMaat, Chris Hanson, and Richard Mlynarik, handled releases through 2.8. Michael Tiemann is the author of most of the gnu C++ support in gdb, with significant additional contributions from Per Bothner and Daniel Berlin. James Clark wrote the gnu C++ demangler. Early work on C++ was by Peter TerMaat (who also did much general update work leading to release 3.0). gdb uses the BFD subroutine library to examine multiple object-file formats; BFD was a joint project of David V. Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John Gilmore. David Johnson wrote the original COFF support; Pace Willison did the original support for encapsulated COFF. Brent Benson of Harris Computer Systems contributed DWARF 2 support. Adam de Boor and Bradley Davis contributed the ISI Optimum V support. Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS support. Jean-Daniel Fekete contributed Sun 386i support. Chris Hanson improved the HP9000 support. Noboyuki
Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support. David Johnson contributed Encore Umax support. Jyrki Kuoppala contributed Altos 3068 support. Jeff Law contributed HP PA and SOM support. Keith Packard contributed NS32K support. Doug Rabson contributed Acorn Risc Machine support. Bob Rusk contributed Harris Nighthawk CX-UX support. Chris Smith contributed Convex support (and Fortran debugging). Jonathan Stone contributed Pyramid support. Michael Tiemann contributed SPARC support. Tim Tucker contributed support for the Gould NP1 and Gould Powernode. Pace Willison contributed Intel 386 support. Jay Vosburgh contributed Symmetry support. Marko Mlinar contributed OpenRISC 1000 support. Andreas Schwab contributed M68K gnu/Linux support. Rich Schaefer and Peter Schauer helped with support of SunOS shared libraries. Jay Fenlason and Roland McGrath ensured that gdb and GAS agree about several machine instruction sets. Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop remote debugging. Intel Corporation, Wind River Systems, AMD, and ARM contributed remote debugging modules for the i960, VxWorks, A29K UDI, and RDI targets, respectively. Brian Fox is the author of the readline libraries providing command-line editing and command history. Andrew Beers of SUNY Buffalo wrote the language-switching code, the Modula-2 support, and contributed the Languages chapter of this manual. Fred Fish wrote most of the support for Unix System Vr4. He also enhanced the command-completion support to cover C++ overloaded symbols. Hitachi America (now Renesas America), Ltd. sponsored the support for H8/300, H8/500, and Super-H processors. NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors. Mitsubishi (now Renesas) sponsored the support for D10V, D30V, and M32R/D processors. Toshiba sponsored the support for the TX39 Mips processor. Matsushita sponsored the support for the MN10200 and MN10300 processors. Fujitsu sponsored the support for SPARClite and FR30 processors. Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware watchpoints. Michael Snyder added support for tracepoints. Stu Grossman wrote gdbserver. Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made nearly innumerable bug fixes and cleanups throughout gdb. The following people at the Hewlett-Packard Company contributed support for the PARISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0 (narrow mode), HPs implementation of kernel threads, HPs aC++ compiler, and the Text User Interface (nee Terminal User Interface): Ben Krepp, Richard Title, John Bishop, Susan Macchia, Kathy Mann, Satish Pai, India Paul, Steve Rehrauer, and Elena Zannoni. Kim Haase provided HP-specific information in this manual. DJ Delorie ported gdb to MS-DOS, for the DJGPP project. Robert Hoehne made significant contributions to the DJGPP port.
Summary of gdb
Cygnus Solutions has sponsored gdb maintenance and much of its development since 1991. Cygnus engineers who have worked on gdb fulltime include Mark Alexander, Jim Blandy, Per Bothner, Kevin Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, Jim Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler, Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek Radouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni. In addition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton, JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, Doug Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff Holcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner, Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, Gavin Romig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, Angela Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and David Zuhn have made contributions both large and small. Andrew Cagney, Fernando Nasser, and Elena Zannoni, while working for Cygnus Solutions, implemented the original gdb/mi interface. Jim Blandy added support for preprocessor macros, while working for Red Hat. Andrew Cagney designed gdbs architecture vector. Many people including Andrew Cagney, Stephane Carrez, Randolph Chung, Nick Duffek, Richard Henderson, Mark Kettenis, Grace Sainsbury, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Andreas Schwab, Jason Thorpe, Corinna Vinschen, Ulrich Weigand, and Elena Zannoni, helped with the migration of old architectures to this new framework. Andrew Cagney completely re-designed and re-implemented gdbs unwinder framework, this consisting of a fresh new design featuring frame IDs, independent frame sniffers, and the sentinel frame. Mark Kettenis implemented the dwarf 2 unwinder, Jeff Johnston the libunwind unwinder, and Andrew Cagney the dummy, sentinel, tramp, and trad unwinders. The architecture-specific changes, each involving a complete rewrite of the architectures frame code, were carried out by Jim Blandy, Joel Brobecker, Kevin Buettner, Andrew Cagney, Stephane Carrez, Randolph Chung, Orjan Friberg, Richard Henderson, Daniel Jacobowitz, Jeff Johnston, Mark Kettenis, Theodore A. Roth, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Corinna Vinschen, and Ulrich Weigand. Christian Zankel, Ross Morley, Bob Wilson, and Maxim Grigoriev from Tensilica, Inc. contributed support for Xtensa processors. Others who have worked on the Xtensa port of gdb in the past include Steve Tjiang, John Newlin, and Scott Foehner. Michael Eager and staff of Xilinx, Inc., contributed support for the Xilinx MicroBlaze architecture.
gdb reads only enough symbol data to know where to find the rest when needed; as a result, the first prompt comes up very quickly. We now tell gdb to use a narrower display width than usual, so that examples fit in this manual.
(gdb) set width 70
We need to see how the m4 built-in changequote works. Having looked at the source, we know the relevant subroutine is m4_changequote, so we set a breakpoint there with the gdb break command.
(gdb) break m4 changequote Breakpoint 1 at 0x62f4: file builtin.c, line 879.
Using the run command, we start m4 running under gdb control; as long as control does not reach the m4_changequote subroutine, the program runs as usual:
To trigger the breakpoint, we call changequote. gdb suspends execution of m4, displaying information about the context where it stops.
changequote(<QUOTE>,<UNQUOTE>) Breakpoint 1, m4_changequote (argc=3, argv=0x33c70) at builtin.c:879 879 if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))
Now we use the command n (next) to advance execution to the next line of the current function.
(gdb) n 882 : nil, set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\
set_quotes looks like a promising subroutine. We can go into it by using the command s (step) instead of next. step goes to the next line to be executed in any subroutine, so it steps into set_quotes.
(gdb) s set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>") at input.c:530 530 if (lquote != def_lquote)
The display that shows the subroutine where m4 is now suspended (and its arguments) is called a stack frame display. It shows a summary of the stack. We can use the backtrace command (which can also be spelled bt), to see where we are in the stack as a whole: the backtrace command displays a stack frame for each active subroutine.
(gdb) bt #0 set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>") at input.c:530 #1 0x6344 in m4_changequote (argc=3, argv=0x33c70) at builtin.c:882 #2 0x8174 in expand_macro (sym=0x33320) at macro.c:242 #3 0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30) at macro.c:71 #4 0x79dc in expand_input () at macro.c:40 #5 0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195
We step through a few more lines to see what happens. The first two times, we can use s; the next two times we use n to avoid falling into the xstrdup subroutine.
(gdb) s 0x3b5c 532 if (rquote != def_rquote) (gdb) s 0x3b80 535 lquote = (lq == nil || *lq == \0) ? \ def_lquote : xstrdup(lq); (gdb) n 536 rquote = (rq == nil || *rq == \0) ? def_rquote\ : xstrdup(rq); (gdb) n 538 len_lquote = strlen(rquote);
The last line displayed looks a little odd; we can examine the variables lquote and rquote to see if they are in fact the new left and right quotes we specified. We use the command p (print) to see their values.
(gdb) p lquote $1 = 0x35d40 "<QUOTE>" (gdb) p rquote $2 = 0x35d50 "<UNQUOTE>"
lquote and rquote are indeed the new left and right quotes. To look at some context, we can display ten lines of source surrounding the current line with the l (list) command.
(gdb) l 533 xfree(rquote); 534 535 lquote = (lq == nil || *lq == \0) ? def_lquote\ : xstrdup (lq); 536 rquote = (rq == nil || *rq == \0) ? def_rquote\ : xstrdup (rq); 537 538 len_lquote = strlen(rquote); 539 len_rquote = strlen(lquote); 540 } 541 542 void
Let us step past the two lines that set len_lquote and len_rquote, and then examine the values of those variables.
(gdb) n 539 len_rquote = strlen(lquote); (gdb) n 540 } (gdb) p len lquote $3 = 9 (gdb) p len rquote $4 = 7
That certainly looks wrong, assuming len_lquote and len_rquote are meant to be the lengths of lquote and rquote respectively. We can set them to better values using the p command, since it can print the value of any expressionand that expression can include subroutine calls and assignments.
(gdb) p len lquote=strlen(lquote) $5 = 7 (gdb) p len rquote=strlen(rquote) $6 = 9
Is that enough to fix the problem of using the new quotes with the m4 built-in defn? We can allow m4 to continue executing with the c (continue) command, and then try the example that caused trouble initially:
(gdb) c Continuing. define(baz,defn(<QUOTE>foo<UNQUOTE>)) baz 0000
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Success! The new quotes now work just as well as the default ones. The problem seems to have been just the two typos defining the wrong lengths. We allow m4 exit by giving it an EOF as input:
Ctrl-d Program exited normally.
The message Program exited normally. is from gdb; it indicates m4 has finished executing. We can end our gdb session with the gdb quit command.
(gdb) quit
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You can also start with both an executable program and a core file specified:
gdb program core
You can, instead, specify a process ID as a second argument, if you want to debug a running process:
gdb program 1234
would attach gdb to process 1234 (unless you also have a file named 1234; gdb does check for a core file first). Taking advantage of the second command-line argument requires a fairly complete operating system; when you use gdb as a remote debugger attached to a bare board, there may not be any notion of process, and there is often no way to get a core dump. gdb will warn you if it is unable to attach or to read core dumps. You can optionally have gdb pass any arguments after the executable file to the inferior using --args. This option stops option processing.
gdb --args gcc -O2 -c foo.c
This will cause gdb to debug gcc, and to set gccs command-line arguments (see Section 4.3 [Arguments], page 28) to -O2 -c foo.c. You can run gdb without printing the front material, which describes gdbs non-warranty, by specifying -silent:
gdb -silent
You can further control how gdb starts up by using command-line options. gdb itself can remind you of the options available. Type
gdb -help
to display all available options and briefly describe their use (gdb -h is a shorter equivalent). All options and command line arguments you give are processed in sequential order. The order makes a difference when the -x option is used.
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-directory directory -d directory Add directory to the path to search for source and script files. -r -readnow Read each symbol files entire symbol table immediately, rather than the default, which is to read it incrementally as it is needed. This makes startup slower, but makes future operations faster.
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Quiet. Do not print the introductory and copyright messages. These messages are also suppressed in batch mode. Run in batch mode. Exit with status 0 after processing all the command files specified with -x (and all commands from initialization files, if not inhibited with -n). Exit with nonzero status if an error occurs in executing the gdb commands in the command files. Batch mode also disables pagination, sets unlimited terminal width and height see Section 22.4 [Screen Size], page 267, and acts as if set confirm off were in effect (see Section 22.7 [Messages/Warnings], page 270). Batch mode may be useful for running gdb as a filter, for example to download and run a program on another computer; in order to make this more useful, the message
Program exited normally.
(which is ordinarily issued whenever a program running under gdb control terminates) is not issued when running in batch mode. -batch-silent Run in batch mode exactly like -batch, but totally silently. All gdb output to stdout is prevented (stderr is unaffected). This is much quieter than -silent and would be useless for an interactive session. This is particularly useful when using targets that give Loading section messages, for example. Note that targets that give their output via gdb, as opposed to writing directly to stdout, will also be made silent. -return-child-result The return code from gdb will be the return code from the child process (the process being debugged), with the following exceptions: gdb exits abnormally. E.g., due to an incorrect argument or an internal error. In this case the exit code is the same as it would have been without -return-child-result. The user quits with an explicit value. E.g., quit 1. The child process never runs, or is not allowed to terminate, in which case the exit code will be -1. This option is useful in conjunction with -batch or -batch-silent, when gdb is being used as a remote program loader or simulator interface.
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-nowindows -nw No windows. If gdb comes with a graphical user interface (GUI) built in, then this option tells gdb to only use the command-line interface. If no GUI is available, this option has no effect. -windows -w If gdb includes a GUI, then this option requires it to be used if possible.
-cd directory Run gdb using directory as its working directory, instead of the current directory. -data-directory directory Run gdb using directory as its data directory. The data directory is where gdb searches for its auxiliary files. See Section 18.5 [Data Files], page 214. -fullname -f gnu Emacs sets this option when it runs gdb as a subprocess. It tells gdb to output the full file name and line number in a standard, recognizable fashion each time a stack frame is displayed (which includes each time your program stops). This recognizable format looks like two \032 characters, followed by the file name, line number and character position separated by colons, and a newline. The Emacs-to-gdb interface program uses the two \032 characters as a signal to display the source code for the frame. -epoch The Epoch Emacs-gdb interface sets this option when it runs gdb as a subprocess. It tells gdb to modify its print routines so as to allow Epoch to display values of expressions in a separate window.
-annotate level This option sets the annotation level inside gdb. Its effect is identical to using set annotate level (see Chapter 28 [Annotations], page 411). The annotation level controls how much information gdb prints together with its prompt, values of expressions, source lines, and other types of output. Level 0 is the normal, level 1 is for use when gdb is run as a subprocess of gnu Emacs, level 3 is the maximum annotation suitable for programs that control gdb, and level 2 has been deprecated. The annotation mechanism has largely been superseded by gdb/mi (see Chapter 27 [GDB/MI], page 337). --args Change interpretation of command line so that arguments following the executable file are passed as command line arguments to the inferior. This option stops option processing.
-baud bps -b bps Set the line speed (baud rate or bits per second) of any serial interface used by gdb for remote debugging. -l timeout Set the timeout (in seconds) of any communication used by gdb for remote debugging.
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-tty device -t device Run using device for your programs standard input and output. -tui Activate the Text User Interface when starting. The Text User Interface manages several text windows on the terminal, showing source, assembly, registers and gdb command outputs (see Chapter 25 [gdb Text User Interface], page 329). Alternatively, the Text User Interface can be enabled by invoking the program gdbtui. Do not use this option if you run gdb from Emacs (see Chapter 26 [Using gdb under gnu Emacs], page 335).
-interpreter interp Use the interpreter interp for interface with the controlling program or device. This option is meant to be set by programs which communicate with gdb using it as a back end. See Chapter 24 [Command Interpreters], page 327. --interpreter=mi (or --interpreter=mi2) causes gdb to use the gdb/mi interface (see Chapter 27 [The gdb/mi Interface], page 337) included since gdb version 6.0. The previous gdb/mi interface, included in gdb version 5.3 and selected with --interpreter=mi1, is deprecated. Earlier gdb/mi interfaces are no longer supported. -write Open the executable and core files for both reading and writing. This is equivalent to the set write on command inside gdb (see Section 17.6 [Patching], page 199).
-statistics This option causes gdb to print statistics about time and memory usage after it completes each command and returns to the prompt. -version This option causes gdb to print its version number and no-warranty blurb, and exit.
On DOS/Windows systems, the home directory is the one pointed to by the HOME environment variable.
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6. If the command line specified a program to debug, or a process to attach to, or a core file, gdb loads any auto-loaded scripts provided for the program or for its loaded shared libraries. See Section 23.2.3 [Auto-loading], page 320. If you wish to disable the auto-loading during startup, you must do something like the following:
$ gdb -ex "set auto-load-scripts off" -ex "file myprogram"
The following does not work because the auto-loading is turned off too late:
$ gdb -ex "set auto-load-scripts off" myprogram
7. Reads command files specified by the -x option. See Section 23.1.3 [Command Files], page 278, for more details about gdb command files. 8. Reads the command history recorded in the history file. See Section 22.3 [Command History], page 266, for more details about the command history and the files where gdb records it. Init files use the same syntax as command files (see Section 23.1.3 [Command Files], page 278) and are processed by gdb in the same way. The init file in your home directory can set options (such as set complaints) that affect subsequent processing of command line options and operands. Init files are not executed if you use the -nx option (see Section 2.1.2 [Choosing Modes], page 13). To display the list of init files loaded by gdb at startup, you can use gdb --help. The gdb init files are normally called .gdbinit. The DJGPP port of gdb uses the name [Link], due to the limitations of file names imposed by DOS filesystems. The Windows ports of gdb use the standard name, but if they find a [Link] file, they warn you about that and suggest to rename the file to the standard name.
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shell command-string !command-string Invoke a standard shell to execute command-string. Note that no space is needed between ! and command-string. If it exists, the environment variable SHELL determines which shell to run. Otherwise gdb uses the default shell (/bin/sh on Unix systems, [Link] on MS-DOS, etc.). The utility make is often needed in development environments. You do not have to use the shell command for this purpose in gdb: make make-args Execute the make program with the specified arguments. This is equivalent to shell make make-args.
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3 gdb Commands
You can abbreviate a gdb command to the first few letters of the command name, if that abbreviation is unambiguous; and you can repeat certain gdb commands by typing just RET. You can also use the TAB key to get gdb to fill out the rest of a word in a command (or to show you the alternatives available, if there is more than one possibility).
gdb fills in the rest of the word breakpoints, since that is the only info subcommand beginning with bre:
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You can either press RET at this point, to run the info breakpoints command, or backspace and enter something else, if breakpoints does not look like the command you expected. (If you were sure you wanted info breakpoints in the first place, you might as well just type RET immediately after info bre, to exploit command abbreviations rather than command completion). If there is more than one possibility for the next word when you press TAB, gdb sounds a bell. You can either supply more characters and try again, or just press TAB a second time; gdb displays all the possible completions for that word. For example, you might want to set a breakpoint on a subroutine whose name begins with make_, but when you type b make_TAB gdb just sounds the bell. Typing TAB again displays all the function names in your program that begin with those characters, for example:
(gdb) b make_ TAB gdb sounds bell; press TAB again, to see: make_a_section_from_file make_environ make_abs_section make_function_type make_blockvector make_pointer_type make_cleanup make_reference_type make_command make_symbol_completion_list (gdb) b make_
After displaying the available possibilities, gdb copies your partial input (b make_ in the example) so you can finish the command. If you just want to see the list of alternatives in the first place, you can press M-? rather than pressing TAB twice. M-? means META ?. You can type this either by holding down a key designated as the META shift on your keyboard (if there is one) while typing ?, or as ESC followed by ?. Sometimes the string you need, while logically a word, may contain parentheses or other characters that gdb normally excludes from its notion of a word. To permit word completion to work in this situation, you may enclose words in (single quote marks) in gdb commands. The most likely situation where you might need this is in typing the name of a C++ function. This is because C++ allows function overloading (multiple definitions of the same function, distinguished by argument type). For example, when you want to set a breakpoint you may need to distinguish whether you mean the version of name that takes an int parameter, name(int), or the version that takes a float parameter, name(float). To use the word-completion facilities in this situation, type a single quote at the beginning of the function name. This alerts gdb that it may need to consider more information than usual when you press TAB or M-? to request word completion:
(gdb) b bubble( M-? bubble(double,double) (gdb) b bubble( bubble(int,int)
In some cases, gdb can tell that completing a name requires using quotes. When this happens, gdb inserts the quote for you (while completing as much as it can) if you do not type the quote in the first place:
(gdb) b bub TAB gdb alters your input line to the following, and rings a bell: (gdb) b bubble(
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In general, gdb can tell that a quote is needed (and inserts it) if you have not yet started typing the argument list when you ask for completion on an overloaded symbol. For more information about overloaded functions, see Section [Link] [C++ Expressions], page 168. You can use the command set overload-resolution off to disable overload resolution; see Section [Link] [gdb Features for C++], page 170. When completing in an expression which looks up a field in a structure, gdb also tries1 to limit completions to the field names available in the type of the left-hand-side:
(gdb) p gdb_stdout.M-? magic to_fputs to_data to_isatty to_delete to_put to_flush to_read to_rewind to_write to_write_async_safe
This is because the gdb_stdout is a variable of the type struct ui_file that is defined in gdb sources as follows:
struct ui_file { int *magic; ui_file_flush_ftype *to_flush; ui_file_write_ftype *to_write; ui_file_write_async_safe_ftype *to_write_async_safe; ui_file_fputs_ftype *to_fputs; ui_file_read_ftype *to_read; ui_file_delete_ftype *to_delete; ui_file_isatty_ftype *to_isatty; ui_file_rewind_ftype *to_rewind; ui_file_put_ftype *to_put; void *to_data; }
The completer can be confused by certain kinds of invalid expressions. Also, it only examines the static type of the expression, not the dynamic type.
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user-defined -- User-defined commands Type "help" followed by a class name for a list of commands in that class. Type "help" followed by command name for full documentation. Command name abbreviations are allowed if unambiguous. (gdb)
help class Using one of the general help classes as an argument, you can get a list of the individual commands in that class. For example, here is the help display for the class status:
(gdb) help status Status inquiries. List of commands: info -- Generic command for showing things about the program being debugged show -- Generic command for showing things about the debugger Type "help" followed by command name for full documentation. Command name abbreviations are allowed if unambiguous. (gdb)
help command With a command name as help argument, gdb displays a short paragraph on how to use that command. apropos args The apropos command searches through all of the gdb commands, and their documentation, for the regular expression specified in args. It prints out all matches found. For example:
apropos reload
results in:
set symbol-reloading -- Set dynamic symbol table reloading multiple times in one run show symbol-reloading -- Show dynamic symbol table reloading multiple times in one run
complete args The complete args command lists all the possible completions for the beginning of a command. Use args to specify the beginning of the command you want completed. For example:
complete i
results in:
if ignore info inspect
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In addition to help, you can use the gdb commands info and show to inquire about the state of your program, or the state of gdb itself. Each command supports many topics of inquiry; this manual introduces each of them in the appropriate context. The listings under info and under show in the Index point to all the sub-commands. See [Index], page 567. info This command (abbreviated i) is for describing the state of your program. For example, you can show the arguments passed to a function with info args, list the registers currently in use with info registers, or list the breakpoints you have set with info breakpoints. You can get a complete list of the info sub-commands with help info. You can assign the result of an expression to an environment variable with set. For example, you can set the gdb prompt to a $-sign with set prompt $. In contrast to info, show is for describing the state of gdb itself. You can change most of the things you can show, by using the related command set; for example, you can control what number system is used for displays with set radix, or simply inquire which is currently in use with show radix. To display all the settable parameters and their current values, you can use show with no arguments; you may also use info set. Both commands produce the same display.
set show
Here are three miscellaneous show subcommands, all of which are exceptional in lacking corresponding set commands: show version Show what version of gdb is running. You should include this information in gdb bug-reports. If multiple versions of gdb are in use at your site, you may need to determine which version of gdb you are running; as gdb evolves, new commands are introduced, and old ones may wither away. Also, many system vendors ship variant versions of gdb, and there are variant versions of gdb in gnu/Linux distributions as well. The version number is the same as the one announced when you start gdb. show copying info copying Display information about permission for copying gdb. show warranty info warranty Display the gnu NO WARRANTY statement, or a warranty, if your version of gdb comes with one.
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When you run a program under gdb, you must first generate debugging information when you compile it. You may start gdb with its arguments, if any, in an environment of your choice. If you are doing native debugging, you may redirect your programs input and output, debug an already running process, or kill a child process.
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If you are running your program in an execution environment that supports processes, run creates an inferior process and makes that process run your program. In some environments without processes, run jumps to the start of your program. Other targets, like remote, are always running. If you get an error message like this one:
The "remote" target does not support "run". Try "help target" or "continue".
then use continue to run your program. You may need load first (see [load], page 217). The execution of a program is affected by certain information it receives from its superior. gdb provides ways to specify this information, which you must do before starting your program. (You can change it after starting your program, but such changes only affect your program the next time you start it.) This information may be divided into four categories: The arguments. Specify the arguments to give your program as the arguments of the run command. If a shell is available on your target, the shell is used to pass the arguments, so that you may use normal conventions (such as wildcard expansion or variable substitution) in describing the arguments. In Unix systems, you can control which shell is used with the SHELL environment variable. See Section 4.3 [Your Programs Arguments], page 28. The environment. Your program normally inherits its environment from gdb, but you can use the gdb commands set environment and unset environment to change parts of the environment that affect your program. See Section 4.4 [Your Programs Environment], page 29. The working directory. Your program inherits its working directory from gdb. You can set the gdb working directory with the cd command in gdb. See Section 4.5 [Your Programs Working Directory], page 30. The standard input and output. Your program normally uses the same device for standard input and standard output as gdb is using. You can redirect input and output in the run command line, or you can use the tty command to set a different device for your program. See Section 4.6 [Your Programs Input and Output], page 30. Warning: While input and output redirection work, you cannot use pipes to pass the output of the program you are debugging to another program; if you attempt this, gdb is likely to wind up debugging the wrong program.
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When you issue the run command, your program begins to execute immediately. See Chapter 5 [Stopping and Continuing], page 43, for discussion of how to arrange for your program to stop. Once your program has stopped, you may call functions in your program, using the print or call commands. See Chapter 10 [Examining Data], page 97. If the modification time of your symbol file has changed since the last time gdb read its symbols, gdb discards its symbol table, and reads it again. When it does this, gdb tries to retain your current breakpoints. start The name of the main procedure can vary from language to language. With C or C++, the main procedure name is always main, but other languages such as Ada do not require a specific name for their main procedure. The debugger provides a convenient way to start the execution of the program and to stop at the beginning of the main procedure, depending on the language used. The start command does the equivalent of setting a temporary breakpoint at the beginning of the main procedure and then invoking the run command. Some programs contain an elaboration phase where some startup code is executed before the main procedure is called. This depends on the languages used to write your program. In C++, for instance, constructors for static and global objects are executed before main is called. It is therefore possible that the debugger stops before reaching the main procedure. However, the temporary breakpoint will remain to halt execution. Specify the arguments to give to your program as arguments to the start command. These arguments will be given verbatim to the underlying run command. Note that the same arguments will be reused if no argument is provided during subsequent calls to start or run. It is sometimes necessary to debug the program during elaboration. In these cases, using the start command would stop the execution of your program too late, as the program would have already completed the elaboration phase. Under these circumstances, insert breakpoints in your elaboration code before running your program. set exec-wrapper wrapper show exec-wrapper unset exec-wrapper When exec-wrapper is set, the specified wrapper is used to launch programs for debugging. gdb starts your program with a shell command of the form exec wrapper program. Quoting is added to program and its arguments, but not to wrapper, so you should add quotes if appropriate for your shell. The wrapper runs until it executes your program, and then gdb takes control. You can use any program that eventually calls execve with its arguments as a wrapper. Several standard Unix utilities do this, e.g. env and nohup. Any Unix shell script ending with exec "$@" will also work. For example, you can use env to pass an environment variable to the debugged program, without setting the variable in your shells environment:
(gdb) set exec-wrapper env LD_PRELOAD=[Link] (gdb) run
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This command is available when debugging locally on most targets, excluding djgpp, Cygwin, MS Windows, and QNX Neutrino. set disable-randomization set disable-randomization on This option (enabled by default in gdb) will turn off the native randomization of the virtual address space of the started program. This option is useful for multiple debugging sessions to make the execution better reproducible and memory addresses reusable across debugging sessions. This feature is implemented only on certain targets, including gnu/Linux. On gnu/Linux you can get the same behavior using
(gdb) set exec-wrapper setarch uname -m -R
set disable-randomization off Leave the behavior of the started executable unchanged. Some bugs rear their ugly heads only when the program is loaded at certain addresses. If your bug disappears when you run the program under gdb, that might be because gdb by default disables the address randomization on platforms, such as gnu/Linux, which do that for stand-alone programs. Use set disable-randomization off to try to reproduce such elusive bugs. On targets where it is available, virtual address space randomization protects the programs against certain kinds of security attacks. In these cases the attacker needs to know the exact location of a concrete executable code. Randomizing its location makes it impossible to inject jumps misusing a code at its expected addresses. Prelinking shared libraries provides a startup performance advantage but it makes addresses in these libraries predictable for privileged processes by having just unprivileged access at the target system. Reading the shared library binary gives enough information for assembling the malicious code misusing it. Still even a prelinked shared library can get loaded at a new random address just requiring the regular relocation process during the startup. Shared libraries not already prelinked are always loaded at a randomly chosen address. Position independent executables (PIE) contain position independent code similar to the shared libraries and therefore such executables get loaded at a randomly chosen address upon startup. PIE executables always load even already prelinked shared libraries at a random address. You can build such executable using gcc -fPIE -pie. Heap (malloc storage), stack and custom mmap areas are always placed randomly (as long as the randomization is enabled). show disable-randomization Show the current setting of the explicit disable of the native randomization of the virtual address space of the started program.
