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3 Person

The document outlines various archetypes for characters in the Shadowrun: Second Edition role-playing game, detailing their attributes, skills, quotes, and gear. Each archetype has specific priorities and unique abilities, reflecting their backgrounds and roles in the game world. The document serves as a guide for players to create and understand character options within the game.

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Chris Kucsera
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0% found this document useful (0 votes)
42 views30 pages

3 Person

The document outlines various archetypes for characters in the Shadowrun: Second Edition role-playing game, detailing their attributes, skills, quotes, and gear. Each archetype has specific priorities and unique abilities, reflecting their backgrounds and roles in the game world. The document serves as a guide for players to create and understand character options within the game.

Uploaded by

Chris Kucsera
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Personalities

THE MEAT MARKET


[Editor’s note: These archetypes have been updated to Shadowrun: Second Edition from the original, and in some cases corrected and/or
modified. Keep in mind that Etiquette skills are Concentrations, so have 1 added to them over the number of points spent. Also, all archetypes
have been given a skill in their native language at a rating equal to Intelligence +2, as per SR II rules, pg. 45. Archetypes with Street lifestyle
have been given CitySpeak at a rating equal to Intelligence divided by two (round down), as per the same rule. All archetypes get two
contacts free, as per SR II pg. 43. Attributes may have more than one entry. Entries in () reflect the effects of cyberware added to the normal
attribute. Those in [] represent when the archetype is running a rigged vehicle. Those in {} represent Matrix attributes. Those in \\ are magical
enhancements.]

ATZLAN RENEGADE GAUCHO BLADEBOY


Michael M Scott, Michael<[email protected]> Daniel Alexander Bruns <[email protected]>
Priorities: Attributes A, Skills B, Tech C, Race D, Magic E SR2: Chris Doherty <[email protected]>
Quotes Priorities: Skills A, Tech B, Attributes C
“ Si , the price is agreeable. What is the name of the The bladeboy is much like a street samurai, but, instead
hombre you want geeked?” of emphasizing firearms, uses armed and unarmed combat.
“Hablas Remington Roomsweeper, pindejo?” Quite deadly at close ranges, and not any less dangerous
“Que?” from a distance. If you meet one, don’t mess with him. If
Attributes you are one, kick some butt.
Body 5 Quotes
Quickness 5 “You are about as stealthy as a yak in heat! Stop
Strength 5 moving or you will blow my cover!”
Charisma 6 Attributes
Intelligence 5 Body 3 (5)
Willpower 4 Quickness 5
Essence 3.3 Strength 5
Reaction 5 (7) Charisma 2
Initiative Dice 1 (2) Intelligence 3
Pools Willpower 2
Combat 7 Essence 1.2
Riding 7 (-2 for spiritedness) Reaction 4 (6)
Skills Initiative Dice 1 (3)
Animal Handling 5 Pools
Riding 7 Combat 5
Armed Combat 5 Skills
Lariat 7 Armed Combat 6
Athletics 4 Bike 3
Etiquette (Street) 4 N ative language 5
Firearms 6 Etiquette (street) 4
Native language 7 Firearms 4
Secondary language 3 Projectile Weapons 6
Stealth 4 Stealth 5
Contacts Throwing Weapons 6
Choose 2 Unarmed Combat 6
Cyberware Cyberware
Cybereyes (Electric mag.: 3, Flare comp., Low light) Boosted Reflexes: 3
Smartlink Cybereyes (Flare compensation, Low light)
Wired Reflexes: 1 Dermal Plating: 2
Gear Smartgun Link
2 Ruger Superwarhawks (smart) Spurs, retractable
200 rounds standard ammo Gear
50 Feet Rope Armor Jacket
Armored Vest 2/1 Katana
DocWagon™ basic Monofilament Sword
Harmonica Aurora Racing Bike
Horse (2D spiritedness) Ranger X Longbow (Str 5, smart, 36 Ranger X arrows)
Knife Colt Manhunter (200 rounds ammo)
Remington Roomsweeper (smart) Wallacher Combat Axe
40 rounds flechette ammo DocWagon™ account (gold)
Secure Long Coat 4/2 Contacts
Survival Kit Choose 2
Other Other
Lifestyle: Squatter (1 month) Lifestyle: Middle (4 months)
Starting cash: 3d6 x 1,000¥ + 90¥ Starting Cash: 3d6 x 1,000¥ + 20,458¥

