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3-Step Keyboard Lesson Guide

The 3-Step Lesson feature is designed to help users learn to play tunes on a keyboard by breaking the process into three steps: mastering timing, mastering melody, and playing at normal speed. Users can practice with either one hand or both hands depending on the type of tune selected, with visual aids like a key lighting system and display for fingerings and note pitches. Additionally, the Song Memory Function allows users to record and playback songs using two separate tracks, with options for real-time or step recording methods.

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harrisharan
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0% found this document useful (0 votes)
60 views19 pages

3-Step Keyboard Lesson Guide

The 3-Step Lesson feature is designed to help users learn to play tunes on a keyboard by breaking the process into three steps: mastering timing, mastering melody, and playing at normal speed. Users can practice with either one hand or both hands depending on the type of tune selected, with visual aids like a key lighting system and display for fingerings and note pitches. Additionally, the Song Memory Function allows users to record and playback songs using two separate tracks, with options for real-time or step recording methods.

Uploaded by

harrisharan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

3-Step Lesson

3-Step Lesson

1 START/STOP 2 STOP 3 LEFT/TRACK 1


4 STEP 1 5 STEP 2 6 STEP 3

The 3-step lesson feature takes you through the three distinct tunes for a 3-step lesson, you can practice playing along with
steps described below to help you learn to play tunes on the the melody (right hand) part only.
keyboard.
J Two-hand Tunes (Numbers 70 through 99)
J Step 1 – Master the timing.
These types of tunes are played with both hands, as in a piano
In this step, pressing any key on the keyboard plays the solo. When using these tunes for a 3-step lesson, you can
correct note, so you can concentrate on getting the timing practice playing along with both the left hand and right hand
right without worrying about playing the right note. The sub- parts.
melody (obbligato) waits until you press a key before
proceeding to the next phrase.

Key Lighting System Operation and Display


J Step 2 – Master the melody.
Contents During 3-step Lesson Play
In this step, you use the display to learn which fingers you
should use and how loud or soft to play, and the key light
system to learn which keyboard keys to press. The sub- Whenever you select an Auto Accompaniment tune (00 to 69)
melody (obbligato) waits until your play the correct note, so for 3-step lesson play, the key lighting system shows you
you can learn at your own pace. which keys to press, while the display shows you the notes
and their fingerings.
J Step 3 – Play at normal speed.
This is where you enjoy actually playing the tunes you learn
J Note Pitch
using Step 1 and Step 2. The key light system still shows you The keyboard key that should be pressed lights, while the
which keyboard keys to press, but accompaniment proceeds actual pitch of the note appears in the display’s staff notation
at normal speed regardless of whether or not you play the area. The fingers you should use to play the notes are also
correct notes. shown on the display.

J Note Length
Tune Types and Their Parts Keyboard keys stay lit for as long as the note should be
played. The staff notation and fingerings also remain on the
display for the length of the note.
There are two types of tunes in the Song Bank: Auto
Accompaniment tunes and two-hand accompaniment tunes.
The parts available for 3-step lesson practice depend on the J Next Note
type of tune you are using. The keyboard key for the next note to be played flashes, while
a number appears on the display near the finger you should
J Auto Accompaniment Tunes (Numbers 00 through use to play the next note.
69)
As their name suggests, these tunes are made up of an Auto
Accompaniment part and a melody part. When using these

E-32 641A-E-034A
3-Step Lesson

J Series of Same Pitch Notes


The keyboard key light turns off momentarily between the
notes and lights again for each successive note. The staff
notation and fingerings also turn off and back on again.

1 Indicator appears
2 Fingering
3 Note pitch
Š The hand you should use is indicated by arrows
around it.

Š Note length is not indicated when you are using two-hand


1 Lit
tunes (70 to 99) with 3-step lesson Steps 1 and 2. As soon
as you press a lit key, it goes out and the next key to be
played starts to flash. 3. Press any keyboard keys to play the melody
Š Note length is indicated by the key light system when you (right hand part).
use a two-hand tune with Step 3. In this case, the next key
to be pressed does not flash when you press a lit key and
the next finger number does not appear on the display.
Only the current finger number is shown.