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I/O, and thence to your program. Your SHELL environment variable (if it exists) specifies what shell gdb uses. If you do not define SHELL, gdb uses the default shell (/bin/sh on Unix). On non-Unix systems, the program is usually invoked directly by gdb, which emulates I/O redirection via the appropriate system calls, and the wildcard characters are expanded by the startup code of the program, not by the shell. run with no arguments uses the same arguments used by the previous run, or those set by the set args command. set args Specify the arguments to be used the next time your program is run. If set args has no arguments, run executes your program with no arguments. Once you have run your program with arguments, using set args before the next run is the only way to run it again without arguments.
show args Show the arguments to give your program when it is started.
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variables are just strings, and any interpretation is supplied by your program itself. The value parameter is optional; if it is eliminated, the variable is set to a null value. For example, this command:
set env USER = foo
tells the debugged program, when subsequently run, that its user is named foo. (The spaces around = are used for clarity here; they are not actually required.) unset environment varname Remove variable varname from the environment to be passed to your program. This is different from set env varname =; unset environment removes the variable from the environment, rather than assigning it an empty value. Warning: On Unix systems, gdb runs your program using the shell indicated by your SHELL environment variable if it exists (or /bin/sh if not). If your SHELL variable names a shell that runs an initialization filesuch as .cshrc for C-shell, or .bashrc for BASH any variables you set in that file affect your program. You may wish to move setting of environment variables to files that are only run when you sign on, such as .login or .profile.
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You can redirect your programs input and/or output using shell redirection with the run command. For example,
run > outfile
starts your program, diverting its output to the file outfile. Another way to specify where your program should do input and output is with the tty command. This command accepts a file name as argument, and causes this file to be the default for future run commands. It also resets the controlling terminal for the child process, for future run commands. For example,
tty /dev/ttyb
directs that processes started with subsequent run commands default to do input and output on the terminal /dev/ttyb and have that as their controlling terminal. An explicit redirection in run overrides the tty commands effect on the input/output device, but not its effect on the controlling terminal. When you use the tty command or redirect input in the run command, only the input for your program is affected. The input for gdb still comes from your terminal. tty is an alias for set inferior-tty. You can use the show inferior-tty command to tell gdb to display the name of the terminal that will be used for future runs of your program. set inferior-tty /dev/ttyb Set the tty for the program being debugged to /dev/ttyb. show inferior-tty Show the current tty for the program being debugged.
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continue; you can modify storage. If you would rather the process continue running, you may use the continue command after attaching gdb to the process. detach When you have finished debugging the attached process, you can use the detach command to release it from gdb control. Detaching the process continues its execution. After the detach command, that process and gdb become completely independent once more, and you are ready to attach another process or start one with run. detach does not repeat if you press RET again after executing the command.
If you exit gdb while you have an attached process, you detach that process. If you use the run command, you kill that process. By default, gdb asks for confirmation if you try to do either of these things; you can control whether or not you need to confirm by using the set confirm command (see Section 22.7 [Optional Warnings and Messages], page 270).
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2. the target systems inferior identifier 3. the name of the executable the inferior is running. An asterisk * preceding the gdb inferior number indicates the current inferior. For example,
(gdb) info inferiors Num Description 2 process 2307 * 1 process 3401 Executable hello goodbye
To switch focus between inferiors, use the inferior command: inferior infno Make inferior number infno the current inferior. The argument infno is the inferior number assigned by gdb, as shown in the first field of the info inferiors display. You can get multiple executables into a debugging session via the add-inferior and clone-inferior commands. On some systems gdb can add inferiors to the debug session automatically by following calls to fork and exec. To remove inferiors from the debugging session use the remove-inferiors command. add-inferior [ -copies n ] [ -exec executable ] Adds n inferiors to be run using executable as the executable. n defaults to 1. If no executable is specified, the inferiors begins empty, with no program. You can still assign or change the program assigned to the inferior at any time by using the file command with the executable name as its argument. clone-inferior [ -copies n ] [ infno ] Adds n inferiors ready to execute the same program as inferior infno. n defaults to 1. infno defaults to the number of the current inferior. This is a convenient command when you want to run another instance of the inferior you are debugging.
(gdb) info inferiors Num Description * 1 process 29964 (gdb) clone-inferior Added inferior 2. 1 inferiors added. (gdb) info inferiors Num Description 2 <null> * 1 process 29964 Executable helloworld
You can now simply switch focus to inferior 2 and run it. remove-inferiors infno... Removes the inferior or inferiors infno . . . . It is not possible to remove an inferior that is running with this command. For those, use the kill or detach command first. To quit debugging one of the running inferiors that is not the current inferior, you can either detach from it by using the detach inferior command (allowing it to run independently), or kill it using the kill inferiors command:
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detach inferior infno... Detach from the inferior or inferiors identified by gdb inferior number(s) infno . . . . Note that the inferiors entry still stays on the list of inferiors shown by info inferiors, but its Description will show <null>. kill inferiors infno... Kill the inferior or inferiors identified by gdb inferior number(s) infno . . . . Note that the inferiors entry still stays on the list of inferiors shown by info inferiors, but its Description will show <null>. After the successful completion of a command such as detach, detach inferiors, kill or kill inferiors, or after a normal process exit, the inferior is still valid and listed with info inferiors, ready to be restarted. To be notified when inferiors are started or exit under gdbs control use set print inferior-events: set print inferior-events set print inferior-events on set print inferior-events off The set print inferior-events command allows you to enable or disable printing of messages when gdb notices that new inferiors have started or that inferiors have exited or have been detached. By default, these messages will not be printed. show print inferior-events Show whether messages will be printed when gdb detects that inferiors have started, exited or have been detached. Many commands will work the same with multiple programs as with a single program: e.g., print myglobal will simply display the value of myglobal in the current inferior. Occasionaly, when debugging gdb itself, it may be useful to get more info about the relationship of inferiors, programs, address spaces in a debug session. You can do that with the maint info program-spaces command. maint info program-spaces Print a list of all program spaces currently being managed by gdb. gdb displays for each program space (in this order): 1. the program space number assigned by gdb 2. the name of the executable loaded into the program space, with e.g., the file command. An asterisk * preceding the gdb program space number indicates the current program space. In addition, below each program space line, gdb prints extra information that isnt suitable to display in tabular form. For example, the list of inferiors bound to the program space.
(gdb) maint info program-spaces Id Executable 2 goodbye Bound inferiors: ID 1 (process 21561)
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* 1
hello
Here we can see that no inferior is running the program hello, while process 21561 is running the program goodbye. On some targets, it is possible that multiple inferiors are bound to the same program space. The most common example is that of debugging both the parent and child processes of a vfork call. For example,
(gdb) maint info program-spaces Id Executable * 1 vfork-test Bound inferiors: ID 2 (process 18050), ID 1 (process 18045)
Here, both inferior 2 and inferior 1 are running in the same program space as a result of inferior 1 having executed a vfork call.
The gdb thread debugging facility allows you to observe all threads while your program runsbut whenever gdb takes control, one thread in particular is always the focus of debugging. This thread is called the current thread. Debugging commands show program information from the perspective of the current thread.
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Whenever gdb detects a new thread in your program, it displays the target systems identification for the thread with a message in the form [New systag]. systag is a thread identifier whose form varies depending on the particular system. For example, on gnu/Linux, you might see
[New Thread 0x41e02940 (LWP 25582)]
when gdb notices a new thread. In contrast, on an SGI system, the systag is simply something like process 368, with no further qualifier. For debugging purposes, gdb associates its own thread numberalways a single integerwith each thread in your program. info threads [id...] Display a summary of all threads currently in your program. Optional argument id. . . is one or more thread ids separated by spaces, and means to print information only about the specified thread or threads. gdb displays for each thread (in this order): 1. the thread number assigned by gdb 2. the target systems thread identifier (systag) 3. the threads name, if one is known. A thread can either be named by the user (see thread name, below), or, in some cases, by the program itself. 4. the current stack frame summary for that thread An asterisk * to the left of the gdb thread number indicates the current thread. For example,
(gdb) info threads Id Target Id 3 process 35 thread 2 process 35 thread * 1 process 35 thread at threadtest.c:68 Frame 27 0x34e5 in sigpause () 23 0x34e5 in sigpause () 13 main (argc=1, argv=0x7ffffff8)
On Solaris, you can display more information about user threads with a Solaris-specific command: maint info sol-threads Display info on Solaris user threads. thread threadno Make thread number threadno the current thread. The command argument threadno is the internal gdb thread number, as shown in the first field of the info threads display. gdb responds by displaying the system identifier of the thread you selected, and its current stack frame summary:
(gdb) thread 2 [Switching to thread 2 (Thread 0xb7fdab70 (LWP 12747))] #0 some_function (ignore=0x0) at example.c:8 8 printf ("hello\n");
As with the [New ...] message, the form of the text after Switching to depends on your systems conventions for identifying threads. The debugger convenience variable $_thread contains the number of the current thread. You may find this useful in writing breakpoint conditional expressions, command scripts, and so forth. See See Section 10.11 [Convenience Variables], page 117, for general information on convenience variables.
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thread apply [threadno | all] command The thread apply command allows you to apply the named command to one or more threads. Specify the numbers of the threads that you want affected with the command argument threadno. It can be a single thread number, one of the numbers shown in the first field of the info threads display; or it could be a range of thread numbers, as in 2-4. To apply a command to all threads, type thread apply all command. thread name [name] This command assigns a name to the current thread. If no argument is given, any existing user-specified name is removed. The thread name appears in the info threads display. On some systems, such as gnu/Linux, gdb is able to determine the name of the thread as given by the OS. On these systems, a name specified with thread name will override the system-give name, and removing the user-specified name will cause gdb to once again display the system-specified name. thread find [regexp] Search for and display thread ids whose name or systag matches the supplied regular expression. As well as being the complement to the thread name command, this command also allows you to identify a thread by its target systag. For instance, on gnu/Linux, the target systag is the LWP id.
(gdb) thread find 26688 Thread 4 has target id Thread 0x41e02940 (LWP 26688) (gdb) info thread 4 Id Target Id Frame 4 Thread 0x41e02940 (LWP 26688) 0x00000031ca6cd372 in select ()
set print thread-events set print thread-events on set print thread-events off The set print thread-events command allows you to enable or disable printing of messages when gdb notices that new threads have started or that threads have exited. By default, these messages will be printed if detection of these events is supported by the target. Note that these messages cannot be disabled on all targets. show print thread-events Show whether messages will be printed when gdb detects that threads have started and exited. See Section 5.5 [Stopping and Starting Multi-thread Programs], page 68, for more information about how gdb behaves when you stop and start programs with multiple threads. See Section 5.1.2 [Setting Watchpoints], page 49, for information about watchpoints in programs with multiple threads. set libthread-db-search-path [path] If this variable is set, path is a colon-separated list of directories gdb will use to search for libthread_db. If you omit path, libthread-db-search-path
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will be reset to its default value ($sdir:$pdir on gnu/Linux and Solaris systems). Internally, the default value comes from the LIBTHREAD_DB_SEARCH_ PATH macro. On gnu/Linux and Solaris systems, gdb uses a helper libthread_db library to obtain information about threads in the inferior process. gdb will use libthread-db-search-path to find libthread_db. A special entry $sdir for libthread-db-search-path refers to the default system directories that are normally searched for loading shared libraries. A special entry $pdir for libthread-db-search-path refers to the directory from which libpthread was loaded in the inferior process. For any libthread_db library gdb finds in above directories, gdb attempts to initialize it with the current inferior process. If this initialization fails (which could happen because of a version mismatch between libthread_db and libpthread), gdb will unload libthread_db, and continue with the next directory. If none of libthread_db libraries initialize successfully, gdb will issue a warning and thread debugging will be disabled. Setting libthread-db-search-path is currently implemented only on some platforms. show libthread-db-search-path Display current libthread db search path. set debug libthread-db show debug libthread-db Turns on or off display of libthread_db-related events. Use 1 to enable, 0 to disable.
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If you want to follow the child process instead of the parent process, use the command set follow-fork-mode. set follow-fork-mode mode Set the debugger response to a program call of fork or vfork. A call to fork or vfork creates a new process. The mode argument can be: parent child The original process is debugged after a fork. The child process runs unimpeded. This is the default. The new process is debugged after a fork. The parent process runs unimpeded.
show follow-fork-mode Display the current debugger response to a fork or vfork call. On Linux, if you want to debug both the parent and child processes, use the command set detach-on-fork. set detach-on-fork mode Tells gdb whether to detach one of the processes after a fork, or retain debugger control over them both. on The child process (or parent process, depending on the value of follow-fork-mode) will be detached and allowed to run independently. This is the default. Both processes will be held under the control of gdb. One process (child or parent, depending on the value of follow-fork-mode) is debugged as usual, while the other is held suspended.
off
show detach-on-fork Show whether detach-on-fork mode is on/off. If you choose to set detach-on-fork mode off, then gdb will retain control of all forked processes (including nested forks). You can list the forked processes under the control of gdb by using the info inferiors command, and switch from one fork to another by using the inferior command (see Section 4.9 [Debugging Multiple Inferiors and Programs], page 32). To quit debugging one of the forked processes, you can either detach from it by using the detach inferiors command (allowing it to run independently), or kill it using the kill inferiors command. See Section 4.9 [Debugging Multiple Inferiors and Programs], page 32. If you ask to debug a child process and a vfork is followed by an exec, gdb executes the new target up to the first breakpoint in the new target. If you have a breakpoint set on main in your original program, the breakpoint will also be set on the child processs main. On some systems, when a child process is spawned by vfork, you cannot debug the child or parent until an exec call completes. If you issue a run command to gdb after an exec call executes, the new target restarts. To restart the parent process, use the file command with the parent executable name as its argument. By default, after an exec call executes, gdb discards the symbols of the previous executable image. You can change this behaviour with the set follow-exec-mode command.
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set follow-exec-mode mode Set debugger response to a program call of exec. An exec call replaces the program image of a process. follow-exec-mode can be: new gdb creates a new inferior and rebinds the process to this new inferior. The program the process was running before the exec call can be restarted afterwards by restarting the original inferior. For example:
(gdb) info inferiors (gdb) info inferior Id Description Executable * 1 <null> prog1 (gdb) run process 12020 is executing new program: prog2 Program exited normally. (gdb) info inferiors Id Description Executable * 2 <null> prog2 1 <null> prog1
same
gdb keeps the process bound to the same inferior. The new executable image replaces the previous executable loaded in the inferior. Restarting the inferior after the exec call, with e.g., the run command, restarts the executable the process was running after the exec call. This is the default mode. For example:
(gdb) info inferiors Id Description Executable * 1 <null> prog1 (gdb) run process 12020 is executing new program: prog2 Program exited normally. (gdb) info inferiors Id Description Executable * 1 <null> prog2
You can use the catch command to make gdb stop whenever a fork, vfork, or exec call is made. See Section 5.1.3 [Setting Catchpoints], page 52.
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miss the critical statement, instead of having to restart your program from the beginning, you can just go back to the checkpoint and start again from there. This can be especially useful if it takes a lot of time or steps to reach the point where you think the bug occurs. To use the checkpoint/restart method of debugging: checkpoint Save a snapshot of the debugged programs current execution state. The checkpoint command takes no arguments, but each checkpoint is assigned a small integer id, similar to a breakpoint id. info checkpoints List the checkpoints that have been saved in the current debugging session. For each checkpoint, the following information will be listed: Checkpoint ID Process ID Code Address Source line, or label restart checkpoint-id Restore the program state that was saved as checkpoint number checkpoint-id. All program variables, registers, stack frames etc. will be returned to the values that they had when the checkpoint was saved. In essence, gdb will wind back the clock to the point in time when the checkpoint was saved. Note that breakpoints, gdb variables, command history etc. are not affected by restoring a checkpoint. In general, a checkpoint only restores things that reside in the program being debugged, not in the debugger. delete checkpoint checkpoint-id Delete the previously-saved checkpoint identified by checkpoint-id. Returning to a previously saved checkpoint will restore the user state of the program being debugged, plus a significant subset of the system (OS) state, including file pointers. It wont un-write data from a file, but it will rewind the file pointer to the previous location, so that the previously written data can be overwritten. For files opened in read mode, the pointer will also be restored so that the previously read data can be read again. Of course, characters that have been sent to a printer (or other external device) cannot be snatched back, and characters received from eg. a serial device can be removed from internal program buffers, but they cannot be pushed back into the serial pipeline, ready to be received again. Similarly, the actual contents of files that have been changed cannot be restored (at this time). However, within those constraints, you actually can rewind your program to a previously saved point in time, and begin debugging it again and you can change the course of events so as to debug a different execution path this time. Finally, there is one bit of internal program state that will be different when you return to a checkpoint the programs process id. Each checkpoint will have a unique process id (or pid), and each will be different from the programs original pid. If your program has saved a local copy of its process id, this could potentially pose a problem.
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Some gdb commands accept a range of breakpoints on which to operate. A breakpoint range is either a single breakpoint number, like 5, or two such numbers, in increasing order, separated by a hyphen, like 5-7. When a breakpoint range is given to a command, all breakpoints in that range are operated on.
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matically deleted after the first time your program stops there. See Section 5.1.5 [Disabling Breakpoints], page 56. hbreak args Set a hardware-assisted breakpoint. args are the same as for the break command and the breakpoint is set in the same way, but the breakpoint requires hardware support and some target hardware may not have this support. The main purpose of this is EPROM/ROM code debugging, so you can set a breakpoint at an instruction without changing the instruction. This can be used with the new trap-generation provided by SPARClite DSU and most x86-based targets. These targets will generate traps when a program accesses some data or instruction address that is assigned to the debug registers. However the hardware breakpoint registers can take a limited number of breakpoints. For example, on the DSU, only two data breakpoints can be set at a time, and gdb will reject this command if more than two are used. Delete or disable unused hardware breakpoints before setting new ones (see Section 5.1.5 [Disabling Breakpoints], page 56). See Section 5.1.6 [Break Conditions], page 57. For remote targets, you can restrict the number of hardware breakpoints gdb will use, see [set remote hardware-breakpoint-limit], page 227. thbreak args Set a hardware-assisted breakpoint enabled only for one stop. args are the same as for the hbreak command and the breakpoint is set in the same way. However, like the tbreak command, the breakpoint is automatically deleted after the first time your program stops there. Also, like the hbreak command, the breakpoint requires hardware support and some target hardware may not have this support. See Section 5.1.5 [Disabling Breakpoints], page 56. See also Section 5.1.6 [Break Conditions], page 57. rbreak regex Set breakpoints on all functions matching the regular expression regex. This command sets an unconditional breakpoint on all matches, printing a list of all breakpoints it set. Once these breakpoints are set, they are treated just like the breakpoints set with the break command. You can delete them, disable them, or make them conditional the same way as any other breakpoint. The syntax of the regular expression is the standard one used with tools like grep. Note that this is different from the syntax used by shells, so for instance foo* matches all functions that include an fo followed by zero or more os. There is an implicit .* leading and trailing the regular expression you supply, so to match only functions that begin with foo, use ^foo. When debugging C++ programs, rbreak is useful for setting breakpoints on overloaded functions that are not members of any special classes. The rbreak command can be used to set breakpoints in all the functions in a program, like this:
(gdb) rbreak .
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rbreak file:regex If rbreak is called with a filename qualification, it limits the search for functions matching the given regular expression to the specified file. This can be used, for example, to set breakpoints on every function in a given file:
(gdb) rbreak file.c:.
The colon separating the filename qualifier from the regex may optionally be surrounded by spaces. info breakpoints [n...] info break [n...] Print a table of all breakpoints, watchpoints, and catchpoints set and not deleted. Optional argument n means print information only about the specified breakpoint(s) (or watchpoint(s) or catchpoint(s)). For each breakpoint, following columns are printed: Breakpoint Numbers Type Breakpoint, watchpoint, or catchpoint. Disposition Whether the breakpoint is marked to be disabled or deleted when hit. Enabled or Disabled Enabled breakpoints are marked with y. n marks breakpoints that are not enabled. Address Where the breakpoint is in your program, as a memory address. For a pending breakpoint whose address is not yet known, this field will contain <PENDING>. Such breakpoint wont fire until a shared library that has the symbol or line referred by breakpoint is loaded. See below for details. A breakpoint with several locations will have <MULTIPLE> in this fieldsee below for details. Where the breakpoint is in the source for your program, as a file and line number. For a pending breakpoint, the original string passed to the breakpoint command will be listed as it cannot be resolved until the appropriate shared library is loaded in the future.
What
If a breakpoint is conditional, info break shows the condition on the line following the affected breakpoint; breakpoint commands, if any, are listed after that. A pending breakpoint is allowed to have a condition specified for it. The condition is not parsed for validity until a shared library is loaded that allows the pending breakpoint to resolve to a valid location. info break with a breakpoint number n as argument lists only that breakpoint. The convenience variable $_ and the default examining-address for the x command are set to the address of the last breakpoint listed (see Section 10.6 [Examining Memory], page 103). info break displays a count of the number of times the breakpoint has been hit. This is especially useful in conjunction with the ignore command. You can ignore a large number of breakpoint hits, look at the breakpoint info to see
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how many times the breakpoint was hit, and then run again, ignoring one less than that number. This will get you quickly to the last hit of that breakpoint. gdb allows you to set any number of breakpoints at the same place in your program. There is nothing silly or meaningless about this. When the breakpoints are conditional, this is even useful (see Section 5.1.6 [Break Conditions], page 57). It is possible that a breakpoint corresponds to several locations in your program. Examples of this situation are: For a C++ constructor, the gcc compiler generates several instances of the function body, used in different cases. For a C++ template function, a given line in the function can correspond to any number of instantiations. For an inlined function, a given source line can correspond to several places where that function is inlined. In all those cases, gdb will insert a breakpoint at all the relevant locations1 . A breakpoint with multiple locations is displayed in the breakpoint table using several rowsone header row, followed by one row for each breakpoint location. The header row has <MULTIPLE> in the address column. The rows for individual locations contain the actual addresses for locations, and show the functions to which those locations belong. The number column for a location is of the form [Link]-number. For example:
Num 1 Type Disp Enb breakpoint keep y stop only if i==1 breakpoint already hit 1 y y Address What <MULTIPLE> time 0x080486a2 in void foo<int>() at [Link] 0x080486ca in void foo<double>() at [Link]
1.1 1.2
Each location can be individually enabled or disabled by passing [Link]-number as argument to the enable and disable commands. Note that you cannot delete the individual locations from the list, you can only delete the entire list of locations that belong to their parent breakpoint (with the delete num command, where num is the number of the parent breakpoint, 1 in the above example). Disabling or enabling the parent breakpoint (see Section 5.1.5 [Disabling], page 56) affects all of the locations that belong to that breakpoint. Its quite common to have a breakpoint inside a shared library. Shared libraries can be loaded and unloaded explicitly, and possibly repeatedly, as the program is executed. To support this use case, gdb updates breakpoint locations whenever any shared library is loaded or unloaded. Typically, you would set a breakpoint in a shared library at the beginning of your debugging session, when the library is not loaded, and when the symbols from the library are not available. When you try to set breakpoint, gdb will ask you if you want to set a so called pending breakpointbreakpoint whose address is not yet resolved. After the program is run, whenever a new shared library is loaded, gdb reevaluates all the breakpoints. When a newly loaded shared library contains the symbol or line referred to by
1
As of this writing, multiple-location breakpoints work only if theres line number information for all the locations. This means that they will generally not work in system libraries, unless you have debug info with line numbers for them.
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some pending breakpoint, that breakpoint is resolved and becomes an ordinary breakpoint. When a library is unloaded, all breakpoints that refer to its symbols or source lines become pending again. This logic works for breakpoints with multiple locations, too. For example, if you have a breakpoint in a C++ template function, and a newly loaded shared library has an instantiation of that template, a new location is added to the list of locations for the breakpoint. Except for having unresolved address, pending breakpoints do not differ from regular breakpoints. You can set conditions or commands, enable and disable them and perform other breakpoint operations. gdb provides some additional commands for controlling what happens when the break command cannot resolve breakpoint address specification to an address: set breakpoint pending auto This is the default behavior. When gdb cannot find the breakpoint location, it queries you whether a pending breakpoint should be created. set breakpoint pending on This indicates that an unrecognized breakpoint location should automatically result in a pending breakpoint being created. set breakpoint pending off This indicates that pending breakpoints are not to be created. Any unrecognized breakpoint location results in an error. This setting does not affect any pending breakpoints previously created. show breakpoint pending Show the current behavior setting for creating pending breakpoints. The settings above only affect the break command and its variants. Once breakpoint is set, it will be automatically updated as shared libraries are loaded and unloaded. For some targets, gdb can automatically decide if hardware or software breakpoints should be used, depending on whether the breakpoint address is read-only or read-write. This applies to breakpoints set with the break command as well as to internal breakpoints set by commands like next and finish. For breakpoints set with hbreak, gdb will always use hardware breakpoints. You can control this automatic behaviour with the following commands:: set breakpoint auto-hw on This is the default behavior. When gdb sets a breakpoint, it will try to use the target memory map to decide if software or hardware breakpoint must be used. set breakpoint auto-hw off This indicates gdb should not automatically select breakpoint type. If the target provides a memory map, gdb will warn when trying to set software breakpoint at a read-only address. gdb normally implements breakpoints by replacing the program code at the breakpoint address with a special instruction, which, when executed, given control to the debugger. By default, the program code is so modified only when the program is resumed. As soon as the program stops, gdb restores the original instructions. This behaviour guards against
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leaving breakpoints inserted in the target should gdb abrubptly disconnect. However, with slow remote targets, inserting and removing breakpoint can reduce the performance. This behavior can be controlled with the following commands:: set breakpoint always-inserted off All breakpoints, including newly added by the user, are inserted in the target only when the target is resumed. All breakpoints are removed from the target when it stops. set breakpoint always-inserted on Causes all breakpoints to be inserted in the target at all times. If the user adds a new breakpoint, or changes an existing breakpoint, the breakpoints in the target are updated immediately. A breakpoint is removed from the target only when breakpoint itself is removed. set breakpoint always-inserted auto This is the default mode. If gdb is controlling the inferior in non-stop mode (see Section 5.5.2 [Non-Stop Mode], page 69), gdb behaves as if breakpoint always-inserted mode is on. If gdb is controlling the inferior in all-stop mode, gdb behaves as if breakpoint always-inserted mode is off. gdb itself sometimes sets breakpoints in your program for special purposes, such as proper handling of longjmp (in C programs). These internal breakpoints are assigned negative numbers, starting with -1; info breakpoints does not display them. You can see these breakpoints with the gdb maintenance command maint info breakpoints (see [maint info breakpoints], page 457).
