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Extended Reality

Extended Reality (XR) encompasses Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), transforming industries such as healthcare, education, and entertainment by creating immersive experiences. XR enhances training, customer experiences, and offers personalized learning while also presenting challenges like hardware complexity and data security. The technology is seen as a key driver of innovation, efficiency, and competitive advantage for businesses.

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0% found this document useful (0 votes)
38 views13 pages

Extended Reality

Extended Reality (XR) encompasses Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), transforming industries such as healthcare, education, and entertainment by creating immersive experiences. XR enhances training, customer experiences, and offers personalized learning while also presenting challenges like hardware complexity and data security. The technology is seen as a key driver of innovation, efficiency, and competitive advantage for businesses.

Uploaded by

einsteinriyad223
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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• Extended Reality (XR) is an umbrella term for Virtual Reality


(VR), Augmented Reality (AR), and Mixed Reality (MR).
• XR blends real and virtual environments to create immersive
experiences.
• XR is revolutionizing industries like healthcare, education, and
entertainment.
3
• Virtual Reality (VR) fully immerses
users in a computer-generated
environment, isolating them from
the physical world.

• 360-degree views and interactive


digital environments.
• Uses VR headsets like Meta Quest,
HTC Vive, or PlayStation VR.
• Simulates sensory experiences
(sight, sound, touch).
4
5
• Augmented reality (AR) is an
interactive technology that
combines the real world with
computer-generated content.

• A combination of digital and


physical worlds.
• Interactions made in real time.
• Accurate 3D identification of virtual
and real objects.

6
• Image Reading: The device captures images
or the environment using its camera.
• Signal Transfer: The captured image is
processed and signals are sent to the
device.
• Marker Recognition: The system identifies
specific markers or objects in the scene.
• Start of AR: Digital content is overlaid onto
the real-world environment, creating an AR
experience.

7
• Mixed reality is a technology that
combines VR and AR to create an
immersive experience that blends
the physical and digital worlds.

• Combines physical and virtual


worlds seamlessly.
• Merges AR and VR for deeper
engagement.
• Supports multi-user, shared
environments.
8
1. Benefits:
• Enhances training with immersive
simulations.
• Improves customer experience (CX) with
interactivity.
2. Use Cases:
• Maintenance & repair assistance with AR
overlays.
• Product design & development in virtual
environments.
3. Challenges:
• Complex and costly hardware
development.
• Data security and privacy concerns. 9
1.User Interaction
2.Input Devices & Sensors
3.Processing:
• Hardware processes the input data.
• Rendering Engine creates visuals.
• Algorithms & Cloud
1.Output Devices
2.Feedback Loop

10
• Students can practice real-world skills
through simulations.
• XR allows for personalized and adaptive
learning experiences.
• XR provides detailed feedback and
analytics for assessments.
• XR technology can make education
more accessible and inclusive.

11
• XR can be used for practicing and
performing surgeries in a virtual
environment, reducing risks.
• XR helps in diagnosing patients more
accurately and efficiently.
• XR provides immersive environments
therapeutic training.
• XR is used for educating medical students.
• XR enables remote medical assistance and
healthcare providers globally.

12
• XR is the Future: A key driver of innovation
and growth.
• Enhanced Experiences: Creates immersive,
customer-focused interactions.
• Boosts Efficiency: Streamlines workflows
and training processes.
• Cuts Costs & Risks: Enables virtual testing
and reduces overhead.
• Competitive Edge: Early adoption sets
businesses apart.
• Act Now: Delaying adoption risks falling
behind
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