Š The key for the next note to be played flashes


while the keyboard waits for you to play it. When
3-step Lesson Tempo Setting you press any key to play the note, the key
remains lit as the note plays.
Š Accompaniment (left-hand part) waits until you
Use the procedure under “Adjusting the Tempo” on page press any key to play a note.
E-22 to adjust the tempo for 3-step lesson play.
Š If you accidentally press more than one key in
succession, accompaniment is played for the
corresponding number of notes.
Step 1 – Master the timing. Š Pressing more than one key at the same time
counts as a single melody note. Pressing a key

1. Select the Song Bank tune you want to use.


while another key is held down is counted as two
melody notes.
2. Press the STEP 1 button to start Step 1 play. 4. To stop play at any time, press the STOP or
Š After a count sounds, the keyboard stands by and START/STOP button.
waits for you to play the first note of the tune.

Š Left hand practice can also be performed with two-hand


tunes (70 to 99). Simply select one of the two-hand tunes
in step 1 of the above procedure, and then press the LEFT/
TRACK 1 button following step 2.
Š 3-step lesson does not allow simultaneous practice of both
hands.

641A-E-035A E-33
3-Step Lesson

Š You can also use fast forward and fast reverse operations Š You cannot pause Step 2 play.
with Step 1 play. Š Rhythm does not sound during Step 2 play.
Š You cannot pause Step 1 play.
Š Rhythm does not sound during Step 1 play.

Dynamic Marks
Step 2 – Master the melody. The dynamic marks listed below appear on the display while
Song Bank tunes are playing. Adjust the pressure you apply
1. Select the Song Bank tune you want to use. to the keyboard in accordance with the mark that is on the
display.
2. Press the STEP 2 button to start Step 2 play. pianissimo: Very soft
Š After a count sounds, the keyboard stands by and piano: Soft
waits for you to play the first note of the tune.
mezzo piano: Moderately soft
mezzo forte: Moderately loud
forte: Loud
fortissimo: Very loud
crescendo: Gradually louder
decrescendo: Gradually softer

1 Indicator appears Crossed Finger Indications


2 Fingering
3 Dynamic mark The display also shows when you have to cross fingers to play
notes, and in which direction your fingers should cross.
3. Follow the key light system to press the correct Example:
keyboard keys and play the melody (right hand Display for playing the notes below with the right hand
part). only

Š The key for the next note to be played flashes


while the keyboard waits for you to play it. When
you press the key to play the note, the key
remains lit as the note plays.
Š If more than one key lights when you are using a
two-hand tune, it means that you must press all 1 Using the Song Bank
of the keys that are lit. 2 Crossed finger display

4. To stop play at any time, press the STOP or Š B and C indicate that the index finger should cross over
START/STOP button. the thumb.
Š C and D indicate that the thumb should cross under the
index finger.
Š Left hand practice can also be performed with two-hand
tunes (70 to 99). Simply select one of the two-hand tunes
in step 1 of the above procedure, and then press the LEFT/
TRACK 1 button following step 2.
Š 3-step lesson does not allow simultaneous practice of both
hands.
Š You can also use fast forward and fast reverse operations
with Step 2 play.

E-34 641A-E-036A
3-Step Lesson

Step 3 – Play at normal speed.


1. Select the Song Bank tune you want to play.

2. Press the STEP 3 button to start Step 3 play.


Š Accompaniment (left hand part) starts to play at
normal speed.

1 Indicator appears
2 Fingering

3. Follow the key light system to press the correct


keyboard keys and play the melody (right hand
part).

4. To stop play at any time, press the STOP or


START/STOP button.

Š Left hand practice can also be performed with two-hand


tunes (70 to 99). Simply select one of the two-hand tunes
in step 1 of the above procedure, and then press the LEFT/
TRACK 1 button following step 2.
Š 3-step lesson does not allow simultaneous practice of both
hands.
Š You can also use pause, fast forward and fast reverse
operations with Step 3 play.

641A-E-037A E-35
Song Memory Function
Song Memory Function

1 MODE 2 SONG MEMORY 3 STEP


4 Number buttons 5 INTRO 6 NORMAL/FILL-IN
7 VAR/FILL-IN 8 SYNCHRO/ENDING 9 START/STOP
bk STOP bl REW bm FF
bn LEFT/TRACK 1 bo RIGHT/TRACK 2 bp [+]/[–]

You can store up to two separate songs in song memory for


later playback. There are two methods you can use to record Song Memory Button Operation
a song: real-time recording where you record the notes as you
play them on the keyboard, and step recording where you
Each press of the SONG MEMORY button cycles through the
input chords and notes one-by-one.
functions shown below.

