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The document details the initialization process of a game engine version 5.6.0f3, including the creation of a graphics device and loading various platform assemblies. It also mentions deprecated methods for scene loading notifications and the setup of worker threads for Enlighten. Additionally, it provides information about the system's graphics capabilities and input initialization.

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doconnor02
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0% found this document useful (0 votes)
18 views3 pages

Output Log

The document details the initialization process of a game engine version 5.6.0f3, including the creation of a graphics device and loading various platform assemblies. It also mentions deprecated methods for scene loading notifications and the setup of worker threads for Enlighten. Additionally, it provides information about the system's graphics capabilities and input initialization.

Uploaded by

doconnor02
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.6.

0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) Iris(R) Xe Graphics (ID=0xa7a0)
Vendor: Intel
VRAM: 4130 MB
Driver: 31.0.101.4255
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRiftAPI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRiftAPI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Transmission.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Transmission.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRift.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRift.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAIN.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAIN.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAINMetaform.dll into Unity Child Domain
- Completed reload, in 0.021 seconds
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.dll (this message is harmless)
Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) Iris(R) Xe Graphics (ID=0xa7a0)
Vendor: Intel
VRAM: 4130 MB
Driver: 31.0.101.4255
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRiftAPI.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRiftAPI.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\Transmission.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\Transmission.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\DarkRift.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\DarkRift.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAIN.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAIN.dll into Unity Child Domain
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World 3D
v0.1.001_Data\Managed\RAINMetaform.dll into Unity Child Domain
- Completed reload, in 0.014 seconds
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\derek\Downloads\Pokemon_World_3D_v0.1.001\Pokemon World
3D v0.1.001_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0


<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.767600 ms
Setting up 8 worker threads for Enlighten.
Thread -> id: 677c -> priority: 1
Thread -> id: 38b0 -> priority: 1
Thread -> id: 39d8 -> priority: 1
Thread -> id: 33dc -> priority: 1
Thread -> id: da4 -> priority: 1
Thread -> id: 5a40 -> priority: 1
Thread -> id: 1a08 -> priority: 1
Thread -> id: 6638 -> priority: 1

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