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Environment Stepbystep en

The document provides detailed instructions on using various weathering effects for model painting, including techniques for creating rain marks, snow, rust textures, slime, and crushed grass. Each product is described with application methods and tips to achieve realistic results on models and dioramas. The guide emphasizes the importance of layering and blending to replicate natural weathering effects accurately.

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nonghunglong65
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0% found this document useful (0 votes)
122 views10 pages

Environment Stepbystep en

The document provides detailed instructions on using various weathering effects for model painting, including techniques for creating rain marks, snow, rust textures, slime, and crushed grass. Each product is described with application methods and tips to achieve realistic results on models and dioramas. The guide emphasizes the importance of layering and blending to replicate natural weathering effects accurately.

Uploaded by

nonghunglong65
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

How to use Weathering Effects

Art. 73.819

Rain Marks
Rain draws dust and dirt over surfaces, leaving streaks on
vehicles and objects, while the dust, displaced by accumulated
humidity, builds up in the joints and cracks of the model.

by Chema Cabrero

1 We are going to reproduce the dragged 2 On the vertical surfaces we draw traces with a round- 3 In some places we can use a flat brush for a
effects generated by rain and humidity on dirt tip brush, not all of them with the same thickness, and wider trace. It is important to keep in mind the
and dust over a T34/76 turret. avoiding too symmetrical a pattern. effect of gravity and the direction of the traces.

4 On horizontal areas where dust has 5 Now we blend the traces and painted areas using a flat 6 The effect of the rain marks depends on the
accumulated, the product is applied especially brush moistened with Vallejo Thinner, (it is important amount of product used, more or less product
around raised details and protrusions. for the base colors to dry completely, best wait 24 can be applied or washed off until the final
hours before applying the weathering effect with the appearance is satisfactory.
Thinner).

[Link]
How to use Weathering Effects

Art. 73.820 (40 ml) - Art. 26820 (200ml)

Snow
Snow is an ideal texture, coating surfaces evenly or in
heaped mounds, with scale and proportion suitable for
all landscapes and scenarios, such as accumulation on
vehicle chains, piled on a cart or on the sides of the road
or covering the roof of a cottage. Snow dries completely
in about 24 hours, depending on the thickness of the
application.

by Chema Cabrero

1 Over a previously textured surface we now 2 With a flat brush we begin extending the product over 3 In this case we apply the snow over a grass
apply the snow effect, working with the product the diorama base. terrain with dark earth. Interesting results are
as if it were actual snow in a real environment, achieved when we allow the original ground to
allowing several layers to accumulate in some remain barely visible under the snow.
places, and coating vehicles and buildings
evenly in others.

4 If the base represents a rocky landscape, 5 When the snow has been swept by the wind, it will 6 Before the product dries you can add natural
the snow will accumulate with a different, have accumulated in determinate areas, and this details like grass just visible over the snow level,
distinctive pattern. is very easy to depict by adding more layers of the or even some branches or tree trunks.
product.

[Link]
How to use Weathering Effects

Art. 73.821

Rust Texture
Reproduces a rough orange coating, the dry, flaked
aspect of rusted military vehicles, burned out cars,
all oxidized metal surfaces in vignettes or dioramas.
Apply by brush and airbrush, needle size 0.2 or
larger with high pressure.

by Chema Cabrero

1 This reference from the Weathering Effects range reproduces a subtle rough 2 You can apply it by brush or even with airbrush; in this case our advice is
texture like the rust generated on metallic surfaces of objects, the corrosion to use a 0.2 or bigger tip, with a compressor pressure of 20-25 psi. to avoid
of burned or destroyed vehicles. Without a previous primed surface, this clogging.
texture can be used directly on several materials like plastic, resin and metal.

3 Several layers can be applied uniformly. The product has a matt finish, a dark 4 With the base coat applied, you can boost some parts with accumulated
brown shade and a rough touch, on which, once dry, different rust shades product, changing the aspect of the surface with a brush.
can be painted as considered appropriate, as well as other weathering
effects applied, such as washes, filters or pigments.

[Link]
How to use Weathering Effects

Art. 73.822

Slimy Grime Dark


Humidity generates slime and verdigris on wood, tree trunks, rocks and stone walls, on
moorings and pilings and even on metal. These effects have different colors, depending
on the humidity of the environment and the amount of exposure to the elements. Slimy
Grime Dark recreates the darkest shade, generally a humid black green. The product
dries to a satiny/shiny finish, leaving a moist look, and can be diluted for overall use on
damp walls or applied in several layers for increased wet effect.

by Chema Cabrero

1 This product has been designed to reproduce 2 We can paint the appropriate patches with a brush, or 3 In some areas we insist and repeat the
the appearance of green humidity with a dark draw vertical lines that can be blended with the help of application to obtain a darker result.
shade, accumulated in recessed lines (bricks Vallejo Thinner or water.
on walls, details) or, like in this case, like a layer
of patina on an old building caused by long
term exposure to inclement weather.

4 With the Vallejo Thinner we can blend light


layers of color on the surface of the model, as
well as toning down the intensity of the shades 5 The finished model
while keeping their basic color [Link] can showing several different
also use the Thinner as a wash, with interesting texture effects achieved
results due to its capillary nature. with the same product.