Tracks
The song memory of this keyboard records and plays back
notes much like a standard tape recorder. There are two
tracks, each of which can be recorded separately. Besides
notes, each track can be assigned its own tone number.
During playback you can adjust the tempo to change the
speed of playback.

Selecting a Track

Press the LEFT/TRACK 1 button to select Track 1 and the


RIGHT/TRACK 2 button to select Track 2. The letter “L” (left)
appears on the display to indicate Track 1 is selected, and the
letter “R” (right) appears to indicate Track 2 is selected.

J Playback
Š Track 1 is the basic track, which can be used to record Auto
Each press of the LEFT/TRACK 1 and RIGHT/TRACK 2
Accompaniment along with the melody. Track 2 can be
used for melody only, and is for adding to what is recorded button while the keyboard is in playback standby (see “Song
in Track 1. Memory Button Operation” above) toggles playback of the
Š Note that each track is independent of the other. This corresponding track on and off. The letter that identifies a
means that if you make a mistake while recording, you track (L or R) appears on the display whenever playback of
need to re-record only the track where the mistake was that track is turned on.
made.

E-36 641A-E-038A
Song Memory Function

1 Track 1
2 Playback turned on
3 Track 2
4 Playback turned off 1 Flash

Š With the above setting, Track 1 will play while Track 2


will not play.
2. Use [+] and [–] to select 0 or 1 as the song
number.
J Record Š The track is not yet selected at this point.
Š The below song number screen remains on the
Each press of the LEFT/TRACK 1 and RIGHT/TRACK 2
display for about five seconds. If it disappears
button while the keyboard is in record standby (see “Song
before you have a chance to select a song number,
Memory Button Operation”) toggles recording to the use the SONG MEMORY button to display it
corresponding track on and off. The letter that identifies a
again.
track (L or R) flashes on the display whenever recording to
that track is turned on.

1 Song number

3. Press the LEFT/TRACK 1 button to select Track


1 Playback turned on 1.
2 Record turned on Š The “L” flashes on the display to indicate the
Š The above indicates that Track 1 will play back while track that will be recorded to.
Track 2 is being recorded to.

Real-time Recording to Track 1


With real-time recording, the notes and chords you play on
the keyboard are recorded as you play them.
1 Flash

4. Make any of the following settings if you want.


To record to Track 1 using real-time Š Tone number (page E-18)
recording Š Rhythm number (page E-21)
Š MODE switch (page E-22)
1. Use the SONG MEMORY button to enter record Š If you are not confident about playing at a fast
tempo, try using a slower tempo setting (page
standby.
E-22).

5. Press the START/STOP button to start real-


time recording to Track 1.

6. Play something on the keyboard.


Š Any melody and accompaniment you play on the
keyboard (including Auto Accompaniment
chords played on the accompaniment keyboard)
is recorded.

641A-E-039A E-37
Song Memory Function

Š If you use a pedal during recording, pedal


operations are also recorded. Memory Data Storage

7. Press the START/STOP or SONG MEMORY Š Anything previously stored in memory is replaced
button to end recording when you are finished whenever you make a new recording.
playing.
Š Memory contents are retained as long as the keyboard is
supplied with electrical power. Unplugging the AC
Š If you make a mistake while recording, stop the record
adaptor when batteries are not loaded or when loaded
operation and begin over again from step 1.
batteries are dead cuts off the keyboard’s electrical power
supply, causing all data stored in memory to be deleted.
Be sure to plug the keyboard into an electrical outlet with
Š Using real-time recording to record to a track that already the AC adaptor before replacing batteries.
contains recorded data replaces the existing recording with Š Turning off the keyboard while a record operation is in
the new one. progress causes the contents of the track you are currently
recording to be lost.

