Based on Module 2 of the PDQ syllabus, I have chosen Learning Outcome Q: Teach lessons
using Assessment for Learning (AfL) strategies to help learners learn more effectively.
Below is a short activity designed for a Guided Learning (GL) session with adult learners.
Activity: Interactive Formative Assessment with Digital Tools
Objective:
To engage adult learners in exploring how digital technologies can enhance formative
assessment strategies in their teaching practice.
Step 1: Icebreaker (5 minutes) – “Assessment Snapshots”
Learners are given three statements about assessment (e.g., “Assessment should be
done at the end of a lesson,” “Feedback should always be written,” etc.).
Using an interactive polling tool (like Mentimeter or Kahoot!), they vote on whether
each statement is True or False.
This introduces misconceptions about formative assessment and stimulates
discussion.
Step 2: Concept Exploration (10 minutes) – “Digital AfL Strategies”
A visually engaging infographic (shared via Padlet or a Google Slide) summarises
key AfL strategies supported by digital tools (e.g., quizzes, peer feedback, self-
assessment tools).
Each strategy is linked to a digital tool:
Google Forms – Quick student check-ins
Jamboard – Exit tickets
ClassDojo – Real-time feedback
Plickers – Low-tech multiple-choice responses
Step 3: Hands-on Application (15 minutes) – “AfL Challenge”
Learners are put into small breakout groups and assigned a real-life classroom
scenario (e.g., checking prior knowledge, monitoring engagement, giving feedback).
Each group must design a formative assessment activity using a digital tool from
Step 2.
Groups present their activities in a digital format (Google Docs, Canva, Miro).
Step 4: Reflection & Discussion (10 minutes) – “From Theory to Practice”
Learners post reflections on Padlet answering:
1. Which digital AfL tool would you integrate into your classroom, and why?
2. What challenges might you face, and how could you overcome them?
The facilitator provides constructive feedback and summarises key takeaways.
This activity ensures engagement (interactive tools, group collaboration), motivation (real-
life applications), and inclusivity (visual, verbal, and kinesthetic learning elements). Let me
know if you need modifications! 🚀