Initialize engine version: 5.6.
0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) Iris(R) Xe Graphics (ID=0xa7a0)
Vendor: Intel
VRAM: 4130 MB
Driver: 31.0.101.4255
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRiftAPI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRiftAPI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Transmission.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Transmission.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRift.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRift.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAIN.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAIN.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAINMetaform.dll into Unity Child Domain
- Completed reload, in 0.021 seconds
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.dll (this message is harmless)
Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 376)
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) Iris(R) Xe Graphics (ID=0xa7a0)
Vendor: Intel
VRAM: 4130 MB
Driver: 31.0.101.4255
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRiftAPI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRiftAPI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Transmission.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Transmission.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRift.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRift.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAIN.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAIN.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAINMetaform.dll into Unity Child Domain
- Completed reload, in 0.014 seconds
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 376)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.767600 ms
Setting up 8 worker threads for Enlighten.
Thread -> id: 677c -> priority: 1
Thread -> id: 38b0 -> priority: 1
Thread -> id: 39d8 -> priority: 1
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