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Online Shopping Project

The Online Shopping Project is a web-based platform developed for the Master of Computer Applications degree, aimed at enhancing the e-commerce experience through a user-friendly interface and secure payment options. The project includes a comprehensive analysis of existing systems, proposes a modern architecture using technologies like Spring Boot, and emphasizes security and user engagement. It also outlines the feasibility study covering economic, technical, and social aspects to ensure the system's viability and acceptance.

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0% found this document useful (0 votes)
186 views51 pages

Online Shopping Project

The Online Shopping Project is a web-based platform developed for the Master of Computer Applications degree, aimed at enhancing the e-commerce experience through a user-friendly interface and secure payment options. The project includes a comprehensive analysis of existing systems, proposes a modern architecture using technologies like Spring Boot, and emphasizes security and user engagement. It also outlines the feasibility study covering economic, technical, and social aspects to ensure the system's viability and acceptance.

Uploaded by

spub1985
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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ONLINE SHOPPING PROJECT

The Project Report is submitted in partial fulfillment of the


requirements for the award of the degree of
Master of Computer Applications

Submitted by:
ALTHI EZRAYEL
2385351005

Under the Esteemed Guidance of


V.SRIVALLI DEVI
Assistant Professor

B.V. Raju College


Vishnupur::Bhimavaram

Submitted to

DEPARTMENT OF COMPUTER SCIENCE & ENGINEERING


COLLEGE OF ENGINEERING
ADIKAVI NANNAYA UNIVERSITY
RAJAHMAHENDRAVARAM
2024-2025
B.V. RAJU COLLEGE
Vishnupur ,Bhimavaram.
Accredited by NAAC with ‘B++’ Grade

(Affiliated to Adikavi Nannaya University)

Department of MCA

CERTIFICATE

This is to certify that this project entitled “ONLINE SHOPPING PROJECT”


submitted in partial fulfillment of the degree of MASTER OF COMPUTER
APPLICATIONS to Adikavi Nannaya University from 7i TECH SOLUTIONS
through B.V. Raju College, done by Mr. ALTHI EZRAYEL Regd. No. 2385351005
is an authentic work carried out by him during the Academic Year 2024-2025 at under
my guidance. The matter embodied in this project work has not been submitted earlier
for award of any degree or diploma to the best of my knowledge and belief.

Internal Guide Head of the Department

External Examiner Principal


ACKNOWLEDGEMENTS
The satisfaction and euphoria that accompany the successful completion of any
task would be incomplete without the mention of people who made it possible, whose
constant guidance and encouragement crowned our efforts with success. It is a pleasant
aspect that I have now the opportunity to express my gratitude for all of them.

The first person I would like to thank Dr. I.R.krishnam Raju, Principal MCA,
B V Raju College, Bhimavaram. His wide knowledge and logical way of thinking
have made a deep impression on me. His understanding, encouragement and personal
guidance have provided the basis for this thesis. He is a source of inspiration for
innovative ideas and his kind support is well known to all his students and colleagues.
I wish to thank Dr. V. BHASKARA MURTHY, Professor& HOD, Dept of
MCA. His support and valuable suggestions for the successful completion of this
project.
I wish to thank my guide Mrs. V. SRIVALLI DEVI, Assistant Professor, Dept.
of MCA her support and valuable suggestions for the successful completion of this
Project.

A. EZRAYEL
2385351005
DECLARATION

This is to certify that the project report entitled “ONLINE SHOPPING PROJECT ” is
done by me is an authentic work carried out for the partial fulfillment of the
requirements for the award of the degree of Master of Computer Applications under
the guidance of Mrs. V. SRIVALLI DEVI, Assistant Professor, Dept. of MCA. The
matter embodied in this project work has not been submitted earlier for award of any
degree or diploma to the best of my knowledge and belief.

Signature of the student


A.EZRAYEL
2385351005
B.V. Raju College.
INDEX
Chapter Page No.

1. INTRODUCTION 1-2

2. LITERATURE SURVEY 3-4

3. SYSTEM ANALYSIS 5-9


3.1 Existing System 6
3.2 Proposed System 7
3.3 Feasibility Study 7-8
3.4 Requirements Analysis 9

4. SYSTEM DESIGN 10-17


4.1 System Architecture 10
4.2 UML Diagrams 11-15
4.2.1 Use Case Diagram 12
4.2.2 Class Diagram 13
4.2.3 Sequence Diagram 14
4.2.4 Activity Diagram 15
4.3 Input and Output Design 16-17

5. SYSTEM IMPLEMENTATION 18-32

6. SOFTWARE TESTING 33-35

7. SCREENS & REPORTS 36-41

8. CONCLUSION AND FUTURE WORK 42-43

9. BIBILIOGRAPHY 44-45
9.1 References 44-45
LIST OF FIGURE

S. No Fig. No Fig. Name Pg. No

1 4.1.1 System Architecture 10

2 4.1.2 Use Case Diagram 12

3 4.1.3 Class Diagram 13

4 4.1.4 Sequence Diagram 14

6 4.1.5 Activity Diagram 15


1. INTRODUCTION

Online shopping has revolutionized the way people purchase products and services. With the
rapid advancement of technology, e-commerce platforms have become a convenient and efficient
alternative to traditional shopping. This project focuses on developing an online shopping system
that enables users to browse products, add items to their cart, make secure payments, and receive
deliveries—all from the comfort of their homes.

