<?xml version="1.0" ?
><root>
<report><version>2</version><sessionid>6242d64d3902860c68069aa3</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-04-
21 [Link]</createtime><buildsignature>[Link].1.112.481.1030-
[Link].Release</buildsignature><categoryid>build_buy.py:856</
categoryid><desyncid>6242d64d3902860c68069aa3</desyncid><systemconfig/
><screenshot/><desyncdata>Error during inventory load (RuntimeError: [Zone:
eae14119393c08f] Object ID: [c300d27f0f00000, 0x000000000000542d] is not OBJECT,
PersistenceGroup = 3 ) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 126, in finally_wrap File "T:\InGame\Gameplay\
Scripts\Core\sims4\[Link]", line 157, in wrapper File "T:\InGame\
Gameplay\Scripts\Core\sims4\[Link]", line 175, in wrapper File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 383, in
c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 609, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\
zone_spin_up_service.py", line 1711, in update File "T:\InGame\Gameplay\
Scripts\Server\zone_spin_up_service.py", line 788, in on_enter File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 686, in
batch_spawn_during_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\
sims\sim_spawner_service.py", line 883, in _spawn_next_sim File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 919, in
_spawn_requested_sim File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_spawner.py", line 520, in spawn_sim File "T:\InGame\Gameplay\
Scripts\Server\sims\sim_info.py", line 2247, in create_sim_instance File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 196, in
create_object File "T:\InGame\Gameplay\Scripts\Server\objects\
object_manager.py", line 734, in add File "T:\InGame\Gameplay\Scripts\
Server\indexed_manager.py", line 195, in add File "T:\InGame\Gameplay\
Scripts\Server\objects\object_manager.py", line 100, in call_on_add File
"T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in
call_on_add File "T:\InGame\Gameplay\Scripts\Server\sims\[Link]", line
2758, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\
components\[Link]", line 863, in load_items File "T:\InGame\
Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 209,
in _load_item File "T:\InGame\Gameplay\Scripts\Server\objects\
components\[Link]", line 874, in _create_inventory_object File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 211, in
create_object File "T:\InGame\Gameplay\Scripts\Server\
indexed_manager.py", line 195, in add File "T:\InGame\Gameplay\Scripts\
Server\objects\object_manager.py", line 100, in call_on_add File "T:\
InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in
call_on_add File "T:\InGame\Gameplay\Scripts\Server\objects\
game_object.py", line 982, in on_add File "T:\InGame\Gameplay\Scripts\
Server\objects\game_object.py", line 968, in _add_to_world File "T:\
InGame\Gameplay\Scripts\Server\build_buy.py", line 856, in
add_object_to_buildbuy_system rtim=0 Client Session Time:
47.72 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,96,47512 Modded: True SystemInfo: Windows 11
10.0.26100 GPU: Intel(R) UHD Graphics 31.0.101.5081, GUID: 2DAE7A37-F2B4-11EF-
B1EC-C29A41612998 </desyncdata></report>
<report><version>2</version><sessionid>6242d64d3902860c68069aa3</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-04-
21 [Link]</createtime><buildsignature>[Link].1.112.481.1030-
[Link].Release</buildsignature><categoryid>build_buy.py:856</
categoryid><desyncid>6242d64d3902860c68069aa3</desyncid><systemconfig/
><screenshot/><desyncdata>Error during inventory load (RuntimeError: [Zone:
eae14119393c08f] Object ID: [be00d0193800006, 0x00000000000257b7] is not OBJECT,
PersistenceGroup = 3 ) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 526, in update File "T:\InGame\Gameplay\
Scripts\Server\sims\sim_spawner_service.py", line 717, in update File
"T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 883, in
_spawn_next_sim File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_spawner_service.py", line 919, in _spawn_requested_sim File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 520, in
spawn_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py",
line 2247, in create_sim_instance File "T:\InGame\Gameplay\Scripts\
Server\objects\[Link]", line 196, in create_object File "T:\InGame\
Gameplay\Scripts\Server\objects\object_manager.py", line 734, in add
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 195, in
add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py",
line 100, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\
indexed_manager.py", line 328, in call_on_add File "T:\InGame\Gameplay\
Scripts\Server\sims\[Link]", line 2758, in on_add File "T:\InGame\
Gameplay\Scripts\Server\objects\components\[Link]", line 863, in
load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\
sim_inventory_component.py", line 209, in _load_item File "T:\InGame\
Gameplay\Scripts\Server\objects\components\[Link]", line 874, in
_create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\
objects\[Link]", line 211, in create_object File "T:\InGame\Gameplay\
Scripts\Server\indexed_manager.py", line 195, in add File "T:\InGame\
Gameplay\Scripts\Server\objects\object_manager.py", line 100, in
call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py",
line 328, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\
objects\game_object.py", line 982, in on_add File "T:\InGame\Gameplay\
Scripts\Server\objects\game_object.py", line 968, in _add_to_world File
"T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 856, in
add_object_to_buildbuy_system rtim=0 Client Session Time:
47.72 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,96,47512 Modded: True SystemInfo: Windows 11
10.0.26100 GPU: Intel(R) UHD Graphics 31.0.101.5081, GUID: 2DAE7A37-F2B4-11EF-
B1EC-C29A41612998 </desyncdata></report>
</root>