Track 1 Contents After Real-time Recording Track 1 Real-time Recording Variations

In addition to keyboard notes and accompaniment chords, The following describes a number of different variations you
the following data is also recorded to Track 1 during real-time can use when recording to Track 1 using real-time recording.
recording. This data is used whenever Track 1 is played back. All of these variations are based upon the procedure
Š Tone number described under “To record to Track 1 using real-time
recording” on page E-37.
Š Rhythm number
Š INTRO, SYNCHRO/ENDING, NORMAL/FILL-IN, VAR/
J To record without rhythm
FILL-IN button operations
Š Pedal operations Skip step 5. Real-time recording without rhythm starts when
you press a keyboard key.

J To start recording with synchro start


Memory Capacity
In place of step 5, press the SYNCHRO/ENDING button.
Auto Accompaniment and recording will both start when
The keyboard has memory for approximately 5,200 notes. you play a chord on the accompaniment keyboard.
You can use all 5,200 notes for a single song, or you can divide
memory between two different songs. J To record using an intro, ending, or fill-in
Š The measure number and note number flash on the
During recording, the INTRO, SYNCHRO/ENDING,
display whenever remaining memory is less than 100
NORMAL/FILL-IN, and VAR/FILL-IN buttons (pages E-25
notes.
through E-26) can all be used as they normally are.

J To synchro start Auto Accompaniment with an


intro pattern
In place of step 5, press the SYNCHRO/ENDING button and
then the INTRO button. Auto Accompaniment will start with
the intro pattern when you play a chord on the
accompaniment keyboard.
1 Flash
Š Recording automatically stops (and Auto
J To start Auto Accompaniment part way into a
Accompaniment and rhythm stops playing if they are recording
being used) whenever memory becomes full.
In place of step 5, press the SYNCHRO/ENDING button and
then play something on the melody keyboard to start. When
you reach the point where you want Auto Accompaniment to
start, play a chord on the accompaniment keyboard.

E-38 641A-E-040A
Song Memory Function

Playing Back from Song Real-time Recording to Track 2


Memory
After you record Track 1, you can use real-time recording to
add a melody in Track 2.
Use the following procedure to play back song memory
contents.

To record to Track 2 while playing back


To play back from song memory Track 1

1. Use the SONG MEMORY button to enter 1. Use the SONG MEMORY button to enter record
playback standby, and then use [+] and [–] to standby, and then use [+] and [–] to select 0 or
select 0 or 1 as the song number. 1 as the song number.
Š The song number you select should be the one
Š The below song number screen remains on the
where you previously input Track 1.
display for about five seconds. If it disappears
before you have a chance to select a song number,
use the SONG MEMORY button to display it
again.

Š The track is not yet selected at this point.

2. Press the RIGHT/TRACK 2 button to select


Track 2.
2. Press the START/STOP button to start
playback of the song you selected.
Š During song memory playback you can use the
LEFT/TRACK 1 and RIGHT/TRACK 2 buttons to
turn playback of either track on or off.

1 Flash

3. Make any of the following settings if you want.


Š Tone number (page E-18)
Š If you are not confident about playing at a fast
1 Indicator appears tempo, try using a slower tempo setting (page
Š You can use the TEMPO buttons to adjust the E-22).

4.
tempo.
Press the START/STOP button to start real-
3. Press the START/STOP button again to stop time recording to Track 2 along with playback
playback. from Track 1.

5. Listening to the playback from Track 1, play


what you want to record to Track 2 on the
Š During song memory playback, the entire keyboard
keyboard.
functions as a melody keyboard, regardless of the MODE
switch setting.
Š You can play along on the keyboard while playing back
6. Press the START/STOP or SONG MEMORY
from song memory. You can also use layer (page E-46) button to end recording when you are finished
and split (page E-47) to play along with more than one playing.
tone. Š If you make a mistake while recording, stop the
Š You cannot use pause, fast forward or fast reverse record operation and begin over again from step
operations with song memory playback. 1.

641A-E-041A E-39
Song Memory Function

Recording Chords with Step


Š Track 2 is a melody-only track, so chords cannot be
recorded there. Because of this, the entire keyboard is a Recording
melody keyboard, regardless of the MODE switch setting.

With step recording, you can record a chord progression in


Track 1 chord-by-chord. You can then use the chord
progression as an Auto Accompaniment or later add melody
To record to Track 2 without playing back notes to Track 2.

