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Last Exception

The document contains two reports of desynchronization errors occurring in the game The Sims 4, both related to inventory loading issues. Each report includes a detailed traceback of the errors, indicating problems with object IDs not being recognized as valid objects. The reports also provide information about the game session, system configuration, and the version of the software being used.

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c.bustos
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© © All Rights Reserved
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0% found this document useful (0 votes)
43 views2 pages

Last Exception

The document contains two reports of desynchronization errors occurring in the game The Sims 4, both related to inventory loading issues. Each report includes a detailed traceback of the errors, indicating problems with object IDs not being recognized as valid objects. The reports also provide information about the game session, system configuration, and the version of the software being used.

Uploaded by

c.bustos
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>6242d64d3902860c68069aa3</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-04-
21 [Link]</createtime><buildsignature>[Link].1.112.481.1030-
[Link].Release</buildsignature><categoryid>build_buy.py:856</
categoryid><desyncid>6242d64d3902860c68069aa3</desyncid><systemconfig/
><screenshot/><desyncdata>Error during inventory load (RuntimeError: [Zone:
eae14119393c08f] Object ID: [c300d27f0f00000, 0x000000000000542d] is not OBJECT,
PersistenceGroup = 3&#13;&#10;)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 130, in wrapped&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 126, in finally_wrap&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\[Link]", line 157, in wrapper&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\[Link]", line 175, in wrapper&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 383, in
c_api_client_connect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 609, in do_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone_spin_up_service.py", line 1711, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone_spin_up_service.py", line 788, in on_enter&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 686, in
batch_spawn_during_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\sim_spawner_service.py", line 883, in _spawn_next_sim&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 919, in
_spawn_requested_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_spawner.py", line 520, in spawn_sim&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\sim_info.py", line 2247, in create_sim_instance&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 196, in
create_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
object_manager.py", line 734, in add&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\indexed_manager.py", line 195, in add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\object_manager.py", line 100, in call_on_add&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in
call_on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\[Link]", line
2758, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\[Link]", line 863, in load_items&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 209,
in _load_item&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\[Link]", line 874, in _create_inventory_object&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 211, in
create_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
indexed_manager.py", line 195, in add&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\object_manager.py", line 100, in call_on_add&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\indexed_manager.py", line 328, in
call_on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
game_object.py", line 982, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\game_object.py", line 968, in _add_to_world&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\build_buy.py", line 856, in
add_object_to_buildbuy_system&#13;&#10;rtim=0&#13;&#10;Client Session Time:
47.72&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.26100 GPU: Intel(R) UHD Graphics 31.0.101.5081, GUID: 2DAE7A37-F2B4-11EF-
B1EC-C29A41612998&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>6242d64d3902860c68069aa3</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-04-
21 [Link]</createtime><buildsignature>[Link].1.112.481.1030-
[Link].Release</buildsignature><categoryid>build_buy.py:856</
categoryid><desyncid>6242d64d3902860c68069aa3</desyncid><systemconfig/
><screenshot/><desyncdata>Error during inventory load (RuntimeError: [Zone:
eae14119393c08f] Object ID: [be00d0193800006, 0x00000000000257b7] is not OBJECT,
PersistenceGroup = 3&#13;&#10;)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 526, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\sim_spawner_service.py", line 717, in update&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 883, in
_spawn_next_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_spawner_service.py", line 919, in _spawn_requested_sim&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 520, in
spawn_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py",
line 2247, in create_sim_instance&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\[Link]", line 196, in create_object&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\object_manager.py", line 734, in add&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 195, in
add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py",
line 100, in call_on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
indexed_manager.py", line 328, in call_on_add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\[Link]", line 2758, in on_add&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\[Link]", line 863, in
load_items&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\
sim_inventory_component.py", line 209, in _load_item&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\[Link]", line 874, in
_create_inventory_object&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\[Link]", line 211, in create_object&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\indexed_manager.py", line 195, in add&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\object_manager.py", line 100, in
call_on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py",
line 328, in call_on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\game_object.py", line 982, in on_add&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\game_object.py", line 968, in _add_to_world&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 856, in
add_object_to_buildbuy_system&#13;&#10;rtim=0&#13;&#10;Client Session Time:
47.72&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.26100 GPU: Intel(R) UHD Graphics 31.0.101.5081, GUID: 2DAE7A37-F2B4-11EF-
B1EC-C29A41612998&#13; &#10;</desyncdata></report>
</root>

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