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Java Concepts Answers

The document outlines key concepts in Java, including the differences between JDK, JRE, and JVM, as well as the distinctions between classes and objects. It discusses inheritance, the use of the final keyword, exception handling with try blocks, thread synchronization, applet functionality, event listeners, layout managers in Swing, and dialog boxes. Each section provides a brief explanation of the respective topic's purpose and implementation in Java programming.

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Mahima Valwani
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0% found this document useful (0 votes)
9 views2 pages

Java Concepts Answers

The document outlines key concepts in Java, including the differences between JDK, JRE, and JVM, as well as the distinctions between classes and objects. It discusses inheritance, the use of the final keyword, exception handling with try blocks, thread synchronization, applet functionality, event listeners, layout managers in Swing, and dialog boxes. Each section provides a brief explanation of the respective topic's purpose and implementation in Java programming.

Uploaded by

Mahima Valwani
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Difference Between JDK, JRE, and JVM

JDK (Java Development Kit) provides tools for developing and compiling Java programs. JRE (Java

Runtime Environment) contains the JVM and libraries needed to run Java programs. JVM (Java

Virtual Machine) executes bytecode, enabling platform independence. JDK includes both JRE and

development tools.

Difference Between Class and an Object

A class is a blueprint defining properties and behaviors (methods) of objects. An object is an

instance of a class, representing real entities with actual values. Classes define structure, while

objects use memory and perform actions based on class definitions.

Inheritance in Java and How It Is Implemented

Inheritance allows one class (subclass) to acquire properties and methods from another

(superclass). It is implemented using the extends keyword. Java supports single, multilevel, and

hierarchical inheritance, promoting code reuse and enabling polymorphism. Interfaces support

multiple inheritance in Java.

Use of Final Keyword

The final keyword restricts changes: final variables can't be reassigned, final methods can't be

overridden, and final classes can't be subclassed. It ensures immutability, prevents accidental

method modifications, and secures class definitions against further extension or misuse.

Try Block Work in Java

A try block contains code that might throw exceptions. It must be followed by one or more catch

blocks or a finally block. If an exception occurs, control passes to the appropriate catch block. It

prevents abnormal program termination.

How Do You Synchronise a Block of Code or Method in Java

Java uses the synchronized keyword to control access to code blocks or methods by multiple
threads. It ensures thread safety by allowing only one thread to execute the synchronized section at

a time, preventing data inconsistency in shared resources.

Purpose of Applet Class

The Applet class in Java is used to create programs that run within web browsers. It provides

lifecycle methods (init(), start(), stop(), destroy()) and drawing capabilities via the paint() method.

Applets were designed for interactive web content but are now outdated.

Role of an Event Listener

An event listener in Java handles events like mouse clicks or key presses. It waits for specific user

actions and responds appropriately. Interfaces such as ActionListener, MouseListener, and

KeyListener must be implemented to define behavior for corresponding events.

Layout Manager in Swing

Layout managers in Swing organize components within containers. Common managers include

FlowLayout, BorderLayout, GridLayout, and BoxLayout. They control component size, position, and

alignment, allowing flexible, dynamic UI design without manually specifying pixel coordinates.

Dialog Box in Swing

A dialog box in Swing is a pop-up window used to display messages or receive input. Classes like

JOptionPane provide predefined dialogs (message, confirm, input). Custom dialogs can be created

using JDialog. They enhance user interaction in GUI applications.

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