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Output Log

The document contains logs from the initialization of a Unity engine version 5.5.5p2, detailing the creation of a graphics device and the loading of various assemblies related to the 3DXChat application. It notes several deprecated messages regarding the OnLevelWasLoaded method, suggesting the use of SceneManager.sceneLoaded instead for future compatibility. The logs also confirm the successful loading of multiple platform assemblies and the initialization of input settings.

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0% found this document useful (0 votes)
27 views40 pages

Output Log

The document contains logs from the initialization of a Unity engine version 5.5.5p2, detailing the creation of a graphics device and the loading of various assemblies related to the 3DXChat application. It notes several deprecated messages regarding the OnLevelWasLoaded method, suggesting the use of SceneManager.sceneLoaded instead for future compatibility. The logs also confirm the successful loading of multiple platform assemblies and the initialization of input settings.

Uploaded by

maniacmind3
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.5.

5p2 (371251174a02)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
Vendor: NVIDIA
VRAM: 8018 MB
Driver: 10.54.50.446
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-Boo.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-Boo.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
System.Windows.Forms.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\ThreeDXChat.Networking.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
ThreeDXChat.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\NAudio.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
NAudio.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\NLayer.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
NLayer.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\NVorbis.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
NVorbis.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Common.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Common.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Radio.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Radio.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.Other.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.West.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.West.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Ionic.Zip.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Ionic.Zip.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\SSAA.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
SSAA.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\TextMeshPro.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
TextMeshPro.dll into Unity Child Domain
- Completed reload, in 2.545 seconds
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on GUIcontrol
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GameControl


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on NickController


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on VRcam


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on nodejs


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\Meredian.dll (this message is harmless)
OnLevelWasLoaded was found on weatherGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GUIactions


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)


Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Boo.Lang.dll (this message is harmless)
OnLevelWasLoaded was found on photoGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Initialize engine version: 5.5.5p2 (371251174a02)


GfxDevice: creating device client; threaded=1
OnLevelWasLoaded was found on guiPoses
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

<RI> Initializing input.


<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
Vendor: NVIDIA
VRAM: 8018 MB
Driver: 10.54.50.446
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-Boo.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-Boo.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
System.Windows.Forms.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\ThreeDXChat.Networking.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
ThreeDXChat.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\NAudio.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
NAudio.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\NLayer.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
NLayer.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\NVorbis.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
NVorbis.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Common.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Common.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Radio.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Radio.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.Other.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\I18N.West.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
I18N.West.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Ionic.Zip.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
Ionic.Zip.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\SSAA.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
SSAA.dll into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\TextMeshPro.dll (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
TextMeshPro.dll into Unity Child Domain
- Completed reload, in 0.055 seconds
<RI> Initialized touch support.
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on GUIcontrol
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GameControl


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on NickController


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on VRcam


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)


OnLevelWasLoaded was found on nodejs
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\Meredian.dll (this message is harmless)
OnLevelWasLoaded was found on weatherGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GUIactions


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Boo.Lang.dll (this message is harmless)
OnLevelWasLoaded was found on photoGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on guiPoses


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 383)

<RI> Initializing input.


<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.127500 ms
UnloadTime: 1.180200 ms
Setting up 4 worker threads for Enlighten.
Thread -> id: 7e8c -> priority: 1
Thread -> id: 7e90 -> priority: 1
Thread -> id: 7e94 -> priority: 1
Thread -> id: 7e98 -> priority: 1
The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.530500 ms
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\System.Xml.dll (this message is harmless)
390

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 3340.
Total: 1.340600 ms (FindLiveObjects: 0.131000 ms CreateObjectMapping: 0.076100 ms
MarkObjects: 0.939300 ms DeleteObjects: 0.190100 ms)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Setting up 4 worker threads for Enlighten.


Thread -> id: 7764 -> priority: 1
Thread -> id: 5ed4 -> priority: 1
Thread -> id: 744c -> priority: 1
Thread -> id: 4e20 -> priority: 1
Generating new favorite config:
C:/Users/mania/AppData/LocalLow/SexGameDevil/3DXChat/favorite-rooms.json - Could
not find file "C:\Users\mania\AppData\LocalLow\SexGameDevil\3DXChat\favorite-
rooms.json".

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour is missing!


(Filename: Line: 1526)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

A script behaviour (probably NickController?) has a different serialization layout


when loading. (Read 72 bytes but expected 68 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your
scripts?

