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Guylin 3

The document is a character sheet for Frère Guylin de Mornesouche, a level 3 human champion with a background as a field medic. It details his attributes, skills, abilities, inventory, and spells, along with various notes on his actions and character traits. The character has specific proficiencies, defenses, and a unique set of abilities related to healing and combat.

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descampsgauthier
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© © All Rights Reserved
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0% found this document useful (0 votes)
16 views4 pages

Guylin 3

The document is a character sheet for Frère Guylin de Mornesouche, a level 3 human champion with a background as a field medic. It details his attributes, skills, abilities, inventory, and spells, along with various notes on his actions and character traits. The character has specific proficiencies, defenses, and a unique set of abilities related to healing and combat.

Uploaded by

descampsgauthier
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Character Name Level Hero Points

XP
Frère Guylin de Mornesouche
3 Gain 1 at the start of each session
Character Sheet Player Name
and when granted by the GM.
Spend 1 to reroll a check.
Spend All to avoid death.
Ancestry Background Class
Human Field Medic Champion
Heritage and Traits Size Background Notes Class Notes
Versatile Human M
Attributes

+4 Strength
Partial Boost
+0 Dexterity
Partial Boost
+3 Constitution
Partial Boost
+0 Intelligence
Partial Boost
+1 Wisdom
Partial Boost
+1 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T ✔ T T

+1 / 3 10 E
8 E
8 E
50
✔ ✔
3 6 M M M Dying
22 Armor Proficiencies
L L L
Wounded
Unarmored Light Medium Heavy 3 + 7 + 0 0 + 5 + 3 1 + 7 + 0
✔ T ✔ T ✔ T ✔ T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 0 + 5 +
7 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


T
0 Skill Notes
Acrobatics 0 0 0
E + + - None selected ✔ T
0 M
6 E
L Dex Prof Item Armor 1 + 5 + 0
M
L
20 feet
T Wis Prof Item
Arcana 0 E 0 + 0 + 0
M Senses and Notes Special Movement
L Int Prof Item
T
4 7 0 0
Athletics
✔ E + + -
11 M
L Str Prof Item Armor
✔ T
Strikes
Crafting 0 5 0
E + +
5 M
L Int Prof Item Melee Strikes
T
0 Weapon Damage
Deception 1 0
E + +
1 M B
L Cha Prof Item Guisarme +1 10 4 + 5 + 1 1d10+5 S P
S
✔ T Str Prof Item
Diplomacy 1 5 0
E + +
6 M Traits and Notes Reach, Trip, Magical, (Vitalizing)
L Cha Prof Item
T Weapon Damage
Intimidation 1 E 1 + 0 + 0 B
M Longsword 9 4 + 5 + 0 1d8+4 S P
L Cha Prof Item S
Str Prof Item
✔ T
0 0
Lore 5
+ +
Warfare 5 E
M
Traits and Notes Versatile P
L Int Prof Item
T
Weapon Damage
9
B
Lore E
M
+ +
Dagger 4 + 5 +
1d6+4 P P
L Int Prof Item Str Prof Item S
T
1 5 Traits and Notes
Medicine 0
E + +
6 M
Wis Prof Item
L
T
Ranged Strikes
Nature 1 E
M
1 + 0 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S
Dex Prof Item
Occultism 0
E 0 + 0 +
0 M Traits and Notes
L Int Prof Item
T
Weapon Damage
Performance 1 0
E + 0 +
1 M + +
B
L Cha Prof Item P
S
✔ T Dex Prof Item
Religion E 1 + 5 + 0
6 M Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
T
Unarmed Simple Martial Advanced Other
Society 0
E 0 + 0 +
0 M ✔ T ✔ T ✔ T T T
L Int Prof Item E E E E E
T
M M M M M
L L L L L
Stealth 0 0 0
E + 0 + -
0 M
Class DC Reminders
L Dex Prof Item Armor
T Proficiency Action Icons
Survival 1 E 1 + 0 + 0 19 Untrained +0 [one-action] Single Action
M
L Wis Prof Item Trained 2 + level [two-actions] Two-Action Activity
T Expert 4 + level [three-actions] Three-Action Activity
Thievery 0 E
M
0 + 0 + 0 - 0 10 + 4 + 5 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1 Buckler L
Versatile Human (Toughness) Nimble Reprisal
Deity's Domain (Death) Backpack 0
Ancestry Feat Retributive Strike
Bedroll L
Champion's Aura (Holy Aura)
Natural Ambition Chalk (10) 0
Devotion Spells (Lay on Hands)
Anathema Flint and Steel 0
Background Skill Feat Sanctification
Deity and Cause (Justice Cause) Rope L
Battle Medicine
Rations (2) 0.2
Torch (5) 0.5
Waterskin L
Skill Feat Class Feat Oath of the Defender Soap 0
2 Risky Surgery Healer's Toolkit 1

General Feat Robust Health Class Feature Blessing of the Devoted (Blessed Armament) Consumables Bulk
3

Skill Feat Class Feat


4

Ancestry Feat Boosts Class Feature


5

Skill Feat Class Feat


6

General Feat Class Feature


7

Skill Feat Class Feat Worn Items Invested Bulk


8 +1 Full Plate 4
Buckler
Ancestry Feat Class Feature Steel Shield 1
9

Skill Feat Boosts Class Feat


10

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Skill Feat Class Feat
18

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
21 Male

Appearance

Personality
Attitude Deity or Philosophy
Pharasma

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Battle Medicine 1 General, Healing, Manipulate, Skill Retributive Strike [reaction] Champion, Divine
Effects Trigger An enemy damages your ally, and both are in your champion's aura;
Prerequisites: trained in Medicine. Requirements: You're holding or
wearing a healer's toolkit. You can patch up wounds, even in Effects
combat. Attempt a Medicine check with the same DC as for Treat Trigger: An enemy damages your ally, and both are in your
Wounds and restore the corresponding amount of HP; this doesn't champion's aura; Effect: You protect your ally and strike your enemy.
Name
remove Actions As
the wounded condition. Traits
with Treat Wounds, you canPage # Name ally gains resistance to[free-action]all damage
The Traits against the triggering Page #
attempt checks against higher DCs if you have the minimum damage [reaction] General
equal to 2 + your level. If the enemy is within reach, make a
Shield Block
proficiency rank. The target is then immune to your Battle Medicine melee Strike against it.
Effects
for 1 day. This does not make them immune to, or otherwise count Trigger While you have your shield raised, you would take physical damage (
as, Treat Wounds.
Effects
You snap your shield in place to ward off a blow. Your shield
prevents you from taking an amount of damage up to the shield's
Name Actions Traits Page # Name
Hardness. You and the shield Traits
[free-action] each Page #
take any remaining damage,
[reaction] the shield.
possibly breaking or destroying
Effects Trigger

Effects

Name Actions Traits Page # Name [free-action] Traits Page #


[reaction]
Effects Trigger

Effects

Page Three—Notes and Actions ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
E
M
+ E
M
10 + +
Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points ● ● Focus Spell Rank 2
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions
Death's Call Reaction
Lay on Hands 1
Death's Call Reac

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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