Output Log
Output Log
5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 2111 MB
Driver: 30.0.101.1338
Begin MonoManager ReloadAssembly
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child
Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message
is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity
Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child
Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child
Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is
harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Loading B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] into Unity Child Domain
- Completed reload, in 3.237 seconds
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
Platform assembly: B:\Games\Anima Gate of Memories The Nameless Chronicles\
TheNamelessChronicles_Data\Managed\[Link] (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.466100 ms
Adding SpawnPool:Enemy
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 28256.
Total: 43.335999 ms (FindLiveObjects: 3.059200 ms CreateObjectMapping: 1.660700 ms
MarkObjects: 38.524601 ms DeleteObjects: 0.090700 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 38858.
Total: 45.599503 ms (FindLiveObjects: 2.891200 ms CreateObjectMapping: 2.817100 ms
MarkObjects: 39.783501 ms DeleteObjects: 0.107200 ms)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 38994.
Total: 106.887497 ms (FindLiveObjects: 9.006400 ms CreateObjectMapping: 5.958600 ms
MarkObjects: 91.642998 ms DeleteObjects: 0.275300 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 55842.
Total: 68.329102 ms (FindLiveObjects: 4.485100 ms CreateObjectMapping: 3.733900 ms
MarkObjects: 59.661400 ms DeleteObjects: 0.448000 ms)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
(Filename: Line: 0)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 5658 unused Assets to reduce memory usage. Loaded Objects now: 36848.
Total: 169.198090 ms (FindLiveObjects: 13.407700 ms CreateObjectMapping: 16.649900
ms MarkObjects: 117.766098 ms DeleteObjects: 21.373100 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
UnloadTime: 68.298897 ms
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Enemy
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 654 unused Assets to reduce memory usage. Loaded Objects now: 39827.
Total: 76.597603 ms (FindLiveObjects: 2.451400 ms CreateObjectMapping: 3.679000 ms
MarkObjects: 67.016998 ms DeleteObjects: 3.449500 ms)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 39915.
Total: 134.142700 ms (FindLiveObjects: 9.458200 ms CreateObjectMapping: 9.483399 ms
MarkObjects: 114.726700 ms DeleteObjects: 0.469400 ms)
UnloadTime: 40.426498 ms
Adding SpawnPool:Enemy
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 1555 unused Assets to reduce memory usage. Loaded Objects now: 37480.
Total: 67.833603 ms (FindLiveObjects: 2.131500 ms CreateObjectMapping: 3.336100 ms
MarkObjects: 51.848003 ms DeleteObjects: 10.517300 ms)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 37523.
Total: 166.535706 ms (FindLiveObjects: 9.966900 ms CreateObjectMapping: 12.833500
ms MarkObjects: 142.549606 ms DeleteObjects: 1.184800 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 371)
UnloadTime: 38.647598 ms
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Enemy
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 648 unused Assets to reduce memory usage. Loaded Objects now: 39840.
Total: 70.809105 ms (FindLiveObjects: 2.432500 ms CreateObjectMapping: 2.893900 ms
MarkObjects: 59.367100 ms DeleteObjects: 6.114500 ms)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
(Filename: Line: 0)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
SteamSave?True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 2164 unused Assets to reduce memory usage. Loaded Objects now: 37131.
Total: 168.354004 ms (FindLiveObjects: 13.904700 ms CreateObjectMapping: 6.896500
ms MarkObjects: 123.533707 ms DeleteObjects: 24.013401 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
UnloadTime: 40.252499 ms
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Enemy
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 72075.
Total: 84.417099 ms (FindLiveObjects: 4.350900 ms CreateObjectMapping: 5.283500 ms
MarkObjects: 70.335205 ms DeleteObjects: 4.446500 ms)
(Filename: Line: 0)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 2610 unused Assets to reduce memory usage. Loaded Objects now: 63723.
Total: 128.996887 ms (FindLiveObjects: 11.555600 ms CreateObjectMapping: 13.477700
ms MarkObjects: 96.696098 ms DeleteObjects: 7.265000 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Enemy
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 72125.
Total: 89.614601 ms (FindLiveObjects: 4.248100 ms CreateObjectMapping: 3.228300 ms
MarkObjects: 81.741493 ms DeleteObjects: 0.395700 ms)
(Filename: Line: 0)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 2296 unused Assets to reduce memory usage. Loaded Objects now: 63797.
Total: 149.307205 ms (FindLiveObjects: 11.844100 ms CreateObjectMapping: 9.510200
ms MarkObjects: 122.105705 ms DeleteObjects: 5.843100 ms)
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 124.206299 ms
Adding SpawnPool:Effect
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Adding SpawnPool:Enemy
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 72184.
Total: 96.209694 ms (FindLiveObjects: 4.775100 ms CreateObjectMapping: 2.848400 ms
MarkObjects: 88.193405 ms DeleteObjects: 0.392000 ms)