Track 1

To record chords to Track 1 using step


1. Use the SONG MEMORY button to enter record
standby. recording

2. Press the LEFT/TRACK 1 button to turn off


1. Use the SONG MEMORY button to enter record
playback of Track 1.
standby, and then use [+] and [–] to select 0 or
3. Continue from step 1 under “To record to Track 1 as the song number.
2 while playing back Track 1” on page E-39.
Š Note that the above procedure does not turn off
rhythm and Auto Accompaniment.

2. Press the LEFT/TRACK 1 button to select Track


Track 2 Contents After Real-time Recording 1.

3. Press the STEP button.


The following data is recorded to Track 2 during real-time
recording.
Š Tone number
Š Rhythm number
Š Pedal operations

1 Flash

4. Make any of the following settings if you want.


Š Rhythm number (page E-21)
Š MODE switch (page E-22)

5. Press the SYNCHRO/ENDING button.

6. Play a chord.
Š Use the chord play method that is specified by the
current MODE switch setting: FINGERED,
CASIO CHORD, NORMAL.
Š When the MODE switch is set to NORMAL,
specify the chord using the root input keyboard
and chord type input keyboard. See “Specifying
Chords in the Normal Mode” on page E-41 for
details.

E-40 641A-E-042A
Song Memory Function

Specifying Chords in the Normal Mode

When the MODE switch is set to NORMAL during step


recording, you can specify chords using a method that is
different from CASIO CHORD and FINGERED fingerings.
This chord specification method can be used to input 18
different chord types using only two keyboard keys, so
chords can be specified even if you don’t know how to
actually play them.
1 Chord name
2 Clock number*
3 Measure number
4 Beat number
5 Flash
* 48 clocks = 1beat
1 Major
7. Input the length of the chord (how long it should 2 Minor
be played until the next chord is played). 3 Augmented
Š Use the number keys to specify the length of a 4 Diminished
chord. See “Specifying the Length of a Note” on 5 Suspended fourth
page E-42 for details. 6 Seventh
Š Repeat steps 6 and 7 to input all the chords you 7 Minor seventh
want. 8 Major seventh
Š If you make a mistake while step recording 9 Minor major seventh
chords, use the procedure under “Editing Data bk Seventh flat five
While Step Recording” on page E-44 to make
bl Minor seventh flat five
corrections.
bm Seventh suspended four
8. After you finish step recording, press the bn Diminished seventh
START/STOP or SONG MEMORY button. bo Minor add ninth
Š This enters playback standby for the song you bp Add ninth
have just input. Pressing the START/STOP button bq Minor sixth
plays it back. br Sixth
bs Six ninth
To specify a chord, hold down the key on the root input
Š You can use the FF and REW buttons to change the keyboard that specifies the root, and press the key in the
current input position during step recording. See “Editing chord type input keyboard to specify the chord type. When
Data While Step Recording” on page E-44 for details. inputting a chord with a specified bass note, pressing two
Š Pressing the [0] button in step 7 inputs a rest. Note, keys of the root input keyboard causes the lower note to be
however, that any rests you input do not have any effect on specified as a bass note.
Auto Accompaniment.
Example 1:
To input Gm7, hold down G on the root input keyboard
and press the m7 key on the chord type input keyboard.

Track 1 Contents After Step Recording

In addition to chords, the following data is also recorded to


Track 1 during step recording.
Š Tone number
Š Rhythm number (step 4)
Š INTRO, SYNCHRO/ENDING, NORMAL/FILL-IN, VAR/
FILL-IN button operations (step 6)

641A-E-043A E-41
Song Memory Function

Example 2:
To input Gm/C, hold down C and G on the root input
Track 1 Step Recording Variations
keyboard and press the m key on the chord type input
keyboard. The following describes a number of different variations you
can use when recording to Track 1 using step recording. All
of these variations are based upon the procedure described
under “To record chords to Track 1 using step recording” on
page E-40.

J To start accompaniment with an intro pattern


In step 5, press the INTRO button after the SYNCHRO/
ENDING button.
Specifying the Length of a Note
J To switch to a rhythm variation
In step 6, press the VAR/FILL-IN button immediately before
During step recording, the number buttons are used to
inputting the chord.
specify the length of each note.