(Filename: Line: 1827)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The referenced script on this Behaviour (Game Object 'Camera_Canvas') is missing!

(Filename: Line: 1755)

Shader '3DX_Shaders/CLOTHES/1Color Metalness': fallback shader '3DX_Shaders/Fix


Cloth Shadows' not found
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
SOCKET CONNECTED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Generating new favorite config:


C:/Users/mania/AppData/LocalLow/SexGameDevil/3DXChat/favorite-friends.json - Could
not find file "C:\Users\mania\AppData\LocalLow\SexGameDevil\3DXChat\favorite-
friends.json".

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Check updates

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No need update

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Login request
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

answer=login

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\System.Data.dll (this message is harmless)
Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
answer=ok
token=8f6b487af1c75cd2880b5bf966390377

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level2' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level2' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Unloading 6 Unused Serialized files (Serialized files now loaded: 9)


UnloadTime: 3.617900 ms
showReward

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 11699.
Total: 8.320200 ms (FindLiveObjects: 0.560200 ms CreateObjectMapping: 0.227600 ms
MarkObjects: 6.865900 ms DeleteObjects: 0.666200 ms)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)


The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 220)

Unloading 8 Unused Serialized files (Serialized files now loaded: 9)


UnloadTime: 1.665600 ms

Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 19324.
Total: 12.482400 ms (FindLiveObjects: 2.059000 ms CreateObjectMapping: 0.370900 ms
MarkObjects: 9.939300 ms DeleteObjects: 0.112800 ms)

Loading player: woman...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading player: man...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The AssetBundle
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/halloween' can't be
loaded because another AssetBundle with the same files is already loaded.

(Filename: Line: 419)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

OnLevelWasLoaded was found on ExpressionWindow


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 383)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Player has been loaded: man

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Player has been loaded: woman

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

log_as: SubbyPrincessPolly

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)


The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Unloading 5 Unused Serialized files (Serialized files now loaded: 11)


UnloadTime: 3.685400 ms
Connect to: server.meredian.in

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[2024.05.04 04:56:41] [TcpNetworkPeer] Status changed: NetConnection: 1, Status:


InitiatedConnect, InitiatedConnect

Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 48758.
Total: 42.907700 ms (FindLiveObjects: 2.256200 ms CreateObjectMapping: 0.825500 ms
MarkObjects: 36.056599 ms DeleteObjects: 3.768600 ms)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

A script behaviour (probably CEslider?) has a different serialization layout when


loading. (Read 88 bytes but expected 76 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your
scripts?

(Filename: Line: 1827)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)


The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

[2024.05.04 04:56:41] [TcpNetworkPeer] Status changed: NetConnection: 1, Status:


Connected, Connected
Loading player: woman...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ConnectionOpened

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Player has been loaded: woman


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
icon Icons/woman_hair/hair_0 not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The AssetBundle
'C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\AssetBundles/hair/female/hair_56'
can't be loaded because another AssetBundle with the same files is already loaded.

(Filename: Line: 419)

icon Icons/woman_hair/hair_56 not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Apply Mode False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)


Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/resources.assets' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

icon Icons/woman_cloth/strapon not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetBundle C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\AssetBundles/wear/
female/test_1 does not exist

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unable to read header from archive file: C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/AssetBundles/wear/female/test

(Filename: Line: 64)

icon Icons/woman_cloth/nimb not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

icon Icons/woman_cloth/test_1 not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
icon Icons/woman_cloth/test not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

<RI.Hid> Failed to create device file:


20 Der Prozess kann nicht auf die Datei zugreifen, da sie von einem anderen
Prozess verwendet wird.

(Filename: Line: 54)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Net Radio
Could not read url after 0:00!
System.Net.WebException: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> System.Net.Sockets.SocketException: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Crosstales.Radio.RadioPlayer.readStream (Crosstales.Radio.Model.RadioStation&
_station, System.Boolean& _playback, System.IO.Stream& _ms, System.Boolean& _error,
System.String& _errorMessage, Crosstales.Radio.Model.RecordInfo& _nextRecordInfo,
System.Single& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
DISCONNECT

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[2024.05.04 05:10:36] [TcpNetworkPeer] Status changed: NetConnection: 1, Status:


Disconnected, Shutdown Server
disconnect - Game_Server object destroyed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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