The online shopping system will provide a user-friendly interface, allowing customers to
search for products based on categories, brands, and prices. It will also include essential features
such as user registration, order management, payment gateway integration, and customer
support. Additionally, the system will ensure security by implementing encryption for
transactions and user data protection.

The primary objective of this project is to enhance the shopping experience by offering a
seamless and efficient digital marketplace. Businesses can expand their reach beyond physical
stores, increasing sales and customer engagement.

This system will not only benefit consumers with convenience and time savings but also help
sellers streamline their inventory management and marketing strategies. By leveraging modern
web technologies, this online shopping project aims to create a reliable and scalable e-commerce
platform that meets the needs of both buyers and sellers.

1
Abstract:
The Online Shopping Project is a web-based platform designed to provide users with a
seamless and efficient shopping experience. With the rapid growth of e-commerce, this project
aims to offer a secure, user-friendly, and scalable solution that caters to the diverse needs of
customers. The system enables users to browse products, add items to their cart, place orders,
and make secure payments. It also provides sellers with a platform to list their products, manage
inventory, and track sales performance.

The platform incorporates advanced features such as product categorization, search and
filter options, user authentication, and personalized recommendations. Secure payment gateways
and order tracking systems ensure a smooth transaction process. Additionally, the system
supports multiple payment methods, including credit/debit cards, digital wallets, and cash on
delivery, enhancing user convenience.

From an administrative perspective, the project includes a robust backend that allows
administrators to manage users, monitor transactions, update product listings, and generate
reports for business insights. Security measures such as data encryption, two-factor
authentication, and fraud detection mechanisms are implemented to protect user information and
transactions.

This project is developed using modern web technologies, ensuring responsiveness across
various devices and platforms. The Online Shopping Project is designed to enhance the e-
commerce experience, improve accessibility, and provide a reliable solution for both buyers and
sellers in the digital marketplace.

2
2.LITERATURE SURVEY
A literature survey is the study of existing research and systems related to a particular
topic. In the case of online shopping, it helps us understand how e-commerce has evolved, what
technologies are being used, and what challenges and improvements are possible.

1. Growth of E-commerce
Many researchers have studied the rapid growth of e-commerce platforms like Amazon,
Flipkart, and Alibaba. These studies show how online shopping saves time, offers variety, and is
convenient for users.
Reference: Chaffey, D. (2015) explains the global shift towards digital buying and the role of
websites and mobile apps in customer satisfaction.

2. Technology Used
Modern e-commerce systems are built using technologies like:
- Frontend: HTML, CSS, JavaScript,
- Backend: JAVA
- Databases: MySQL,
- Security: SSL, HTTPS, Payment Gateway APIs
Reference: Turban et al. (2012) discuss how these technologies improve user interaction, data
storage, and transaction security.

3. User Behavior and Experience


Research highlights the importance of user-friendly design, fast loading speed, and
personalized suggestions in online shopping platforms.
Reference: Loiacono et al. (2007) studied how user experience (UX) directly impacts the success
of online shopping platforms.

3
4. Security and Privacy
Security is a major concern in e-commerce. Studies show that customers only trust
platforms that protect their data and offer secure payments.
Reference: Belanger et al. (2002) focused on the need for data encryption, secure payment
gateways, and customer trust.

5. Challenges in Online Shopping

Some challenges identified in past research include:


- Slow websites during peak hours
- Product return issues
- Delay in delivery
- Lack of human interaction
Researchers suggest using AI, chatbots, better logistics, and real-time tracking to solve these
problems.

6. Recent Trends
Some Trends are:

- Use of Artificial Intelligence (AI) for recommendations


- Voice search and virtual assistants
- Augmented Reality (AR) to view products
- Mobile-first approach in design
Reference: Statista Reports (2023) show that mobile e-commerce accounts for over 70% of total
digital sales

4
3. SYSTEM ANALYSIS

1. Introduction

Online shopping has revolutionized the way consumers purchase products and services.
With the rise of e-commerce platforms, businesses have expanded their reach globally, allowing
customers to shop from the comfort of their homes. This project aims to analyze the key
components of an online shopping system, highlighting its functionality, advantages, and
challenges.

2. System Requirements and Features

An effective online shopping system consists of essential components such as a user-


friendly interface, secure payment gateways, product catalogs, shopping carts, and order tracking
mechanisms. It must also include customer authentication, review and rating systems, and
personalized recommendations based on browsing history. Additionally, integration with
logistics partners is crucial for seamless order fulfillment.

