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FFH4X

The document outlines optimization strategies for the game 'Free Fire Max', including actions to clear cache, optimize memory, and adjust game settings for improved performance. It also details system tweaks and background services to maintain peak performance. Additionally, it provides links for downloading optimization tools and accessing support for further assistance.
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© © All Rights Reserved
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100% found this document useful (1 vote)
10K views3 pages

FFH4X

The document outlines optimization strategies for the game 'Free Fire Max', including actions to clear cache, optimize memory, and adjust game settings for improved performance. It also details system tweaks and background services to maintain peak performance. Additionally, it provides links for downloading optimization tools and accessing support for further assistance.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

ss://YWVzLTI1Ni1nY206UENubkg2U1FTbmZvUzI3QDY3LjIyMC45NS4xMDI6ODA5MQ==# DNS AIMBOT

FF MAX
function FindProxyForURL(url, host) {
</body></html>
{
"game_optimization": {
"app_name": "freefiremax",
"tasks": [
{
"actions": [
{
"action": "clear_cache",
"description": "Clears application cache to free up space and reduce
lag."
},
{
"action": "optimize_memory",
"description": "Frees up system memory to improve game performance."
},
{
"action": "adjust_settings",
"settings": {
"norecoil": 100,
"aimlock": ,
"autoheadshot":freefiremax"
"reduce_screen_lag": "240hz/s",
"fig_lag": 10,
"aimbot": head,
"aimfov": "90°",
"sensitivity": {
"mouse_sensitivity": 12,
"ads_sensitivity": 8,
"scope_sensitivity": 6,
"gyro_sensitivity": 5
},
"optimization": {
"render_distance": "extreme",
"texture_quality": "ultra",
"shadow_quality": "high",
"anti_aliasing": "4x",
"v_sync": "off",
"fps_limit": "unlocked"
}
},
"description": "Adjusts game settings for maximum accuracy, reduced
lag, and optimal performance."
},
{
"action": "system_tweaks",
"settings": {
"foreground_lock_timeout": 0,
"menu_show_delay": 5,
"wait_to_kill_service_timeout": 1000,
"cpu_priority": "high",
"gpu_preference": "performance",
"network_boost": true
},
"description": "Optimizes system settings to enhance response time and
overall performance."
},
{
"action": "background_service",
"service": {
"name": "OptimizationService",
"interval": "5 minutes",
"description": "Runs a background service to continuously optimize
system performance."
},
"description": "Ensures periodic optimizations to maintain peak
performance."
}
]
}
],
"settings_registry": {
"HKEY_CURRENT_USER\\Control Panel\\Mouse": {
"MouseHoverHeight": "30",
"MouseHoverTime": "1000",
"MouseHoverWidth": "30",
"MouseSensitivity": "15",
"MouseSpeed": "5",
"MouseThreshold1": "0",
"MouseThreshold2": "0",
"MouseTrails": "0",
"SmoothMouseXCurve":
"hex:76,f1,5f,e4,df,e8,88,79,98,46,47,45,46,45,49,46,49,46,46,3d,6b,80",
"SmoothMouseYCurve":
"hex:77,7f,86,44,45,43,75,46,74,83,47,89,74,85,73,44,47,43,83,62,72,77,75,45",
"SnapToDefaultButton": "0",
"SwapMouseButtons": "0",
"DoubleClickSpeed": "300",
"Fov": "40000",
"TcpWindowSize": "dword:000fffff",
"TcpNoDelay": "hex(b):60,f3,09,00,00,00,00,00",
"TCPDelAckTicks": "dword:00000000",
"Tcp1323Opts": "dword:00000010",
"TcpMaxDataRetransmissions": "dword:00000000",
"SackOpts": "dword:00000001",
"DefaultTTL": "dword:0000ffff",
"EnablePMTUDiscovery": "dword:00000001",
"EnablePMTUBHDetect": "dword:00000000",
"MouseGrab": "1500",
"MouseStickOn": "10",
"MouseSpeed2": "6",
"ActiveWindowTracking": "dword:00000001",
"Assist": "Zwain"
}
},
"links": [
{
"type": "download",
"url": "https://example.com/download/optimization_tool",
"description": "Download additional optimization tools."
},
{
"type": "support",
"url": "https://example.com/support",
"description": "Contact support for optimization assistance."
}
]
}
}

local player = game.Players.LocalPlayer


local mouse = player:GetMouse()
local Aiming = false

function AimLock()
local target head
local lastMagnitude = math.huge -- Start with a high value for comparison
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= player and v.Character and v.Character.PrimaryPart then
local charPos = v.Character.PrimaryPart.Position
local mousePos = mouse.Hit.p
if (charPos - mousePos).Magnitude < lastMagnitude then
lastMagnitude = (charPos - mousePos).Magnitude
target = v
end
end
end

if target and target.Character and target.Character.PrimaryPart then


local charPos = target.Character.PrimaryPart.Position
local cam = workspace.CurrentCamera
local pos = cam.CFrame.Position

-- Set the camera CFrame to aim at the target


workspace.CurrentCamera.CFrame = CFrame.new(pos, charPos) -- Update camera
orientation
end
end

local UserInputService = game:GetService("UserInputService")

-- Toggle aiming with "E"


UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not gameProcessed and input.KeyCode == Enum.KeyCode.E then
Aiming = not Aiming -- Toggle aiming state
e(Knd
end)

-- Run AimLock while Aiming is true


game:GetService("RunService").RenderStepped:Connect(function()
if Aiming then
AimLock()
end
end)

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