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Snake Man

The document is a character sheet for a level 1 Vishkanya Swashbuckler named Knife Thrower/Snake Man, detailing attributes, skills, defenses, and inventory. It includes information on ancestry, class abilities, and various traits related to the character's abilities and equipment. The character has a unique set of skills and abilities, including a focus on agility and deception, and possesses specific weapons and items for gameplay.

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playuncle1925
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© © All Rights Reserved
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0% found this document useful (0 votes)
16 views4 pages

Snake Man

The document is a character sheet for a level 1 Vishkanya Swashbuckler named Knife Thrower/Snake Man, detailing attributes, skills, defenses, and inventory. It includes information on ancestry, class abilities, and various traits related to the character's abilities and equipment. The character has a unique set of skills and abilities, including a focus on agility and deception, and possesses specific weapons and items for gameplay.

Uploaded by

playuncle1925
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Character Name Level Hero Points

XP
Knife thrower / Snake Man 1 Gain 1 at the start of each session
Character Sheet Player Name
and when granted by the GM.
Spend 1 to reroll a check.
Spend All to avoid death.
Ancestry Background Class
Vishkanya Acrobat Swashbuckler
Heritage and Traits Size Background Notes Class Notes
Old-Blood Vishkanya
Attributes

+1 Strength
Partial Boost
+4 Dexterity
Partial Boost
+1 Constitution
Partial Boost
+0 Intelligence
Partial Boost
+0 Wisdom
Partial Boost
+3 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP ✔ T T T

+ / 4 E
M 9 ✔ E
M 5 ✔ E
M 19 Dying
18 Armor Proficiencies
L L L
Wounded
Unarmored Light Medium Heavy 1 + 3 + 0 4 + 5 + 0 0 + 5 + 0
✔ T ✔ T T T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 4 + 3 +
1 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


✔ T
0 Skill Notes
Acrobatics 7 4 3 0
E + + - None selected T
M
L Dex Prof Item Armor 5 ✔ E
0 + 5 + 0
M
L
25 feet
T Wis Prof Item
Arcana 0 E 0 + 0 + 0
M Senses and Notes Special Movement
L Int Prof Item
Low-Light Vision
✔ T
1 3 0 0
Athletics E + + -
4 M
L Str Prof Item Armor
T
Strikes
Crafting 0 0 0
E + +
0 M
L Int Prof Item Melee Strikes
✔ T
0 Weapon Damage
Deception 3 3
E + +
6 M B
L Cha Prof Item Visap 4 4 + 0 + 0 1d4+1 S P
S
✔ T Str Prof Item
Diplomacy 3 3 0
E + +
6 M Traits and Notes Uncommon, Agile, Finesse, Injection, Versatile P, Vishkanya
L Cha Prof Item
T Weapon Damage
Intimidation 3 E 3 + 0 + 0 B
M Throwing Knife 7 4 + 3 + 0 1d4+1 P P
L Cha Prof Item S
Str Prof Item
✔ T
0 0
Lore 3
+ +
Circus 3 E
M
Traits and Notes Agile, Finesse, Thrown 20 ft.
L Int Prof Item
T
Weapon Damage
B
Lore E + +
M Corset Knife 7 4 + 3 + 0 1d4+1 P P
L Int Prof Item Str Prof Item S
T
0 0 Traits and Notes Agile, Concealable, Finesse, Thrown 10 Ft.
Medicine 0
E + +
0 M
Wis Prof Item
L
T
Ranged Strikes
Nature 0 E
M
0 + 0 + 0 Weapon Damage
B
L Wis Prof Item Dart 7 4 + 3 + 0 1d4+1 P P
T S
Dex Prof Item
Occultism 0
E 0 + 0 +
0 M Traits and Notes Range: 20 ft.; Agile, Thrown
L Int Prof Item
T
Weapon Damage
Performance 3 0
E + 0 +
3 M + +
B
L Cha Prof Item P
S
T Dex Prof Item
Religion E 0 + 0 + 0
0 M Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
✔ T
Unarmed Simple Martial Advanced Other
Society 0
E 0 + 3 +
3 M ✔ T ✔ T ✔ T T T
L Int Prof Item E E E E E
✔ T
M M M M M
L L L L L
Stealth 4 0 0
E + 3 + -
7 M
Class DC Reminders
L Dex Prof Item Armor
T Proficiency Action Icons
Survival 0 E 0 + 0 + 0 17 Untrained +0 [one-action] Single Action
M
L Wis Prof Item Trained 2 + level [two-actions] Two-Action Activity
✔ T Expert 4 + level [three-actions] Three-Action Activity
Thievery 7 E
M
4 + 3 + 0 - 0 10 + 4 + 3 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1 Old-Blood Vishkanya Flying Blade
Confident Finisher Clothing (Fine) L
Old-Blood Vishkanya (Courtly Graces)
Ancestry Feat Envenom Disguise Kit L
Social Camouflage Swashbuckler's Style (Gymnast) Dueling Cape L
Panache
Precise Strike Musical Instrument (Handheld) 1
Background Skill Feat Low-Light Vision
Steady Balance

Skill Feat Class Feat


2

General Feat Class Feature Consumables Bulk


3

Skill Feat Class Feat


4

Ancestry Feat Boosts Class Feature


5

Skill Feat Class Feat


6

General Feat Class Feature


7

Skill Feat Class Feat Worn Items Invested Bulk


8 Leather Lamellar 1

Ancestry Feat Class Feature


9

Skill Feat Boosts Class Feat


10

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16 2 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Skill Feat Class Feat
18
9 1 0 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
Not set Not set

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Confident Finisher 1 Finisher, Swashbuckler [reaction]
Effects Trigger
You make an incredibly graceful attack, piercing your foe's defenses.
Make a Strike with a weapon or unarmed attack that would apply Effects
your precise strike damage, with the following failure effect. Failure:
You deal half your precise strike damage to the target. This damage
Name is that of the weapon
type Actions Traits attack you used for the Page # Name
or unarmed [free-action] Traits Page #
Strike. [reaction]
Envenom 1 Manipulate
Effects Trigger
Frequency: once per day. Through use of either saliva or blood, you
use your innate toxins to apply vishkanyan venom to your weapon or Effects
a piece of ammunition. To use your blood, you must be injured, or
you can deal 1 slashing damage to yourself as part of the action.
Namevishkanyan venom remains
The Actions potent
Traits until the end of your next
Page # Name [free-action] Traits Page #
turn, or until you expend it as normal for an injury poison by either [reaction]
hitting a target or critically failing an attack roll. Minor Vishkanyan
Effects (injury, poison) Saving Throw Fortitude; Maximum Duration 6 Trigger
Venom
rounds; Stage 1 1d4 poison damage (1 round); Stage 2 1d4 poison
damage (1 round); Stage 3 1d4 poison damage (1 round) Effects

Name Actions Traits Page # Name [free-action] Traits Page #


[reaction]
Effects Trigger

Effects

Page Three—Notes and Actions ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
E
M
+ E
M
10 + +
Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points Focus Spell Rank
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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