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SWTOR Crawls

The document outlines various narratives from a fictional universe, detailing the struggles and missions of different characters such as Imperial Agent Cipher Nine, Sith Warrior, Jedi Knight, and others amidst a backdrop of war between the Sith Empire and the Galactic Republic. Each chapter introduces new challenges and conflicts faced by the characters, including espionage, battles, and personal quests for power or redemption. The overarching theme revolves around the chaos of war and the quest for dominance in a galaxy filled with intrigue and danger.
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0% found this document useful (0 votes)
33 views5 pages

SWTOR Crawls

The document outlines various narratives from a fictional universe, detailing the struggles and missions of different characters such as Imperial Agent Cipher Nine, Sith Warrior, Jedi Knight, and others amidst a backdrop of war between the Sith Empire and the Galactic Republic. Each chapter introduces new challenges and conflicts faced by the characters, including espionage, battles, and personal quests for power or redemption. The overarching theme revolves around the chaos of war and the quest for dominance in a galaxy filled with intrigue and danger.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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IMPERIAL AGENT

CHAPTER 1: HEART OF TERROR


Disaster! Terrorists led by the mysterious "Eagle" have struck a blow against the
Empire, assassinating the powerful DARTH JADUS and killing thousands of innocent
civilians.
In response, Imperial Intelligence has sent Agent <name>, code-named Cipher Nine,
to lead the operation to dismantle the Eagle's terror network and strike at key
cells.
With a new rank and a new ship, Cipher Nine prepares to embark on this dangerous
mission....

CHAPTER 2: THE MIND TRAP


The galaxy is changing. The threat of the Eagle and his terrorist network is over,
but the prospect of war between the Sith Empire and the Galactic Republic looms
ever closer.
Imperial Intelligence, reorganized after the chaos of the previous months, now
focuses on opposing its Republic counterpart, the STRATEGIC INFORMATION SERVICE.
Agent <name>, code-named Cipher Nine, has a role to play in this new game of
espionage--but what exactly that role will be, no one is completely certain....

CHAPTER 3: THE HIDDEN MASTERS


The galaxy marches to war. Imperial Intelligence has won a victory over the
Republic Strategic Information Service, but the greater conflict has only just
begun.
Agent <name>, code-named Cipher Nine, has been recalled to headquarters after a
deep cover operation inside Republic ranks, and remains on duty despite intense
psychological strain.
The enemy operative known as HUNTER is still at large, his allegiance a mystery and
his ultimate goal unknown....

SITH WARRIOR

CHAPTER 1: THE PADAWAN'S FALL


As tensions rise between the Empire and the Republic, Darth Baras sends his
enforcer, the powerful young Sith <name>, to secure his network of spies against a
mysterious Jedi Padawan who possesses the unique ability to detect a person's true
nature.
<name> sets a course for Balmorra, where Darth Baras has given orders that his
undercover agent must be silenced and his identity hidden permanently.
As <name> arrives on war-torn Balmorra, it is apparent that reaching Commander
Rylon deep behind enemy lines will not be easy...

CHAPTER 2: PLAN ZERO


As war heats up between the Empire and the Republic, Darth Baras sets in motion a
plan to ensure swift and brutal victory for the Empire, and to elevate himself to
the Empire's highest ruling body, the Dark Council.
For helping Darth Baras defeat Jedi Master Nomen Karr, <name> earns the title of
Sith Lord and prepares to assist his master's rise to power.
Lord <name> prepares to meet Darth Baras and begin the next stage of his master
plan...

CHAPTER 3: THE EMPEROR'S WRATH


With the defeat of DARTH VENGEAN, Darth Baras has claimed his seat on the Dark
Council and risen to new prominence within the Sith Empire.
From his position of authority, Darth Baras plots his next move.
Baras's apprentices, Lord <name> and Lord Draahg, now share their master's power.
Together they will crush the Republic for the glory of the Empire...

SITH INQUISITOR

CHAPTER 1: LEGACIES OF OLD


As tensions mount between the Empire and the Republic, <name>, apprentice to Darth
Zash, leaves the confines of Imperial space in search of the lost artifacts of the
legendary Dark Lord of the Sith, Tulak Hord.
Darth Zash believes one of these artifacts to be hidden on the planet Balmorra,
where war rages continually between its Imperial conquerors and a tenacious
resistance movement.
To recover the artifact, <name> depends on the cooperation of the Imperial military
and the defeat of the Balmorran resistance...

