local OrionLib =
loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/
source')))()
local Window = OrionLib:MakeWindow({
Name = "Universal ESP",
HidePremium = false,
SaveConfig = true,
ConfigFolder = "OrionESPHack"
})
local ESPTab = Window:MakeTab({
Name = "ESP",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local ESPSection = ESPTab:AddSection({
Name = "ESP Settings"
})
-- ESP Settings
local ESPEnabled = false
local BoxESPEnabled = false
local HealthESPEnabled = false
local NameESPEnabled = false
local TracerESPEnabled = false
local DistanceESPEnabled = false
-- ESP Colors
local BoxESPColor = Color3.fromRGB(255, 0, 0)
local HealthESPColor = Color3.fromRGB(0, 255, 0)
local NameESPColor = Color3.fromRGB(255, 255, 255)
local TracerESPColor = Color3.fromRGB(255, 255, 0)
local DistanceESPColor = Color3.fromRGB(255, 255, 255)
-- ESP Functions
local function CreateESP(player)
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local humanoid = character:WaitForChild("Humanoid")
local head = character:WaitForChild("Head")
-- Box ESP
local boxESP = Drawing.new("Square")
boxESP.Visible = false
boxESP.Color = BoxESPColor
boxESP.Thickness = 1
boxESP.Transparency = 1
boxESP.Filled = false
-- Health ESP
local healthESP = Drawing.new("Text")
healthESP.Visible = false
healthESP.Color = HealthESPColor
healthESP.Size = 14
healthESP.Center = true
healthESP.Outline = true
-- Name ESP
local nameESP = Drawing.new("Text")
nameESP.Visible = false
nameESP.Color = NameESPColor
nameESP.Size = 18
nameESP.Center = true
nameESP.Outline = true
-- Tracer ESP
local tracerESP = Drawing.new("Line")
tracerESP.Visible = false
tracerESP.Color = TracerESPColor
tracerESP.Thickness = 1
tracerESP.Transparency = 1
-- Distance ESP
local distanceESP = Drawing.new("Text")
distanceESP.Visible = false
distanceESP.Color = DistanceESPColor
distanceESP.Size = 14
distanceESP.Center = true
distanceESP.Outline = true
local function UpdateESP()
if not character:IsDescendantOf(game.Workspace) then
boxESP.Visible = false
healthESP.Visible = false
nameESP.Visible = false
tracerESP.Visible = false
distanceESP.Visible = false
return
end
local vector, onScreen =
game.Workspace.CurrentCamera:WorldToViewportPoint(humanoidRootPart.Position)
if onScreen and ESPEnabled then
-- Update Box ESP
if BoxESPEnabled then
local rootPos, _ =
game.Workspace.CurrentCamera:WorldToViewportPoint(humanoidRootPart.Position)
local headPos, _ =
game.Workspace.CurrentCamera:WorldToViewportPoint(head.Position + Vector3.new(0,
0.5, 0))
local legPos, _ =
game.Workspace.CurrentCamera:WorldToViewportPoint(humanoidRootPart.Position -
Vector3.new(0, 3, 0))
boxESP.Size = Vector2.new(2000 / rootPos.Z, headPos.Y - legPos.Y)
boxESP.Position = Vector2.new(rootPos.X - boxESP.Size.X / 2,
rootPos.Y - boxESP.Size.Y / 2)
boxESP.Color = BoxESPColor
boxESP.Visible = true
else
boxESP.Visible = false
end
-- Update Health ESP
if HealthESPEnabled then
local health = math.floor(humanoid.Health)
local maxHealth = math.floor(humanoid.MaxHealth)
healthESP.Text = health .. "/" .. maxHealth
healthESP.Position = Vector2.new(vector.X, vector.Y + 40)
healthESP.Color = HealthESPColor
healthESP.Visible = true
else
healthESP.Visible = false
end
-- Update Name ESP
if NameESPEnabled then
nameESP.Text = player.Name
nameESP.Position = Vector2.new(vector.X, vector.Y - 40)
nameESP.Color = NameESPColor
nameESP.Visible = true
else
nameESP.Visible = false
end
-- Update Tracer ESP
if TracerESPEnabled then
tracerESP.From = Vector2.new(workspace.CurrentCamera.ViewportSize.X
/ 2, workspace.CurrentCamera.ViewportSize.Y)
tracerESP.To = Vector2.new(vector.X, vector.Y)
tracerESP.Color = TracerESPColor
tracerESP.Visible = true
else
tracerESP.Visible = false
end
-- Update Distance ESP
if DistanceESPEnabled then
local distance = (workspace.CurrentCamera.CFrame.Position -
humanoidRootPart.Position).Magnitude
distanceESP.Text = math.floor(distance) .. "m"
distanceESP.Position = Vector2.new(vector.X, vector.Y + 20)
distanceESP.Color = DistanceESPColor
distanceESP.Visible = true
else
distanceESP.Visible = false
end
else
boxESP.Visible = false
healthESP.Visible = false
nameESP.Visible = false
tracerESP.Visible = false
distanceESP.Visible = false
end
end
game:GetService("RunService").RenderStepped:Connect(UpdateESP)
end
-- Create ESP for existing players
for _, player in ipairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer then
CreateESP(player)
end
end
-- Create ESP for new players
game.Players.PlayerAdded:Connect(function(player)
CreateESP(player)
end)
-- ESP Toggles
ESPSection:AddToggle({
Name = "Enable ESP",
Default = false,
Callback = function(Value)
ESPEnabled = Value
end
})
ESPSection:AddToggle({
Name = "Box ESP",
Default = false,
Callback = function(Value)
BoxESPEnabled = Value
end
})
ESPSection:AddToggle({
Name = "Health ESP",
Default = false,
Callback = function(Value)
HealthESPEnabled = Value
end
})
ESPSection:AddToggle({
Name = "Name ESP",
Default = false,
Callback = function(Value)
NameESPEnabled = Value
end
})
ESPSection:AddToggle({
Name = "Tracer ESP",
Default = false,
Callback = function(Value)
TracerESPEnabled = Value
end
})
ESPSection:AddToggle({
Name = "Distance ESP",
Default = false,
Callback = function(Value)
DistanceESPEnabled = Value
end
})
-- Color Pickers
ESPSection:AddColorpicker({
Name = "Box ESP Color",
Default = BoxESPColor,
Callback = function(Value)
BoxESPColor = Value
end
})
ESPSection:AddColorpicker({
Name = "Health ESP Color",
Default = HealthESPColor,
Callback = function(Value)
HealthESPColor = Value
end
})
ESPSection:AddColorpicker({
Name = "Name ESP Color",
Default = NameESPColor,
Callback = function(Value)
NameESPColor = Value
end
})
ESPSection:AddColorpicker({
Name = "Tracer ESP Color",
Default = TracerESPColor,
Callback = function(Value)
TracerESPColor = Value
end
})
ESPSection:AddColorpicker({
Name = "Distance ESP Color",
Default = DistanceESPColor,
Callback = function(Value)
DistanceESPColor = Value
end
})
OrionLib:Init()