3. Security and Payment Processing

Security is a major concern in online shopping, as users share sensitive information such
as credit card details and personal addresses. The project must implement encryption
technologies, SSL certificates, and secure authentication protocols to protect customer data.
Payment processing should support multiple options like credit/debit cards, digital wallets, and
cash-on-delivery while ensuring fraud detection mechanisms are in place.

4. User Experience and Customer Engagement

A successful online shopping platform prioritizes user experience by offering intuitive


navigation, responsive design, and quick loading times. Features such as AI-driven chatbots,
customer support, and personalized product suggestions enhance customer engagement.
Additionally, feedback systems and loyalty programs encourage repeat purchases and improve
brand credibility.

5
5. Challenges and Future Scope

Despite its advantages, online shopping faces challenges such as cybersecurity threats,
logistics issues, and intense competition. Addressing these concerns requires continuous
technological advancements, including AI-driven fraud detection, blockchain-based security, and
efficient supply chain management. The future of online shopping is expected to integrate
augmented reality (AR) for virtual try-ons, voice-assisted shopping, and drone deliveries to
enhance customer convenience.

3.1 EXISITING SYSTEM:


The existing system for online shopping in Java-based applications often lacks
scalability, efficiency, and a seamless user experience. Many traditional e-commerce platforms
are built using monolithic architectures with Java JSP and Servlets, leading to performance
bottlenecks and maintenance challenges. Additionally, older systems may have limited security
measures, making transactions vulnerable to threats. The absence of features like real-time
inventory updates, dynamic UI with AJAX, and modern frameworks like Spring Boot results in
slower processing and outdated user experiences. Furthermore, these systems often rely on
manual order management and lack integration with third-party payment gateways, leading to
inefficiencies in transaction handling and customer service.

Existing System Disadvantages:

The existing online shopping systems built using traditional Java technologies face
several disadvantages that impact performance, security, and user experience. Many systems rely
on monolithic architectures with JSP and Servlets, making them difficult to scale and maintain.
They often suffer from slow response times due to inefficient database queries and lack of
caching mechanisms. Security vulnerabilities, such as poor encryption and weak authentication,
put user data at risk. Additionally, the absence of real-time inventory updates leads to
discrepancies in stock availability. Older systems also lack mobile responsiveness and modern
UI frameworks, making navigation and usability cumbersome. Moreover, manual order
processing and limited integration with payment gateways result in delays and inefficiencies,
reducing overall customer satisfaction.

6
3.2 PROPOSED SYSTEM:
The proposed online shopping system is a modern, scalable, and secure Java-based
application designed to enhance the e-commerce experience. Built using Spring Boot, Hibernate,
and RESTful APIs, it ensures faster performance, modular architecture, and seamless scalability.
The system integrates real-time inventory updates, secure payment gateways, and an interactive
UI with AJAX and React/Angular for a smooth user experience. It incorporates advanced
security features like JWT authentication, encryption, and role-based access control to protect
user data. Additionally, automated order processing, AI-driven product recommendations, and
analytics dashboards optimize business operations. With cloud-based deployment and
microservices architecture, the proposed system ensures high availability, reliability, and
efficiency for both customers and administrators.

Proposed System Advantages:

The proposed online shopping system offers several advantages over traditional e-
commerce platforms by leveraging modern Java technologies like Spring Boot, Hibernate, and
RESTful APIs. It ensures high performance, scalability, and maintainability with a microservices
architecture, allowing seamless upgrades and modular development. The system provides real-
time inventory updates, secure payment integration, and AI-powered product recommendations,
enhancing user engagement and business efficiency. Security is significantly improved with JWT
authentication, encryption, and role-based access control, safeguarding user data and
transactions. Additionally, the responsive UI built with React/Angular and AJAX ensures a
smooth and interactive shopping experience across devices. Automated order management,
analytics dashboards, and cloud-based deployment further enhance operational efficiency,
making the system faster, more secure, and highly adaptable to future needs.

3.3 FEASIBILITY STUDY

The feasibility of the project is analyzed in this phase and business proposal is put forth
with a very general plan for the project and some cost estimates. During system analysis the
feasibility study of the proposed system is to be carried out. This is to ensure that the proposed
system is not a burden to the company. For feasibility analysis, some understanding of the major
requirements for the system is essential

7
Three key considerations involved in the feasibility analysis are

 ECONOMICAL FEASIBILITY
 TECHNICAL FEASIBILITY
 SOCIAL FEASIBILITY

ECONOMICAL FEASIBILITY

This study is carried out to check the economic impact that the system will have on the
organization. The amount of fund that the company can pour into the research and development
of the system is limited. The expenditures must be justified. Thus the developed system as well
within the budget and this was achieved because most of the technologies used are freely
available. Only the customized products had to be purchased.