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On some systems, such as HP-UX, PowerPC, gnu/Linux and most other x86-based targets, gdb includes support for hardware watchpoints, which do not slow down the running of your program. watch [-l|-location] expr [thread threadnum] [mask maskvalue] Set a watchpoint for an expression. gdb will break when the expression expr is written into by the program and its value changes. The simplest (and the most popular) use of this command is to watch the value of a single variable:
(gdb) watch foo
If the command includes a [thread threadnum] argument, gdb breaks only when the thread identified by threadnum changes the value of expr. If any other threads change the value of expr, gdb will not break. Note that watchpoints restricted to a single thread in this way only work with Hardware Watchpoints. Ordinarily a watchpoint respects the scope of variables in expr (see below). The -location argument tells gdb to instead watch the memory referred to by expr. In this case, gdb will evaluate expr, take the address of the result, and watch the memory at that address. The type of the result is used to determine the size of the watched memory. If the expressions result does not have an address, then gdb will print an error. The [mask maskvalue] argument allows creation of masked watchpoints, if the current architecture supports this feature (e.g., PowerPC Embedded architecture, see Section 21.3.7 [PowerPC Embedded], page 255.) A masked watchpoint specifies a mask in addition to an address to watch. The mask specifies that some bits of an address (the bits which are reset in the mask) should be ignored when matching the address accessed by the inferior against the watchpoint address. Thus, a masked watchpoint watches many addresses simultaneously those addresses whose unmasked bits are identical to the unmasked bits in the watchpoint address. The mask argument implies -location. Examples:
(gdb) watch foo mask 0xffff00ff (gdb) watch *0xdeadbeef mask 0xffffff00
rwatch [-l|-location] expr [thread threadnum] [mask maskvalue] Set a watchpoint that will break when the value of expr is read by the program. awatch [-l|-location] expr [thread threadnum] [mask maskvalue] Set a watchpoint that will break when expr is either read from or written into by the program. info watchpoints [n...] This command prints a list of watchpoints, using the same format as info break (see Section 5.1.1 [Set Breaks], page 44). If you watch for a change in a numerically entered address you need to dereference it, as the address itself is just a constant number which will never change. gdb refuses to create a watchpoint that watches a never-changing value:
(gdb) watch 0x600850 Cannot watch constant value 0x600850. (gdb) watch *(int *) 0x600850 Watchpoint 1: *(int *) 6293584
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gdb sets a hardware watchpoint if possible. Hardware watchpoints execute very quickly, and the debugger reports a change in value at the exact instruction where the change occurs. If gdb cannot set a hardware watchpoint, it sets a software watchpoint, which executes more slowly and reports the change in value at the next statement, not the instruction, after the change occurs. You can force gdb to use only software watchpoints with the set can-use-hwwatchpoints 0 command. With this variable set to zero, gdb will never try to use hardware watchpoints, even if the underlying system supports them. (Note that hardware-assisted watchpoints that were set before setting can-use-hw-watchpoints to zero will still use the hardware mechanism of watching expression values.) set can-use-hw-watchpoints Set whether or not to use hardware watchpoints. show can-use-hw-watchpoints Show the current mode of using hardware watchpoints. For remote targets, you can restrict the number of hardware watchpoints gdb will use, see [set remote hardware-breakpoint-limit], page 227. When you issue the watch command, gdb reports
Hardware watchpoint num: expr
if it was able to set a hardware watchpoint. Currently, the awatch and rwatch commands can only set hardware watchpoints, because accesses to data that dont change the value of the watched expression cannot be detected without examining every instruction as it is being executed, and gdb does not do that currently. If gdb finds that it is unable to set a hardware breakpoint with the awatch or rwatch command, it will print a message like this:
Expression cannot be implemented with read/access watchpoint.
Sometimes, gdb cannot set a hardware watchpoint because the data type of the watched expression is wider than what a hardware watchpoint on the target machine can handle. For example, some systems can only watch regions that are up to 4 bytes wide; on such systems you cannot set hardware watchpoints for an expression that yields a double-precision floating-point number (which is typically 8 bytes wide). As a work-around, it might be possible to break the large region into a series of smaller ones and watch them with separate watchpoints. If you set too many hardware watchpoints, gdb might be unable to insert all of them when you resume the execution of your program. Since the precise number of active watchpoints is unknown until such time as the program is about to be resumed, gdb might not be able to warn you about this when you set the watchpoints, and the warning will be printed only when the program is resumed:
Hardware watchpoint num: Could not insert watchpoint
If this happens, delete or disable some of the watchpoints. Watching complex expressions that reference many variables can also exhaust the resources available for hardware-assisted watchpoints. Thats because gdb needs to watch every variable in the expression with separately allocated resources. If you call a function interactively using print or call, any watchpoints you have set will be inactive until gdb reaches another kind of breakpoint or the call completes.
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gdb automatically deletes watchpoints that watch local (automatic) variables, or expressions that involve such variables, when they go out of scope, that is, when the execution leaves the block in which these variables were defined. In particular, when the program being debugged terminates, all local variables go out of scope, and so only watchpoints that watch global variables remain set. If you rerun the program, you will need to set all such watchpoints again. One way of doing that would be to set a code breakpoint at the entry to the main function and when it breaks, set all the watchpoints. In multi-threaded programs, watchpoints will detect changes to the watched expression from every thread. Warning: In multi-threaded programs, software watchpoints have only limited usefulness. If gdb creates a software watchpoint, it can only watch the value of an expression in a single thread. If you are confident that the expression can only change due to the current threads activity (and if you are also confident that no other thread can become current), then you can use software watchpoints as usual. However, gdb may not notice when a non-current threads activity changes the expression. (Hardware watchpoints, in contrast, watch an expression in all threads.) See [set remote hardware-watchpoint-limit], page 227.
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assert exec
A failed Ada assertion. A call to exec. This is currently only available for HP-UX and gnu/Linux.
syscall syscall [name | number] ... A call to or return from a system call, a.k.a. syscall. A syscall is a mechanism for application programs to request a service from the operating system (OS) or one of the OS system services. gdb can catch some or all of the syscalls issued by the debuggee, and show the related information for each syscall. If no argument is specified, calls to and returns from all system calls will be caught. name can be any system call name that is valid for the underlying OS. Just what syscalls are valid depends on the OS. On GNU and Unix systems, you can find the full list of valid syscall names on /usr/include/asm/unistd.h. Normally, gdb knows in advance which syscalls are valid for each OS, so you can use the gdb command-line completion facilities (see Section 3.2 [command completion], page 19) to list the available choices. You may also specify the system call numerically. A syscalls number is the value passed to the OSs syscall dispatcher to identify the requested service. When you specify the syscall by its name, gdb uses its database of syscalls to convert the name into the corresponding numeric code, but using the number directly may be useful if gdbs database does not have the complete list of syscalls on your system (e.g., because gdb lags behind the OS upgrades). The example below illustrates how this command works if you dont provide arguments to it:
(gdb) catch syscall Catchpoint 1 (syscall) (gdb) r Starting program: /tmp/catch-syscall Catchpoint 1 (call to syscall close), \ 0xffffe424 in __kernel_vsyscall () (gdb) c Continuing. Catchpoint 1 (returned from syscall close), \ 0xffffe424 in __kernel_vsyscall () (gdb)
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0xffffe424 in __kernel_vsyscall () (gdb) c Continuing. Catchpoint 1 (returned from syscall chroot), \ 0xffffe424 in __kernel_vsyscall () (gdb)
An example of specifying a system call numerically. In the case below, the syscall number has a corresponding entry in the XML file, so gdb finds its name and prints it:
(gdb) catch syscall 252 Catchpoint 1 (syscall(s) exit_group) (gdb) r Starting program: /tmp/catch-syscall Catchpoint 1 (call to syscall exit_group), \ 0xffffe424 in __kernel_vsyscall () (gdb) c Continuing. Program exited normally. (gdb)
However, there can be situations when there is no corresponding name in XML file for that syscall number. In this case, gdb prints a warning message saying that it was not able to find the syscall name, but the catchpoint will be set anyway. See the example below:
(gdb) catch syscall 764 warning: The number 764 does not represent a known syscall. Catchpoint 2 (syscall 764) (gdb)
If you configure gdb using the --without-expat option, it will not be able to display syscall names. Also, if your architecture does not have an XML file describing its system calls, you will not be able to see the syscall names. It is important to notice that these two features are used for accessing the syscall name database. In either case, you will see a warning like this:
(gdb) catch syscall warning: Could not open "syscalls/[Link]" warning: Could not load the syscall XML file syscalls/[Link]. GDB will not be able to display syscall names. Catchpoint 1 (syscall) (gdb)
Of course, the file name will change depending on your architecture and system. Still using the example above, you can also try to catch a syscall by its number. In this case, you would see something like:
(gdb) catch syscall 252 Catchpoint 1 (syscall(s) 252)
Again, in this case gdb would not be able to display syscalls names.
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fork vfork
A call to fork. This is currently only available for HP-UX and gnu/Linux. A call to vfork. This is currently only available for HP-UX and gnu/Linux.
tcatch event Set a catchpoint that is enabled only for one stop. The catchpoint is automatically deleted after the first time the event is caught. Use the info break command to list the current catchpoints. There are currently some limitations to C++ exception handling (catch throw and catch catch) in gdb: If you call a function interactively, gdb normally returns control to you when the function has finished executing. If the call raises an exception, however, the call may bypass the mechanism that returns control to you and cause your program either to abort or to simply continue running until it hits a breakpoint, catches a signal that gdb is listening for, or exits. This is the case even if you set a catchpoint for the exception; catchpoints on exceptions are disabled within interactive calls. You cannot raise an exception interactively. You cannot install an exception handler interactively. Sometimes catch is not the best way to debug exception handling: if you need to know exactly where an exception is raised, it is better to stop before the exception handler is called, since that way you can see the stack before any unwinding takes place. If you set a breakpoint in an exception handler instead, it may not be easy to find out where the exception was raised. To stop just before an exception handler is called, you need some knowledge of the implementation. In the case of gnu C++, exceptions are raised by calling a library function named __raise_exception which has the following ANSI C interface:
/* addr is where the exception identifier is stored. id is the exception identifier. */ void __raise_exception (void **addr, void *id);
To make the debugger catch all exceptions before any stack unwinding takes place, set a breakpoint on __raise_exception (see Section 5.1 [Breakpoints; Watchpoints; and Exceptions], page 43). With a conditional breakpoint (see Section 5.1.6 [Break Conditions], page 57) that depends on the value of id, you can stop your program when a specific exception is raised. You can use multiple conditional breakpoints to stop your program when any of a number of exceptions are raised.
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It is not necessary to delete a breakpoint to proceed past it. gdb automatically ignores breakpoints on the first instruction to be executed when you continue execution without changing the execution address. clear Delete any breakpoints at the next instruction to be executed in the selected stack frame (see Section 8.3 [Selecting a Frame], page 84). When the innermost frame is selected, this is a good way to delete a breakpoint where your program just stopped.
clear location Delete any breakpoints set at the specified location. See Section 9.2 [Specify Location], page 88, for the various forms of location; the most useful ones are listed below: clear function clear filename:function Delete any breakpoints set at entry to the named function. clear linenum clear filename:linenum Delete any breakpoints set at or within the code of the specified linenum of the specified filename. delete [breakpoints] [range...] Delete the breakpoints, watchpoints, or catchpoints of the breakpoint ranges specified as arguments. If no argument is specified, delete all breakpoints (gdb asks confirmation, unless you have set confirm off). You can abbreviate this command as d.
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You can use the following commands to enable or disable breakpoints, watchpoints, and catchpoints: disable [breakpoints] [range...] Disable the specified breakpointsor all breakpoints, if none are listed. A disabled breakpoint has no effect but is not forgotten. All options such as ignore-counts, conditions and commands are remembered in case the breakpoint is enabled again later. You may abbreviate disable as dis. enable [breakpoints] [range...] Enable the specified breakpoints (or all defined breakpoints). They become effective once again in stopping your program. enable [breakpoints] once range... Enable the specified breakpoints temporarily. gdb disables any of these breakpoints immediately after stopping your program. enable [breakpoints] delete range... Enable the specified breakpoints to work once, then die. gdb deletes any of these breakpoints as soon as your program stops there. Breakpoints set by the tbreak command start out in this state. Except for a breakpoint set with tbreak (see Section 5.1.1 [Setting Breakpoints], page 44), breakpoints that you set are initially enabled; subsequently, they become disabled or enabled only when you use one of the commands above. (The command until can set and delete a breakpoint of its own, but it does not change the state of your other breakpoints; see Section 5.2 [Continuing and Stepping], page 61.)
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break conditions for the purpose of performing side effects when a breakpoint is reached (see Section 5.1.7 [Breakpoint Command Lists], page 59). Break conditions can be specified when a breakpoint is set, by using if in the arguments to the break command. See Section 5.1.1 [Setting Breakpoints], page 44. They can also be changed at any time with the condition command. You can also use the if keyword with the watch command. The catch command does not recognize the if keyword; condition is the only way to impose a further condition on a catchpoint. condition bnum expression Specify expression as the break condition for breakpoint, watchpoint, or catchpoint number bnum. After you set a condition, breakpoint bnum stops your program only if the value of expression is true (nonzero, in C). When you use condition, gdb checks expression immediately for syntactic correctness, and to determine whether symbols in it have referents in the context of your breakpoint. If expression uses symbols not referenced in the context of the breakpoint, gdb prints an error message:
No symbol "foo" in current context.
gdb does not actually evaluate expression at the time the condition command (or a command that sets a breakpoint with a condition, like break if ...) is given, however. See Section 10.1 [Expressions], page 97. condition bnum Remove the condition from breakpoint number bnum. It becomes an ordinary unconditional breakpoint. A special case of a breakpoint condition is to stop only when the breakpoint has been reached a certain number of times. This is so useful that there is a special way to do it, using the ignore count of the breakpoint. Every breakpoint has an ignore count, which is an integer. Most of the time, the ignore count is zero, and therefore has no effect. But if your program reaches a breakpoint whose ignore count is positive, then instead of stopping, it just decrements the ignore count by one and continues. As a result, if the ignore count value is n, the breakpoint does not stop the next n times your program reaches it. ignore bnum count Set the ignore count of breakpoint number bnum to count. The next count times the breakpoint is reached, your programs execution does not stop; other than to decrement the ignore count, gdb takes no action. To make the breakpoint stop the next time it is reached, specify a count of zero. When you use continue to resume execution of your program from a breakpoint, you can specify an ignore count directly as an argument to continue, rather than using ignore. See Section 5.2 [Continuing and Stepping], page 61. If a breakpoint has a positive ignore count and a condition, the condition is not checked. Once the ignore count reaches zero, gdb resumes checking the condition. You could achieve the effect of the ignore count with a condition such as $foo-- <= 0 using a debugger convenience variable that is decremented each time. See Section 10.11 [Convenience Variables], page 117.
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One application for breakpoint commands is to compensate for one bug so you can test for another. Put a breakpoint just after the erroneous line of code, give it a condition
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to detect the case in which something erroneous has been done, and give it commands to assign correct values to any variables that need them. End with the continue command so that your program does not stop, and start with the silent command so that no output is produced. Here is an example:
break 403 commands silent set x = y + 4 cont end
This message is printed when you attempt to resume the program, since only then gdb knows exactly how many hardware breakpoints and watchpoints it needs to insert. When this message is printed, you need to disable or remove some of the hardwareassisted breakpoints and watchpoints, and then continue.
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from one source statement to another. Since this adjustment may significantly alter gdbs breakpoint related behavior from what the user expects, a warning is printed when the breakpoint is first set and also when the breakpoint is hit. A warning like the one below is printed when setting a breakpoint thats been subject to address adjustment:
warning: Breakpoint address adjusted from 0x00010414 to 0x00010410.
Such warnings are printed both for user settable and gdbs internal breakpoints. If you see one of these warnings, you should verify that a breakpoint set at the adjusted address will have the desired affect. If not, the breakpoint in question may be removed and other breakpoints may be set which will have the desired behavior. E.g., it may be sufficient to place the breakpoint at a later instruction. A conditional breakpoint may also be useful in some cases to prevent the breakpoint from triggering too often. gdb will also issue a warning when stopping at one of these adjusted breakpoints:
warning: Breakpoint 1 address previously adjusted from 0x00010414 to 0x00010410.
When this warning is encountered, it may be too late to take remedial action except in cases where the breakpoint is hit earlier or more frequently than expected.
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that breakpoint, and then step through the suspect area, examining the variables that are interesting, until you see the problem happen. step Continue running your program until control reaches a different source line, then stop it and return control to gdb. This command is abbreviated s. Warning: If you use the step command while control is within a function that was compiled without debugging information, execution proceeds until control reaches a function that does have debugging information. Likewise, it will not step into a function which is compiled without debugging information. To step through functions without debugging information, use the stepi command, described below. The step command only stops at the first instruction of a source line. This prevents the multiple stops that could otherwise occur in switch statements, for loops, etc. step continues to stop if a function that has debugging information is called within the line. In other words, step steps inside any functions called within the line. Also, the step command only enters a function if there is line number information for the function. Otherwise it acts like the next command. This avoids problems when using cc -gl on MIPS machines. Previously, step entered subroutines if there was any debugging information about the routine. step count Continue running as in step, but do so count times. If a breakpoint is reached, or a signal not related to stepping occurs before count steps, stepping stops right away. next [count] Continue to the next source line in the current (innermost) stack frame. This is similar to step, but function calls that appear within the line of code are executed without stopping. Execution stops when control reaches a different line of code at the original stack level that was executing when you gave the next command. This command is abbreviated n. An argument count is a repeat count, as for step. The next command only stops at the first instruction of a source line. This prevents multiple stops that could otherwise occur in switch statements, for loops, etc. set step-mode set step-mode on The set step-mode on command causes the step command to stop at the first instruction of a function which contains no debug line information rather than stepping over it. This is useful in cases where you may be interested in inspecting the machine instructions of a function which has no symbolic info and do not want gdb to automatically skip over this function.
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set step-mode off Causes the step command to step over any functions which contains no debug information. This is the default. show step-mode Show whether gdb will stop in or step over functions without source line debug information. finish Continue running until just after function in the selected stack frame returns. Print the returned value (if any). This command can be abbreviated as fin. Contrast this with the return command (see Section 17.4 [Returning from a Function], page 197). Continue running until a source line past the current line, in the current stack frame, is reached. This command is used to avoid single stepping through a loop more than once. It is like the next command, except that when until encounters a jump, it automatically continues execution until the program counter is greater than the address of the jump. This means that when you reach the end of a loop after single stepping though it, until makes your program continue execution until it exits the loop. In contrast, a next command at the end of a loop simply steps back to the beginning of the loop, which forces you to step through the next iteration. until always stops your program if it attempts to exit the current stack frame. until may produce somewhat counterintuitive results if the order of machine code does not match the order of the source lines. For example, in the following excerpt from a debugging session, the f (frame) command shows that execution is stopped at line 206; yet when we use until, we get to line 195:
(gdb) f #0 main (argc=4, argv=0xf7fffae8) at m4.c:206 206 expand_input(); (gdb) until 195 for ( ; argc > 0; NEXTARG) {
until u
This happened because, for execution efficiency, the compiler had generated code for the loop closure test at the end, rather than the start, of the loop even though the test in a C for-loop is written before the body of the loop. The until command appeared to step back to the beginning of the loop when it advanced to this expression; however, it has not really gone to an earlier statementnot in terms of the actual machine code. until with no argument works by means of single instruction stepping, and hence is slower than until with an argument. until location u location Continue running your program until either the specified location is reached, or the current stack frame returns. location is any of the forms described in Section 9.2 [Specify Location], page 88. This form of the command uses temporary breakpoints, and hence is quicker than until without an argument. The specified location is actually reached only if it is in the current frame. This
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implies that until can be used to skip over recursive function invocations. For instance in the code below, if the current location is line 96, issuing until 99 will execute the program up to line 99 in the same invocation of factorial, i.e., after the inner invocations have returned.
94 int 95 { 96 97 98 99 100 factorial (int value) if (value > 1) { value *= factorial (value - 1); } return (value); }
advance location Continue running the program up to the given location. An argument is required, which should be of one of the forms described in Section 9.2 [Specify Location], page 88. Execution will also stop upon exit from the current stack frame. This command is similar to until, but advance will not skip over recursive function calls, and the target location doesnt have to be in the same frame as the current one. stepi stepi arg si Execute one machine instruction, then stop and return to the debugger. It is often useful to do display/i $pc when stepping by machine instructions. This makes gdb automatically display the next instruction to be executed, each time your program stops. See Section 10.7 [Automatic Display], page 105. An argument is a repeat count, as in step. nexti nexti arg ni Execute one machine instruction, but if it is a function call, proceed until the function returns. An argument is a repeat count, as in next.
Suppose you wish to step into the functions foo and bar, but you are not interested in stepping through boring. If you run step at line 103, youll enter boring(), but if you run next, youll step over both foo and boring! One solution is to step into boring and use the finish command to immediately exit it. But this can become tedious if boring is called from many places.
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A more flexible solution is to execute skip boring. This instructs gdb never to step into boring. Now when you execute step at line 103, youll step over boring and directly into foo. You can also instruct gdb to skip all functions in a file, with, for example, skip file boring.c. skip [linespec] skip function [linespec] After running this command, the function named by linespec or the function containing the line named by linespec will be skipped over when stepping. See Section 9.2 [Specify Location], page 88. If you do not specify linespec, the function youre currently debugging will be skipped. (If you have a function called file that you want to skip, use skip function file.) skip file [filename] After running this command, any function whose source lives in filename will be skipped over when stepping. If you do not specify filename, functions whose source lives in the file youre currently debugging will be skipped. Skips can be listed, deleted, disabled, and enabled, much like breakpoints. These are the commands for managing your list of skips: info skip [range] Print details about the specified skip(s). If range is not specified, print a table with details about all functions and files marked for skipping. info skip prints the following information about each skip: Identifier Type A number identifying this skip. The type of this skip, either function or file.
Enabled or Disabled Enabled skips are marked with y. Disabled skips are marked with n. Address For function skips, this column indicates the address in memory of the function being skipped. If youve set a function skip on a function which has not yet been loaded, this field will contain <PENDING>. Once a shared library which has the function is loaded, info skip will show the functions address here. For file skips, this field contains the filename being skipped. For functions skips, this field contains the function name and its line number in the file where it is defined.
What
skip delete [range] Delete the specified skip(s). If range is not specified, delete all skips. skip enable [range] Enable the specified skip(s). If range is not specified, enable all skips.
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skip disable [range] Disable the specified skip(s). If range is not specified, disable all skips.
5.4 Signals
A signal is an asynchronous event that can happen in a program. The operating system defines the possible kinds of signals, and gives each kind a name and a number. For example, in Unix SIGINT is the signal a program gets when you type an interrupt character (often Ctrl-c); SIGSEGV is the signal a program gets from referencing a place in memory far away from all the areas in use; SIGALRM occurs when the alarm clock timer goes off (which happens only if your program has requested an alarm). Some signals, including SIGALRM, are a normal part of the functioning of your program. Others, such as SIGSEGV, indicate errors; these signals are fatal (they kill your program immediately) if the program has not specified in advance some other way to handle the signal. SIGINT does not indicate an error in your program, but it is normally fatal so it can carry out the purpose of the interrupt: to kill the program. gdb has the ability to detect any occurrence of a signal in your program. You can tell gdb in advance what to do for each kind of signal. Normally, gdb is set up to let the non-erroneous signals like SIGALRM be silently passed to your program (so as not to interfere with their role in the programs functioning) but to stop your program immediately whenever an error signal happens. You can change these settings with the handle command. info signals info handle Print a table of all the kinds of signals and how gdb has been told to handle each one. You can use this to see the signal numbers of all the defined types of signals. info signals sig Similar, but print information only about the specified signal number. info handle is an alias for info signals. handle signal [keywords...] Change the way gdb handles signal signal. signal can be the number of a signal or its name (with or without the SIG at the beginning); a list of signal numbers of the form low-high; or the word all, meaning all the known signals. Optional arguments keywords, described below, say what change to make. The keywords allowed by the handle command can be abbreviated. Their full names are: nostop stop print gdb should not stop your program when this signal happens. It may still print a message telling you that the signal has come in. gdb should stop your program when this signal happens. This implies the print keyword as well. gdb should print a message when this signal happens.
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noprint
gdb should not mention the occurrence of the signal at all. This implies the nostop keyword as well.
pass noignore
gdb should allow your program to see this signal; your program can handle the signal, or else it may terminate if the signal is fatal and not handled. pass and noignore are synonyms.
nopass ignore
gdb should not allow your program to see this signal. nopass and ignore are synonyms.
When a signal stops your program, the signal is not visible to the program until you continue. Your program sees the signal then, if pass is in effect for the signal in question at that time. In other words, after gdb reports a signal, you can use the handle command with pass or nopass to control whether your program sees that signal when you continue.
The default is set to nostop, noprint, pass for non-erroneous signals such as SIGALRM, SIGWINCH and SIGCHLD, and to stop, print, pass for the erroneous signals.
You can also use the signal command to prevent your program from seeing a signal, or cause it to see a signal it normally would not see, or to give it any signal at any time. For example, if your program stopped due to some sort of memory reference error, you might store correct values into the erroneous variables and continue, hoping to see more execution; but your program would probably terminate immediately as a result of the fatal signal once it saw the signal. To prevent this, you can continue with signal 0. See Section 17.3 [Giving your Program a Signal], page 197.
On some targets, gdb can inspect extra signal information associated with the intercepted signal, before it is actually delivered to the program being debugged. This information is exported by the convenience variable $_siginfo, and consists of data that is passed by the kernel to the signal handler at the time of the receipt of a signal. The data type of the information itself is target dependent. You can see the data type using the ptype $_ siginfo command. On Unix systems, it typically corresponds to the standard siginfo_t type, as defined in the signal.h system header.
Heres an example, on a gnu/Linux system, printing the stray referenced address that raised a segmentation fault.
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(gdb) continue Program received signal SIGSEGV, Segmentation fault. 0x0000000000400766 in main () 69 *(int *)p = 0; (gdb) ptype $_siginfo type = struct { int si_signo; int si_errno; int si_code; union { int _pad[28]; struct {...} _kill; struct {...} _timer; struct {...} _rt; struct {...} _sigchld; struct {...} _sigfault; struct {...} _sigpoll; } _sifields; } (gdb) ptype $_siginfo._sifields._sigfault type = struct { void *si_addr; } (gdb) p $_siginfo._sifields._sigfault.si_addr $1 = (void *) 0x7ffff7ff7000
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You might even find your program stopped in another thread after continuing or even single-stepping. This happens whenever some other thread runs into a breakpoint, a signal, or an exception before the first thread completes whatever you requested. Whenever gdb stops your program, due to a breakpoint or a signal, it automatically selects the thread where that breakpoint or signal happened. gdb alerts you to the context switch with a message such as [Switching to Thread n] to identify the thread. On some OSes, you can modify gdbs default behavior by locking the OS scheduler to allow only a single thread to run. set scheduler-locking mode Set the scheduler locking mode. If it is off, then there is no locking and any thread may run at any time. If on, then only the current thread may run when the inferior is resumed. The step mode optimizes for single-stepping; it prevents other threads from preempting the current thread while you are stepping, so that the focus of debugging does not change unexpectedly. Other threads only rarely (or never) get a chance to run when you step. They are more likely to run when you next over a function call, and they are completely free to run when you use commands like continue, until, or finish. However, unless another thread hits a breakpoint during its timeslice, gdb does not change the current thread away from the thread that you are debugging. show scheduler-locking Display the current scheduler locking mode. By default, when you issue one of the execution commands such as continue, next or step, gdb allows only threads of the current inferior to run. For example, if gdb is attached to two inferiors, each with two threads, the continue command resumes only the two threads of the current inferior. This is useful, for example, when you debug a program that forks and you want to hold the parent stopped (so that, for instance, it doesnt run to exit), while you debug the child. In other situations, you may not be interested in inspecting the current state of any of the processes gdb is attached to, and you may want to resume them all until some breakpoint is hit. In the latter case, you can instruct gdb to allow all threads of all the inferiors to run with the set schedule-multiple command. set schedule-multiple Set the mode for allowing threads of multiple processes to be resumed when an execution command is issued. When on, all threads of all processes are allowed to run. When off, only the threads of the current process are resumed. The default is off. The scheduler-locking mode takes precedence when set to on, or while you are stepping and set to step. show schedule-multiple Display the current mode for resuming the execution of threads of multiple processes.
