Technology for teaching
ENG LISH
-Young Learners-
G
W H A T 'S T E C H N O L O Y ?
In the Language Learning Classroom, it is considered as a
process, method, or knowledge used to carry out a task.
It is also considered a tool which makes teacher´s lives easier.
The use of new-generation techonology gives learners a natural
context for learner autonomy, context for learner identity, new
ways to use the language, and motivation to create collaborative
& interaction opportunities with teachers and other learners.
(Murray, 2005)
REM EMBER:
Technology is not enough to teach EFL learners alone. It
needs teachers with:
Know the
curriculum
Clear Education
INCREASE & ENCOUNTER
targets PREVIOS KNOWLEDGE strategies
Schwarts & Pollishuke (2013)
ENCOURAGES LEARNERS TO ACTIVATES ENGAGEMENT IN
PROMOTE THEIR SUCCESS THE LEARNING PROCESS
ve
OFFERS LEARNING PROMOTES COLLABORATIVE
siti
OPPORTUNITIES LEARNING
o
P cts PROVIDES RESOURCES AND
e
COVERS LEARNING STYLES
s p
MATERIALS
A INCREASES MOTIVATION
TRANSFORMS READING,
WRITING AND
COMMUNICATING
USES LANGUAGE AS A TOOL RELATES TO REAL LIFE
Cutter (2015)
Advantages and Disadvantages
Enhanced learning experiences. Excessive screen time.
Individualized learning. Potential for limited social
Access to a wealth of interaction.
information. Risk of inappropriate content
Multisensory learning exposure.
Fosters digital literacy. Dependency on technology.
Engaging and motivating for Unequal access and the digital
diverse learners. divide.
Parental involvement and Possible distraction and reduced
communication. attention span.
H O W TO
TEACH
USIN G ICT
TO L
Y ?
Learning from A C Q U I S I T ION
By listening to the
teacher, video or Digital posters.
reading. It's useful for Digital flashcards.
the development of Animations
concepts.
Videos.
It does not require the
learner to do anything.
LAURILLARD, D. (2012)
Giving students information to remember
Learning from I N Q U I R Y
Explore selected
Learners take action to websites.
find out an aswer to a Use WEBQUEST
question or problem. structures:
Learners explore, listen 1. Select a task.
and reflect information. 2. Describe the
process L. will
follow.
3. Offer internet
resorces.
Understand the information
and Evaluate the resources. LAURILLARD, D. (2012)
Learning through P RACTICE
It's promoted when
learners generate an Interactive quizzes.
action, interpret Interactive videos.
feedback, think of Interactive
general concepts and educational games.
try again.
LAURILLARD, D. (2012)
Analyze a problem and apply knowledge.
Learning though R O D UC T I O N
P
Posters, infographics.
Mindmaps
Implies that learners
Flashcards.
create something with
Stories.
what they have learned.
Animated presentations.
Videos
LAURILLARD, D. (2012)
Create something through applying knowledge gained
Learning L
C O L A B O R A T I O N
through
Learners work together
to build on each other´s Videoconferencing
learning throigh joint Collaborative tasks.
practice and production Whatsapp groups.
as well as discussion Forums
and feedback.
LAURILLARD, D. (2012)
Collaboration makes L. understand and
evaluate different perspectives to create
outcome that all have ownership of.
Learning though E F L EC T I O N
R
Learners criticall
address tasks they have
completed to gain Self- evaluations
insight into how to Learning logs
improve and further
their knowledge.
LAURILLARD, D. (2012)
Encourage Learners to remember what took place and
evaluate it
R E F E R EN C E S
Cutter, M. (2015). Using technology with English language learners in
the classroom. Education Masters. Paper 313.
Laurillard, D. (2012). Teaching as a Design Science: Building
Pedagogical Patterns for Learning and Teaching. New York & London:
Routledge.
Murray, D. (2005). Technologies for second language literacy. Annual
Review of Applied Linguistics, 25, 188-201.
Schwartz, S., & Pollishuke, M. (2013). Creating the dynamic classroom:
A handbook for teachers (2nd ed.), Toronto, ON: Pearson.