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No Scope Arcade

This document contains a script for a Roblox game called 'Wy No Scope Arcade' using the Rayfield library. It includes functionalities such as hitbox adjustment, ESP (Extra Sensory Perception) for players, and noclip capabilities. The script allows for configuration saving, a key system, and customization of visual elements for players in the game.

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reyhan faridz nr
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0% found this document useful (0 votes)
1K views3 pages

No Scope Arcade

This document contains a script for a Roblox game called 'Wy No Scope Arcade' using the Rayfield library. It includes functionalities such as hitbox adjustment, ESP (Extra Sensory Perception) for players, and noclip capabilities. The script allows for configuration saving, a key system, and customization of visual elements for players in the game.

Uploaded by

reyhan faridz nr
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local Rayfield = loadstring(game:HttpGet('https://sirius.

menu/rayfield'))()

local Window = Rayfield:CreateWindow({


Name = "Wy No Scope Arcade",
LoadingTitle = "Wy No Scope Arcade",
LoadingSubtitle = "by Wyrizon",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "WY"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include
discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every
time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other
scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key,
they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site
you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be
RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})

local MainTab = Window:CreateTab("Main", 4483362458)

local Button = MainTab:CreateButton({


Name = "Hitbox",
Callback = function()
_G.HeadSize = 70 -- You can change the size to your desired value
_G.Disabled = false -- Set to false to enable the effect initially

game:GetService('RunService').RenderStepped:connect(function()
if not _G.Disabled then
for _, player in ipairs(game:GetService('Players'):GetPlayers()) do
if player.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
local character = player.Character
if character then
local humanoidRootPart =
character:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
humanoidRootPart.Size = Vector3.new(_G.HeadSize,
_G.HeadSize, _G.HeadSize)
humanoidRootPart.Transparency = 0.7
humanoidRootPart.BrickColor = BrickColor.new("Bright
red") -- Change to the desired color
humanoidRootPart.Material = "Neon"
humanoidRootPart.CanCollide = false
end
end
end)
end
end
end
end)

end,
})

local Button = MainTab:CreateButton({


Name = "ESP",
Callback = function()
local FillColor = Color3.fromRGB(175,25,255)
local DepthMode = "AlwaysOnTop"
local FillTransparency = 0.5
local OutlineColor = Color3.fromRGB(255,255,255)
local OutlineTransparency = 0

local CoreGui = game:FindService("CoreGui")


local Players = game:FindService("Players")
local lp = Players.LocalPlayer
local connections = {}

local Storage = Instance.new("Folder")


Storage.Parent = CoreGui
Storage.Name = "Highlight_Storage"

local function Highlight(plr)


local Highlight = Instance.new("Highlight")
Highlight.Name = plr.Name
Highlight.FillColor = FillColor
Highlight.DepthMode = DepthMode
Highlight.FillTransparency = FillTransparency
Highlight.OutlineColor = OutlineColor
Highlight.OutlineTransparency = 0
Highlight.Parent = Storage

local plrchar = plr.Character


if plrchar then
Highlight.Adornee = plrchar
end

connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
end

Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end

Players.PlayerRemoving:Connect(function(plr)
local plrname = plr.Name
if Storage[plrname] then
Storage[plrname]:Destroy()
end
if connections[plr] then
connections[plr]:Disconnect()
end
end)
end,
})

local Button = MainTab:CreateButton({


Name = "Noclip",
Callback = function()
game.RunService.Stepped:Connect(function()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false end)
end,
})

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