CHAPTER 2: SITH HIERARCHY


War breaks out between the Empire and the Republic. As the galaxy plunges into
deeper chaos, a new Sith Lord, <name>, establishes a power base and begins the rise
to eminence in the Sith hierarchy.
Having just recently defeated Darth Zash, Lord <name> must appear before a new
master, Darth Thanaton, one of the Empire's most prominent Sith.
Lord <name> ventures to the tomb of Darth Andru outside Kaas City to meet with
Darth Thanaton and answer for Darth Zash's death...

CHAPTER 3: POWER AND DUTY


As war rages between the Empire and the Republic, both sides seek out new allies
and new weapons to gain an advantage over the enemy.
Lord <name> confronts Darth Thanaton a second time, only to have the power of the
Force-walking ritual backfire, crippling both mind and body.
Lord <name> must find a way past Darth Thanaton's guards and his secret library to
find a cure before Darth Thanaton begins to suspect that his rival is very much
alive...

BOUNTY HUNTER

CHAPTER 1: THE GREAT HUNT


THE GREAT HUNT begins! Its chosen challengers strike out into the galaxy wary that
in this game they are as much the hunted as they are the hunters.
Each hunter's only guide in this contest is their handler, and for <name>, Crysta's
intel points to the war-torn world of Balmorra.
<name> arrives on Balmorra unsure of what awaits; fortunately, Crysta has prepared
a holobriefing detailing who THE GREAT HUNT target will be.

CHAPTER 2: THE PRICE OF FAME


THE GREAT HUNT concludes in spectacular fashion, with <name> honored by the
Huntmaster and celebrated as GRAND CHAMPION.
Among those who wish to congratulate this newly crowned winner is a former GRAND
CHAMPION of years past: MANDALORE, leader of the assembled Mandalorian clans and
the one who called for this GREAT HUNT.
Answering MANDALORE'S invitation, <name> heads into the far reaches of contested
space to meet the warrior king on his personal flagship.

CHAPTER 3: PUBLIC ENEMY


Narrowly escaping the massacre at the Star Cluster Casino, it becomes starkly
apparent that <name> has made a serious enemy of the Galactic Republic.
In spite of publicly distancing itself from the controversy, the Empire has wasted
no time issuing a strongly worded summons demanding <name>'s presence.
Whether the gesture is an offer of reassurance or another bridge ready for burning
remains to be seen...
JEDI KNIGHT

CHAPTER 1: STRIKE OF THE DESOLATOR


The Sith DARTH ANGRAL has sworn revenge on the Republic for the death of his son,
Lord Tarnis, at the hands of the Jedi Knight <name>.
Knowing Angral plans to unleash stolen Republic prototype weapons against
defenseless worlds, <name> travels to ORD MANTELL to follow a lead.
Accompanied by T7, <name> must search the war-torn planet for information on Darth
Angral's location before millions of innocents perish...

INTERLUDE
It is a dark era for the Jedi Order. The Sith Empire obliterated the Jedi Temple on
Coruscant and slaughtered many of the Republic's brave defenders during the last
war.
After the death of his son at the hands of Jedi Knight <name>, DARTH ANGRAL waged a
vengeful war of destruction across the galaxy, killing <name>'s master, Orgus Din,
in the process.
However, Angral's final assault on Tython has failed, thanks to <name>'s heroic
efforts. The Republic's greatest threat has been vanquished, and all eyes are on
<name> and the next mission...

CHAPTER 2: HUNT FOR THE EMPEROR


MASTER TOL BRAGA has gathered a team of the galaxy's most powerful Jedi. Their
goal: find the Emperor's hidden fortress, infiltrate its defenses, capture the
Emperor and bring him back to the Jedi Order.
On the war-torn planet of BALMORRA, Jedi <name> searches for a prototype cloaking
device that can expose the location of the Emperor's hidden fortress.
With the help of fellow strike team member WARREN SEDORU, <name> battles Imperial
forces across an occupied planet in search of the information he seeks...

CHAPTER 3: GALACTIC ANNIHILATION


The Republic and Empire are at war, even as the Sith ruler secretly plots to
consume all life in the galaxy with a powerful DARK SIDE RITUAL. Jedi Knight <name>
races against time to thwart the Emperor's horrific plans.
On the prison world of BELSAVIS, the Republic struggles to hold its most dangerous
and deadly criminals. It is here that the Emperor's agents have chosen to begin his
ritual: by destroying the planet and everyone on it.
Opposed by Imperial forces and rioting prisoners alike, <name> must fight to reach
the Emperor's agents and stop their dark ritual before millions perish...