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where some threads have real-time constraints or must continue to respond to external events. This is referred to as non-stop mode. In non-stop mode, when a thread stops to report a debugging event, only that thread is stopped; gdb does not stop other threads as well, in contrast to the all-stop mode behavior. Additionally, execution commands such as continue and step apply by default only to the current thread in non-stop mode, rather than all threads as in all-stop mode. This allows you to control threads explicitly in ways that are not possible in all-stop mode for example, stepping one thread while allowing others to run freely, stepping one thread while holding all others stopped, or stepping several threads independently and simultaneously. To enter non-stop mode, use this sequence of commands before you run or attach to your program:
# Enable the async interface. set target-async 1 # If using the CLI, pagination breaks non-stop. set pagination off # Finally, turn it on! set non-stop on
You can use these commands to manipulate the non-stop mode setting: set non-stop on Enable selection of non-stop mode. set non-stop off Disable selection of non-stop mode. show non-stop Show the current non-stop enablement setting. Note these commands only reflect whether non-stop mode is enabled, not whether the currently-executing program is being run in non-stop mode. In particular, the set nonstop preference is only consulted when gdb starts or connects to the target program, and it is generally not possible to switch modes once debugging has started. Furthermore, since not all targets support non-stop mode, even when you have enabled non-stop mode, gdb may still fall back to all-stop operation by default. In non-stop mode, all execution commands apply only to the current thread by default. That is, continue only continues one thread. To continue all threads, issue continue -a or c -a. You can use gdbs background execution commands (see Section 5.5.3 [Background Execution], page 71) to run some threads in the background while you continue to examine or step others from gdb. The MI execution commands (see Section 27.14 [GDB/MI Program Execution], page 363) are always executed asynchronously in non-stop mode. Suspending execution is done with the interrupt command when running in the background, or Ctrl-c during foreground execution. In all-stop mode, this stops the whole process; but in non-stop mode the interrupt applies only to the current thread. To stop the whole program, use interrupt -a. Other execution commands do not currently support the -a option.
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In non-stop mode, when a thread stops, gdb doesnt automatically make that thread current, as it does in all-stop mode. This is because the thread stop notifications are asynchronous with respect to gdbs command interpreter, and it would be confusing if gdb unexpectedly changed to a different thread just as you entered a command to operate on the previously current thread.
Background execution is especially useful in conjunction with non-stop mode for debugging programs with multiple threads; see Section 5.5.2 [Non-Stop Mode], page 69. However, you can also use these commands in the normal all-stop mode with the restriction that you cannot issue another execution command until the previous one finishes. Examples of commands that are valid in all-stop mode while the program is running include help and info break.
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You can interrupt your program while it is running in the background by using the interrupt command. interrupt interrupt -a Suspend execution of the running program. In all-stop mode, interrupt stops the whole process, but in non-stop mode, it stops only the current thread. To stop the whole program in non-stop mode, use interrupt -a.
The call to sleep will return early if a different thread stops at a breakpoint or for some other reason. Instead, write this:
int unslept = 10; while (unslept > 0) unslept = sleep (unslept);
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A system call is allowed to return early, so the system is still conforming to its specification. But gdb does cause your multi-threaded program to behave differently than it would without gdb. Also, gdb uses internal breakpoints in the thread library to monitor certain events such as thread creation and thread destruction. When such an event happens, a system call in another thread may return prematurely, even though your program does not appear to stop.
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show may-insert-breakpoints Show the current permission to insert breakpoints. set may-insert-tracepoints on set may-insert-tracepoints off This controls whether gdb will attempt to insert (regular) tracepoints at the beginning of a tracing experiment. It affects only non-fast tracepoints, fast tracepoints being under the control of may-insert-fast-tracepoints. It defaults to on. show may-insert-tracepoints Show the current permission to insert tracepoints. set may-insert-fast-tracepoints on set may-insert-fast-tracepoints off This controls whether gdb will attempt to insert fast tracepoints at the beginning of a tracing experiment. It affects only fast tracepoints, regular (non-fast) tracepoints being under the control of may-insert-tracepoints. It defaults to on. show may-insert-fast-tracepoints Show the current permission to insert fast tracepoints. set may-interrupt on set may-interrupt off This controls whether gdb will attempt to interrupt or stop program execution. When this variable is off, the interrupt command will have no effect, nor will Ctrl-c. It defaults to on. show may-interrupt Show the current permission to interrupt or stop the program.
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Note that some side effects are easier to undo than others. For instance, memory and registers are relatively easy, but device I/O is hard. Some targets may be able undo things like device I/O, and some may not. The contract between gdb and the reverse executing target requires only that the target do something reasonable when gdb tells it to execute backwards, and then report the results back to gdb. Whatever the target reports back to gdb, gdb will report back to the user. gdb assumes that the memory and registers that the target reports are in a consistant state, but gdb accepts whatever it is given.
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instruction executed prior to that one. For instance, if the last instruction was a jump, reverse-stepi will take you back from the destination of the jump to the jump instruction itself. reverse-next [count] Run backward to the beginning of the previous line executed in the current (innermost) stack frame. If the line contains function calls, they will be unexecuted without stopping. Starting from the first line of a function, reversenext will take you back to the caller of that function, before the function was called, just as the normal next command would take you from the last line of a function back to its return to its caller2 . reverse-nexti [count] Like nexti, reverse-nexti executes a single instruction in reverse, except that called functions are un-executed atomically. That is, if the previously executed instruction was a return from another function, reverse-nexti will continue to execute in reverse until the call to that function (from the current stack frame) is reached. reverse-finish Just as the finish command takes you to the point where the current function returns, reverse-finish takes you to the point where it was called. Instead of ending up at the end of the current function invocation, you end up at the beginning. set exec-direction Set the direction of target execution. set exec-direction reverse gdb will perform all execution commands in reverse, until the exec-direction mode is changed to forward. Affected commands include step, stepi, next, nexti, continue, and finish. The return command cannot be used in reverse mode. set exec-direction forward gdb will perform all execution commands in the normal fashion. This is the default.
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then stop recording, the inferior process will be left in the same state as if the recording never happened. On the other hand, if the process record and replay target is stopped while in replay mode (that is, not at the end of the execution log, but at some earlier point), the inferior process will become live at that earlier state, and it will then be possible to continue the usual live debugging of the process from that state. When the inferior process exits, or gdb detaches from it, process record and replay target will automatically stop itself. record save filename Save the execution log to a file filename. Default filename is gdb_record.process_id, where process id is the process ID of the inferior. record restore filename Restore the execution log from a file filename. File must have been created with record save. set record insn-number-max limit Set the limit of instructions to be recorded. Default value is 200000. If limit is a positive number, then gdb will start deleting instructions from the log once the number of the record instructions becomes greater than limit. For every new recorded instruction, gdb will delete the earliest recorded instruction to keep the number of recorded instructions at the limit. (Since deleting recorded instructions loses information, gdb lets you control what happens when the limit is reached, by means of the stop-at-limit option, described below.) If limit is zero, gdb will never delete recorded instructions from the execution log. The number of recorded instructions is unlimited in this case. show record insn-number-max Show the limit of instructions to be recorded. set record stop-at-limit Control the behavior when the number of recorded instructions reaches the limit. If ON (the default), gdb will stop when the limit is reached for the first time and ask you whether you want to stop the inferior or continue running it and recording the execution log. If you decide to continue recording, each new recorded instruction will cause the oldest one to be deleted. If this option is OFF, gdb will automatically delete the oldest record to make room for each new one, without asking. show record stop-at-limit Show the current setting of stop-at-limit. set record memory-query Control the behavior when gdb is unable to record memory changes caused by an instruction. If ON, gdb will query whether to stop the inferior in that case. If this option is OFF (the default), gdb will automatically ignore the effect of such instructions on memory. Later, when gdb replays this execution log, it
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will mark the log of this instruction as not accessible, and it will not affect the replay results. show record memory-query Show the current setting of memory-query. info record Show various statistics about the state of process record and its in-memory execution log buffer, including: Whether in record mode or replay mode. Lowest recorded instruction number (counting from when the current execution log started recording instructions). Highest recorded instruction number. Current instruction about to be replayed (if in replay mode). Number of instructions contained in the execution log. Maximum number of instructions that may be contained in the execution log. record delete When record target runs in replay mode (in the past), delete the subsequent execution log and begin to record a new execution log starting from the current address. This means you will abandon the previously recorded future and begin recording a new future.
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generates functions without a frame.) This is occasionally done with heavily used library functions to save the frame setup time. gdb has limited facilities for dealing with
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these function invocations. If the innermost function invocation has no stack frame, gdb nevertheless regards it as though it had a separate frame, which is numbered zero as usual, allowing correct tracing of the function call chain. However, gdb has no provision for frameless functions elsewhere in the stack. frame args The frame command allows you to move from one stack frame to another, and to print the stack frame you select. args may be either the address of the frame or the stack frame number. Without an argument, frame prints the current stack frame. select-frame The select-frame command allows you to move from one stack frame to another without printing the frame. This is the silent version of frame.
8.2 Backtraces
A backtrace is a summary of how your program got where it is. It shows one line per frame, for many frames, starting with the currently executing frame (frame zero), followed by its caller (frame one), and on up the stack. backtrace bt Print a backtrace of the entire stack: one line per frame for all frames in the stack. You can stop the backtrace at any time by typing the system interrupt character, normally Ctrl-c. backtrace n bt n Similar, but print only the innermost n frames. backtrace -n bt -n Similar, but print only the outermost n frames. backtrace full bt full bt full n bt full -n Print the values of the local variables also. n specifies the number of frames to print, as described above. The names where and info stack (abbreviated info s) are additional aliases for backtrace. In a multi-threaded program, gdb by default shows the backtrace only for the current thread. To display the backtrace for several or all of the threads, use the command thread apply (see Section 4.10 [Threads], page 35). For example, if you type thread apply all backtrace, gdb will display the backtrace for all the threads; this is handy when you debug a core dump of a multi-threaded program. Each line in the backtrace shows the frame number and the function name. The program counter value is also shownunless you use set print address off. The backtrace also shows the source file name and line number, as well as the arguments to the function. The program counter value is omitted if it is at the beginning of the code for that line number.
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Here is an example of a backtrace. It was made with the command bt 3, so it shows the innermost three frames.
m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8) at builtin.c:993 #1 0x6e38 in expand_macro (sym=0x2b600, data=...) at macro.c:242 #2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08) at macro.c:71 (More stack frames follow...) #0
The display for frame zero does not begin with a program counter value, indicating that your program has stopped at the beginning of the code for line 993 of builtin.c. The value of parameter data in frame 1 has been replaced by .... By default, gdb prints the value of a parameter only if it is a scalar (integer, pointer, enumeration, etc). See command set print frame-arguments in Section 10.8 [Print Settings], page 106 for more details on how to configure the way function parameter values are printed. If your program was compiled with optimizations, some compilers will optimize away arguments passed to functions if those arguments are never used after the call. Such optimizations generate code that passes arguments through registers, but doesnt store those arguments in the stack frame. gdb has no way of displaying such arguments in stack frames other than the innermost one. Heres what such a backtrace might look like:
m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8) at builtin.c:993 #1 0x6e38 in expand_macro (sym=<optimized out>) at macro.c:242 #2 0x6840 in expand_token (obs=0x0, t=<optimized out>, td=0xf7fffb08) at macro.c:71 (More stack frames follow...) #0
The values of arguments that were not saved in their stack frames are shown as <optimized out>. If you need to display the values of such optimized-out arguments, either deduce that from other variables whose values depend on the one you are interested in, or recompile without optimizations. Most programs have a standard user entry pointa place where system libraries and startup code transition into user code. For C this is main1 . When gdb finds the entry function in a backtrace it will terminate the backtrace, to avoid tracing into highly systemspecific (and generally uninteresting) code. If you need to examine the startup code, or limit the number of levels in a backtrace, you can change this behavior: set backtrace past-main set backtrace past-main on Backtraces will continue past the user entry point. set backtrace past-main off Backtraces will stop when they encounter the user entry point. This is the default. show backtrace past-main Display the current user entry point backtrace policy.
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Note that embedded programs (the so-called free-standing environment) are not required to have a main function as the entry point. They could even have multiple entry points.
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set backtrace past-entry set backtrace past-entry on Backtraces will continue past the internal entry point of an application. This entry point is encoded by the linker when the application is built, and is likely before the user entry point main (or equivalent) is called. set backtrace past-entry off Backtraces will stop when they encounter the internal entry point of an application. This is the default. show backtrace past-entry Display the current internal entry point backtrace policy. set backtrace limit n set backtrace limit 0 Limit the backtrace to n levels. A value of zero means unlimited. show backtrace limit Display the current limit on backtrace levels.
frame addr f addr Select the frame at address addr. This is useful mainly if the chaining of stack frames has been damaged by a bug, making it impossible for gdb to assign numbers properly to all frames. In addition, this can be useful when your program has multiple stacks and switches between them. On the SPARC architecture, frame needs two addresses to select an arbitrary frame: a frame pointer and a stack pointer. On the MIPS and Alpha architecture, it needs two addresses: a stack pointer and a program counter. On the 29k architecture, it needs three addresses: a register stack pointer, a program counter, and a memory stack pointer. up n Move n frames up the stack. For positive numbers n, this advances toward the outermost frame, to higher frame numbers, to frames that have existed longer. n defaults to one. Move n frames down the stack. For positive numbers n, this advances toward the innermost frame, to lower frame numbers, to frames that were created more recently. n defaults to one. You may abbreviate down as do.
down n
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All of these commands end by printing two lines of output describing the frame. The first line shows the frame number, the function name, the arguments, and the source file and line number of execution in that frame. The second line shows the text of that source line. For example:
(gdb) up #1 0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc) at env.c:10 10 read_input_file (argv[i]);
After such a printout, the list command with no arguments prints ten lines centered on the point of execution in the frame. You can also edit the program at the point of execution with your favorite editing program by typing edit. See Section 9.1 [Printing Source Lines], page 87, for details. up-silently n down-silently n These two commands are variants of up and down, respectively; they differ in that they do their work silently, without causing display of the new frame. They are intended primarily for use in gdb command scripts, where the output might be unnecessary and distracting.
info frame info f This command prints a verbose description of the selected stack frame, including: the address of the frame the address of the next frame down (called by this frame) the address of the next frame up (caller of this frame) the language in which the source code corresponding to this frame is written the address of the frames arguments the address of the frames local variables the program counter saved in it (the address of execution in the caller frame) which registers were saved in the frame The verbose description is useful when something has gone wrong that has made the stack format fail to fit the usual conventions.
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info frame addr info f addr Print a verbose description of the frame at address addr, without selecting that frame. The selected frame remains unchanged by this command. This requires the same kind of address (more than one for some architectures) that you specify in the frame command. See Section 8.3 [Selecting a Frame], page 84. info args Print the arguments of the selected frame, each on a separate line. info locals Print the local variables of the selected frame, each on a separate line. These are all variables (declared either static or automatic) accessible at the point of execution of the selected frame. info catch Print a list of all the exception handlers that are active in the current stack frame at the current point of execution. To see other exception handlers, visit the associated frame (using the up, down, or frame commands); then type info catch. See Section 5.1.3 [Setting Catchpoints], page 52.
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list -
By default, gdb prints ten source lines with any of these forms of the list command. You can change this using set listsize: set listsize count Make the list command display count source lines (unless the list argument explicitly specifies some other number). show listsize Display the number of lines that list prints. Repeating a list command with RET discards the argument, so it is equivalent to typing just list. This is more useful than listing the same lines again. An exception is made for an argument of -; that argument is preserved in repetition so that each repetition moves up in the source file. In general, the list command expects you to supply zero, one or two linespecs. Linespecs specify source lines; there are several ways of writing them (see Section 9.2 [Specify Location], page 88), but the effect is always to specify some source line. Here is a complete description of the possible arguments for list: list linespec Print lines centered around the line specified by linespec.
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list first,last Print lines from first to last. Both arguments are linespecs. When a list command has two linespecs, and the source file of the second linespec is omitted, this refers to the same source file as the first linespec. list ,last Print lines ending with last. list first, Print lines starting with first. list + list list Print lines just after the lines last printed. Print lines just before the lines last printed. As described in the preceding table.
filename:linenum Specifies the line linenum in the source file filename. function Specifies the line that begins the body of the function function. For example, in C, this is the line with the open brace.
function:label Specifies the line where label appears in function. filename:function Specifies the line that begins the body of the function function in the file filename. You only need the file name with a function name to avoid ambiguity when there are identically named functions in different source files. label Specifies the line at which the label named label appears. gdb searches for the label in the function corresponding to the currently selected stack frame. If there is no current selected stack frame (for instance, if the inferior is not running), then gdb will not search for a label.
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*address
Specifies the program address address. For line-oriented commands, such as list and edit, this specifies a source line that contains address. For break and other breakpoint oriented commands, this can be used to set breakpoints in parts of your program which do not have debugging information or source files. Here address may be any expression valid in the current working language (see Chapter 15 [Languages], page 161) that specifies a code address. In addition, as a convenience, gdb extends the semantics of expressions used in locations to cover the situations that frequently happen during debugging. Here are the various forms of address: expression Any expression valid in the current working language. funcaddr An address of a function or procedure derived from its name. In C, C++, Java, Objective-C, Fortran, minimal, and assembly, this is simply the functions name function (and actually a special case of a valid expression). In Pascal and Modula-2, this is &function. In Ada, this is functionAddress (although the Pascal form also works). This form specifies the address of the functions first instruction, before the stack frame and arguments have been set up. filename::funcaddr Like funcaddr above, but also specifies the name of the source file explicitly. This is useful if the name of the function does not specify the function unambiguously, e.g., if there are several functions with identical names in different source files.
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The only restriction is that your editor (say ex), recognizes the following command-line syntax: ex +number file The optional numeric value +number specifies the number of the line in the file where to start editing.
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the source file is recorded as ../lib/foo.c, gdb would first try ../lib/foo.c, then /mnt/cross/../lib/foo.c, and after that/mnt/cross/foo.c. Note that the executable search path is not used to locate the source files. Whenever you reset or rearrange the source path, gdb clears out any information it has cached about where source files are found and where each line is in the file. When you start gdb, its source path includes only cdir and cwd, in that order. To add other directories, use the directory command. The search path is used to find both program source files and gdb script files (read using the -command option and source command). In addition to the source path, gdb provides a set of commands that manage a list of source path substitution rules. A substitution rule specifies how to rewrite source directories stored in the programs debug information in case the sources were moved to a different directory between compilation and debugging. A rule is made of two strings, the first specifying what needs to be rewritten in the path, and the second specifying how it should be rewritten. In [set substitute-path], page 92, we name these two parts from and to respectively. gdb does a simple string replacement of from with to at the start of the directory part of the source file name, and uses that result instead of the original file name to look up the sources. Using the previous example, suppose the foo-1.0 tree has been moved from /usr/src to /mnt/cross, then you can tell gdb to replace /usr/src in all source path names with /mnt/cross. The first lookup will then be /mnt/cross/foo-1.0/lib/foo.c in place of the original location of /usr/src/foo-1.0/lib/foo.c. To define a source path substitution rule, use the set substitute-path command (see [set substitute-path], page 92). To avoid unexpected substitution results, a rule is applied only if the from part of the directory name ends at a directory separator. For instance, a rule substituting /usr/source into /mnt/cross will be applied to /usr/source/foo-1.0 but not to /usr/sourceware/foo-2.0. And because the substitution is applied only at the beginning of the directory name, this rule will not be applied to /root/usr/source/baz.c either. In many cases, you can achieve the same result using the directory command. However, set substitute-path can be more efficient in the case where the sources are organized in a complex tree with multiple subdirectories. With the directory command, you need to add each subdirectory of your project. If you moved the entire tree while preserving its internal organization, then set substitute-path allows you to direct the debugger to all the sources with one single command. set substitute-path is also more than just a shortcut command. The source path is only used if the file at the original location no longer exists. On the other hand, set substitute-path modifies the debugger behavior to look at the rewritten location instead. So, if for any reason a source file that is not relevant to your executable is located at the original location, a substitution rule is the only method available to point gdb at the new location. You can configure a default source path substitution rule by configuring gdb with the --with-relocated-sources=dir option. The dir should be the name of a directory under gdbs configured prefix (set with --prefix or --exec-prefix), and directory names in debug information under dir will be adjusted automatically if the installed gdb is moved
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to a new location. This is useful if gdb, libraries or executables with debug information and corresponding source code are being moved together. directory dirname ... dir dirname ... Add directory dirname to the front of the source path. Several directory names may be given to this command, separated by : (; on MS-DOS and MSWindows, where : usually appears as part of absolute file names) or whitespace. You may specify a directory that is already in the source path; this moves it forward, so gdb searches it sooner. You can use the string $cdir to refer to the compilation directory (if one is recorded), and $cwd to refer to the current working directory. $cwd is not the same as .the former tracks the current working directory as it changes during your gdb session, while the latter is immediately expanded to the current directory at the time you add an entry to the source path. directory Reset the source path to its default value ($cdir:$cwd on Unix systems). This requires confirmation. set directories path-list Set the source path to path-list. $cdir:$cwd are added if missing. show directories Print the source path: show which directories it contains. set substitute-path from to Define a source path substitution rule, and add it at the end of the current list of existing substitution rules. If a rule with the same from was already defined, then the old rule is also deleted. For example, if the file /foo/bar/baz.c was moved to /mnt/cross/baz.c, then the command
(gdb) set substitute-path /usr/src /mnt/cross
will tell gdb to replace /usr/src with /mnt/cross, which will allow gdb to find the file baz.c even though it was moved. In the case when more than one substitution rule have been defined, the rules are evaluated one by one in the order where they have been defined. The first one matching, if any, is selected to perform the substitution. For instance, if we had entered the following commands:
(gdb) set substitute-path /usr/src/include /mnt/include (gdb) set substitute-path /usr/src /mnt/src
gdb would then rewrite /usr/src/include/defs.h into /mnt/include/defs.h by using the first rule. However, it would use the second rule to rewrite /usr/src/lib/foo.c into /mnt/src/lib/foo.c. unset substitute-path [path] If a path is specified, search the current list of substitution rules for a rule that would rewrite that path. Delete that rule if found. A warning is emitted by the debugger if no rule could be found. If no path is specified, then all substitution rules are deleted.
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show substitute-path [path] If a path is specified, then print the source path substitution rule which would rewrite that path, if any. If no path is specified, then print all existing source path substitution rules. If your source path is cluttered with directories that are no longer of interest, gdb may sometimes cause confusion by finding the wrong versions of source. You can correct the situation as follows: 1. Use directory with no argument to reset the source path to its default value. 2. Use directory with suitable arguments to reinstall the directories you want in the source path. You can add all the directories in one command.
We can also inquire (using *addr as the form for linespec) what source line covers a particular address:
(gdb) info line *0x63ff Line 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404.
After info line, the default address for the x command is changed to the starting address of the line, so that x/i is sufficient to begin examining the machine code (see Section 10.6 [Examining Memory], page 103). Also, this address is saved as the value of the convenience variable $_ (see Section 10.11 [Convenience Variables], page 117). disassemble disassemble /m disassemble /r This specialized command dumps a range of memory as machine instructions. It can also print mixed source+disassembly by specifying the /m modifier and print the raw instructions in hex as well as in symbolic form by specifying the /r. The default memory range is the function surrounding the program counter of the selected frame. A single argument to this command is a program counter value; gdb dumps the function surrounding this value. When two arguments are given,
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they should be separated by a comma, possibly surrounded by whitespace. The arguments specify a range of addresses to dump, in one of two forms: start,end the addresses from start (inclusive) to end (exclusive) start,+length the addresses from start (inclusive) to start+length (exclusive). When 2 arguments are specified, the name of the function is also printed (since there could be several functions in the given range). The argument(s) can be any expression yielding a numeric value, such as 0x32c4, &main+10 or $pc - 8. If the range of memory being disassembled contains current program counter, the instruction at that location is shown with a => marker. The following example shows the disassembly of a range of addresses of HP PA-RISC 2.0 code:
(gdb) disas 0x32c4, 0x32e4 Dump of assembler code from 0x32c4 to 0x32e4: 0x32c4 <main+204>: addil 0,dp 0x32c8 <main+208>: ldw 0x22c(sr0,r1),r26 0x32cc <main+212>: ldil 0x3000,r31 0x32d0 <main+216>: ble 0x3f8(sr4,r31) 0x32d4 <main+220>: ldo 0(r31),rp 0x32d8 <main+224>: addil -0x800,dp 0x32dc <main+228>: ldo 0x588(r1),r26 0x32e0 <main+232>: ldil 0x3000,r31 End of assembler dump.
Here is an example showing mixed source+assembly for Intel x86, when the program is stopped just after function prologue:
(gdb) disas /m main Dump of assembler code 5 { 0x08048330 <+0>: 0x08048331 <+1>: 0x08048333 <+3>: 0x08048336 <+6>: 0x08048339 <+9>: for function main: push mov sub and sub %ebp %esp,%ebp $0x8,%esp $0xfffffff0,%esp $0x10,%esp
6 printf ("Hello.\n"); => 0x0804833c <+12>: movl $0x8048440,(%esp) 0x08048343 <+19>: call 0x8048284 <puts@plt> 7 8 return 0; } 0x08048348 <+24>: 0x0804834d <+29>: 0x0804834e <+30>:
$0x0,%eax
Here is another example showing raw instructions in hex for AMD x86-64,
(gdb) disas /r 0x400281,+10 Dump of assembler code from 0x400281 to 0x40028b:
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Some architectures have more than one commonly-used set of instruction mnemonics or other syntax. For programs that were dynamically linked and use shared libraries, instructions that call functions or branch to locations in the shared libraries might show a seemingly bogus locationits actually a location of the relocation table. On some architectures, gdb might be able to resolve these to actual function names. set disassembly-flavor instruction-set Select the instruction set to use when disassembling the program via the disassemble or x/i commands. Currently this command is only defined for the Intel x86 family. You can set instruction-set to either intel or att. The default is att, the AT&T flavor used by default by Unix assemblers for x86-based targets. show disassembly-flavor Show the current setting of the disassembly flavor. set disassemble-next-line show disassemble-next-line Control whether or not gdb will disassemble the next source line or instruction when execution stops. If ON, gdb will display disassembly of the next source line when execution of the program being debugged stops. This is in addition to displaying the source line itself, which gdb always does if possible. If the next source line cannot be displayed for some reason (e.g., if gdb cannot find the source file, or theres no line info in the debug info), gdb will display disassembly of the next instruction instead of showing the next source line. If AUTO, gdb will display disassembly of next instruction only if the source line cannot be displayed. This setting causes gdb to display some feedback when you step through a function with no line info or whose source file is unavailable. The default is OFF, which means never display the disassembly of the next line or instruction.
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10 Examining Data
The usual way to examine data in your program is with the print command (abbreviated p), or its synonym inspect. It evaluates and prints the value of an expression of the language your program is written in (see Chapter 15 [Using gdb with Different Languages], page 161). It may also print the expression using a Python-based pretty-printer (see Section 10.9 [Pretty Printing], page 114). print expr print /f expr expr is an expression (in the source language). By default the value of expr is printed in a format appropriate to its data type; you can choose a different format by specifying /f, where f is a letter specifying the format; see Section 10.5 [Output Formats], page 102. print print /f If you omit expr, gdb displays the last value again (from the value history; see Section 10.10 [Value History], page 116). This allows you to conveniently inspect the same value in an alternative format.
A more low-level way of examining data is with the x command. It examines data in memory at a specified address and prints it in a specified format. See Section 10.6 [Examining Memory], page 103. If you are interested in information about types, or about how the fields of a struct or a class are declared, use the ptype exp command rather than print. See Chapter 16 [Examining the Symbol Table], page 189.
10.1 Expressions
print and many other gdb commands accept an expression and compute its value. Any kind of constant, variable or operator defined by the programming language you are using is valid in an expression in gdb. This includes conditional expressions, function calls, casts, and string constants. It also includes preprocessor macros, if you compiled your program to include this information; see Section 4.1 [Compilation], page 25. gdb supports array constants in expressions input by the user. The syntax is {element, element. . . }. For example, you can use the command print {1, 2, 3} to create an array of three integers. If you pass an array to a function or assign it to a program variable, gdb copies the array to memory that is malloced in the target program. Because C is so widespread, most of the expressions shown in examples in this manual are in C. See Chapter 15 [Using gdb with Different Languages], page 161, for information on how to use expressions in other languages. In this section, we discuss operators that you can use in gdb expressions regardless of your programming language. Casts are supported in all languages, not just in C, because it is so useful to cast a number into a pointer in order to examine a structure at that address in memory. gdb supports these operators, in addition to those common to programming languages: @ @ is a binary operator for treating parts of memory as arrays. See Section 10.4 [Artificial Arrays], page 101, for more information.
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::
:: allows you to specify a variable in terms of the file or function where it is defined. See Section 10.3 [Program Variables], page 99.