TECHNICAL FEASIBILITY

This study is carried out to check the technical feasibility, that is, the technical
requirements of the system. Any system developed must not have a high demand on the available
technical resources. This will lead to high demands on the available technical resources. This
will lead to high demands being placed on the client. The developed system must have a modest
requirement, as only minimal or null changes are required for implementing this system.

SOCIAL FEASIBILITY

The aspect of study is to check the level of acceptance of the system by the user. This
includes the process of training the user to use the system efficiently. The user must not feel
threatened by the system, instead must accept it as a necessity. The level of acceptance by the
users solely depends on the methods that are employed to educate the user about the system and
to make him familiar with it. His level of confidence must be raised so that he is also able to
make some constructive criticism, which is welcomed, as he is the final user of the system.

8
3.4 SYSTEM ANALYSIS:
This section elaborates on the functional requirements of the application. The
SRS itself can be divided into module, each module having specifications. In order to
carry out the project, the following hardware and software is required.

3.5 SYSTEM REQUIREMENTS:

HARDWARE REQUIREMENTS:

• System : i3
• Hard Disk : 40 GB.
• Floppy Drive : 1.44 Mb.
• Monitor : 15 VGA Colour.
• Mouse : Logitech.
• Ram : 512 Mb.

SOFTWARE REQUIREMENTS:

Technology : Java 2 Standard Edition, JDBC

Web Server : Tomcat 7.0

Client Side Technologies : HTML, CSS, JavaScript

Server Side Technologies : Servlets, JSP

Data Base Server : MySQL

Editor : Netbeans8.1

9
4. SYSTEM DESIGN

4.1 SYSTEM ARCHITECTURE

Start

User

Logi No Register
n

Yes

Search
Product

View
Product

Buy
Product /
Add to

N
o

Make
Payment

Yes

Payment Ty pe

Online
Cash on Deliver
Paymen

Order Placed

Sign Out

End

Fig. No 4.1.1

10
4.2 UML DIAGRAMS
1) UML stands for Unified Modeling Language. UML is a standardized general-purpose
modeling language in the field of object-oriented software engineering. The standard is managed,
and was created by, the Object Management Group.
2) The goal is for UML to become a common language for creating models of object
oriented computer software. In its current form UML is comprised of two major components: a
Meta-model and a notation. In the future, some form of method or process may also be added to;
or associated with, UML.
3) The Unified Modeling Language is a standard language for specifying, Visualization,
Constructing and documenting the artifacts of software system, as well as for business modeling
and other non-software systems.
4) The UML represents a collection of best engineering practices that have proven
successful in the modeling of large and complex systems.

The UML is a very important part of developing objects oriented software and the
software development process. The UML uses mostly graphical notations to express the design
of software projects.

GOALS:
The Primary goals in the design of the UML are as follows:
1. Provide users a ready-to-use, expressive visual modeling Language so that they can develop
and exchange meaningful models.
2. Provide extendibility and specialization mechanisms to extend the core concepts.
3. Be independent of particular programming languages and development process.
4. Provide a formal basis for understanding the modeling language.
5. Encourage the growth of OO tools market.
6. Support higher level development concepts such as collaborations, frameworks, patterns and
components.
7. Integrate best practices.

11
USE CASE DIAGRAM:
A use case diagram in the Unified Modeling Language (UML) is a type of
behavioral diagram defined by and created from a Use-case analysis. Its purpose is to
present a graphical overview of the functionality provided by a system in terms of actors,
their goals (represented as use cases), and any dependencies between those use cases. The
main purpose of a use case diagram is to show what system functions are performed for
which actor. Roles of the actors in the system can be depicted.

LOGIN

LOGIN
ADD PRODUCTS

VIEW PRODUCTS
VIEW PRODUCTS

USER

VIEW BOOKED PRODUCTS ADMIN


VIEW BOOKED PRODUCTS

LOGOUT
DELETE PRODUCTS

LOGOUT

Fig. No 4.1.2

12
CLASS DIAGRAM:
In software engineering, a class diagram in the Unified Modeling Language (UML) is
a type of static structure diagram that describes the structure of a system by showing the system's
classes, their attributes, operations (or methods), and the relationships among the classes. It
explains which class contains information.

Fig. No 4.1.3

13
SEQUENCE DIAGRAM:
A sequence diagram in Unified Modeling Language (UML) is a kind of interaction
diagram that shows how processes operate with one another and in what order. It is a construct of
a Message Sequence Chart. Sequence diagrams are sometimes called event diagrams, event
scenarios, and timing diagrams.