J To insert a fill in
J Note lengths
In step 6, press the NORMAL/FILL-IN or VAR/FILL-IN
Š Use number buttons [1] through [6] to specify whole
button at the measure or beat immediately before the chord or
notes ( ), half notes ( ), quarter notes ( ), eighth notes ( ), beat where you want to insert the fill in.
16th notes ( ), and 32nd notes ( ).
Example: J To insert an ending
To specify a quarter note ( ), press [3]. In step 6, press the SYNCHRO/ENDING button at the
measure or beat immediately before the chord where you
J Dots ( ) and triplicates ( ) want to insert the ending.
Š While holding down the [7] (dot) or [9] (triplicate), use
buttons [1] through [6] to input the lengths of the notes.
Example: Š The length of the ending depends on the rhythm you are
using. Check the length of the pattern you are using and set
To input a dotted eighth notes ( ), hold down [7]
the length of the chord accordingly in step 7. Making the
and press [4]. chord too short in step 7 can result in the ending pattern
being cut off.
J Ties
Š Press [8] and then input the first and then the second note.
Example: J To step record chords without rhythm
To input , press [8] and then press [4] (note After performing steps 1 through 4, you can use the number
buttons to input the length of the specified chord. Skipping
length) while holding down [7] (dot). This note will
step 5 (not pressing the SYNCHRO/ENDING button) creates
be tied to the next note you input (16th note in this
chord without rhythm, so you can input a rest by pressing the
example).
[0] button in step 6 and then specifying the length of the rest
in step 7.
J Rest
Š Hold down [0] and then use number buttons [1] through J To add chord accompaniment part way through
[9] to specify the length of the rest. rhythm play
Example:
In step 6, input all rests from the beginning of the recording
To input an eighth note rest, hold down [0] and press
up to the point where you want accompaniment to start.
[4].
Next, input the chords.

E-42 641A-E-044A
Song Memory Function

6. Use number buttons [1] through [9] to input the


Step Recording Melody to length of each note or rest.
Š After input the length of a note or rest, the
Track 2 keyboard stands by for the next input.

You can use step recording to input notes one-by-one in Track


7. Repeat steps 5 and 6 to input all the notes you
want.
2. This technique is perfect for those who want to make
original recordings, but are not accomplished enough to play Š If you make a mistake during input, you can
along with rhythm. make corrections using the procedures under
Note that step recording of melody notes can be performed in “Editing Data While Step Recording” on page
Track 2 only. E-44.

8. After you are finished inputting notes, press the


START/STOP or SONG MEMORY button to
To step record melody to Track 2 quit step recording.

1. Use the SONG MEMORY button to enter record


standby, and then use [+] and [–] buttons to Š During step recording of a melody, the entire keyboard is a
select 0 or 1 as the song number. melody keyboard, regardless of the MODE switch setting.
Š During step recording you can use FF and REW to move
the input point forward and back. See “Editing Data While
Step Recording” on page E-44 for details.

2. Press the RIGHT/TRACK 2 button to select


Track 2.
Track 2 Contents After Step
3. Press the STEP button to start step recording.
Recording
In addition to notes, tone numbers can also be recorded.

1 Clock number*
2 Measure number
3 Beat number
* 48 clocks = 1beat

4. Select a tone number if you want.

5. Use the keyboard keys or the [+] and [–] buttons


to input notes, and the [0] button to input rests.
Š When touch response is turned on, the amount of
pressure you use to press keyboard keys is also
recorded. You can also use keyboard keys to
input chords.
Š With the [+] and [–] buttons input, a staff appears
on the display showing the note you are
inputting. The loudness or softness of a note
input using these buttons is the same as the note
immediately before it.
Š To cancel input of a rest, press [0] again.

641A-E-045A E-43
Song Memory Function

Editing Data While Step


Recording
Memory data can be thought of as a musical score that
progresses from left to right, with the input point normally at
the far right of the recorded data. The following procedure
describes how to move the input point to the left in order to
make changes in data you have already input. Note, however,
that moving the input point to the left and changing data
automatically deletes all of the data to the right of the input
point.