{type} addr Refers to an object of type type stored at address addr in memory. addr may be any expression whose value is an integer or pointer (but parentheses are required around binary operators, just as in a cast). This construct is allowed regardless of what kind of data is normally supposed to reside at addr.
set multiple-symbols mode This option allows you to adjust the debugger behavior when an expression is ambiguous.
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By default, mode is set to all. If the command with which the expression is used allows more than one choice, then gdb automatically selects all possible choices. For instance, inserting a breakpoint on a function using an ambiguous name results in a breakpoint inserted on each possible match. However, if a unique choice must be made, then gdb uses the menu to help you disambiguate the expression. For instance, printing the address of an overloaded function will result in the use of the menu. When mode is set to ask, the debugger always uses the menu when an ambiguity is detected. Finally, when mode is set to cancel, the debugger reports an error due to the ambiguity and the command is aborted. show multiple-symbols Show the current value of the multiple-symbols setting.
you can examine and use the variable a whenever your program is executing within the function foo, but you can only use or examine the variable b while your program is executing inside the block where b is declared. There is an exception: you can refer to a variable or function whose scope is a single source file even if the current execution point is not in this file. But it is possible to have more than one such variable or function with the same name (in different source files). If that happens, referring to that name has unpredictable effects. If you wish, you can specify a static variable in a particular function or file, using the colon-colon (::) notation:
file::variable function::variable
Here file or function is the name of the context for the static variable. In the case of file names, you can use quotes to make sure gdb parses the file name as a single wordfor example, to print a global value of x defined in f2.c:
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(gdb) p f2.c::x
This use of :: is very rarely in conflict with the very similar use of the same notation in C++. gdb also supports use of the C++ scope resolution operator in gdb expressions. Warning: Occasionally, a local variable may appear to have the wrong value at certain points in a functionjust after entry to a new scope, and just before exit. You may see this problem when you are stepping by machine instructions. This is because, on most machines, it takes more than one instruction to set up a stack frame (including local variable definitions); if you are stepping by machine instructions, variables may appear to have the wrong values until the stack frame is completely built. On exit, it usually also takes more than one machine instruction to destroy a stack frame; after you begin stepping through that group of instructions, local variable definitions may be gone. This may also happen when the compiler does significant optimizations. To be sure of always seeing accurate values, turn off all optimization when compiling. Another possible effect of compiler optimizations is to optimize unused variables out of existence, or assign variables to registers (as opposed to memory addresses). Depending on the support for such cases offered by the debug info format used by the compiler, gdb might not be able to display values for such local variables. If that happens, gdb will print a message like this:
No symbol "foo" in current context.
To solve such problems, either recompile without optimizations, or use a different debug info format, if the compiler supports several such formats. See Section 4.1 [Compilation], page 25, for more information on choosing compiler options. See Section 15.4.1 [C and C++], page 165, for more information about debug info formats that are best suited to C++ programs. If you ask to print an object whose contents are unknown to gdb, e.g., because its data type is not completely specified by the debug information, gdb will say <incomplete type>. See Chapter 16 [Symbols], page 189, for more about this. If you append @entry string to a function parameter name you get its value at the time the function got called. If the value is not available an error message is printed. Entry values are available only with some compilers. Entry values are normally also printed at the function parameter list according to [set print entry-values], page 109.
Breakpoint 1, d (i=30) at [Link]/entry-value.c:29 29 i++; (gdb) next 30 e (i); (gdb) print i $1 = 31 (gdb) print i@entry $2 = 30
Strings are identified as arrays of char values without specified signedness. Arrays of either signed char or unsigned char get printed as arrays of 1 byte sized integers. fsigned-char or -funsigned-char gcc options have no effect as gdb defines literal string type "char" as char without a sign. For program code
char var0[] = "A"; signed char var1[] = "A";
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The left operand of @ must reside in memory. Array values made with @ in this way behave just like other arrays in terms of subscripting, and are coerced to pointers when used in expressions. Artificial arrays most often appear in expressions via the value history (see Section 10.10 [Value History], page 116), after printing one out. Another way to create an artificial array is to use a cast. This re-interprets a value as if it were an array. The value need not be in memory:
(gdb) p/x (short[2])0x12345678 $1 = {0x1234, 0x5678}
As a convenience, if you leave the array length out (as in (type[])value) gdb calculates the size to fill the value (as sizeof(value)/sizeof(type):
(gdb) p/x (short[])0x12345678 $2 = {0x1234, 0x5678}
Sometimes the artificial array mechanism is not quite enough; in moderately complex data structures, the elements of interest may not actually be adjacentfor example, if you are interested in the values of pointers in an array. One useful work-around in this situation is to use a convenience variable (see Section 10.11 [Convenience Variables], page 117) as a counter in an expression that prints the first interesting value, and then repeat that expression via RET. For instance, suppose you have an array dtab of pointers to structures, and you are interested in the values of a field fv in each structure. Here is an example of what you might type:
set $i = 0 p dtab[$i++]->fv RET RET ...
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The command info symbol 0x54320 yields similar results. See Chapter 16 [Symbols], page 189. c Regard as an integer and print it as a character constant. This prints both the numerical value and its character representation. The character representation is replaced with the octal escape \nnn for characters outside the 7-bit ascii range. Without this format, gdb displays char, unsigned char, and signed char data as character constants. Single-byte members of vectors are displayed as integer data. Regard the bits of the value as a floating point number and print using typical floating point syntax. Regard as a string, if possible. With this format, pointers to single-byte data are displayed as null-terminated strings and arrays of single-byte data are displayed as fixed-length strings. Other values are displayed in their natural types. Without this format, gdb displays pointers to and arrays of char, unsigned char, and signed char as strings. Single-byte members of a vector are displayed as an integer array. Print using the raw formatting. By default, gdb will use a Python-based pretty-printer, if one is available (see Section 10.9 [Pretty Printing], page 114). This typically results in a higher-level display of the values contents. The r format bypasses any Python pretty-printer which might exist.
1
f s
b cannot be used because these format letters are also used with the x command, where b stands for byte; see Section 10.6 [Examining Memory], page 103.
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For example, to print the program counter in hex (see Section 10.12 [Registers], page 119), type
p/x $pc
Note that no space is required before the slash; this is because command names in gdb cannot contain a slash. To reprint the last value in the value history with a different format, you can use the print command with just a format and no expression. For example, p/x reprints the last value in hex.
Each time you specify a unit size with x, that size becomes the default unit the next time you use x. For the i format, the unit size is ignored and is normally not written. For the s format, the unit size defaults to b, unless it is explicitly given. Use x /hs to display 16-bit char strings and x /ws to display 32-bit strings. The next use of x /s will again display 8-bit strings. Note that the results depend on the programming language of the current compilation unit. If the language is C, the s modifier will use the UTF-16 encoding while w will use UTF-32. The encoding is set by the programming language and cannot be altered.
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addr, starting display address addr is the address where you want gdb to begin displaying memory. The expression need not have a pointer value (though it may); it is always interpreted as an integer address of a byte of memory. See Section 10.1 [Expressions], page 97, for more information on expressions. The default for addr is usually just after the last address examinedbut several other commands also set the default address: info breakpoints (to the address of the last breakpoint listed), info line (to the starting address of a line), and print (if you use it to display a value from memory). For example, x/3uh 0x54320 is a request to display three halfwords (h) of memory, formatted as unsigned decimal integers (u), starting at address 0x54320. x/4xw $sp prints the four words (w) of memory above the stack pointer (here, $sp; see Section 10.12 [Registers], page 119) in hexadecimal (x). Since the letters indicating unit sizes are all distinct from the letters specifying output formats, you do not have to remember whether unit size or format comes first; either order works. The output specifications 4xw and 4wx mean exactly the same thing. (However, the count n must come first; wx4 does not work.) Even though the unit size u is ignored for the formats s and i, you might still want to use a count n; for example, 3i specifies that you want to see three machine instructions, including any operands. For convenience, especially when used with the display command, the i format also prints branch delay slot instructions, if any, beyond the count specified, which immediately follow the last instruction that is within the count. The command disassemble gives an alternative way of inspecting machine instructions; see Section 9.6 [Source and Machine Code], page 93. All the defaults for the arguments to x are designed to make it easy to continue scanning memory with minimal specifications each time you use x. For example, after you have inspected three machine instructions with x/3i addr, you can inspect the next seven with just x/7. If you use RET to repeat the x command, the repeat count n is used again; the other arguments default as for successive uses of x. When examining machine instructions, the instruction at current program counter is shown with a => marker. For example:
(gdb) x/5i $pc-6 0x804837f <main+11>: 0x8048381 <main+13>: 0x8048382 <main+14>: => 0x8048385 <main+17>: 0x804838c <main+24>: mov push sub movl call %esp,%ebp %ecx $0x4,%esp $0x8048460,(%esp) 0x80482d4 <puts@plt>
The addresses and contents printed by the x command are not saved in the value history because there is often too much of them and they would get in the way. Instead, gdb makes these values available for subsequent use in expressions as values of the convenience variables $_ and $__. After an x command, the last address examined is available for use in expressions in the convenience variable $_. The contents of that address, as examined, are available in the convenience variable $__. If the x command has a repeat count, the address and contents saved are from the last memory unit printed; this is not the same as the last address printed if several units were printed on the last line of output.
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When you are debugging a program running on a remote target machine (see Chapter 20 [Remote Debugging], page 219), you may wish to verify the programs image in the remote machines memory against the executable file you downloaded to the target. The comparesections command is provided for such situations. compare-sections [section-name] Compare the data of a loadable section section-name in the executable file of the program being debugged with the same section in the remote machines memory, and report any mismatches. With no arguments, compares all loadable sections. This commands availability depends on the targets support for the "qCRC" remote request.
This display shows item numbers, expressions and their current values. As with displays you request manually using x or print, you can specify the output format you prefer; in fact, display decides whether to use print or x depending your format specificationit uses x if you specify either the i or s format, or a unit size; otherwise it uses print. display expr Add the expression expr to the list of expressions to display each time your program stops. See Section 10.1 [Expressions], page 97. display does not repeat if you press RET again after using it. display/fmt expr For fmt specifying only a display format and not a size or count, add the expression expr to the auto-display list but arrange to display it each time in the specified format fmt. See Section 10.5 [Output Formats], page 102. display/fmt addr For fmt i or s, or including a unit-size or a number of units, add the expression addr as a memory address to be examined each time your program stops. Examining means in effect doing x/fmt addr. See Section 10.6 [Examining Memory], page 103. For example, display/i $pc can be helpful, to see the machine instruction about to be executed each time execution stops ($pc is a common name for the program counter; see Section 10.12 [Registers], page 119). undisplay dnums... delete display dnums... Remove items from the list of expressions to display. Specify the numbers of the displays that you want affected with the command argument dnums. It can
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be a single display number, one of the numbers shown in the first field of the info display display; or it could be a range of display numbers, as in 2-4. undisplay does not repeat if you press RET after using it. (Otherwise you would just get the error No display number ....) disable display dnums... Disable the display of item numbers dnums. A disabled display item is not printed automatically, but is not forgotten. It may be enabled again later. Specify the numbers of the displays that you want affected with the command argument dnums. It can be a single display number, one of the numbers shown in the first field of the info display display; or it could be a range of display numbers, as in 2-4. enable display dnums... Enable display of item numbers dnums. It becomes effective once again in auto display of its expression, until you specify otherwise. Specify the numbers of the displays that you want affected with the command argument dnums. It can be a single display number, one of the numbers shown in the first field of the info display display; or it could be a range of display numbers, as in 2-4. display Display the current values of the expressions on the list, just as is done when your program stops.
info display Print the list of expressions previously set up to display automatically, each one with its item number, but without showing the values. This includes disabled expressions, which are marked as such. It also includes expressions which would not be displayed right now because they refer to automatic variables not currently available. If a display expression refers to local variables, then it does not make sense outside the lexical context for which it was set up. Such an expression is disabled when execution enters a context where one of its variables is not defined. For example, if you give the command display last_char while inside a function with an argument last_char, gdb displays this argument while your program continues to stop inside that function. When it stops elsewherewhere there is no variable last_charthe display is disabled automatically. The next time your program stops where last_char is meaningful, you can enable the display expression once again.
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(gdb) f #0 set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>") at input.c:530 530 if (lquote != def_lquote)
set print address off Do not print addresses when displaying their contents. For example, this is the same stack frame displayed with set print address off:
(gdb) set print addr off (gdb) f #0 set_quotes (lq="<<", rq=">>") at input.c:530 530 if (lquote != def_lquote)
You can use set print address off to eliminate all machine dependent displays from the gdb interface. For example, with print address off, you should get the same text for backtraces on all machineswhether or not they involve pointer arguments. show print address Show whether or not addresses are to be printed. When gdb prints a symbolic address, it normally prints the closest earlier symbol plus an offset. If that symbol does not uniquely identify the address (for example, it is a name whose scope is a single source file), you may need to clarify. One way to do this is with info line, for example info line *0x4537. Alternately, you can set gdb to print the source file and line number when it prints a symbolic address: set print symbol-filename on Tell gdb to print the source file name and line number of a symbol in the symbolic form of an address. set print symbol-filename off Do not print source file name and line number of a symbol. This is the default. show print symbol-filename Show whether or not gdb will print the source file name and line number of a symbol in the symbolic form of an address. Another situation where it is helpful to show symbol filenames and line numbers is when disassembling code; gdb shows you the line number and source file that corresponds to each instruction. Also, you may wish to see the symbolic form only if the address being printed is reasonably close to the closest earlier symbol: set print max-symbolic-offset max-offset Tell gdb to only display the symbolic form of an address if the offset between the closest earlier symbol and the address is less than max-offset. The default is 0, which tells gdb to always print the symbolic form of an address if any symbol precedes it. show print max-symbolic-offset Ask how large the maximum offset is that gdb prints in a symbolic address. If you have a pointer and you are not sure where it points, try set print symbol-filename on. Then you can determine the name and source file location of the
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variable where it points, using p/a pointer. This interprets the address in symbolic form. For example, here gdb shows that a variable ptt points at another variable t, defined in hi2.c:
(gdb) set print symbol-filename on (gdb) p/a ptt $4 = 0xe008 <t in hi2.c>
Warning: For pointers that point to a local variable, p/a does not show the symbol name and filename of the referent, even with the appropriate set print options turned on. Other settings control how different kinds of objects are printed: set print array set print array on Pretty print arrays. This format is more convenient to read, but uses more space. The default is off. set print array off Return to compressed format for arrays. show print array Show whether compressed or pretty format is selected for displaying arrays. set print array-indexes set print array-indexes on Print the index of each element when displaying arrays. May be more convenient to locate a given element in the array or quickly find the index of a given element in that printed array. The default is off. set print array-indexes off Stop printing element indexes when displaying arrays. show print array-indexes Show whether the index of each element is printed when displaying arrays. set print elements number-of-elements Set a limit on how many elements of an array gdb will print. If gdb is printing a large array, it stops printing after it has printed the number of elements set by the set print elements command. This limit also applies to the display of strings. When gdb starts, this limit is set to 200. Setting number-of-elements to zero means that the printing is unlimited. show print elements Display the number of elements of a large array that gdb will print. If the number is 0, then the printing is unlimited. set print frame-arguments value This command allows to control how the values of arguments are printed when the debugger prints a frame (see Section 8.1 [Frames], page 81). The possible values are: all The values of all arguments are printed.
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scalars
Print the value of an argument only if it is a scalar. The value of more complex arguments such as arrays, structures, unions, etc, is replaced by .... This is the default. Here is an example where only scalar arguments are shown:
#1 0x08048361 in call_me (i=3, s=..., ss=0xbf8d508c, u=..., e=green) at frame-args.c:23
none
None of the argument values are printed. Instead, the value of each argument is replaced by .... In this case, the example above now becomes:
#1 0x08048361 in call_me (i=..., s=..., ss=..., u=..., e=...) at frame-args.c:23
By default, only scalar arguments are printed. This command can be used to configure the debugger to print the value of all arguments, regardless of their type. However, it is often advantageous to not print the value of more complex parameters. For instance, it reduces the amount of information printed in each frame, making the backtrace more readable. Also, it improves performance when displaying Ada frames, because the computation of large arguments can sometimes be CPU-intensive, especially in large applications. Setting print frame-arguments to scalars (the default) or none avoids this computation, thus speeding up the display of each Ada frame. show print frame-arguments Show how the value of arguments should be displayed when printing a frame. set print entry-values value Set printing of frame argument values at function entry. In some cases gdb can determine the value of function argument which was passed by the function caller, even if the value was modified inside the called function and therefore is different. With optimized code, the current value could be unavailable, but the entry value may still be known. The default value is default (see below for its description). Older gdb behaved as with the setting no. Compilers not supporting this feature will behave in the default setting the same way as with the no setting. This functionality is currently supported only by DWARF 2 debugging format and the compiler has to produce DW_TAG_GNU_call_site tags. With gcc, you need to specify -O -g during compilation, to get this information. The value parameter can be one of the following: no Print only actual parameter values, never print values from function entry point.
#0 #0 #0 #0 #0 equal (val=5) different (val=6) lost (val=<optimized out>) born (val=10) invalid (val=<optimized out>)
only
Print only parameter values from function entry point. The actual parameter values are never printed.
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#0 #0 #0 #0 #0
equal (val@entry=5) different (val@entry=5) lost (val@entry=5) born (val@entry=<optimized out>) invalid (val@entry=<optimized out>)
preferred Print only parameter values from function entry point. If value from function entry point is not known while the actual value is known, print the actual value for such parameter.
#0 #0 #0 #0 #0 equal (val@entry=5) different (val@entry=5) lost (val@entry=5) born (val=10) invalid (val@entry=<optimized out>)
if-needed Print actual parameter values. If actual parameter value is not known while value from function entry point is known, print the entry point value for such parameter.
#0 #0 #0 #0 #0 equal (val=5) different (val=6) lost (val@entry=5) born (val=10) invalid (val=<optimized out>)
both
Always print both the actual parameter value and its value from function entry point, even if values of one or both are not available due to compiler optimizations.
#0 #0 #0 #0 #0 equal (val=5, val@entry=5) different (val=6, val@entry=5) lost (val=<optimized out>, val@entry=5) born (val=10, val@entry=<optimized out>) invalid (val=<optimized out>, val@entry=<optimized out>)
compact
Print the actual parameter value if it is known and also its value from function entry point if it is known. If neither is known, print for the actual value <optimized out>. If not in MI mode (see Chapter 27 [GDB/MI], page 337) and if both values are known and identical, print the shortened param=param@entry=VALUE notation.
#0 #0 #0 #0 #0 equal (val=val@entry=5) different (val=6, val@entry=5) lost (val@entry=5) born (val=10) invalid (val=<optimized out>)
default
Always print the actual parameter value. Print also its value from function entry point, but only if it is known. If not in MI mode (see Chapter 27 [GDB/MI], page 337) and if both values are known and identical, print the shortened param=param@entry=VALUE notation.
#0 #0 #0 #0 #0 equal (val=val@entry=5) different (val=6, val@entry=5) lost (val=<optimized out>, val@entry=5) born (val=10) invalid (val=<optimized out>)
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For analysis messages on possible failures of frame argument values at function entry resolution see [set debug entry-values], page 132. show print entry-values Show the method being used for printing of frame argument values at function entry. set print repeats Set the threshold for suppressing display of repeated array elements. When the number of consecutive identical elements of an array exceeds the threshold, gdb prints the string "<repeats n times>", where n is the number of identical repetitions, instead of displaying the identical elements themselves. Setting the threshold to zero will cause all elements to be individually printed. The default threshold is 10. show print repeats Display the current threshold for printing repeated identical elements. set print null-stop Cause gdb to stop printing the characters of an array when the first null is encountered. This is useful when large arrays actually contain only short strings. The default is off. show print null-stop Show whether gdb stops printing an array on the first null character. set print pretty on Cause gdb to print structures in an indented format with one member per line, like this:
$1 = { next = 0x0, flags = { sweet = 1, sour = 1 }, meat = 0x54 "Pork" }
set print pretty off Cause gdb to print structures in a compact format, like this:
$1 = {next = 0x0, flags = {sweet = 1, sour = 1}, \ meat = 0x54 "Pork"}
This is the default format. show print pretty Show which format gdb is using to print structures. set print sevenbit-strings on Print using only seven-bit characters; if this option is set, gdb displays any eight-bit characters (in strings or character values) using the notation \nnn. This setting is best if you are working in English (ascii) and you use the highorder bit of characters as a marker or meta bit.
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set print sevenbit-strings off Print full eight-bit characters. This allows the use of more international character sets, and is the default. show print sevenbit-strings Show whether or not gdb is printing only seven-bit characters. set print union on Tell gdb to print unions which are contained in structures and other unions. This is the default setting. set print union off Tell gdb not to print unions which are contained in structures and other unions. gdb will print "{...}" instead. show print union Ask gdb whether or not it will print unions which are contained in structures and other unions. For example, given the declarations
typedef enum {Tree, Bug} Species; typedef enum {Big_tree, Acorn, Seedling} Tree_forms; typedef enum {Caterpillar, Cocoon, Butterfly} Bug_forms; struct thing { Species it; union { Tree_forms tree; Bug_forms bug; } form; }; struct thing foo = {Tree, {Acorn}};
set print union affects programs written in C-like languages and in Pascal. These settings are of interest when debugging C++ programs: set print demangle set print demangle on Print C++ names in their source form rather than in the encoded (mangled) form passed to the assembler and linker for type-safe linkage. The default is on. show print demangle Show whether C++ names are printed in mangled or demangled form. set print asm-demangle set print asm-demangle on Print C++ names in their source form rather than their mangled form, even in assembler code printouts such as instruction disassemblies. The default is off.
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show print asm-demangle Show whether C++ names in assembly listings are printed in mangled or demangled form. set demangle-style style Choose among several encoding schemes used by different compilers to represent C++ names. The choices for style are currently: auto gnu hp lucid arm Allow gdb to choose a decoding style by inspecting your program. Decode based on the gnu C++ compiler (g++) encoding algorithm. This is the default. Decode based on the HP ANSI C++ (aCC) encoding algorithm. Decode based on the Lucid C++ compiler (lcc) encoding algorithm. Decode using the algorithm in the C++ Annotated Reference Manual. Warning: this setting alone is not sufficient to allow debugging cfront-generated executables. gdb would require further enhancement to permit that.
If you omit style, you will see a list of possible formats. show demangle-style Display the encoding style currently in use for decoding C++ symbols. set print object set print object on When displaying a pointer to an object, identify the actual (derived) type of the object rather than the declared type, using the virtual function table. Note that the virtual function table is requiredthis feature can only work for objects that have run-time type identification; a single virtual method in the objects declared type is sufficient. set print object off Display only the declared type of objects, without reference to the virtual function table. This is the default setting. show print object Show whether actual, or declared, object types are displayed. set print static-members set print static-members on Print static members when displaying a C++ object. The default is on. set print static-members off Do not print static members when displaying a C++ object. show print static-members Show whether C++ static members are printed or not. set print pascal_static-members set print pascal_static-members on Print static members when displaying a Pascal object. The default is on.
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set print pascal_static-members off Do not print static members when displaying a Pascal object. show print pascal_static-members Show whether Pascal static members are printed or not. set print vtbl set print vtbl on Pretty print C++ virtual function tables. The default is off. (The vtbl commands do not work on programs compiled with the HP ANSI C++ compiler (aCC).) set print vtbl off Do not pretty print C++ virtual function tables. show print vtbl Show whether C++ virtual function tables are pretty printed, or not.
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bar bar1 bar2 (gdb) disable pretty-printer library1 1 printer disabled 2 of 3 printers enabled (gdb) info pretty-printer [Link]: foo [disabled] [Link]: bar bar1 bar2 (gdb) disable pretty-printer library2 bar:bar1 1 printer disabled 1 of 3 printers enabled (gdb) info pretty-printer library2 [Link]: foo [disabled] [Link]: bar bar1 [disabled] bar2 (gdb) disable pretty-printer library2 bar 1 printer disabled 0 of 3 printers enabled (gdb) info pretty-printer library2 [Link]: foo [disabled] [Link]: bar [disabled] bar1 [disabled] bar2
Note that for bar the entire printer can be disabled, as can each individual subprinter.
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If you have a chain of structures where the component next points to the next one, you can print the contents of the next one with this:
p *$.next
You can print successive links in the chain by repeating this commandwhich you can do by just typing RET. Note that the history records values, not expressions. If the value of x is 4 and you type these commands:
print x set x=5
then the value recorded in the value history by the print command remains 4 even though the value of x has changed. show values Print the last ten values in the value history, with their item numbers. This is like p $$9 repeated ten times, except that show values does not change the history. show values n Print ten history values centered on history item number n. show values + Print ten history values just after the values last printed. If no more values are available, show values + produces no display. Pressing RET to repeat show values n has exactly the same effect as show values +.
would save in $foo the value contained in the object pointed to by object_ptr. Using a convenience variable for the first time creates it, but its value is void until you assign a new value. You can alter the value with another assignment at any time. Convenience variables have no fixed types. You can assign a convenience variable any type of value, including structures and arrays, even if that variable already has a value of a different type. The convenience variable, when used as an expression, has the type of its current value.
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show convenience Print a list of convenience variables used so far, and their values. Abbreviated show conv. init-if-undefined $variable = expression Set a convenience variable if it has not already been set. This is useful for user-defined commands that keep some state. It is similar, in concept, to using local static variables with initializers in C (except that convenience variables are global). It can also be used to allow users to override default values used in a command script. If the variable is already defined then the expression is not evaluated so any side-effects do not occur. One of the ways to use a convenience variable is as a counter to be incremented or a pointer to be advanced. For example, to print a field from successive elements of an array of structures:
set $i = 0 print bar[$i++]->contents
Repeat that command by typing RET. Some convenience variables are created automatically by gdb and given values likely to be useful. $_ The variable $_ is automatically set by the x command to the last address examined (see Section 10.6 [Examining Memory], page 103). Other commands which provide a default address for x to examine also set $_ to that address; these commands include info line and info breakpoint. The type of $_ is void * except when set by the x command, in which case it is a pointer to the type of $__. The variable $__ is automatically set by the x command to the value found in the last address examined. Its type is chosen to match the format in which the data was printed. The variable $_exitcode is automatically set to the exit code when the program being debugged terminates. $_sdata The variable $_sdata contains extra collected static tracepoint data. See Section 13.1.6 [Tracepoint Action Lists], page 144. Note that $_sdata could be empty, if not inspecting a trace buffer, or if extra static tracepoint data has not been collected. The variable $_siginfo contains extra signal information (see [extra signal information], page 67). Note that $_siginfo could be empty, if the application has not yet received any signals. For example, it will be empty before you execute the run command. $_tlb The variable $_tlb is automatically set when debugging applications running on MS-Windows in native mode or connected to gdbserver that supports the qGetTIBAddr request. See Section E.4 [General Query Packets], page 477. This variable contains the address of the thread information block.
$__
$_exitcode
$_siginfo
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On HP-UX systems, if you refer to a function or variable name that begins with a dollar sign, gdb searches for a user or system name first, before it searches for a convenience variable. gdb also supplies some convenience functions. These have a syntax similar to convenience variables. A convenience function can be used in an expression just like an ordinary function; however, a convenience function is implemented internally to gdb. help function Print a list of all convenience functions.
10.12 Registers
You can refer to machine register contents, in expressions, as variables with names starting with $. The names of registers are different for each machine; use info registers to see the names used on your machine. info registers Print the names and values of all registers except floating-point and vector registers (in the selected stack frame). info all-registers Print the names and values of all registers, including floating-point and vector registers (in the selected stack frame). info registers regname ... Print the relativized value of each specified register regname. As discussed in detail below, register values are normally relative to the selected stack frame. regname may be any register name valid on the machine you are using, with or without the initial $. gdb has four standard register names that are available (in expressions) on most machineswhenever they do not conflict with an architectures canonical mnemonics for registers. The register names $pc and $sp are used for the program counter register and the stack pointer. $fp is used for a register that contains a pointer to the current stack frame, and $ps is used for a register that contains the processor status. For example, you could print the program counter in hex with
p/x $pc
Whenever possible, these four standard register names are available on your machine even though the machine has different canonical mnemonics, so long as there is no conflict. The info registers command shows the canonical names. For example, on the SPARC,
2
This is a way of removing one word from the stack, on machines where stacks grow downward in memory (most machines, nowadays). This assumes that the innermost stack frame is selected; setting $sp is not allowed when other stack frames are selected. To pop entire frames off the stack, regardless of machine architecture, use return; see Section 17.4 [Returning from a Function], page 197.