USER ADMIN DATABASE

LOGIN

VIEW PRODUCTS

VIEW BOOKED PRODUCTS

LOGOUT
LOGIN

ADD PRODUCTS

VIEW PRODUCTS

VIEW BOOKED PRODUCTS

DELETE PRODUCTS

LOGOUT

Fig. No 4.1.4

14
ACTIVITY DIAGRAM:
Activity diagrams are graphical representations of workflows of stepwise activities and
actions with support for choice, iteration and concurrency. In the Unified Modeling Language,
activity diagrams can be used to describe the business and operational step-by-step workflows of
components in a system. An activity diagram shows the overall flow of control.

Fig. No 4.1.5

15
4.3 INPUT/OUTPUT DESIGN

Input design:

considering the requirements, procedures to collect the necessary input data in most
efficiently designed. The input design has been done keeping in view that, the interaction of the
user with the system being the most effective and simplified way.

Also the measures are taken for the following

 Controlling the amount of input


 Avoid unauthorized access to the classroom.
 Eliminating extra steps
 Keeping the process simple
 At this stage the input forms and screens are designed.

Output design:

All the screens of the system are designed with a view to provide the user with easy
operations in simpler and efficient way, minimum key strokes possible. Instructions and
important information is emphasized on the screen. Almost every screen is provided with no
error and important messages and option selection facilitates. Emphasis is given for speedy
processing and speedy transaction between the screens. Each screen assigned to make it as much
user friendly as possible by using interactive procedures. So to say user can operate the system
without much help from the operating manual.

Advantages of MySQL:

Data Security: MySQL is globally renowned for being the most secure and reliable database
management system used in popular web applications including WordPress, Drupal, Joomla,
Facebook and Twitter.

High Performance: MySQL features a distinct storage-engine framework that facilitates system
administrators to configure the MySQL database server for a flawless performance.

16
Round-the-Clock Up-time: MySQL comes with the assurance of 24×7 up-time and offers a
wide range of high-availability solutions, including specialized cluster servers and master/slave
replication configurations.

The Flexibility of Open Source: All the fears and worries that arise in an open-source solution
can be brought to an end with MySQL’s round-the-clock support and enterprise
indemnification. The secure processing and trusted software of MySQL combine to provide
effective transactions for large-volume projects. It makes maintenance, debugging and upgrades
fast and easy while enhancing the end-user experience.

JDBC Drivers:

The JDBC API only defines interfaces for objects used for performing various database-
related tasks like opening and closing connections, executing SQL commands, and retrieving the
results. We all write our programs to interfaces and not implementations. Either the resource
manager vendor or a third party provides the implementation classes for the standard JDBC
interfaces. These software implementations are called JDBC drivers.JDBC drivers transform the
standard JDBC calls to the external resource manager-specific API calls. The diagram below
depicts how a database client written in java accesses an external resource manager using the
JDBC API

Driver:

Depending on the mechanism of implementation, JDBC drivers are broadly classified into four
types.

17
5. SYSTEM IMPLEMENTATION

System design is transition from a user oriented document to programmers or data base
personnel. The design is a solution, how to approach to the creation of a new system. This is
composed of several steps. It provides the understanding and procedural details necessary for
implementing the system recommended in the feasibility study. Designing goes through logical
and physical stages of development, logical design reviews the present physical system, prepare
input and output specification, details of implementation plan and prepare a logical design
walkthrough.

The database tables are designed by analyzing functions involved in the system and
format of the fields is also designed. The fields in the database tables should define their role in
the system. The unnecessary fields should be avoided because it affects the storage areas of the
system. Then in the input and output screen design, the design should be made user friendly. The
menu should be precise and compact.

SOFTWARE DESIGN

In designing the software following principles are followed:

1. Modularity and partitioning: software is designed such that, each system should consists of
hierarchy of modules and serve to partition into separate function.

2. Coupling: modules should have little dependence on other modules of a system.

3. Cohesion: modules should carry out in a single processing function.

4. Shared use: avoid duplication by allowing a single module be called by other that
need the function it provides

18
MODULE DESIGN:

1. User Management Module

 User Registration & Login (Email, Phone, Social Login)

 User Profiles (Edit profile, Change password, Address management)

 Role-based Access Control (Admin, Seller, Customer)

 Order History & Wishlist

2. Product Management Module

 Product Categories & Subcategories

 Product Listings (Title, Description, Price, Images, Reviews, etc.)

 Stock Management (Available, Out of stock, Low stock alerts)

 Product Search & Filtering (By category, price, rating, etc.)