Š If you move from an area that contains note data


To edit data while step recording
to an area that does not contain note data, each
press of FF moves the input point to the next beat.
1. While a step recording operation is in progress, Pressing the REW button, however, causes the
use the FF and REW button to move the input input point to jump back to the location of the
point to the location where you want to edit the first note or rest to the left.
data you have already input.
Š If notes are already recorded, each press of FF or
2. Press the [+] and [–] buttons.
REW moves the input point to the next successive
note. The data recorded at the current input point
appears on the display.

3. Press the [+] button to start the data editing


operation or [–] to clear the data editing screen
without changing anything.
Š Pressing the [+] button automatically clears all
data to the right of the current input point. Next,
the keyboard stands by for input of step
recording data.
Š Pressing the [–] button clears the data editing
screen and returns to the step recording screen
where you can move the input point.

Š The message [TrackEnd] appears on the display when the


input point reaches end of the current data stored in Track
Š If notes are not recorded, each press of FF or REW 2. At this point you can perform steps 2 and 3 to add more
moves the input point to the next successive beat. data.

E-44 641A-E-046A
Song Memory Function

Š You cannot select a track for deletion if that track does not
Deleting the Contents of a contain any data.
Š Pressing the SONG MEMORY button while the track
Specific Track delete screen is on the display returns to record standby.

Use the following procedure to delete all of the data currently


recorded in a specific track.

To delete all of the data in a specific track

1. Use the SONG MEMORY button to enter record


standby, and then use the [+] and [–] buttons to
select the song (0 or 1) whose track you want to
delete.

2. Hold down the SONG MEMORY button until the


track delete screen appears on the display.

3. Use the LEFT/TRACK 1 or RIGHT/TRACK 2


button to select the track whose data you want
to delete.
Example:
To select Track 1

1 Flash

4. Press the [+] button.


Š This deletes the selected track and enters song
memory playback standby.

Š The track delete screen is cleared from the display


automatically if you leave the keyboard with the track
delete message on the display for about five seconds
without doing anything.
Š Once you select a track in step 3, you cannot change to a
different track without quitting the track delete operation
and starting again.

641A-E-047A E-45
Keyboard Settings
Keyboard Settings

1 TRANSPOSE/TUNE/MIDI 2 TONE 3 SPLIT


4 LAYER 5 Number buttons 6 TOUCH RESPONSE
7 [+]/[–]

This section describes how to use layer (to play two tones 3. Select the layered tone.
with a single key) and split (to assign different tones to either Example:
end of the keyboard), and how to make touch response,
To select “060 FRENCH HORN” as the layered
transpose, and tuning settings.
tone, use the number buttons or the [+] and [–]
buttons to input 0, 6 and then 0.

Using Layer
Layer lets you assign two different tones (a main tone and a
layered tone) to the keyboard, both of which play whenever 4. Now try playing something on the keyboard.
you press a key. For example, you could layer the FRENCH
HORN tone on the BRASS tone to produce a rich and brassy
sound.

To layer tones

1. First select the main tone.


Š Both tones are played at the same time.
Example:
To select “061 BRASS” as the main tone, press 5. Press the LAYER button again to unlayer the
the TONE button and then use the number tones and return the keyboard to normal.
buttons or the [+] and [–] buttons to input 0, 6
and then 1. LAYER

2. Press the LAYER button.

1 Selected layer tone


2 Lit

E-46 641A-E-048A
Keyboard Settings

4. Specify the split point. While holding down the


Using Split SPLIT button, press the keyboard where you
want the leftmost key of the high end range to
be.
With split you can assign two different tones (a main tone and
Example:
a split tone) to either end of the keyboard, which lets you play
To specify G3 as the split point, press the G3 key.
one tone with your left hand and another tone with your right
hand. For example, you could select STRINGS as the main
(high range) tone and PIZZICATO as the split (low range)
tone, putting an entire string ensemble at your fingertips.
Split also lets you specify the split point, which is the location
on the keyboard where the changeover between the two tones
occurs.
5. Now try playing something on the keyboard.
Š Every key from F#3 and below is assigned the
PIZZICATO tone, while every key from G3 and
above is assigned the STRINGS tone.
To split the keyboard
6. Press the SPLIT button again to unsplit the
1. First select the main tone. keyboard and return it to normal.
Example:
SPLIT
To select “048 STRINGS 1” as the main tone,
press the TONE button and then use the number
buttons or the [+] and [–] buttons to input 0, 4
and then 8.

