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Ortus Tebald 8

Ortus Tebald is a chaotic evil half-elf character with a focus on beguiling and effigy mastery, featuring abilities like crafting wondrous items and controlling magical constructs. He possesses a variety of skills, spells, and traits that enhance his combat and social capabilities, including the ability to animate constructs and cast spells that manipulate emotions. His equipment includes magical items that provide various advantages, such as enhanced perception and teleportation abilities.

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0% found this document useful (0 votes)
38 views2 pages

Ortus Tebald 8

Ortus Tebald is a chaotic evil half-elf character with a focus on beguiling and effigy mastery, featuring abilities like crafting wondrous items and controlling magical constructs. He possesses a variety of skills, spells, and traits that enhance his combat and social capabilities, including the ability to animate constructs and cast spells that manipulate emotions. His equipment includes magical items that provide various advantages, such as enhanced perception and teleportation abilities.

Uploaded by

asasinkruzo72
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Ortus Tebald Provost / Prospector’s Progeny [level 1] Astrological Sign (Hippogriff): Your emerald eyes inspire

[Outsider] Medium male half-elf (Chaotic Evil) peace of mind. Provide Handle Creature as Class skill and gain +2 on its
Beguiler 2 / Effigy Master 5 checks. You can cast Calm Emotions spell 1/day as sorcerer of 4 HD)
[level 3] Craft Wondrous Item: You can create a wide variety of
magic items, such as crystal ball or a flying carpet.
STR 12 +1
DEX 12+2 +2 [level 6] Construct Familiar: Once of your Effigy now counts as
Construct Familiar (as wizard’s familiar). It provides: “Alertness, Improved
CON 12 +1 Evasion, Share Spells, Empathic link, Deliver Touch Spells, and Speak with
INT 15 +2 master” abilities to this Effigy.
WIS 15 +2
CHA 16 +3 ^Racial:
Elven Blood: +2 DEX, +2 will saves vs illusions.
(0+1 class +1 CON) +1 racial bonus on Listen, Search, Spot.
Fortitude +2 +2 racial bonus on Diplomacy and Gather Information.
(0+1 class +2 DEX)
Reflexes +3 Inborn Power: 3/day Empathy – know the subject’s surface emotions.
(3+4 + 2 class +2 secret +2 WIS)
Will power +13 Low-light vision (can see twice as human in starlight, moonlight,
torchlight, or similar poor illumination)
AC 18 (10+2 DEX +2 Leather Armor +4 brace ), Touch 12, Flat-Footed 16 ^Skills: 56 ranks (6 beguiler +2 INT) * (4+1 hd) + (2 EfM +2 INT) * (4 hd)
HD 8d6+8 (39 hp)
BBA +3, Attacks +3 (melee), +5 (ranged) Class

Action
Ability Skill check Class 1 Misc

Mod.
TOTAL 2/3
Score (! – untrained, 🔻– armor penalty) Ranks bonuses
Ranks
Speed 30’, Space/reach 5’, Initiative +2
Languages: Common, Elven, Sylvan, Scro. M 🔻 ! Climb +1 flaw

Athletics
STR M 🔻 ! Jump +1 1 flaw

M 🔻 ! Swim +1 flaw

^Class features: M 🔻 ! Balance +2 flaw

[Beguiler 1] Armored Mage: allow to wear light armor M 🔻 ! Escape Artist +2 flaw

without penalties to somatic components of spellcasting. Acrobatics M 🔻 ! Hide +2 flaw

[Beguiler 1] Mimic: Once per day for every 3 levels (2) M 🔻 ! Move Silently +2 flaw

DEX S Open lock 2 flaw


you can Disguise Self to another person, take appearance of M Ride
any race, gender, or cloth/equipment. This is swift action. S 🔻 Sleight of Hand flaw

[Beguiler 2] Cloaked casting: If foe would be denied a Dex M 🔻 Tumble flaw

bonus to AC (example flat footed), DC of your spells S ! Use Rope +2


increased by +1. O ! Holding Breath 12 rounds
Health

[Beguiler 2] Surprise casting: You can use Bluff skill to CON F ! Concentration +1 1 0 0

O ! Endurance +1
feint in combat, to make your target Flat Footed against next F ! Apprise +2 0

spell you cast. S ! Craft (Effigy) +16 6 +6 trait +2 syn

[Effigy Master 1] Craft Effigy (Su): Animate and control F Dechipher Script 0

over magical construct creature. Craft DC 15 check. S Disable Device 0

[Effigy Master 3] Improved Effigy (Ex): Constructs gain S ! Forgery +2 0

F Kn. Arcana +10 4 2 +2 syn


+2 bonus on attack, damage and saves. F Kn. Architecture/Engineering +3 1

[Effigy Master 5] Effigy Link (Su): Create a supernatural F Kn. Dungeoneering +3 1