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info registers displays the processor status register as $psr but you can also refer to it as $ps; and on x86-based machines $ps is an alias for the eflags register. gdb always considers the contents of an ordinary register as an integer when the register is examined in this way. Some machines have special registers which can hold nothing but floating point; these registers are considered to have floating point values. There is no way to refer to the contents of an ordinary register as floating point value (although you can print it as a floating point value with print/f $regname). Some registers have distinct raw and virtual data formats. This means that the data format in which the register contents are saved by the operating system is not the same one that your program normally sees. For example, the registers of the 68881 floating point coprocessor are always saved in extended (raw) format, but all C programs expect to work with double (virtual) format. In such cases, gdb normally works with the virtual format only (the format that makes sense for your program), but the info registers command prints the data in both formats. Some machines have special registers whose contents can be interpreted in several different ways. For example, modern x86-based machines have SSE and MMX registers that can hold several values packed together in several different formats. gdb refers to such registers in struct notation:
(gdb) print $xmm1 $1 = { v4_float = {0, 3.43859137e-038, 1.54142831e-044, 1.821688e-044}, v2_double = {9.92129282474342e-303, 2.7585945287983262e-313}, v16_int8 = "\000\000\000\000\3706;\001\v\000\000\000\r\000\000", v8_int16 = {0, 0, 14072, 315, 11, 0, 13, 0}, v4_int32 = {0, 20657912, 11, 13}, v2_int64 = {88725056443645952, 55834574859}, uint128 = 0x0000000d0000000b013b36f800000000 }
To set values of such registers, you need to tell gdb which view of the register you wish to change, as if you were assigning value to a struct member:
(gdb) set $xmm1.uint128 = 0x000000000000000000000000FFFFFFFF
Normally, register values are relative to the selected stack frame (see Section 8.3 [Selecting a Frame], page 84). This means that you get the value that the register would contain if all stack frames farther in were exited and their saved registers restored. In order to see the true contents of hardware registers, you must select the innermost frame (with frame 0). However, gdb must deduce where registers are saved, from the machine code generated by your compiler. If some registers are not saved, or if gdb is unable to locate the saved registers, the selected stack frame makes no difference.
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info os processes Display the list of processes on the target. For each process, gdb prints the process identifier, the name of the user, and the command corresponding to the process.
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delete mem nums... Remove memory regions nums . . . from the list of regions monitored by gdb. disable mem nums... Disable monitoring of memory regions nums . . . . A disabled memory region is not forgotten. It may be enabled again later. enable mem nums... Enable monitoring of memory regions nums . . . . info mem Print a table of all defined memory regions, with the following columns for each region: Memory Region Number Enabled or Disabled. Enabled memory regions are marked with y. Disabled memory regions are marked with n. Lo Address The address defining the inclusive lower bound of the memory region. Hi Address The address defining the exclusive upper bound of the memory region. Attributes The list of attributes set for this memory region.
10.16.1 Attributes
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gdb uses the same definitions of these formats as the gnu binary utilities, like objdump and objcopy. If format is omitted, gdb dumps the data in raw binary form. append [binary] memory filename start_addr end_addr append [binary] value filename expr Append the contents of memory from start addr to end addr, or the value of expr, to the file filename, in raw binary form. (gdb can only append data to files in raw binary form.) restore filename [binary] bias start end Restore the contents of file filename into memory. The restore command can automatically recognize any known bfd file format, except for raw binary. To restore a raw binary file you must specify the optional keyword binary after the filename. If bias is non-zero, its value will be added to the addresses contained in the file. Binary files always start at address zero, so they will be restored at address bias. Other bfd files have a built-in location; they will be restored at offset bias from that location. If start and/or end are non-zero, then only data between file offset start and file offset end will be restored. These offsets are relative to the addresses in the file, before the bias argument is applied.
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Occasionally, you may wish to produce a core file of the program you are debugging in order to preserve a snapshot of its state. gdb has a special command for that. generate-core-file [file] gcore [file] Produce a core dump of the inferior process. The optional argument file specifies the file name where to put the core dump. If not specified, the file name defaults to [Link], where pid is the inferior process ID. Note that this command is implemented only for some systems (as of this writing, gnu/Linux, FreeBSD, Solaris, Unixware, and S390).
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show host-charset Show the name of the current host character set. show target-charset Show the name of the current target character set. set target-wide-charset charset Set the current targets wide character set to charset. This is the character set used by the targets wchar_t type. To display the list of supported wide character sets, type set target-wide-charset TABTAB. show target-wide-charset Show the name of the current targets wide character set. Here is an example of gdbs character set support in action. Assume that the following source code has been placed in the file charset-test.c:
#include <stdio.h> char ascii_hello[] = {72, 101, 108, 108, 111, 44, 32, 119, 111, 114, 108, 100, 33, 10, 0}; char ibm1047_hello[] = {200, 133, 147, 147, 150, 107, 64, 166, 150, 153, 147, 132, 90, 37, 0}; main () { printf ("Hello, world!\n"); }
In this program, ascii_hello and ibm1047_hello are arrays containing the string Hello, world! followed by a newline, encoded in the ascii and ibm1047 character sets. We compile the program, and invoke the debugger on it:
$ gcc -g charset-test.c -o charset-test $ gdb -nw charset-test GNU gdb 2001-12-19-cvs Copyright 2001 Free Software Foundation, Inc. ... (gdb)
We can use the show charset command to see what character sets gdb is currently using to interpret and display characters and strings:
(gdb) show charset The current host and target character set is ISO-8859-1. (gdb)
For the sake of printing this manual, lets use ascii as our initial character set:
(gdb) set charset ASCII (gdb) show charset The current host and target character set is ASCII. (gdb)
Lets assume that ascii is indeed the correct character set for our host system in other words, lets assume that if gdb prints characters using the ascii character set, our terminal will display them properly. Since our current target character set is also ascii, the contents of ascii_hello print legibly:
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(gdb) print ascii_hello $1 = 0x401698 "Hello, world!\n" (gdb) print ascii_hello[0] $2 = 72 H (gdb)
gdb uses the target character set for character and string literals you use in expressions:
(gdb) print + $3 = 43 + (gdb)
The ascii character set uses the number 43 to encode the + character. gdb relies on the user to tell it which character set the target program uses. If we print ibm1047_hello while our target character set is still ascii, we get jibberish:
(gdb) print ibm1047_hello $4 = 0x4016a8 "\310\205\223\223\226k@\246\226\231\223\204Z%" (gdb) print ibm1047_hello[0] $5 = 200 \310 (gdb)
If we invoke the set target-charset followed by TABTAB, gdb tells us the character sets it supports:
(gdb) set target-charset ASCII EBCDIC-US IBM1047 (gdb) set target-charset ISO-8859-1
We can select ibm1047 as our target character set, and examine the programs strings again. Now the ascii string is wrong, but gdb translates the contents of ibm1047_hello from the target character set, ibm1047, to the host character set, ascii, and they display correctly:
(gdb) set target-charset IBM1047 (gdb) show charset The current host character set is ASCII. The current target character set is IBM1047. (gdb) print ascii_hello $6 = 0x401698 "\110\145%%?\054\040\167?\162%\144\041\012" (gdb) print ascii_hello[0] $7 = 72 \110 (gdb) print ibm1047_hello $8 = 0x4016a8 "Hello, world!\n" (gdb) print ibm1047_hello[0] $9 = 200 H (gdb)
As above, gdb uses the target character set for character and string literals you use in expressions:
(gdb) print + $10 = 78 + (gdb)
The ibm1047 character set uses the number 78 to encode the + character.
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chunks. Unfortunately, simply caching everything would lead to incorrect results, since gdb does not necessarily know anything about volatile values, memory-mapped I/O addresses, etc. Furthermore, in non-stop mode (see Section 5.5.2 [Non-Stop Mode], page 69) memory can be changed while a gdb command is executing. Therefore, by default, gdb only caches data known to be on the stack3 . Other regions of memory can be explicitly marked as cacheable; see see Section 10.16 [Memory Region Attributes], page 122. set remotecache on set remotecache off This option no longer does anything; it exists for compatibility with old scripts. show remotecache Show the current state of the obsolete remotecache flag. set stack-cache on set stack-cache off Enable or disable caching of stack accesses. When ON, use caching. By default, this option is ON. show stack-cache Show the current state of data caching for memory accesses. info dcache [line] Print the information about the data cache performance. The information displayed includes the dcache width and depth, and for each cache line, its number, address, and how many times it was referenced. This command is useful for debugging the data cache operation. If a line number is specified, the contents of that line will be printed in hex. set dcache size size Set maximum number of entries in dcache (dcache depth above). set dcache line-size line-size Set number of bytes each dcache entry caches (dcache width above). Must be a power of 2. show dcache size Show maximum number of dcache entries. See also Section 10.20 [Caching Remote Data], page 127. show dcache line-size Show default size of dcache lines. See also Section 10.20 [Caching Remote Data], page 127.
In non-stop mode, it is moderately rare for a running thread to modify the stack of a stopped thread in a way that would interfere with a backtrace, and caching of stack reads provides a significant speed up of remote backtraces.
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find [/sn] start_addr, +len, val1 [, val2, ...] find [/sn] start_addr, end_addr, val1 [, val2, ...] Search memory for the sequence of bytes specified by val1, val2, etc. The search begins at address start addr and continues for either len bytes or through to end addr inclusive. s and n are optional parameters. They may be specified in either order, apart or together. s, search query size The size of each search query value. b h w g bytes halfwords (two bytes) words (four bytes) giant words (eight bytes)
All values are interpreted in the current language. This means, for example, that if the current source language is C/C++ then searching for the string hello includes the trailing \0. If the value size is not specified, it is taken from the values type in the current language. This is useful when one wants to specify the search pattern as a mixture of types. Note that this means, for example, that in the case of C-like languages a search for an untyped 0x42 will search for (int) 0x42 which is typically four bytes. n, maximum number of finds The maximum number of matches to print. The default is to print all finds. You can use strings as search values. Quote them with double-quotes ("). The string value is copied into the search pattern byte by byte, regardless of the endianness of the target and the size specification. The address of each match found is printed as well as a count of the number of matches found. The address of the last value found is stored in convenience variable $_. A count of the number of matches is stored in $numfound. For example, if stopped at the printf in this function:
void hello () { static char hello[] = "hello-hello"; static struct { char c; short s; int i; } __attribute__ ((packed)) mixed = { c, 0x1234, 0x87654321 }; printf ("%s\n", hello); }
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0x8049567 <hello.1620> 0x804956d <hello.1620+6> 2 patterns found (gdb) find /b1 &hello[0], +sizeof(hello), h, 0x65, l 0x8049567 <hello.1620> 1 pattern found (gdb) find &mixed, +sizeof(mixed), (char) c, (short) 0x1234, (int) 0x87654321 0x8049560 <mixed.1625> 1 pattern found (gdb) print $numfound $1 = 1 (gdb) print $_ $2 = (void *) 0x8049560
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You cannot set breakpoints on inlined functions. gdb either reports that there is no symbol with that name, or else sets the breakpoint only on non-inlined copies of the function. This limitation will be removed in a future version of gdb; until then, set a breakpoint by line number on the first line of the inlined function instead. Setting breakpoints at the call site of an inlined function may not work, because the call site does not contain any code. gdb may incorrectly move the breakpoint to the next line of the enclosing function, after the call. This limitation will be removed in a future version of gdb; until then, set a breakpoint on an earlier line or inside the inlined function instead. gdb cannot locate the return value of inlined calls after using the finish command. This is a limitation of compiler-generated debugging information; after finish, you can step to the next line and print a variable where your program stored the return value.
The detection of all the possible code path executions can find them ambiguous. There is no execution history stored (possible Chapter 6 [Reverse Execution], page 75 is never used for this purpose) and the last known caller could have reached the known callee by multiple different jump sequences. In such case gdb still tries to show at least all the unambiguous top tail callers and all the unambiguous bottom tail calees, if any. set debug entry-values When set to on, enables printing of analysis messages for both frame argument values at function entry and tail calls. It will show all the possible valid tail
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calls code paths it has considered. It will also print the intersection of them with the final unambiguous (possibly partial or even empty) code path result. show debug entry-values Show the current state of analysis messages printing for both frame argument values at function entry and tail calls. The analysis messages for tail calls can for example show why the virtual tail call frame for function c has not been recognized (due to the indirect reference by variable x):
static void __attribute__((noinline, noclone)) c (void); void (*x) (void) = c; static void __attribute__((noinline, noclone)) a (void) { x++; } static void __attribute__((noinline, noclone)) c (void) { a (); } int main (void) { x (); return 0; } Breakpoint 1, DW_OP_GNU_entry_value resolving cannot find DW_TAG_GNU_call_site 0x40039a in main a () at t.c:3 3 static void __attribute__((noinline, noclone)) a (void) { x++; } (gdb) bt #0 a () at t.c:3 #1 0x000000000040039a in main () at t.c:5
at t.c:8 () at t.c:9
Frames #0 and #2 are real, #1 is a virtual tail call frame. The code can have possible execution paths main->a->b->c->d->f or main->a->b->e->f, gdb cannot find which one from the inferior state. initial: state shows some random possible calling sequence gdb has found. It then finds another possible calling sequcen - that one is prefixed by compare:. The nonambiguous intersection of these two is printed as the reduced: calling sequence. That one could have many futher compare: and reduced: statements as long as there remain any non-ambiguous sequence entries. For the frame of function b in both cases there are different possible $pc values (0x4004cc or 0x4004ce), therefore this frame is also ambigous. The only non-ambiguous frame is the one for function a, therefore this one is displayed to the user while the ambiguous frames are omitted.
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There can be also reasons why printing of frame argument values at function entry may fail:
int v; static void __attribute__((noinline, static void __attribute__((noinline, static void __attribute__((noinline, static void __attribute__((noinline, { if (i) b (i - 1); else c (0); } int main (void) { a (5); return 0; } noclone)) noclone)) noclone)) noclone)) c a b a (int (int (int (int i) { v++; } i); i) { a (i); } i)
(gdb) bt #0 c (i=i@entry=0) at t.c:2 #1 0x0000000000400428 in a (DW_OP_GNU_entry_value resolving has found function "a" at 0x400420 can call itself via tail calls i=<optimized out>) at t.c:6 #2 0x000000000040036e in main () at t.c:7
gdb cannot find out from the inferior state if and how many times did function a call itself (via function b) as these calls would be tail calls. Such tail calls would modify thue i variable, therefore gdb cannot be sure the value it knows would be right - gdb prints <optimized out> instead.
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12 C Preprocessor Macros
Some languages, such as C and C++, provide a way to define and invoke preprocessor macros which expand into strings of tokens. gdb can evaluate expressions containing macro invocations, show the result of macro expansion, and show a macros definition, including where it was defined. You may need to compile your program specially to provide gdb with information about preprocessor macros. Most compilers do not include macros in their debugging information, even when you compile with the -g flag. See Section 4.1 [Compilation], page 25. A program may define a macro at one point, remove that definition later, and then provide a different definition after that. Thus, at different points in the program, a macro may have different definitions, or have no definition at all. If there is a current stack frame, gdb uses the macros in scope at that frames source code line. Otherwise, gdb uses the macros in scope at the current listing location; see Section 9.1 [List], page 87. Whenever gdb evaluates an expression, it always expands any macro invocations present in the expression. gdb also provides the following commands for working with macros explicitly. macro expand expression macro exp expression Show the results of expanding all preprocessor macro invocations in expression. Since gdb simply expands macros, but does not parse the result, expression need not be a valid expression; it can be any string of tokens. macro expand-once expression macro exp1 expression (This command is not yet implemented.) Show the results of expanding those preprocessor macro invocations that appear explicitly in expression. Macro invocations appearing in that expansion are left unchanged. This command allows you to see the effect of a particular macro more clearly, without being confused by further expansions. Since gdb simply expands macros, but does not parse the result, expression need not be a valid expression; it can be any string of tokens. info macro [-a|-all] [--] macro Show the current definition or all definitions of the named macro, and describe the source location or compiler command-line where that definition was established. The optional double dash is to signify the end of argument processing and the beginning of macro for non C-like macros where the macro may begin with a hyphen. info macros linespec Show all macro definitions that are in effect at the location specified by linespec, and describe the source location or compiler command-line where those definitions were established. macro define macro replacement-list macro define macro(arglist) replacement-list Introduce a definition for a preprocessor macro named macro, invocations of which are replaced by the tokens given in replacement-list. The first form of
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this command defines an object-like macro, which takes no arguments; the second form defines a function-like macro, which takes the arguments given in arglist. A definition introduced by this command is in scope in every expression evaluated in gdb, until it is removed with the macro undef command, described below. The definition overrides all definitions for macro present in the program being debugged, as well as any previous user-supplied definition. macro undef macro Remove any user-supplied definition for the macro named macro. This command only affects definitions provided with the macro define command, described above; it cannot remove definitions present in the program being debugged. macro list List all the macros defined using the macro define command. Here is a transcript showing the above commands in action. First, we show our source files:
$ cat sample.c #include <stdio.h> #include "sample.h" #define M 42 #define ADD(x) (M + x) main () { #define N 28 printf ("Hello, world!\n"); #undef N printf ("Were so creative.\n"); #define N 1729 printf ("Goodbye, world!\n"); } $ cat sample.h #define Q < $
Now, we compile the program using the gnu C compiler, gcc. We pass the -gdwarf-21 and -g3 flags to ensure the compiler includes information about preprocessor macros in the debugging information.
$ gcc -gdwarf-2 -g3 sample.c -o sample $
This is the minimum. Recent versions of gcc support -gdwarf-3 and -gdwarf-4; we recommend always choosing the most recent version of DWARF.
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We can expand macros and examine their definitions, even when the program is not running. gdb uses the current listing position to decide which macro definitions are in scope:
(gdb) list main 3 4 #define M 42 5 #define ADD(x) (M + x) 6 7 main () 8 { 9 #define N 28 10 printf ("Hello, world!\n"); 11 #undef N 12 printf ("Were so creative.\n"); (gdb) info macro ADD Defined at /home/jimb/gdb/macros/play/sample.c:5 #define ADD(x) (M + x) (gdb) info macro Q Defined at /home/jimb/gdb/macros/play/sample.h:1 included at /home/jimb/gdb/macros/play/sample.c:2 #define Q < (gdb) macro expand ADD(1) expands to: (42 + 1) (gdb) macro expand-once ADD(1) expands to: once (M + 1) (gdb)
In the example above, note that macro expand-once expands only the macro invocation explicit in the original text the invocation of ADD but does not expand the invocation of the macro M, which was introduced by ADD. Once the program is running, gdb uses the macro definitions in force at the source line of the current stack frame:
(gdb) break main Breakpoint 1 at 0x8048370: file sample.c, line 10. (gdb) run Starting program: /home/jimb/gdb/macros/play/sample Breakpoint 1, main () at sample.c:10 10 printf ("Hello, world!\n"); (gdb)
As we step over directives that remove Ns definition, and then give it a new definition, gdb finds the definition (or lack thereof) in force at each point:
(gdb) next Hello, world! 12 printf ("Were so creative.\n"); (gdb) info macro N
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The symbol N has no definition as a C/C++ preprocessor macro at /home/jimb/gdb/macros/play/sample.c:12 (gdb) next Were so creative. 14 printf ("Goodbye, world!\n"); (gdb) info macro N Defined at /home/jimb/gdb/macros/play/sample.c:13 #define N 1729 (gdb) macro expand N Q M expands to: 1729 < 42 (gdb) print N Q M $2 = 0 (gdb)
In addition to source files, macros can be defined on the compilation command line using the -Dname=value syntax. For macros defined in such a way, gdb displays the location of their definition as line zero of the source file submitted to the compiler.
(gdb) info macro __STDC__ Defined at /home/jimb/gdb/macros/play/sample.c:0 -D__STDC__=1 (gdb)
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13 Tracepoints
In some applications, it is not feasible for the debugger to interrupt the programs execution long enough for the developer to learn anything helpful about its behavior. If the programs correctness depends on its real-time behavior, delays introduced by a debugger might cause the program to change its behavior drastically, or perhaps fail, even when the code itself is correct. It is useful to be able to observe the programs behavior without interrupting it. Using gdbs trace and collect commands, you can specify locations in the program, called tracepoints, and arbitrary expressions to evaluate when those tracepoints are reached. Later, using the tfind command, you can examine the values those expressions had when the program hit the tracepoints. The expressions may also denote objects in memory structures or arrays, for examplewhose values gdb should record; while visiting a particular tracepoint, you may inspect those objects as if they were in memory at that moment. However, because gdb records these values without interacting with you, it can do so quickly and unobtrusively, hopefully not disturbing the programs behavior. The tracepoint facility is currently available only for remote targets. See Chapter 19 [Targets], page 215. In addition, your remote target must know how to collect trace data. This functionality is implemented in the remote stub; however, none of the stubs distributed with gdb support tracepoints as of this writing. The format of the remote packets used to implement tracepoints are described in Section E.6 [Tracepoint Packets], page 494. It is also possible to get trace data from a file, in a manner reminiscent of corefiles; you specify the filename, and use tfind to search through the file. See Section 13.4 [Trace Files], page 154, for more details. This chapter describes the tracepoint commands and features.
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points, also known as markers, are embedded in the target program, and can be activated or deactivated by name or address. These are usually placed at locations which facilitate investigating what the target is actually doing. gdbs support for static tracing includes being able to list instrumentation points, and attach them with gdb defined high level tracepoints that expose the whole range of convenience of gdbs tracepoints support. Namely, support for collecting registers values and values of global or local (to the instrumentation point) variables; tracepoint conditions and trace state variables. The act of installing a gdb static tracepoint on an instrumentation point, or marker, is referred to as probing a static tracepoint marker. gdbserver supports tracepoints on some target systems. See Section 20.3 [Tracepoints support in gdbserver], page 221. This section describes commands to set tracepoints and associated conditions and actions.
(gdb) trace *my function // EXACT start address of function (gdb) trace *0x2117c4 // an address
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trace location if cond Set a tracepoint with condition cond; evaluate the expression cond each time the tracepoint is reached, and collect data only if the value is nonzerothat is, if cond evaluates as true. See Section 13.1.4 [Tracepoint Conditions], page 143, for more information on tracepoint conditions. ftrace location [ if cond ] The ftrace command sets a fast tracepoint. For targets that support them, fast tracepoints will use a more efficient but possibly less general technique to trigger data collection, such as a jump instruction instead of a trap, or some sort of hardware support. It may not be possible to create a fast tracepoint at the desired location, in which case the command will exit with an explanatory message. gdb handles arguments to ftrace exactly as for trace. On 32-bit x86-architecture systems, fast tracepoints normally need to be placed at an instruction that is 5 bytes or longer, but can be placed at 4-byte instructions if the low 64K of memory of the target program is available to install trampolines. Some Unix-type systems, such as gnu/Linux, exclude low addresses from the programs address space; but for instance with the Linux kernel it is possible to let gdb use this area by doing a sysctl command to set the mmap_min_addr kernel parameter, as in sudo sysctl -w vm.mmap_min_addr=32768 which sets the low address to 32K, which leaves plenty of room for trampolines. The minimum address should be set to a page boundary. strace location [ if cond ] The strace command sets a static tracepoint. For targets that support it, setting a static tracepoint probes a static instrumentation point, or marker, found at location. It may not be possible to set a static tracepoint at the desired location, in which case the command will exit with an explanatory message. gdb handles arguments to strace exactly as for trace, with the addition that the user can also specify -m marker as location. This probes the marker identified by the marker string identifier. This identifier depends on the static tracepoint backend library your program is using. You can find all the marker identifiers in the ID field of the info static-tracepoint-markers command output. See Section 13.1.8 [Listing Static Tracepoint Markers], page 147. For example, in the following small program using the UST tracing engine:
main () { trace_mark(ust, bar33, "str %s", "FOOBAZ"); }
the marker id is composed of joining the first two arguments to the trace_mark call with a slash, which translates to:
(gdb) info static-tracepoint-markers Cnt Enb ID Address What 1 n ust/bar33 0x0000000000400ddc in main at stexample.c:22 Data: "str %s"
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[etc...]
Static tracepoints accept an extra collect action collect $_sdata. This collects arbitrary user data passed in the probe point call to the tracing library. In the UST example above, youll see that the third argument to trace_mark is a printf-like format string. The user data is then the result of running that formating string against the following arguments. Note that info statictracepoint-markers command output lists that format string in the Data: field. You can inspect this data when analyzing the trace buffer, by printing the $ sdata variable like any other variable available to gdb. See Section 13.1.6 [Tracepoint Action Lists], page 144. The convenience variable $tpnum records the tracepoint number of the most recently set tracepoint. delete tracepoint [num] Permanently delete one or more tracepoints. With no argument, the default is to delete all tracepoints. Note that the regular delete command can remove tracepoints also. Examples:
(gdb) delete trace 1 2 3 // remove three tracepoints (gdb) delete trace // remove all tracepoints
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// Stop tracing when foo has been // executed 3 times OR when bar has // been executed 2 times // OR when baz has been executed 1 time.
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with $), but they are stored on the target. They must be created explicitly, using a tvariable command. They are always 64-bit signed integers. Trace state variables are remembered by gdb, and downloaded to the target along with tracepoint information when the trace experiment starts. There are no intrinsic limits on the number of trace state variables, beyond memory limitations of the target. Although trace state variables are managed by the target, you can use them in print commands and expressions as if they were convenience variables; gdb will get the current value from the target while the trace experiment is running. Trace state variables share the same namespace as other $ variables, which means that you cannot have trace state variables with names like $23 or $pc, nor can you have a trace state variable and a convenience variable with the same name. tvariable $name [ = expression ] The tvariable command creates a new trace state variable named $name, and optionally gives it an initial value of expression. expression is evaluated when this command is entered; the result will be converted to an integer if possible, otherwise gdb will report an error. A subsequent tvariable command specifying the same name does not create a variable, but instead assigns the supplied initial value to the existing variable of that name, overwriting any previous initial value. The default initial value is 0. info tvariables List all the trace state variables along with their initial values. Their current values may also be displayed, if the trace experiment is currently running. delete tvariable [ $name ... ] Delete the given trace state variables, or all of them if no arguments are specified.
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In the following example, the action list begins with collect commands indicating the things to be collected when the tracepoint is hit. Then, in order to single-step and collect additional data following the tracepoint, a whilestepping command is used, followed by the list of things to be collected after each step in a sequence of single steps. The while-stepping command is terminated by its own separate end command. Lastly, the action list is terminated by an end command.
(gdb) trace foo (gdb) actions Enter actions for tracepoint 1, one per line: > collect bar,baz > collect $regs > while-stepping 12 > collect $pc, arr[i] > end end
collect[/mods] expr1, expr2, ... Collect values of the given expressions when the tracepoint is hit. This command accepts a comma-separated list of any valid expressions. In addition to global, static, or local variables, the following special arguments are supported: $regs $args $locals $_ret $_sdata Collect all registers. Collect all function arguments. Collect all local variables. Collect the return address. This is helpful if you want to see more of a backtrace. Collect static tracepoint marker specific data. Only available for static tracepoints. See Section 13.1.6 [Tracepoint Action Lists], page 144. On the UST static tracepoints library backend, an instrumentation point resembles a printf function call. The tracing library is able to collect user specified data formatted to a character string using the format provided by the programmer that instrumented the program. Other backends have similar mechanisms. Heres an example of a UST marker call:
const char master_name[] = "$your_name"; trace_mark(channel1, marker1, "hello %s", master_name)
In this case, collecting $_sdata collects the string hello $yourname. When analyzing the trace buffer, you can inspect $_sdata like any other variable available to gdb. You can give several consecutive collect commands, each one with a single argument, or one collect command with several arguments separated by commas; the effect is the same. The optional mods changes the usual handling of the arguments. s requests that pointers to chars be handled as strings, in particular collecting the contents of the memory being pointed at, up to the first zero. The upper bound is by default the value of the print elements variable; if s is followed by a decimal
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number, that is the upper bound instead. So for instance collect/s25 mystr collects as many as 25 characters at mystr. The command info scope (see Chapter 16 [Symbols], page 189) is particularly useful for figuring out what data to collect. teval expr1, expr2, ... Evaluate the given expressions when the tracepoint is hit. This command accepts a comma-separated list of expressions. The results are discarded, so this is mainly useful for assigning values to trace state variables (see Section 13.1.5 [Trace State Variables], page 143) without adding those values to the trace buffer, as would be the case if the collect action were used. while-stepping n Perform n single-step instruction traces after the tracepoint, collecting new data after each step. The while-stepping command is followed by the list of what to collect while stepping (followed by its own end command):
> while-stepping 12 > collect $regs, myglobal > end >
Note that $pc is not automatically collected by while-stepping; you need to explicitly collect that register if you need it. You may abbreviate whilestepping as ws or stepping. set default-collect expr1, expr2, ... This variable is a list of expressions to collect at each tracepoint hit. It is effectively an additional collect action prepended to every tracepoint action list. The expressions are parsed individually for each tracepoint, so for instance a variable named xyz may be interpreted as a global for one tracepoint, and a local for another, as appropriate to the tracepoints location. show default-collect Show the list of expressions that are collected by default at each tracepoint hit.