3. Shopping Cart Module

 Add/Remove Products

 View Cart & Modify Quantities

 Apply Coupons & Discounts

 Estimate Shipping & Taxes

4. Order Management Module

 Order Placement & Confirmation

 Order Tracking (Processing, Shipped, Delivered)

 Order Cancellation & Returns

 Invoice Generation

5. Payment Module

 Payment Methods (Credit/Debit Cards, UPI, Net Banking, Wallets)

 Secure Transactions (Encryption, OTP, Payment Gateway integration)

 Refunds & Disputes Management

19
6. Review & Rating Module

 Product Reviews & Ratings (Text, Images, Videos)

 Seller Ratings & Feedback

 Moderation & Report Abuse

7. Notification Module

 Email & SMS Alerts (Order updates, promotions, offers)

 Push Notifications (App & Web notifications)

 In-app Messaging

8. Admin Dashboard Module

 User & Seller Management

 Order & Payment Monitoring

 Product Approval & Moderation

 Analytics & Reports

9. Seller Module

 Product Upload & Management

 Sales Reports & Earnings

 Order Processing & Shipping

 Customer Queries & Feedback

10. Customer Support Module

 Live Chat & Chatbots

 FAQs & Help Center

 Ticket-based Support System

11. Logistics & Shipping Module

 Delivery Partner Integration

 Real-time Tracking

20
5.1 SOURSE CODE:

<!DOCTYPE html>

<html lang="en">

<head>

<title>SHOPNSMILE</title>

<meta charset="UTF-8">

<meta name="viewport" content="width=device-width, initial-scale=1">

<!--
======================================================================
=========================-->

<link rel="icon" type="image/png" href="images/icons/favicon.png"/>

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css"


href="vendor/bootstrap/css/bootstrap.min.css">

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="fonts/font-awesome-4.7.0/css/font-


awesome.min.css">

21
<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="fonts/iconic/css/material-design-iconic-


font.min.css">

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="fonts/linearicons-v1.0.0/icon-


font.min.css">

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="vendor/animate/animate.css">

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="vendor/css-


hamburgers/hamburgers.min.css">

<!--
======================================================================
=========================-->

22
<link rel="stylesheet" type="text/css"
href="vendor/animsition/css/animsition.min.css">

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="vendor/select2/select2.min.css">

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="vendor/perfect-scrollbar/perfect-


scrollbar.css">

<!--
======================================================================
=========================-->

<link rel="stylesheet" type="text/css" href="css/util.css">

<link rel="stylesheet" type="text/css" href="css/main.css">

<!--
======================================================================
=========================-->

</head>

<body class="animsition">

<!-- Header -->

23
<header class="header-v4">

<!-- Header desktop -->

<div class="container-menu-desktop">

<!-- Topbar -->

<div class="top-bar">

<div class="content-topbar flex-sb-m h-full container">

<div class="left-top-bar">

Free shipping for standard order over Rs.500

</div>

<div class="right-top-bar flex-w h-full">

<a href="#" class="flex-c-m trans-04 p-lr-25">

Help & FAQs

</a>

<a href="#" class="flex-c-m trans-04 p-lr-25">

My Account

</a>

</div>

</div>

24
</div>

<div class="wrap-menu-desktop how-shadow1">

<nav class="limiter-menu-desktop container">

<!-- Logo desktop -->

<a href="#" class="logo">

<img src="images/icons/logo-01.png" alt="IMG-LOGO">

</a>

<!-- Menu desktop -->

<div class="menu-desktop">

<ul class="main-menu">

<li>

<a href="index.html">Home</a>

<ul class="sub-menu">

<li><a href="index.html">Homepage 1</a></li>

<li><a href="home-02.html">Homepage 2</a></li>

<li><a href="home-03.html">Homepage 3</a></li>

</ul>

</li>

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<li>

<a href="product.html">Shop</a>

</li>

<li class="label1" data-label1="hot">

<a href="shoping-cart.html">Cart</a>

</li>

<li>

<a href="blog.html">Blog</a>

</li>

<li class="active-menu">

<a href="about.html">About</a>

</li>

<li>

<a href="contact.html">Contact</a>

</li>

</ul>

</div>

<!-- Icon header -->

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<div class="wrap-icon-header flex-w flex-r-m">

<div class="icon-header-item cl2 hov-cl1 trans-04 p-l-22 p-r-11 js-show-modal-


search">

<i class="zmdi zmdi-search"></i>

</div>

<div class="icon-header-item cl2 hov-cl1 trans-04 p-l-22 p-r-11 icon-header-noti js-


show-cart">

<i class="zmdi zmdi-shopping-cart"></i>

</div>

<a href="#" class="icon-header-item cl2 hov-cl1 trans-04 p-l-22 p-r-11 icon-header-


noti">

<i class="zmdi zmdi-favorite-outline"></i>

</a>

</div>

</nav>

</div>

</div>

<!-- Header Mobile -->

<div class="wrap-header-mobile">

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<!-- Logo moblie -->

<div class="logo-mobile">

<a href="index.html"><img src="images/icons/logo-01.png" alt="IMG-LOGO"></a>

</div>

<!-- Icon header -->

<div class="wrap-icon-header flex-w flex-r-m m-r-15">

<div class="icon-header-item cl2 hov-cl1 trans-04 p-r-11 js-show-modal-search">

<i class="zmdi zmdi-search"></i>

</div>

<div class="icon-header-item cl2 hov-cl1 trans-04 p-r-11 p-l-10 icon-header-noti js-


show-cart">

<i class="zmdi zmdi-shopping-cart"></i>

</div>

<a href="#" class="dis-block icon-header-item cl2 hov-cl1 trans-04 p-r-11 p-l-10 icon-
header-noti">