JEDI CONSULAR

CHAPTER 1: THE DARK PLAGUE


A shadow has fallen over the Jedi Order. A mysterious DARK PLAGUE has afflicted the
order's wisest and most trusted Masters, driving them to madness.
But hope remains. Thanks to the ancient NOETIKONS, <name> has gained the unique
ability to shield the victims, cutting them off from the mysterious plaguemaster's
control.
With Master Yuon Par out of danger, <name> follows reports of the plague to the
destroyed planet of TARIS...

CHAPTER 2: THE RIFT ALLIANCE


The Jedi Order has a new hero. After many trials, <name> has defeated the
plaguemaster LORD VIVICAR.
With the Jedi now safe from Vivicar's dark plague, <name> has been given a singular
honor: the title of BARSEN'THOR, Warden of the Order.
But new challenges await. As the GALACTIC REPUBLIC continues to recover from the
onslaught of the Sith Empire, heroes like <name> are needed more than ever...
CHAPTER 3: THE CHILDREN OF THE EMPEROR
The Treaty of Coruscant is shattered. As the Republic and the Sith Empire clash
once again, <name> has discovered a sinister plot. Sith infiltrators, the CHILDREN
OF THE EMPEROR, are scattered throughout the Republic, hidden by the will of the
mysterious First Son.
With the RIFT ALLIANCE standing as the Republic's best hope in the war, <name> and
the Rift Alliance diplomats have agreed to seek out armies powerful enough to
challenge the Empire.
<name> travels to Tython to consult the ancient NOETIKONS once more, in the hope
that the wisdom of the ancient Jedi Masters can save the Republic from utter
destruction...

REPUBLIC TROOPER

CHAPTER 1: THE HERO OF HAVOC


The Galactic Republic has been betrayed. Led by HARRON TAVUS, many of the
Republic's finest soldiers have defected to the Sith Empire.
One of these traitors, a skilled assassin and infiltrator known as WRAITH, has
kidnapped a Republic Senator for unknown purposes.
Lieutenant <name> must now attempt a dangerous rescue operation against one of the
galaxy's foremost killers...

CHAPTER 2: THREATS IN THE DARKNESS


The galaxy is on the brink of war. Tensions increase as border skirmishes between
the Galactic Republic and the Sith Empire spiral toward full-scale conflict.
Armies, spies and machines of war are marshaled as both sides seek an advantage in
the inevitable battles to come.
Meanwhile, HAVOC SQUAD, the Republic's most elite infantry team, returns to duty
after the defeat of Harron Tavus...

CHAPTER 3: THE GALAXY AT WAR


The Treaty of Coruscant is broken. The forces of the Sith Empire, led by the
brilliant GENERAL RAKTON, burn a path of destruction deep into Republic territory.
Citizens of planets across the galaxy fear becoming the next target of the Empire's
conquest.
In the midst of the chaos, the elite soldiers of HAVOC SQUAD report in to learn how
they can turn the tide...

SMUGGLER

CHAPTER 1: THE FATAL FORTUNE


The daring Captain <name> is on a galaxy-spanning journey to find the fabled
missing riches of long-dead crime lord Nok Drayen, but the notorious thief Skavak
will stop at nothing to get them first.
The abandoned planet Taris holds one of the keys to Nok Drayen's fantastic wealth,
but the hostile world is a death trap of toxic swamps, dangerous ruins and ravenous
beasts.
The smuggler must forge new alliances on Taris to have any hope of surviving its
many pitfalls and beating Skavak to the vault...

CHAPTER 2: BATTLE IN THE UNDERWORLD


As a devastating new conflict threatens to engulf the Republic and Empire, only the
shadowy criminal underworld dares to defy these two galactic titans.
In the rising tide of chaos, gangsters, pirates and privateers choose sides and
brazenly attack each other for profit, glory or patriotism.
The notorious Captain <name> travels to a mysterious smuggler haven after receiving
a cryptic call from an old ally....
CHAPTER 3: WRATH OF THE VOIDWOLF
Republic privateer Captain <name> is at war with dreaded crime lord ROGUN THE
BUTCHER and a corrupt Imperial admiral known as THE VOIDWOLF.
The Republic's top-secret prison planet Belsavis holds a key to destroying vile
gangster Rogun the Butcher's entire criminal empire: the criminal mastermind known
only as IVORY.
Captain <name> must enter Belsavis prison's high-security lockdown to find out
everything Ivory knows and turn it against the Republic's greatest enemies...

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