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Enabled or Disabled Probed markers are tagged with y. n identifies marks that are not enabled. Address What Where the marker is in your program, as a memory address. Where the marker is in the source for your program, as a file and line number. If the debug information included in the program does not allow gdb to locate the source of the marker, this column will be left blank.
In addition, the following information may be printed for each marker: Data User data passed to the tracing library by the marker call. In the UST backend, this is the format string passed as argument to the marker call.
Static tracepoints probing the marker The list of static tracepoints attached to the marker.
(gdb) info static-tracepoint-markers Cnt ID Enb Address What 1 ust/bar2 y 0x0000000000400e1a in main at stexample.c:25 Data: number1 %d number2 %d Probed by static tracepoints: #2 2 ust/bar33 n 0x0000000000400c87 in main at stexample.c:24 Data: str %s (gdb)
tstop
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tstatus
This command displays the status of the current trace data collection.
You can choose to continue running the trace experiment even if gdb disconnects from the target, voluntarily or involuntarily. For commands such as detach, the debugger will ask what you want to do with the trace. But for unexpected terminations (gdb crash, network outage), it would be unfortunate to lose hard-won trace data, so the variable disconnected-tracing lets you decide whether the trace should continue running without gdb. set disconnected-tracing on set disconnected-tracing off Choose whether a tracing run should continue to run if gdb has disconnected from the target. Note that detach or quit will ask you directly what to do about a running trace no matter what this variables setting, so the variable is mainly useful for handling unexpected situations, such as loss of the network. show disconnected-tracing Show the current choice for disconnected tracing. When you reconnect to the target, the trace experiment may or may not still be running; it might have filled the trace buffer in the meantime, or stopped for one of the other reasons. If it is running, it will continue after reconnection. Upon reconnection, the target will upload information about the tracepoints in effect. gdb will then compare that information to the set of tracepoints currently defined, and attempt to match them up, allowing for the possibility that the numbers may have changed due to creation and deletion in the meantime. If one of the targets tracepoints does not match any in gdb, the debugger will create a new tracepoint, so that you have a number with which to specify that tracepoint. This matching-up process is necessarily heuristic, and it may result in useless tracepoints being created; you may simply delete them if they are of no use. If your target agent supports a circular trace buffer, then you can run a trace experiment indefinitely without filling the trace buffer; when space runs out, the agent deletes alreadycollected trace frames, oldest first, until there is enough room to continue collecting. This is especially useful if your tracepoints are being hit too often, and your trace gets terminated prematurely because the buffer is full. To ask for a circular trace buffer, simply set circular-trace-buffer to on. You can set this at any time, including during tracing; if the agent can do it, it will change buffer handling on the fly, otherwise it will not take effect until the next run.
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set circular-trace-buffer on set circular-trace-buffer off Choose whether a tracing run should use a linear or circular buffer for trace data. A linear buffer will not lose any trace data, but may fill up prematurely, while a circular buffer will discard old trace data, but it will have always room for the latest tracepoint hits. show circular-trace-buffer Show the current choice for the trace buffer. Note that this may not match the agents current buffer handling, nor is it guaranteed to match the setting that might have been in effect during a past run, for instance if you are looking at frames from a trace file.
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The number of stack frames that can be examined depends on the sizes of the frames in the collected stack. Note that if you ask for a block so large that it goes past the bottom of the stack, the target agent may report an error trying to read from an invalid address. If you do not collect registers at a tracepoint, gdb can infer that the value of $pc must be the same as the address of the tracepoint and use that when you are looking at a trace frame for that tracepoint. However, this cannot work if the tracepoint has multiple locations (for instance if it was set in a function that was inlined), or if it has a while-stepping loop. In those cases gdb will warn you that it cant infer $pc, and default it to zero.
13.2.1 tfind n
The basic command for selecting a trace snapshot from the buffer is tfind n, which finds trace snapshot number n, counting from zero. If no argument n is given, the next snapshot is selected. Here are the various forms of using the tfind command. tfind start Find the first snapshot in the buffer. This is a synonym for tfind 0 (since 0 is the number of the first snapshot). tfind none Stop debugging trace snapshots, resume live debugging. tfind end Same as tfind none. tfind tfind No argument means find the next trace snapshot. Find the previous trace snapshot before the current one. This permits retracing earlier steps.
tfind tracepoint num Find the next snapshot associated with tracepoint num. Search proceeds forward from the last examined trace snapshot. If no argument num is given, it means find the next snapshot collected for the same tracepoint as the current snapshot.
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tfind pc addr Find the next snapshot associated with the value addr of the program counter. Search proceeds forward from the last examined trace snapshot. If no argument addr is given, it means find the next snapshot with the same value of PC as the current snapshot. tfind outside addr1, addr2 Find the next snapshot whose PC is outside the given range of addresses (exclusive). tfind range addr1, addr2 Find the next snapshot whose PC is between addr1 and addr2 (inclusive). tfind line [file:]n Find the next snapshot associated with the source line n. If the optional argument file is given, refer to line n in that source file. Search proceeds forward from the last examined trace snapshot. If no argument n is given, it means find the next line other than the one currently being examined; thus saying tfind line repeatedly can appear to have the same effect as stepping from line to line in a live debugging session. The default arguments for the tfind commands are specifically designed to make it easy to scan through the trace buffer. For instance, tfind with no argument selects the next trace snapshot, and tfind - with no argument selects the previous trace snapshot. So, by giving one tfind command, and then simply hitting RET repeatedly you can examine all the trace snapshots in order. Or, by saying tfind - and then hitting RET repeatedly you can examine the snapshots in reverse order. The tfind line command with no argument selects the snapshot for the next source line executed. The tfind pc command with no argument selects the next snapshot with the same program counter (PC) as the current frame. The tfind tracepoint command with no argument selects the next trace snapshot collected by the same tracepoint as the current one. In addition to letting you scan through the trace buffer manually, these commands make it easy to construct gdb scripts that scan through the trace buffer and print out whatever collected data you are interested in. Thus, if we want to examine the PC, FP, and SP registers from each trace frame in the buffer, we can say this:
(gdb) tfind start (gdb) while ($trace frame != -1) > printf "Frame %d, PC = %08X, SP = %08X, FP = %08X\n", \ $trace_frame, $pc, $sp, $fp > tfind > end Frame Frame Frame Frame Frame Frame Frame Frame Frame Frame 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, PC PC PC PC PC PC PC PC PC PC = = = = = = = = = = 0020DC64, 0020DC6C, 0020DC70, 0020DC74, 0020DC78, 0020DC7C, 0020DC80, 0020DC84, 0020DC88, 0020DC8E, SP SP SP SP SP SP SP SP SP SP = = = = = = = = = = 0030BF3C, 0030BF38, 0030BF34, 0030BF30, 0030BF2C, 0030BF28, 0030BF24, 0030BF20, 0030BF1C, 0030BF18, FP FP FP FP FP FP FP FP FP FP = = = = = = = = = = 0030BF44 0030BF44 0030BF44 0030BF44 0030BF44 0030BF44 0030BF44 0030BF44 0030BF44 0030BF44
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Or, if we want to examine the variable X at each source line in the buffer:
(gdb) tfind start (gdb) while ($trace frame != -1) > printf "Frame %d, X == %d\n", $trace_frame, X > tfind line > end Frame 0, X = 1 Frame 7, X = 2 Frame 13, X = 255
13.2.2 tdump
This command takes no arguments. It prints all the data collected at the current trace snapshot.
(gdb) trace 444 (gdb) actions Enter actions for tracepoint #2, one per line: > collect $regs, $locals, $args, gdb_long_test > end (gdb) tstart (gdb) tfind line 444 #0 gdb_test (p1=0x11, p2=0x22, p3=0x33, p4=0x44, p5=0x55, p6=0x66) at gdb_test.c:444 444 printp( "%s: arguments = 0x%X 0x%X 0x%X 0x%X 0x%X 0x%X\n", ) (gdb) tdump Data collected at tracepoint 2, trace frame 1: d0 0xc4aa0085 -995491707 d1 0x18 24 d2 0x80 128 d3 0x33 51 d4 0x71aea3d 119204413 d5 0x22 34 d6 0xe0 224 d7 0x380035 3670069 a0 0x19e24a 1696330 a1 0x3000668 50333288 a2 0x100 256 a3 0x322000 3284992 a4 0x3000698 50333336 a5 0x1ad3cc 1758156 fp 0x30bf3c 0x30bf3c sp 0x30bf34 0x30bf34 ps 0x0 0 pc 0x20b2c8 0x20b2c8 fpcontrol 0x0 0 fpstatus 0x0 0 fpiaddr 0x0 0 p = 0x20e5b4 "gdb-test" p1 = (void *) 0x11 p2 = (void *) 0x22 p3 = (void *) 0x33 p4 = (void *) 0x44
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tdump works by scanning the tracepoints current collection actions and printing the value of each expression listed. So tdump can fail, if after a run, you change the tracepoints actions to mention variables that were not collected during the run. Also, for tracepoints with while-stepping loops, tdump uses the collected value of $pc to distinguish between trace frames that were collected at the tracepoint hit, and frames that were collected while stepping. This allows it to correctly choose whether to display the basic list of collections, or the collections from the body of the while-stepping loop. However, if $pc was not collected, then tdump will always attempt to dump using the basic collection list, and may fail if a while-stepping frame does not include all the same data that is collected at the tracepoint hit.
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The diagram (see [A code overlay], page 155) shows a system with separate data and instruction address spaces. To map an overlay, the program copies its code from the larger address space to the instruction address space. Since the overlays shown here all use the same mapped address, only one may be mapped at a time. For a system with a single address space for data and instructions, the diagram would be similar, except that the program variables and heap would share an address space with the main program and the overlay area.
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An overlay loaded into instruction memory and ready for use is called a mapped overlay; its mapped address is its address in the instruction memory. An overlay not present (or only partially present) in instruction memory is called unmapped; its load address is its address in the larger memory. The mapped address is also called the virtual memory address, or VMA; the load address is also called the load memory address, or LMA. Unfortunately, overlays are not a completely transparent way to adapt a program to limited instruction memory. They introduce a new set of global constraints you must keep in mind as you design your program: Before calling or returning to a function in an overlay, your program must make sure that overlay is actually mapped. Otherwise, the call or return will transfer control to the right address, but in the wrong overlay, and your program will probably crash. If the process of mapping an overlay is expensive on your system, you will need to choose your overlays carefully to minimize their effect on your programs performance. The executable file you load onto your system must contain each overlays instructions, appearing at the overlays load address, not its mapped address. However, each overlays instructions must be relocated and its symbols defined as if the overlay were at its mapped address. You can use GNU linker scripts to specify different load and relocation addresses for pieces of your program; see Section Overlay Description in Using ld: the GNU linker. The procedure for loading executable files onto your system must be able to load their contents into the larger address space as well as the instruction and data spaces. The overlay system described above is rather simple, and could be improved in many ways: If your system has suitable bank switch registers or memory management hardware, you could use those facilities to make an overlays load area contents simply appear at their mapped address in instruction space. This would probably be faster than copying the overlay to its mapped area in the usual way. If your overlays are small enough, you could set aside more than one overlay area, and have more than one overlay mapped at a time. You can use overlays to manage data, as well as instructions. In general, data overlays are even less transparent to your design than code overlays: whereas code overlays only require care when you call or return to functions, data overlays require care every time you access the data. Also, if you change the contents of a data overlay, you must copy its contents back out to its load address before you can copy a different data overlay into the same mapped area.
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overlay off Disable gdbs overlay support. When overlay support is disabled, gdb assumes that all functions and variables are always present at their mapped addresses. By default, gdbs overlay support is disabled. overlay manual Enable manual overlay debugging. In this mode, gdb relies on you to tell it which overlays are mapped, and which are not, using the overlay map-overlay and overlay unmap-overlay commands described below. overlay map-overlay overlay overlay map overlay Tell gdb that overlay is now mapped; overlay must be the name of the object file section containing the overlay. When an overlay is mapped, gdb assumes it can find the overlays functions and variables at their mapped addresses. gdb assumes that any other overlays whose mapped ranges overlap that of overlay are now unmapped. overlay unmap-overlay overlay overlay unmap overlay Tell gdb that overlay is no longer mapped; overlay must be the name of the object file section containing the overlay. When an overlay is unmapped, gdb assumes it can find the overlays functions and variables at their load addresses. overlay auto Enable automatic overlay debugging. In this mode, gdb consults a data structure the overlay manager maintains in the inferior to see which overlays are mapped. For details, see Section 14.3 [Automatic Overlay Debugging], page 158. overlay load-target overlay load Re-read the overlay table from the inferior. Normally, gdb re-reads the table gdb automatically each time the inferior stops, so this command should only be necessary if you have changed the overlay mapping yourself using gdb. This command is only useful when using automatic overlay debugging. overlay list-overlays overlay list Display a list of the overlays currently mapped, along with their mapped addresses, load addresses, and sizes. Normally, when gdb prints a code address, it includes the name of the function the address falls in:
(gdb) print main $3 = {int ()} 0x11a0 <main>
When overlay debugging is enabled, gdb recognizes code in unmapped overlays, and prints the names of unmapped functions with asterisks around them. For example, if foo is a function in an unmapped overlay, gdb prints it this way:
(gdb) overlay list No sections are mapped. (gdb) print foo
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When foos overlay is mapped, gdb prints the functions name normally:
(gdb) overlay list Section .[Link], loaded at 0x100000 - 0x100034, mapped at 0x1016 - 0x104a (gdb) print foo $6 = {int (int)} 0x1016 <foo>
When overlay debugging is enabled, gdb can find the correct address for functions and variables in an overlay, whether or not the overlay is mapped. This allows most gdb commands, like break and disassemble, to work normally, even on unmapped code. However, gdbs breakpoint support has some limitations: You can set breakpoints in functions in unmapped overlays, as long as gdb can write to the overlay at its load address. gdb can not set hardware or simulator-based breakpoints in unmapped overlays. However, if you set a breakpoint at the end of your overlay manager (and tell gdb which overlays are now mapped, if you are using manual overlay management), gdb will re-set its breakpoints properly.
/* The size of the overlay, in bytes. unsigned long size; /* The overlays load address. unsigned long lma; */
*/
/* Non-zero if the overlay is currently mapped; zero otherwise. */ unsigned long mapped; }
_novlys:
This variable must be a four-byte signed integer, holding the total number of elements in _ovly_table.
To decide whether a particular overlay is mapped or not, gdb looks for an entry in _ovly_table whose vma and lma members equal the VMA and LMA of the overlays section
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in the executable file. When gdb finds a matching entry, it consults the entrys mapped member to determine whether the overlay is currently mapped. In addition, your overlay manager may define a function called _ovly_debug_event. If this function is defined, gdb will silently set a breakpoint there. If the overlay manager then calls this function whenever it has changed the overlay table, this will enable gdb to accurately keep track of which overlays are in program memory, and update any breakpoints that may be set in overlays. This will allow breakpoints to work even if the overlays are kept in ROM or other non-writable memory while they are not being executed.
Overlay modules, loaded and used by overlays.c. Linker scripts for linking the test program on the d10v-elf and m32r-elf targets.
-g -g -g -g -g -g -g -c overlays.c -c ovlymgr.c -c foo.c -c bar.c -c baz.c -c grbx.c overlays.o ovlymgr.o foo.o bar.o \ baz.o grbx.o -Wl,-[Link] -o overlays
You can build the test program using the d10v-elf GCC cross-compiler like this:
$ $ $ $ $ $ $ d10v-elf-gcc d10v-elf-gcc d10v-elf-gcc d10v-elf-gcc d10v-elf-gcc d10v-elf-gcc d10v-elf-gcc
The build process is identical for any other architecture, except that you must substitute the appropriate compiler and linker script for the target system for d10v-elf-gcc and [Link].
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.d .m .f .F .mod .s .S
D source file Objective-C source file Fortran source file Modula-2 source file Assembler source file. This actually behaves almost like C, but gdb does not skip over function prologues when stepping. See
In addition, you may set the language associated with a filename extension. Section 15.2 [Displaying the Language], page 162.
might not have the effect you intended. In C, this means to add b and c and place the result in a. The result printed would be the value of a. In Modula-2, this means to compare a to the result of b+c, yielding a BOOLEAN value.
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show language Display the current working language. This is the language you can use with commands such as print to build and compute expressions that may involve variables in your program. info frame Display the source language for this frame. This language becomes the working language if you use an identifier from this frame. See Section 8.4 [Information about a Frame], page 85, to identify the other information listed here. info source Display the source language of this source file. See Chapter 16 [Examining the Symbol Table], page 189, to identify the other information listed here. In unusual circumstances, you may have source files with extensions not in the standard list. You can then set the extension associated with a language explicitly: set extension-language ext language Tell gdb that source files with extension ext are to be assumed as written in the source language language. info extensions List all the filename extensions and the associated languages.
error
1 + 2.3
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The second example fails because the CARDINAL 1 is not type-compatible with the REAL 2.3. For the expressions you use in gdb commands, you can tell the gdb type checker to skip checking; to treat any mismatches as errors and abandon the expression; or to only issue warnings when type mismatches occur, but evaluate the expression anyway. When you choose the last of these, gdb evaluates expressions like the second example above, but also issues a warning. Even if you turn type checking off, there may be other reasons related to type that prevent gdb from evaluating an expression. For instance, gdb does not know how to add an int and a struct foo. These particular type errors have nothing to do with the language in use, and usually arise from expressions, such as the one described above, which make little sense to evaluate anyway. Each language defines to what degree it is strict about type. For instance, both Modula2 and C require the arguments to arithmetical operators to be numbers. In C, enumerated types and pointers can be represented as numbers, so that they are valid arguments to mathematical operators. See Section 15.4 [Supported Languages], page 165, for further details on specific languages. gdb provides some additional commands for controlling the type checker: set check type auto Set type checking on or off based on the current working language. See Section 15.4 [Supported Languages], page 165, for the default settings for each language. set check type on set check type off Set type checking on or off, overriding the default setting for the current working language. Issue a warning if the setting does not match the language default. If any type mismatches occur in evaluating an expression while type checking is on, gdb prints a message and aborts evaluation of the expression. set check type warn Cause the type checker to issue warnings, but to always attempt to evaluate the expression. Evaluating the expression may still be impossible for other reasons. For example, gdb cannot add numbers and structures. show type Show the current setting of the type checker, and whether or not gdb is setting it automatically.
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A range error can result from numerical overflow, from exceeding an array index bound, or when you type a constant that is not a member of any type. Some languages, however, do not treat overflows as an error. In many implementations of C, mathematical overflow causes the result to wrap around to lower valuesfor example, if m is the largest integer value, and s is the smallest, then
m + 1 s
This, too, is specific to individual languages, and in some cases specific to individual compilers or machines. See Section 15.4 [Supported Languages], page 165, for further details on specific languages. gdb provides some additional commands for controlling the range checker: set check range auto Set range checking on or off based on the current working language. See Section 15.4 [Supported Languages], page 165, for the default settings for each language. set check range on set check range off Set range checking on or off, overriding the default setting for the current working language. A warning is issued if the setting does not match the language default. If a range error occurs and range checking is on, then a message is printed and evaluation of the expression is aborted. set check range warn Output messages when the gdb range checker detects a range error, but attempt to evaluate the expression anyway. Evaluating the expression may still be impossible for other reasons, such as accessing memory that the process does not own (a typical example from many Unix systems). show range Show the current setting of the range checker, and whether or not it is being set automatically by gdb.
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The C++ debugging facilities are jointly implemented by the C++ compiler and gdb. Therefore, to debug your C++ code effectively, you must compile your C++ programs with a supported C++ compiler, such as gnu g++, or the HP ANSI C++ compiler (aCC).
= op=
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*, /, % ++, --
Multiplication, division, and modulus. Multiplication and division are defined on integral and floating-point types. Modulus is defined on integral types. Increment and decrement. When appearing before a variable, the operation is performed before the variable is used in an expression; when appearing after it, the variables value is used before the operation takes place. Pointer dereferencing. Defined on pointer types. Same precedence as ++. Address operator. Defined on variables. Same precedence as ++. For debugging C++, gdb implements a use of & beyond what is allowed in the C++ language itself: you can use &(&ref) to examine the address where a C++ reference variable (declared with &ref) is stored.
* &
! ~ ., ->
Negative. Defined on integral and floating-point types. Same precedence as ++. Logical negation. Defined on integral types. Same precedence as ++. Bitwise complement operator. Defined on integral types. Same precedence as ++. Structure member, and pointer-to-structure member. For convenience, gdb regards the two as equivalent, choosing whether to dereference a pointer based on the stored type information. Defined on struct and union data. Dereferences of pointers to members. Array indexing. a[i] is defined as *(a+i). Same precedence as ->. Function parameter list. Same precedence as ->. C++ scope resolution operator. Defined on struct, union, and class types. Doubled colons also represent the gdb scope operator (see Section 10.1 [Expressions], page 97). Same precedence as ::, above.
.*, ->* [] () :: ::
If an operator is redefined in the user code, gdb usually attempts to invoke the redefined version instead of using the operators predefined meaning.
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Character constants are a single character surrounded by single quotes (), or a numberthe ordinal value of the corresponding character (usually its ascii value). Within quotes, the single character may be represented by a letter or by escape sequences, which are of the form \nnn, where nnn is the octal representation of the characters ordinal value; or of the form \x, where x is a predefined special characterfor example, \n for newline. Wide character constants can be written by prefixing a character constant with L, as in C. For example, Lx is the wide form of x. The target wide character set is used when computing the value of this constant (see Section 10.19 [Character Sets], page 125). String constants are a sequence of character constants surrounded by double quotes ("). Any valid character constant (as described above) may appear. Double quotes within the string must be preceded by a backslash, so for instance "a\"bc" is a string of five characters. Wide string constants can be written by prefixing a string constant with L, as in C. The target wide character set is used when computing the value of this constant (see Section 10.19 [Character Sets], page 125). Pointer constants are an integral value. You can also write pointers to constants using the C operator &. Array constants are comma-separated lists surrounded by braces { and }; for example, {1,2,3} is a three-element array of integers, {{1,2}, {3,4}, {5,6}} is a three-by-two array, and {&"hi", &"there", &"fred"} is a three-element array of pointers.
2. While a member function is active (in the selected stack frame), your expressions have the same namespace available as the member function; that is, gdb allows implicit references to the class instance pointer this following the same rules as C++. using declarations in the current scope are also respected by gdb. 3. You can call overloaded functions; gdb resolves the function call to the right definition, with some restrictions. gdb does not perform overload resolution involving user-defined type conversions, calls to constructors, or instantiations of templates that do not exist in the program. It also cannot handle ellipsis argument lists or default arguments. It does perform integral conversions and promotions, floating-point promotions, arithmetic conversions, pointer conversions, conversions of class objects to base classes, and
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standard conversions such as those of functions or arrays to pointers; it requires an exact match on the number of function arguments. Overload resolution is always performed, unless you have specified set overloadresolution off. See Section [Link] [gdb Features for C++], page 170. You must specify set overload-resolution off in order to use an explicit function signature to call an overloaded function, as in
p foo(char,int)(x, 13)
The gdb command-completion facility can simplify this; see Section 3.2 [Command Completion], page 19. 4. gdb understands variables declared as C++ references; you can use them in expressions just as you do in C++ sourcethey are automatically dereferenced. In the parameter list shown when gdb displays a frame, the values of reference variables are not displayed (unlike other variables); this avoids clutter, since references are often used for large structures. The address of a reference variable is always shown, unless you have specified set print address off. 5. gdb supports the C++ name resolution operator ::your expressions can use it just as expressions in your program do. Since one scope may be defined in another, you can use :: repeatedly if necessary, for example in an expression like scope1::scope2::name. gdb also allows resolving name scope by reference to source files, in both C and C++ debugging (see Section 10.3 [Program Variables], page 99). 6. gdb performs argument-dependent lookup, following the C++ specification.
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The @ operator aids in the debugging of dynamic arrays, formed with pointers and a memory allocation function. See Section 10.1 [Expressions], page 97.
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set overload-resolution off Disable overload resolution for C++ expression evaluation. For overloaded functions that are not class member functions, gdb chooses the first function of the specified name that it finds in the symbol table, whether or not its arguments are of the correct type. For overloaded functions that are class member functions, gdb searches for a function whose signature exactly matches the argument types. show overload-resolution Show the current setting of overload resolution. Overloaded symbol names You can specify a particular definition of an overloaded symbol, using the same notation that is used to declare such symbols in C++: type symbol(types) rather than just symbol. You can also use the gdb command-line word completion facilities to list the available choices, or to finish the type list for you. See Section 3.2 [Command Completion], page 19, for details on how to do this.
15.4.2 D
gdb can be used to debug programs written in D and compiled with GDC, LDC or DMD compilers. Currently gdb supports only one D specific feature dynamic arrays.
15.4.3 Objective-C
This section provides information about some commands and command options that are useful for debugging Objective-C code. See also Chapter 16 [Symbols], page 189, and Chapter 16 [Symbols], page 189, for a few more commands specific to Objective-C support.
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clear break info line jump list A fully qualified Objective-C method name is specified as
-[Class methodName]
where the minus sign is used to indicate an instance method and a plus sign (not shown) is used to indicate a class method. The class name Class and method name methodName are enclosed in brackets, similar to the way messages are specified in Objective-C source code. For example, to set a breakpoint at the create instance method of class Fruit in the program currently being debugged, enter:
break -[Fruit create]
To list ten program lines around the initialize class method, enter:
list +[NSText initialize]
In the current version of gdb, the plus or minus sign is required. In future versions of gdb, the plus or minus sign will be optional, but you can use it to narrow the search. It is also possible to specify just a method name:
break create
You must specify the complete method name, including any colons. If your programs source files contain more than one create method, youll be presented with a numbered list of classes that implement that method. Indicate your choice by number, or type 0 to exit if none apply. As another example, to clear a breakpoint established at the makeKeyAndOrderFront: method of the NSWindow class, enter:
clear -[NSWindow makeKeyAndOrderFront:]
will tell gdb to send the hash message to object and print the result. Also, an additional command has been added, print-object or po for short, which is meant to print the description of an object. However, this command may only work with certain Objective-C libraries that have a particular hook function, _NSPrintForDebugger, defined.
15.4.4 OpenCL C
This section provides information about gdbs OpenCL C support.
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15.4.5 Fortran
gdb can be used to debug programs written in Fortran, but it currently supports only the features of Fortran 77 language. Some Fortran compilers (gnu Fortran 77 and Fortran 95 compilers among them) append an underscore to the names of variables and functions. When you debug programs compiled by those compilers, you will need to refer to variables and functions with a trailing underscore.
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15.4.6 Pascal
Debugging Pascal programs which use sets, subranges, file variables, or nested functions does not currently work. gdb does not support entering expressions, printing values, or similar features using Pascal syntax. The Pascal-specific command set print pascal_static-members controls whether static members of Pascal objects are displayed. See Section 10.8 [Print Settings], page 106.
15.4.7 Modula-2
The extensions made to gdb to support Modula-2 only support output from the gnu Modula-2 compiler (which is currently being developed). Other Modula-2 compilers are not currently supported, and attempting to debug executables produced by them is most likely to give an error as gdb reads in the executables symbol table.