<i class="zmdi zmdi-favorite-outline"></i>

</a>

</div>

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<!-- Button show menu -->

<div class="btn-show-menu-mobile hamburger hamburger--squeeze">

<span class="hamburger-box">

<span class="hamburger-inner"></span>

</span>

</div>

</div>

<!-- Menu Mobile -->

<div class="menu-mobile">

<ul class="topbar-mobile">

<li>

<div class="left-top-bar">

Free shipping for standard order over Rs.500

</div>

</li>

<li>

<div class="right-top-bar flex-w h-full">

<a href="#" class="flex-c-m p-lr-10 trans-04">

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Help & FAQs

</a>

<a href="#" class="flex-c-m p-lr-10 trans-04">

My Account

</a>

</div>

</li>

</ul>

<ul class="main-menu-m">

<li>

<a href="index.html">Home</a>

<ul class="sub-menu-m">

<li><a href="index.html">Homepage 1</a></li>

</ul>

<span class="arrow-main-menu-m">

<i class="fa fa-angle-right" aria-hidden="true"></i>

</span>

</li>

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<li>

<a href="product.html">Shop</a>

</li>

<li>

<a href="shoping-cart.html" class="label1 rs1" data-label1="hot">Carts</a>

</li>

<li>

<a href="blog.html">Blog</a>

</li>

<li>

<a href="about.html">About</a>

</li>

<li>

<a href="contact.html">Contact</a>

</li>

</ul>

</div>

<!-- Modal Search -->

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<div class="modal-search-header flex-c-m trans-04 js-hide-modal-search">

<div class="container-search-header">

<button class="flex-c-m btn-hide-modal-search trans-04 js-hide-modal-search">

<img src="images/icons/icon-close2.png" alt="CLOSE">

</button>

<form class="wrap-search-header flex-w p-l-15">

<button class="flex-c-m trans-04">

<i class="zmdi zmdi-search"></i>

</button>

<input class="plh3" type="text" name="search" placeholder="Search...">

</form>

</div>

</div>

</header>

<!-- Title page -->

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6. SOFTWARE TESTING

What do you mean by software testing?

Testing involves operation of a system or application under controlled conditions and


evaluating the results. The controlled conditions should include both normal and abnormal
conditions. Testing should intentionally attempt to make things go wrong to determine if things
happen when they shouldn't or things don't happen when they should. It is oriented to 'detection'.

6.1 Unit Testing:

Unit testing is a software development process in which the smallest testable parts of an
application, called units, are individually and independently scrutinized for proper operation.
Unit testing is often automated but it can also be done manually. This testing mode is a
component of Extreme Programming (XP), a pragmatic method of software development that
takes a meticulous approach to building a product by means of continual testing and revision.

Unit tests are written from a programmer's perspective. They ensure that a particular
method of a class successfully performs a set of specific tasks. Each test confirms that a method
produces the expected output when given a known input.

6.2 Performance Testing:

Performance testing is the process of determining the speed or effectiveness of a


computer, network, software program or device. This process can involve quantitative tests done
in a lab, such as measuring the response time or the number of MIPS (millions of instructions per
second) at which a system functions. Qualitative attributes such as

Reliability, scalability and interoperability may also be evaluated. Performance testing is


often done in conjunction with stress testing.

Performance testing can verify that a system meets the specifications claimed by its
manufacturer or vendor. The process can compare two or more devices or programs in terms of
parameters such as speed, data transfer rate, bandwidth, throughput, efficiency or reliability.

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Performance testing can also be used as a diagnostic aid in locating communications
bottlenecks. Often a system will work much better if a problem is resolved at a single point or in
a single component. For example, even the fastest computer will function poorly on today's Web
if the connection occurs at only 40 to 50 Kbps (kilobits per second).

6.3 Integration Testing:

Integration testing, also known as integration and testing (I&T), is a software


development process which program units are combined and tested as groups in multiple ways.
In this context, a unit is defined as the smallest testable part of an application. Integration testing
can expose problems with the interfaces among program components before trouble occurs in
real-world program execution. Integration testing is a component of Extreme Programming (XP),
a pragmatic method of software development that takes a meticulous approach to building a
product by means of continual testing and revision.

6.4 Test cases1:

Test case for Login form:

FUNCTION: LOGIN

EXPECTED RESULTS: Should Validate the user and check his


existence in database

ACTUAL RESULTS: Validate the user and checking the user


against the database

LOW PRIORITY No

HIGH PRIORITY Yes

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Test case2:

Test case for User Registration form:

FUNCTION: USER REGISTRATION

EXPECTED RESULTS: Should check if all the fields are filled by the
user and saving the user to database.

