local Rayfield = loadstring(game:HttpGet('https://sirius.
menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Wy No Scope Arcade",
LoadingTitle = "Wy No Scope Arcade",
LoadingSubtitle = "by Wyrizon",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "WY"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include
discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every
time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other
scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key,
they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site
you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be
RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Main", 4483362458)
local Button = MainTab:CreateButton({
Name = "Hitbox",
Callback = function()
_G.HeadSize = 70 -- You can change the size to your desired value
_G.Disabled = false -- Set to false to enable the effect initially
game:GetService('RunService').RenderStepped:connect(function()
if not _G.Disabled then
for _, player in ipairs(game:GetService('Players'):GetPlayers()) do
if player.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
local character = player.Character
if character then
local humanoidRootPart =
character:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
humanoidRootPart.Size = Vector3.new(_G.HeadSize,
_G.HeadSize, _G.HeadSize)
humanoidRootPart.Transparency = 0.7
humanoidRootPart.BrickColor = BrickColor.new("Bright
red") -- Change to the desired color
humanoidRootPart.Material = "Neon"
humanoidRootPart.CanCollide = false
end
end
end)
end
end
end
end)
end,
})
local Button = MainTab:CreateButton({
Name = "ESP",
Callback = function()
local FillColor = Color3.fromRGB(175,25,255)
local DepthMode = "AlwaysOnTop"
local FillTransparency = 0.5
local OutlineColor = Color3.fromRGB(255,255,255)
local OutlineTransparency = 0
local CoreGui = game:FindService("CoreGui")
local Players = game:FindService("Players")
local lp = Players.LocalPlayer
local connections = {}
local Storage = Instance.new("Folder")
Storage.Parent = CoreGui
Storage.Name = "Highlight_Storage"
local function Highlight(plr)
local Highlight = Instance.new("Highlight")
Highlight.Name = plr.Name
Highlight.FillColor = FillColor
Highlight.DepthMode = DepthMode
Highlight.FillTransparency = FillTransparency
Highlight.OutlineColor = OutlineColor
Highlight.OutlineTransparency = 0
Highlight.Parent = Storage
local plrchar = plr.Character
if plrchar then
Highlight.Adornee = plrchar
end
connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
end
Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end
Players.PlayerRemoving:Connect(function(plr)
local plrname = plr.Name
if Storage[plrname] then
Storage[plrname]:Destroy()
end
if connections[plr] then
connections[plr]:Disconnect()
end
end)
end,
})
local Button = MainTab:CreateButton({
Name = "Noclip",
Callback = function()
game.RunService.Stepped:Connect(function()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false end)
end,
})