[Link] Operators
Operators must be defined on values of specific types. For instance, + is defined on numbers, but not on structures. Operators are often defined on groups of types. For the purposes of Modula-2, the following definitions hold: Integral types consist of INTEGER, CARDINAL, and their subranges. Character types consist of CHAR and its subranges. Floating-point types consist of REAL. Pointer types consist of anything declared as POINTER TO type. Scalar types consist of all of the above. Set types consist of SET and BITSET types. Boolean types consist of BOOLEAN. The following operators are supported, and appear in order of increasing precedence: , := <, > <=, >= =, <>, # Function argument or array index separator. Assignment. The value of var := value is value. Less than, greater than on integral, floating-point, or enumerated types. Less than or equal to, greater than or equal to on integral, floating-point and enumerated types, or set inclusion on set types. Same precedence as <. Equality and two ways of expressing inequality, valid on scalar types. Same precedence as <. In gdb scripts, only <> is available for inequality, since # conflicts with the script comment character. Set membership. Defined on set types and the types of their members. Same precedence as <. Boolean disjunction. Defined on boolean types. Boolean conjunction. Defined on boolean types. The gdb artificial array operator (see Section 10.1 [Expressions], page 97). Addition and subtraction on integral and floating-point types, or union and difference on set types.
IN OR AND, & @ +, -
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Multiplication on integral and floating-point types, or set intersection on set types. Division on floating-point types, or symmetric set difference on set types. Same precedence as *. Integer division and remainder. Defined on integral types. Same precedence as *. Negative. Defined on INTEGER and REAL data. Pointer dereferencing. Defined on pointer types. Boolean negation. Defined on boolean types. Same precedence as ^. RECORD field selector. Defined on RECORD data. Same precedence as ^. Array indexing. Defined on ARRAY data. Same precedence as ^. Procedure argument list. Defined on PROCEDURE objects. Same precedence as ^. gdb and Modula-2 scope operators. Warning: Set expressions and their operations are not yet supported, so gdb treats the use of the operator IN, or the use of operators +, -, *, /, =, , <>, #, <=, and >= on sets as an error.
n r t v x
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Returns the character whose ordinal value is i. Decrements the value in the variable v by one. Returns the new value. Decrements the value in the variable v by i. Returns the new value. Removes the element m from the set s. Returns the new set.
Returns the floating point equivalent of the integer i. Returns the index of the last member of a. Increments the value in the variable v by one. Returns the new value. Increments the value in the variable v by i. Returns the new value. Adds the element m to the set s if it is not already there. Returns the new set.
Returns the maximum value of the type t. Returns the minimum value of the type t. Returns boolean TRUE if i is an odd number. Returns the ordinal value of its argument. For example, the ordinal value of a character is its ascii value (on machines supporting the ascii character set). x must be of an ordered type, which include integral, character and enumerated types. Returns the size of its argument. x can be a variable or a type. Returns the integral part of r. Returns the size of its argument. x can be a variable or a type. Returns the member of the type t whose ordinal value is i.
Warning: Sets and their operations are not yet supported, so gdb treats the use of procedures INCL and EXCL as an error.
[Link] Constants
gdb allows you to express the constants of Modula-2 in the following ways: Integer constants are simply a sequence of digits. When used in an expression, a constant is interpreted to be type-compatible with the rest of the expression. Hexadecimal integers are specified by a trailing H, and octal integers by a trailing B. Floating point constants appear as a sequence of digits, followed by a decimal point and another sequence of digits. An optional exponent can then be specified, in the form E[+|-]nnn, where [+|-]nnn is the desired exponent. All of the digits of the floating point constant must be valid decimal (base 10) digits. Character constants consist of a single character enclosed by a pair of like quotes, either single () or double ("). They may also be expressed by their ordinal value (their ascii value, usually) followed by a C.
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String constants consist of a sequence of characters enclosed by a pair of like quotes, either single () or double ("). Escape sequences in the style of C are also allowed. See Section [Link] [C and C++ Constants], page 167, for a brief explanation of escape sequences. Enumerated constants consist of an enumerated identifier. Boolean constants consist of the identifiers TRUE and FALSE. Pointer constants consist of integral values only. Set constants are not yet supported.
and you can request gdb to interrogate the type and value of r and s.
(gdb) print s {A..C, Z} (gdb) ptype s SET OF CHAR (gdb) print r 21 (gdb) ptype r [20..40]
Note that at present you cannot interactively manipulate set expressions using the debugger. The following example shows how you might declare an array in Modula-2 and how you can interact with gdb to print its type and contents:
VAR s: ARRAY [-10..10] OF CHAR ; (gdb) ptype s ARRAY [-10..10] OF CHAR
Note that the array handling is not yet complete and although the type is printed correctly, expression handling still assumes that all arrays have a lower bound of zero and not -10 as in the example above. Here are some more type related Modula-2 examples:
TYPE colour = (blue, red, yellow, green) ; t = [blue..yellow] ;
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The gdb interaction shows how you can query the data type and value of a variable.
(gdb) print s $1 = blue (gdb) ptype t type = [blue..yellow]
In this example a Modula-2 array is declared and its contents displayed. Observe that the contents are written in the same way as their C counterparts.
VAR s: ARRAY [1..5] OF CARDINAL ; BEGIN s[1] := 1 ; (gdb) print s $1 = {1, 0, 0, 0, 0} (gdb) ptype s type = ARRAY [1..5] OF CARDINAL
The Modula-2 language interface to gdb also understands pointer types as shown in this example:
VAR s: POINTER TO ARRAY [1..5] OF CARDINAL ; BEGIN NEW(s) ; s^[1] := 1 ;
gdb handles compound types as we can see in this example. Here we combine array types, record types, pointer types and subrange types:
TYPE foo = RECORD f1: CARDINAL ; f2: CHAR ; f3: myarray ; END ; myarray = ARRAY myrange OF CARDINAL ; myrange = [-2..2] ; VAR s: POINTER TO ARRAY myrange OF foo ;
and you can ask gdb to describe the type of s as shown below.
(gdb) ptype s type = POINTER TO ARRAY [-2..2] OF foo = RECORD f1 : CARDINAL; f2 : CHAR; f3 : ARRAY [-2..2] OF CARDINAL; END
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where scope is the name of a module or a procedure, module the name of a module, and id is any declared identifier within your program, except another module. Using the :: operator makes gdb search the scope specified by scope for the identifier id. If it is not found in the specified scope, then gdb searches all scopes enclosing the one specified by scope.
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Using the . operator makes gdb search the current scope for the identifier specified by id that was imported from the definition module specified by module. With this operator, it is an error if the identifier id was not imported from definition module module, or if id is not an identifier in module.
15.4.8 Ada
The extensions made to gdb for Ada only support output from the gnu Ada (GNAT) compiler. Other Ada compilers are not currently supported, and attempting to debug executables produced by them is most likely to be difficult.
[Link] Introduction
The Ada mode of gdb supports a fairly large subset of Ada expression syntax, with some extensions. The philosophy behind the design of this subset is That gdb should provide basic literals and access to operations for arithmetic, dereferencing, field selection, indexing, and subprogram calls, leaving more sophisticated computations to subprograms written into the program (which therefore may be called from gdb). That type safety and strict adherence to Ada language restrictions are not particularly important to the gdb user. That brevity is important to the gdb user. Thus, for brevity, the debugger acts as if all names declared in user-written packages are directly visible, even if they are not visible according to Ada rules, thus making it unnecessary to fully qualify most names with their packages, regardless of context. Where this causes ambiguity, gdb asks the users intent. The debugger will start in Ada mode if it detects an Ada main program. As for other languages, it will enter Ada mode when stopped in a program that was translated from an Ada source file. While in Ada mode, you may use -- for comments. This is useful mostly for documenting command files. The standard gdb comment (#) still works at the beginning of a line in Ada mode, but not in the middle (to allow based literals). The debugger supports limited overloading. Given a subprogram call in which the function symbol has multiple definitions, it will use the number of actual parameters and some
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information about their types to attempt to narrow the set of definitions. It also makes very limited use of context, preferring procedures to functions in the context of the call command, and functions to procedures elsewhere.
Changing a discriminants value by assigning an aggregate has an undefined effect if that discriminant is used within the record. However, you can first modify discriminants by directly assigning to them (which normally would not be allowed in Ada), and then performing an aggregate assignment. For example, given a variable A_Rec declared to have a type such as:
type Rec (Len : Small_Integer := 0) is record Id : Integer; Vals : IntArray (1 .. Len); end record;
you can assign a value with a different size of Vals with two assignments:
(gdb) set A_Rec.Len := 4 (gdb) set A_Rec := (Id => 42, Vals => (1, 2, 3, 4))
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As this example also illustrates, gdb is very loose about the usual rules concerning aggregates. You may leave out some of the components of an array or record aggregate (such as the Len component in the assignment to A_Rec above); they will retain their original values upon assignment. You may freely use dynamic values as indices in component associations. You may even use overlapping or redundant component associations, although which component values are assigned in such cases is not defined. Calls to dispatching subprograms are not implemented. The overloading algorithm is much more limited (i.e., less selective) than that of real Ada. It makes only limited use of the context in which a subexpression appears to resolve its meaning, and it is much looser in its rules for allowing type matches. As a result, some function calls will be ambiguous, and the user will be asked to choose the proper resolution. The new operator is not implemented. Entry calls are not implemented. Aside from printing, arithmetic operations on the native VAX floating-point formats are not supported. It is not possible to slice a packed array. The names True and False, when not part of a qualified name, are interpreted as if implicitly prefixed by Standard, regardless of context. Should your program redefine these names in a package or procedure (at best a dubious practice), you will have to use fully qualified names to access their new definitions.
The semicolon is allowed as an operator, returning as its value the value of its righthand operand. This allows, for example, complex conditional breaks:
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Rather than use catenation and symbolic character names to introduce special characters into strings, one may instead use a special bracket notation, which is also used to print strings. A sequence of characters of the form ["XX"] within a string or character literal denotes the (single) character whose numeric encoding is XX in hexadecimal. The sequence of characters ["""] also denotes a single quotation mark in strings. For example,
"One line.["0a"]Next line.["0a"]"
contains an ASCII newline character ([Link].Latin_1.LF) after each period. The subtype used as a prefix for the attributes Pos, Min, and Max is optional (and is ignored in any case). For example, it is valid to write
(gdb) print max(x, y)
When printing arrays, gdb uses positional notation when the array has a lower bound of 1, and uses a modified named notation otherwise. For example, a one-dimensional array of three integers with a lower bound of 3 might print as
(3 => 10, 17, 1)
That is, in contrast to valid Ada, only the first component has a => clause. You may abbreviate attributes in expressions with any unique, multi-character subsequence of their names (an exact match gets preference). For example, you may use alen, agth, or alh in place of alength. Since Ada is case-insensitive, the debugger normally maps identifiers you type to lower case. The GNAT compiler uses upper-case characters for some of its internal identifiers, which are normally of no interest to users. For the rare occasions when you actually have to look at them, enclose them in angle brackets to avoid the lower-case mapping. For example,
(gdb) print <JMPBUF_SAVE>[0]
Printing an object of class-wide type or dereferencing an access-to-class-wide value will display all the components of the objects specific type (as indicated by its run-time tag). Likewise, component selection on such a value will operate on the specific type of the object.
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(gdb) info tasks ID TID P-ID Pri State Name 1 8088000 0 15 Child Activation Wait main_task 2 80a4000 1 15 Accept Statement b 3 809a800 1 15 Child Activation Wait a * 4 80ae800 3 15 Runnable c
In this listing, the asterisk before the last task indicates it to be the task currently being inspected. ID TID P-ID Pri State Represents gdbs internal task number. The Ada task ID. The parents task ID (gdbs internal task number). The base priority of the task. Current state of the task. Unactivated The task has been created but has not been activated. It cannot be executing. Runnable The task is not blocked for any reason known to Ada. (It may be waiting for a mutex, though.) It is conceptually "executing" in normal mode. The task is terminated, in the sense of ARM 9.3 (5). Any dependents that were waiting on terminate alternatives have been awakened and have terminated themselves. Child Activation Wait The task is waiting for created tasks to complete activation. Accept Statement The task is waiting on an accept or selective wait statement. Waiting on entry call The task is waiting on an entry call. Async Select Wait The task is waiting to start the abortable part of an asynchronous select statement. Delay Sleep The task is waiting on a select statement with only a delay alternative open. Child Termination Wait The task is sleeping having completed a master within itself, and is waiting for the tasks dependent on that
Terminated
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master to become terminated or waiting on a terminate Phase. Wait Child in Term Alt The task is sleeping waiting for tasks on terminate alternatives to finish terminating. Accepting RV with taskno The task is accepting a rendez-vous with the task taskno. Name Name of the task in the program.
info task taskno This command shows detailled informations on the specified task, as in the following example:
(gdb) info tasks ID TID P-ID Pri State 1 8077880 0 15 Child Activation Wait * 2 807c468 1 15 Runnable (gdb) info task 2 Ada Task: 0x807c468 Name: task_1 Thread: 0x807f378 Parent: 1 (main_task) Base Priority: 15 State: Runnable
task
(gdb) info tasks ID TID P-ID Pri State 1 8077870 0 15 Child Activation Wait * 2 807c458 1 15 Runnable (gdb) task [Current task is 2]
Name main_task t
task taskno This command is like the thread threadno command (see Section 4.10 [Threads], page 35). It switches the context of debugging from the current task to the given task.
(gdb) info tasks ID TID P-ID Pri State Name 1 8077870 0 15 Child Activation Wait main_task * 2 807c458 1 15 Runnable t (gdb) task 1 [Switching to task 1] #0 0x8067726 in pthread_cond_wait () (gdb) bt #0 0x8067726 in pthread_cond_wait () #1 0x8056714 in system.os_interface.pthread_cond_wait ()
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#2 #3 #4
break linespec task taskno break linespec task taskno if ... These commands are like the break ... thread ... command (see Section 5.5 [Thread Stops], page 68). linespec specifies source lines, as described in Section 9.2 [Specify Location], page 88. Use the qualifier task taskno with a breakpoint command to specify that you only want gdb to stop the program when a particular Ada task reaches this breakpoint. taskno is one of the numeric task identifiers assigned by gdb, shown in the first column of the info tasks display. If you do not specify task taskno when you set a breakpoint, the breakpoint applies to all tasks of your program. You can use the task qualifier on conditional breakpoints as well; in this case, place task taskno before the breakpoint condition (before the if). For example,
(gdb) info tasks ID TID P-ID Pri State Name 1 140022020 0 15 Child Activation Wait main_task 2 140045060 1 15 Accept/Select Wait t2 3 140044840 1 15 Runnable t1 * 4 140056040 1 15 Runnable t3 (gdb) b 15 task 2 Breakpoint 5 at 0x120044cb0: file test_task_debug.adb, line 15. (gdb) cont Continuing. task # 1 running task # 2 running Breakpoint 5, test_task_debug () at test_task_debug.adb:15 15 flush; (gdb) info tasks ID TID P-ID Pri State Name 1 140022020 0 15 Child Activation Wait main_task * 2 140045060 1 15 Runnable t2 3 140044840 1 15 Runnable t1 4 140056040 1 15 Delay Sleep t3
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write on" (see Section 17.6 [Patching], page 199). Under these circumstances, you should make a backup copy of the core file before inspecting it with gdb.
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set ada trust-PAD-over-XVS on Configure GDB to strictly follow the GNAT encoding when computing the value of Ada entities, particularly when PAD and PAD___XVS types are involved (see ada/exp_dbug.ads in the GCC sources for a complete description of the encoding used by the GNAT compiler). This is the default. set ada trust-PAD-over-XVS off This is related to the encoding using by the GNAT compiler. If gdb sometimes prints the wrong value for certain entities, changing ada trust-PAD-over-XVS to off activates a work-around which may fix the issue. It is always safe to set ada trust-PAD-over-XVS to off, but this incurs a slight performance penalty, so it is recommended to leave this setting to on unless necessary.
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looks up the value of x in the scope of the file foo.c. set case-sensitive on set case-sensitive off set case-sensitive auto Normally, when gdb looks up symbols, it matches their names with case sensitivity determined by the current source language. Occasionally, you may wish to control that. The command set case-sensitive lets you do that by specifying on for case-sensitive matches or off for case-insensitive ones. If you specify auto, case sensitivity is reset to the default suitable for the source language. The default is case-sensitive matches for all languages except for Fortran, for which the default is case-insensitive matches. show case-sensitive This command shows the current setting of case sensitivity for symbols lookups. info address symbol Describe where the data for symbol is stored. For a register variable, this says which register it is kept in. For a non-register local variable, this prints the stack-frame offset at which the variable is always stored. Note the contrast with print &symbol, which does not work at all for a register variable, and for a stack local variable prints the exact address of the current instantiation of the variable. info symbol addr Print the name of a symbol which is stored at the address addr. If no symbol is stored exactly at addr, gdb prints the nearest symbol and an offset from it:
(gdb) info symbol 0x54320 _initialize_vx + 396 in section .text
This is the opposite of the info address command. You can use it to find out the name of a variable or a function given its address. For dynamically linked executables, the name of executable or shared library containing the symbol is also printed:
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(gdb) info symbol 0x400225 _start + 5 in section .text of /tmp/[Link] (gdb) info symbol 0x2aaaac2811cf __read_nocancel + 6 in section .text of /usr/lib64/[Link].6
whatis [arg] Print the data type of arg, which can be either an expression or a name of a data type. With no argument, print the data type of $, the last value in the value history. If arg is an expression (see Section 10.1 [Expressions], page 97), it is not actually evaluated, and any side-effecting operations (such as assignments or function calls) inside it do not take place. If arg is a variable or an expression, whatis prints its literal type as it is used in the source code. If the type was defined using a typedef, whatis will not print the data type underlying the typedef. If the type of the variable or the expression is a compound data type, such as struct or class, whatis never prints their fields or methods. It just prints the struct/class name (a.k.a. its tag). If you want to see the members of such a compound data type, use ptype. If arg is a type name that was defined using typedef, whatis unrolls only one level of that typedef. Unrolling means that whatis will show the underlying type used in the typedef declaration of arg. However, if that underlying type is also a typedef, whatis will not unroll it. For C code, the type names may also have the form class class-name, struct struct-tag, union union-tag or enum enum-tag. ptype [arg] ptype accepts the same arguments as whatis, but prints a detailed description of the type, instead of just the name of the type. See Section 10.1 [Expressions], page 97. Contrary to whatis, ptype always unrolls any typedefs in its argument declaration, whether the argument is a variable, expression, or a data type. This means that ptype of a variable or an expression will not print literally its type as present in the source codeuse whatis for that. typedefs at the pointer or reference targets are also unrolled. Only typedefs of fields, methods and inner class typedefs of structs, classes and unions are not unrolled even with ptype. For example, for this variable declaration:
typedef double real_t; struct complex { real_t real; double imag; }; typedef struct complex complex_t; complex_t var; real_t *real_pointer_var;
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(gdb) whatis var type = complex_t (gdb) ptype var type = struct complex { real_t real; double imag; } (gdb) whatis complex_t type = struct complex (gdb) whatis struct complex type = struct complex (gdb) ptype struct complex type = struct complex { real_t real; double imag; } (gdb) whatis real_pointer_var type = real_t * (gdb) ptype real_pointer_var type = double *
As with whatis, using ptype without an argument refers to the type of $, the last value in the value history. Sometimes, programs use opaque data types or incomplete specifications of complex data structure. If the debug information included in the program does not allow gdb to display a full declaration of the data type, it will say <incomplete type>. For example, given these declarations:
struct foo; struct foo *fooptr;
Incomplete type is C terminology for data types that are not completely specified. info types regexp info types Print a brief description of all types whose names match the regular expression regexp (or all types in your program, if you supply no argument). Each complete typename is matched as though it were a complete line; thus, i type value gives information on all types in your program whose names include the string value, but i type ^value$ gives information only on types whose complete name is value. This command differs from ptype in two ways: first, like whatis, it does not print a detailed description; second, it lists all source files where a type is defined. info scope location List all the variables local to a particular scope. This command accepts a location argumenta function name, a source line, or an address preceded by a *, and prints all the variables local to the scope defined by that location. (See Section 9.2 [Specify Location], page 88, for details about supported forms of location.) For example:
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(gdb) info scope command line handler Scope for command_line_handler: Symbol rl is an argument at stack/frame offset 8, length 4. Symbol linebuffer is in static storage at address 0x150a18, length 4. Symbol linelength is in static storage at address 0x150a1c, length 4. Symbol p is a local variable in register $esi, length 4. Symbol p1 is a local variable in register $ebx, length 4. Symbol nline is a local variable in register $edx, length 4. Symbol repeat is a local variable at frame offset -8, length 4.
This command is especially useful for determining what data to collect during a trace experiment, see Section 13.1.6 [Tracepoint Actions], page 144. info source Show information about the current source filethat is, the source file for the function containing the current point of execution: the name of the source file, and the directory containing it, the directory it was compiled in, its length, in lines, which programming language it is written in, whether the executable includes debugging information for that file, and if so, what format the information is in (e.g., STABS, Dwarf 2, etc.), and whether the debugging information includes information about preprocessor macros. info sources Print the names of all source files in your program for which there is debugging information, organized into two lists: files whose symbols have already been read, and files whose symbols will be read when needed. info functions Print the names and data types of all defined functions. info functions regexp Print the names and data types of all defined functions whose names contain a match for regular expression regexp. Thus, info fun step finds all functions whose names include step; info fun ^step finds those whose names start with step. If a function name contains characters that conflict with the regular expression language (e.g. operator*()), they may be quoted with a backslash. info variables Print the names and data types of all variables that are defined outside of functions (i.e. excluding local variables). info variables regexp Print the names and data types of all variables (except for local variables) whose names contain a match for regular expression regexp. info classes info classes regexp Display all Objective-C classes in your program, or (with the regexp argument) all those matching a particular regular expression.
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info selectors info selectors regexp Display all Objective-C selectors in your program, or (with the regexp argument) all those matching a particular regular expression. Some systems allow individual object files that make up your program to be replaced without stopping and restarting your program. For example, in VxWorks you can simply recompile a defective object file and keep on running. If you are running on one of these systems, you can allow gdb to reload the symbols for automatically relinked modules: set symbol-reloading on Replace symbol definitions for the corresponding source file when an object file with a particular name is seen again. set symbol-reloading off Do not replace symbol definitions when encountering object files of the same name more than once. This is the default state; if you are not running on a system that permits automatic relinking of modules, you should leave symbol-reloading off, since otherwise gdb may discard symbols when linking large programs, that may contain several modules (from different directories or libraries) with the same name. show symbol-reloading Show the current on or off setting. set opaque-type-resolution on Tell gdb to resolve opaque types. An opaque type is a type declared as a pointer to a struct, class, or unionfor example, struct MyType *that is used in one source file although the full declaration of struct MyType is in another source file. The default is on. A change in the setting of this subcommand will not take effect until the next time symbols for a file are loaded. set opaque-type-resolution off Tell gdb not to resolve opaque types. In this case, the type is printed as follows:
{<no data fields>}
show opaque-type-resolution Show whether opaque types are resolved or not. maint print symbols filename maint print psymbols filename maint print msymbols filename Write a dump of debugging symbol data into the file filename. These commands are used to debug the gdb symbol-reading code. Only symbols with debugging data are included. If you use maint print symbols, gdb includes all the symbols for which it has already collected full details: that is, filename reflects symbols for only those files whose symbols gdb has read. You can use the command info sources to find out which files these are. If you use maint
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print psymbols instead, the dump shows information about symbols that gdb only knows partiallythat is, symbols defined in files that gdb has skimmed, but not yet read completely. Finally, maint print msymbols dumps just the minimal symbol information required for each object file from which gdb has read some symbols. See Section 18.1 [Commands to Specify Files], page 201, for a discussion of how gdb reads symbols (in the description of symbol-file). maint info symtabs [ regexp ] maint info psymtabs [ regexp ] List the struct symtab or struct partial_symtab structures whose names match regexp. If regexp is not given, list them all. The output includes expressions which you can copy into a gdb debugging this one to examine a particular structure in more detail. For example:
(gdb) maint info psymtabs dwarf2read { objfile /home/gnu/build/gdb/gdb ((struct objfile *) 0x82e69d0) { psymtab /home/gnu/src/gdb/dwarf2read.c ((struct partial_symtab *) 0x8474b10) readin no fullname (null) text addresses 0x814d3c8 -- 0x8158074 globals (* (struct partial_symbol **) 0x8507a08 @ 9) statics (* (struct partial_symbol **) 0x40e95b78 @ 2882) dependencies (none) } } (gdb) maint info symtabs (gdb)
We see that there is one partial symbol table whose filename contains the string dwarf2read, belonging to the gdb executable; and we see that gdb has not read in any symtabs yet at all. If we set a breakpoint on a function, that will cause gdb to read the symtab for the compilation unit containing that function:
(gdb) break dwarf2_psymtab_to_symtab Breakpoint 1 at 0x814e5da: file /home/gnu/src/gdb/dwarf2read.c, line 1574. (gdb) maint info symtabs { objfile /home/gnu/build/gdb/gdb ((struct objfile *) 0x82e69d0) { symtab /home/gnu/src/gdb/dwarf2read.c ((struct symtab *) 0x86c1f38) dirname (null) fullname (null) blockvector ((struct blockvector *) 0x86c1bd0) (primary) linetable ((struct linetable *) 0x8370fa0) debugformat DWARF 2 } } (gdb)
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17 Altering Execution
Once you think you have found an error in your program, you might want to find out for certain whether correcting the apparent error would lead to correct results in the rest of the run. You can find the answer by experiment, using the gdb features for altering execution of the program. For example, you can store new values into variables or memory locations, give your program a signal, restart it at a different address, or even return prematurely from a function.
stores the value 4 into the variable x, and then prints the value of the assignment expression (which is 4). See Chapter 15 [Using gdb with Different Languages], page 161, for more information on operators in supported languages. If you are not interested in seeing the value of the assignment, use the set command instead of the print command. set is really the same as print except that the expressions value is not printed and is not put in the value history (see Section 10.10 [Value History], page 116). The expression is evaluated only for its effects. If the beginning of the argument string of the set command appears identical to a set subcommand, use the set variable command instead of just set. This command is identical to set except for its lack of subcommands. For example, if your program has a variable width, you get an error if you try to set a new value with just set width=13, because gdb has the command set width:
(gdb) whatis width type = double (gdb) p width $4 = 13 (gdb) set width=47 Invalid syntax in expression.
The invalid expression, of course, is =47. In order to actually set the programs variable width, use
(gdb) set var width=47
Because the set command has many subcommands that can conflict with the names of program variables, it is a good idea to use the set variable command instead of just set. For example, if your program has a variable g, you run into problems if you try to set a new value with just set g=4, because gdb has the command set gnutarget, abbreviated set g:
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(gdb) whatis g type = double (gdb) p g $1 = 1 (gdb) set g=4 (gdb) p g $2 = 1 (gdb) r The program being debugged has been started already. Start it from the beginning? (y or n) y Starting program: /home/smith/cc_progs/[Link] "/home/smith/cc_progs/[Link]": cant open to read symbols: Invalid bfd target. (gdb) show g The current BFD target is "=4".
The program variable g did not change, and you silently set the gnutarget to an invalid value. In order to set the variable g, use
(gdb) set var g=4
gdb allows more implicit conversions in assignments than C; you can freely store an integer value into a pointer variable or vice versa, and you can convert any structure to any other structure that is the same length or shorter. To store values into arbitrary places in memory, use the {...} construct to generate a value of specified type at a specified address (see Section 10.1 [Expressions], page 97). For example, {int}0x83040 refers to memory location 0x83040 as an integer (which implies a certain size and representation in memory), and
set {int}0x83040 = 4
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On many systems, you can get much the same effect as the jump command by storing a new value into the register $pc. The difference is that this does not start your program running; it only changes the address of where it will run when you continue. For example,
set $pc = 0x485
makes the next continue command or stepping command execute at address 0x485, rather than at the address where your program stopped. See Section 5.2 [Continuing and Stepping], page 61. The most common occasion to use the jump command is to back upperhaps with more breakpoints setover a portion of a program that has already executed, in order to examine its execution in more detail.
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(see Se