ACTUAL RESULTS: Checking whether all the fields are field by


user or not through validations and saving
user.

LOW PRIORITY No

HIGH PRIORITY Yes

Test case3:

Test case for Change Password:

When the old password does not match with the new password, this results in displaying
an error message as “ OLD PASSWORD DOES NOT MATCH WITH THE NEW
PASSWORD”.

FUNCTION: Change Password

EXPECTED RESULTS: Should check if old password and new


password fields are filled by the user

ACTUAL RESULTS: Checking whether all the fields are field by


user or not

LOW PRIORITY No

HIGH PRIORITY Yes

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7. SCREENSHOTS
HOME PAGE:

7.1 Home Page

ADMIN LOGIN FORM:

7.2 Admin Login Form

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ADD PRODUTS:

7.3 Add Products

VIEW PRODUCTS:

7.4 View Products

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USER REGISTRATION:

7.5 User Registraion

REGISTRATION SUCCESS:

7.6 Registration Success

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LOGIN FORM:

7.7 Login Form

USER HOMEPAGE:

7.8 User Home Page

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VIEW PRODUCTS:

7.9 View Products

ADD CART:

7.10 Add Cart.

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PAYMENT PROCEES:

7.11 Payment Process

PRODUCT PURCHASE:

7.12 Product Purchase

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8. CONCLUSION
The Online Shopping Project has successfully demonstrated the effectiveness of e-
commerce in modern retail. Through the implementation of a user-friendly interface, secure
payment gateways, and an efficient product management system, the project ensures a seamless
shopping experience for customers. By integrating key features such as product categorization,
order tracking, and customer reviews, the platform enhances user engagement and satisfaction.
The project highlights the importance of digital transformation in the retail sector, making
shopping more convenient, accessible, and efficient.

Moreover, the project emphasizes the significance of security and data protection in
online transactions. With the growing number of cyber threats, implementing encryption,
authentication mechanisms, and secure payment processing ensures customer trust and
confidence. Additionally, the project provides valuable insights into inventory management and
logistics, demonstrating how automation can streamline order fulfillment and delivery processes.

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APPENDIX
ABBREVATIONS:

HTML : Hyper Text Markup language.

JSCRIPT : Java Script

DFD : Data Flow Diagrams

HTTP : Hyper Text Transfer Protocol

JDBC : Java Data Base Connectivity.

FAQ’S
Questions: What is java script?

Answer: Java script is a compact. Object based scripting language for developing client
and server internet applications.

Client vs Server side java script?


Client side java script is interpreted only with in the browser that supports it, and the code
is visible to the user. Server side java script is stored in a pre-compiled state on the server, so it
is browser – independent, and only the results of the java script programs are passed to the
browser, so that code is never revealed.

Where can <script> container tags be placed with in an html document?

In general, the <script> container tags may appear any where with in the html document.
It is more viable to have the tags placed with in the <head> container.

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9. BIBILIOGRAPHY

1) Chiu, C.-M., Chang, C.-C., Cheng, H.-L., & Fang, Y.-H. (2009). Determinants of customer

repurchase intention in online shopping. Online Information Review, 33(4), 761–784.

2) Gefen, D., Karahanna, E., & Straub, D. W. (2003). Trust and TAM in online shopping: An
integrated model. MIS Quarterly, 27(1), 51–90.

3) Lim, Y. J., Osman, A., Salahuddin, S. N., Romle, A. R., & Abdullah, S. (2016). Factors influencing
online shopping behavior: The mediating role of purchase intention. Procedia Economics and
Finance, 35, 401–410.

4) Sterne, J. (2001). World Wide Web marketing: Integrating the Web into your marketing
strategy. John Wiley & Sons.

5) Zhou, L., Dai, L., & Zhang, D. (2007). Online shopping acceptance model—A critical survey of
consumer factors in online shopping. Journal of Electronic Commerce Research, 8(1), 41–62.

References:

1. Advanced Java Programming - Dietel


2. Mastering JAVA 2 - John Zukowski
3. Java Server Programming - Apress
4. Software Engineering - Roger Pressman
5. Analysis & Design of InformationSystems - Senn
6. HTML - Steven Holzner
7. Java 2 - Herbert Scheldt
8. Mastering Java Script - James Jawroski
9. Data Management - D.J. Abadi
10. Microsoft SQL Server - Rankins-Sams
11. Oracle – The Complete Reference - George Koch

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Web sites:

1. www.eci.gov.in
2. www.google.com
3. www.tutorialpoints.com/java/
4. www.apeci.com
5. www.askjeeves.com
6. www.w3schools.com
7. www.wikipedia.com
8. www.jdbc-tutuorial.com
9. www.JSP.net
10. www.xamppserver.com
11. www.apache.org
12. www.tutorialpoints.com/mysql

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