2. Press the SPLIT button.

1 Lit

3. Select the split tone.


Example:
To select “045 PIZZICATO STR” as the split
tone, use the number buttons or the [+] and [–]
buttons to input 0, 4 and then 5.

641A-E-049A E-47
Keyboard Settings

5. Input the number of the layered split tone.


Using Layer and Split Together
You can use layer and split together to created a layered split
keyboard. It makes no difference whether you layer tones first
and then split the keyboard, or split the keyboard and then
layer tones. When you use layer and split in combination, the
high range of the keyboard is assigned two tones (main tone
+ layered tone), and the low range two tones (split tone + 1 Lit
layered split tone).
6. Specify the split point.
Š While holding down the SPLIT button, press the
To split the keyboard and then layer tones keyboard where you want the leftmost key of the
low end range to be.

1. Press the TONE button and then input the tone 7. Play something on the keyboard.
number of the main tone. Š Press the LAYER button to unlayer the keyboard,
and the SPLIT button to unsplit it.

LAYER SPLIT

2. Press the SPLIT button and then input the


number of the split tone.

1 Lit
Š After specifying the split tone, press the SPLIT
button to unsplit the keyboard.

3. Press the LAYER button and then input the


number of the layered tone.
Š Note that you can reverse steps 2 and 3,
specifying the layered tone first and then the split
tone.

1 Lit

4. Press the SPLIT button or the LAYER button so


both of the SPLIT and LAYER indicators are
displayed.

E-48 641A-E-050A
Keyboard Settings

Using Touch Response Transposing the Keyboard


When touch response is turned on, the relative volume of Transpose lets you raise and lower the overall key of the
sound output by the keyboard is varied in accordance with keyboard in semitone units. If you want to play an
the amount of pressure applied, just like an acoustic piano. accompaniment for a vocalist who sings in a key that’s
different from the keyboard, for example, simply use
transpose to change the key of the keyboard.

To turn touch response on and off

To transpose the keyboard


1. Press the TOUCH RESPONSE button to toggle
touch response on and off.
Š Touch response is on when touch response 1. Press the TRANSPOSE/TUNE/MIDI button
indicator is on. until the transpose screen appears on the
display.

2. Use the [+], [–], and the number buttons to


change the transpose setting of the keyboard.
Example:
To transpose the keyboard five semitones
1 Lit upwards.
Š Touch response is off when touch response
indicator is off.

Š The keyboard can be transposed within a range of –12


(one octave downwards) to +12 (one octave upwards).
Š The default transpose setting is “00” when keyboard power
is turned on.
Š If you leave the transpose screen on the display for about
five seconds without doing anything, the screen is
automatically cleared.
Š You can adjust touch response sensitivity using the Š The transpose setting also affects playback from song
procedure under “TOUCH CURVE (Default: 0)” on page memory and Auto Accompaniment.
E-55.
Š Touch response not only affects the keyboard’s internal
sound source, it also is output as MIDI data.
Š Memory playback, accompaniment, and external MIDI note
data does not affect the touch response setting. TRANSPOSE/TUNE/MIDI Button

Each press of the TRANSPOSE/TUNE/MIDI button cycles


through a total of 12 setting screens: the transpose screen, the
tuning screen, and 10 MIDI setting screens (page E-52). If you
accidentally pass the screen you want to use, keep pressing
the TRANSPOSE/TUNE/MIDI button until the screen
appears again.

641A-E-051A E-49
Keyboard Settings

Tuning the Keyboard


Use the following procedure to fine tune the keyboard to
match the tuning of another musical instrument.

To tune the keyboard

1. Press the TRANSPOSE/TUNE/MIDI button


twice to display the tuning screen.

2. Use the [+], [–], and the number buttons to


adjust the tuning value.
Example:
To lower tuning by 20

Š The keyboard can be tuned within a range of –50 cents to


+50 cents.
* 100 cents is equivalent to one semitone.
Š The default tuning setting is “00” when keyboard power is
turned on.
Š If you leave the tuning screen on the display for about five
seconds without doing anything, the screen is
automatically cleared.
Š The tuning setting also affects playback from song memory
and Auto Accompaniment.

E-50 641A-E-052A

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