Erudition and Expertise

bond with one effigy through a 1-hour ritual. Sense its F Kn. Geography +3 1

condition (status) and scry on it 1/day. Gain +1 morale F Kn. History +3 1

bonus on saves and caster level checks while within 5 ft. F Kn. Local +3 1 0
INT 2
F Kn. Nature 0
Can have only one linked effigy at a time; rebind with a new F Kn. Nobility/Royalty +10 5 3 +6 trait

ritual. F Kn. Martial


[Loremaster 1] Secret: Choose a secret at 1st level and F Kn. Religion 0

every two levels after. Options depend on loremaster level + F Kn. Psionics 0

Int. No repeats. F Kn. Planes +7 1/4

F Psicraft
S ! Search +3 2 +1 race
^Traits: F Spellcraft / Scry +7 2 3 +2 syn

[trait] Laborious Training: Gain more ranks in INT-based skills. S Use Tech-cal Device
You can now spare 5+HD in such skills. S True Speaking
Drawback: Lose access for DEX & STR based skills. F Autohypnosis / Lucid Dreaming
Sanity and Common Sense

[trait] Otherwordly: You become outsider, not a humanoid. You gain S Control Shape
Darkvision 60’, and +2 on all Charisma checks. S ! Heal +2
Drawback: You lose Immunity to sleep spells. F ! Listen +3 0 +1 race
WIS 2
[trait] Item Familiar (Mother’s Ring): Invest your skill points in F Profession (Researcher) +7 4 1

your special item. The item gains you skills when equipped. Destroying or F ! Sense motive/innuendo +5 3

not possessing it for over a day results in losing all invested skill points and F ! Spot / Scent +6 3 +1 race

abilities. S ! Survival +2
Drawback: You are uncooperative and cannot do Aid checks. R ! Bluff +5 0

[trait] Skill Focus (Kn. Nobility/Royalty ): Gain a +3 bonus on R ! Diplomacy +7 0 +2 race


Appearance and Demeanor

checks with the chosen Knowledge skill. If you have 10 or more ranks, the R ! Disguise +9 4

bonus increases to +6. R ! Gather Information +7 0 +2 race

Drawback: You hold a significant position and cannot make R Handle Animal 3
CHA
baseless accusations or publicly disclose sensitive information. R Handle Creature +15
+2 feat
4 0/2 +2 feat +2 syn

R ! Intimidate +5
R ! Perform (_______) +5
^Feats: S Use magical device: scrolls/wands +9 2 +2 syn

S Use psi device: dorge/crystalls


^Combat Gear: ^Spellcasting: DC is 10+spell level + INT.
Leather armor (2 AC), Noble tuxedo. 0th – 6 per day, 1st – 6 per day, 2nd – 6 per day, 3nd – 4 per day:
Bracers +4 AC
Blade of Ferocity +2 (Valorous longsword 1d8+2), [March of the Marionettes] – Causes hordes of construct
Dagger 1d4 (19-20, x2), Hand crossbow 1d6 (20x3). marionettes to destroy your enemies. Launch number of HD
(3) creatures per round straight toward within 60’ range.
Each creature collides on stuck, deals 2d6 damage within
^Other possessions: 5’radius burst. Reflex 12 halves damage.
Alna's Monocle (3/day or spare Detect magic for Identify, fire eyes at will,
Standard action. Duration for 10 rounds. Cost 1st level slot.
spell reflect 1/day, weapon focus Ocular +1, extinction 10d6)
Boots of Evasion – immediate action teleport 10 ft, 3/day.
[Doppelganger] – You disappear for 1 round and move into
Scry Shroud: Grants +5 on saves vs. divination spells; can activate to
the specified area within 30, leaving the illusion of yourself.
become invisible for 10 rounds if a scrying sensor is detected.
Standard action. Duration for 1 round. Cost 1st level slot.
Blindfold of Keen Perception +10 Search, -10 Spot for 1 minute
Potions of Owl’s Wisdom – +4 Wisdom ×3.
[Strings Shackles] – Magic network connects the enemy,
Seal of Tebald – formerly the Seal of Naedinia (Seal of Concealment),
depriving him of the ability to move Deals 1d4 per level for
grants unlimited Magic Aura.
duration.
Standard action: Ranged Touch attack. Duration for
Heavy Silver Casket (DC 25 to open, taken from the Temple in Hilsafar)
HD*rounds. Cost 1st level slot. Range 60’ + 5/lvl
Vibrating Spoon: Vibrates when detecting a lie.
gp.
Ring of Velundarh
Dragon Fang Shards ×9. ^Spell book
Uncut Agates 15 gp each x3
Messaging gem (Lord of the Blades, Taaren)
Tube with papers and writing accessories.
Scroll: Irresistible Dance, Irrational Attraction (BOEF),
Protection from petrification x3, Defense from magical damage,
Analyze Ancestry (BOEF), Hesitate, Remorseless Charm
Books: Gedmintas card, Fake Benal’s journal, Slave Documents
of Naedinia «Liminal Spaces. A Handbook for Dreamers», «Music of the
Fjords», «Practices for revealing hidden», «Prophetic Poems», «Human
beasts», «Book of Stone», «Traitors of sorrow».
Old Elven Coin
Adventurer’s Kit: backpack, waterskin, one day’s trail rations, bedroll, sack,
flint and steel, and three torches.

Pouch (wallet): 740 gp. Bank account: 1215

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