[Link]
How to use Weathering Effects

Art. 73.823

Slimy Grime Light


The effects of humidity on surfaces covered by textures of greenish mould, slime
or verdigris can be present on almost any ground. These effects can thrive even
on areas exposed to the sun, and cause a look of weathered abandon to wooden
textures, constructions, or discarded and burned- out vehicles exposed to the
[Link] lighter shade of Grime is perfect in combination with Slimy Grime Dark
to recreate the progress from light to dark streaking.

by Chema Cabrero

1 The product reproduces the effects of surface 2 Slimy Grime is applied with a brush on fissures and 3 In some areas we can create a darker shade by
moisture, a pale green shade, on walls or areas where moisture accumulates and generates this simply superimposing several layers of product,
objects in a simple and quick application. particular effect in nature. always allowing the previous layer to dry.

4 Using Vallejo Thinner you can blend the 5 It is important not to


product easily over the surface with interesting forget that we must avoid
streaking effects. patterns of symmetry,
nature offers irregular
shapes and applying
that criteria to the model
will increase the effect of
reality.

[Link]
How to use Weathering Effects

Art. 73.824

Streaking Grime
Streaking Grime achieves the effect of light
dust suspended in the air or blown by the wind
into the ridges of vertical surfaces on vehicles
and buildings.

by Chema Cabrero

1 We are going to reproduce the dragged effects 2 On the vertical surfaces we draw traces with a 3 In some places we can use a flat brush for a
generated by the rain and humidity on dirt and round-tip brush, not all of them with the same wider trace. It is important to keep in mind the
dust over a T34/76 turret. thickness, and avoiding too symmetrical a pattern. effect of gravity and the direction of the traces.

4 On horizontal areas where dust is 5 Now we blend the traces and painted areas using 6 Depending on personal taste more or less
accumulated, the product is applied especially a flat brush moistened with Thinner, it’s important product can be added to the model, until the
around raised details and protrusions. for the base colors dry completely, best wait 24 final appearance is satisfactory.
hours before applying the weathering effect with
the Thinner.

[Link]
How to use Weathering Effects

Art. 73.825

Crushed Grass
Crushed Grass contains traces of vegetation and
provides a perfect image of grass sticking to the
wheels and tracks of the vehicle, and of grass and
plants crushed and flattened by the passage of heavy
armor, a very realistic detail for models, vignettes or
dioramas.

by Chema Cabrero

1 This product is specially designed to 2 Its texture and density facilitate its application 3 In this case we will apply the product on the
reproduce the appearance of crushed grass on on the model or the base, using brushes or tracks of a Panther, suggesting their pass over a
the tracks of a tank or the wheels of a vehicle, appropriate tools. wet prairie or grass zone.
civilian or military use.

4 The fresh and wet grass crushed by 5 We can apply the product in several layers as we 6 The texture and size of grass are in proportion
the vehicle weight and movement are like. Also you can depict crushed grass splashes to the models and you can dilute or blend them
accurately reproduced. blowing air from the airbrush on a brush charged using water or Vallejo Thinner.
with the mixture.

[Link]
How to use Weathering Effects

Art. 73.826

Mud and Grass Effects


Contains crushed vegetation and reproduces the texture of grass and
mud on dioramas, as well as compacted on the tracks of tanks and the
wheels of armored vehicles.

by Özgur Güner

1 Vallejo Mud and Grassz a mixture of acrylic 2 Original photo references are used to obtain a 3 More grass can be added to the sides of the
texture and synthetic grass, has been realistic result. Here we are showing the product on suspension and other components. If grass
developed to provide maximum realism to the lower side of the vehicle, combined with Thick should be seen only in particular areas,
a model, representing the crushed grass on Mud (see Weathering Effects). Once the mixture tweezers can be used to apply the product with
muddy roads and on the wheels and tracks of has dried, it will not change color. more precision.
the vehicles passing along.

4 Just wait about 30 minutes for the product to


dry completely. Once dry, the product does not
change color.

[Link]
How to use Weathering Effects

Art. 73.827

Moss and Lichen Effects


Moss and Lichen Effects reproduce the weathering, the yellow
green colors and textures of lichen on stones and walls, caused
by exposure to the elements. The product is applied with a fine
brush, or dabbed on with a sponge to reproduce the mottled
aspect of the lichen.

by Chema Cabrero

1 The peculiar yellowish shade of lichen 2 We can further enhance the effect in areas where 3 The product can be diluted, and applied so that
formations on rocks, wood and walls is humidity logically favors its formation. it accumulates (due to capillary effect) in the
perfectly reproduced by this Vallejo reference. most logical and appropriate places.
We can apply the product with a brush or
sponge.

4 The particular texture of the products and its 5 A very realistic final result is achieved by combining
way of covering rocks and buildings can be the areas of brush application with other areas
reproduced easily with the aid of a sponge. mottled with the sponge pattern.

[Link]
How to use Weathering Effects

Art. 73.828

Wet Effects
An all purpose weathering product, formulated to reproduce the humid
aspect on models and dioramas. Can be combined with other weathering
effects to increase the impression of humidity and wet weather.

by Özgur Güner

1 This- ready- to- use product is ideal for 2 You need an old fine brush to add Wet Effects to 3 You can use Wet Effects randomly over the
simulating glossy wet surfaces or for the places that need a glossy wet look. model to create more eye- catching details.
enhancing the look of wet mud.

4 Or you can use it on the tracks


to add more realism. Just apply
it on the middle of the track
surface- where it would be on
real vehicles. Wet effects will
retain the glossy look once dry.

[Link]

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