56 — The Meat Market


COLLEGE DROPOUT CORP HUNTER (ORK)
Brebane the Street Samurai <[email protected]> Markus Baumeister <[email protected]>
SR2: Wordman <[email protected]> Priorities: Race A, Attributes B, Tech C, Skills D, Magic E
Priorities: Skills A, Atts B, Tech C, Magic D, Race E
For whatever reason, real or imagined, the Corp Hunter
This is the student who got his funds cut off and is trying is dedicated to the destruction of all corporations. His work
his best to make it on the streets. If he had finished at is somewhere between a terrorist, saboteur and hired gun
school he would be working for the corp as a manager or (and he can kill both silently and with great bangs) for runs
somewhere working behind a desk instead of running the according to his attitude.
shadows trying to eke out a living. They might not have Quotes
the speed of the samurai or the magic of the mage, but “A run against a corp? Great! … But say, chummer,
they can come in real handy considering that they have who’s your orderer?”
knowledge that most runners do not pay attention to, but “The corps? Just a bunch of slave-drivers and criminals,
can come in handy when applied just right. Some have who would better die today than tomorrow. You aren’t
athletics instead of projectiles, but they all have brains to affiliated with them, are you?”
burn. Attributes
Quotes: Body 8 (10)
“Brain over brawn any day chummer.” Quickness 5 (7)
“Smarts keep you alive, stupidity gets you dead.” Strength 7 (9)
“Oh Mr. Samurai I would not press that button if I were Charisma 1
you. (Pause. Samurai presses button and is fried by an Intelligence 5
electrical charge.) Hmp. Told ya so drekhead.” Willpower 2
Attributes Essence 2.7
Body 4 Reaction 5 (5)
Quickness 3 Initiatve Dice 1
Strength 3 Pools
Charisma 3 Combat 6
Intelligence 6 (7) Magic 4
Willpower 5 Skills
Essence 5.0 Demolition 3
Reaction 5 Plastics 5
Initiative Dice 1 Etiquette (Street) 1
Pools Firearms 6
Combat 7 Smuggling 2
Hacking (7+MPCP)/3 Stealth 4
Task 1 Unarmed Combat 3
Skills Cyber-Implant 5
Biology 4 Spurs 7
Choice of minor 2 Cyberware
Computer 6 Muscle Replacement: 2
Computer Theory 4 Dermal Plating: 2
Etiquette (Corp) 5 Spur, retractable
Etiquette (Street) 5 Gear
Firearms 3 Smart goggles
Native language 8 HK-227-S with internal silencer, smartlink, shock pad.
Negotiation 4 60 normal rounds
Physical Science 4 30 explosive rounds
Projectile Weapons 4 2 spare clips
Unarmed Combat 1 6 kg plastic explosives, compound 4
Cyberware 4 kg plastic explosives, compound 12
Datajack: 4 iron shrapnel for bomb-building
Encephalon: 2 2 radio detonators
Gear 3 timer detonators
Heavy Crossbow with 30 bolts Armor vest with plates
Pocket Computer (180Mp) Secure clothing
Browning Ultra with 5 clips Ordinary clothing with extra wide shirts
Mitsubishi Runabout Contacts
Microtronics Kit Choose 2
Secure Ultra-Vest Buddy
Contacts Other
Choose 4 Lifestyle: Low (1 month)
Buddy Natural low light vision
Other Mild allergy to pollen (+2 skills, +1 atts)
Lifestyle: Low (2 months) Starting cash: 3d6 x 1,000¥
Starting cash: 3d6 x 1,000¥ + 5¥

The Meat Market — 57


COURIER EX-JOURNALIST
Wordman <[email protected]> Wordman <[email protected]>
SR2: Wordman <[email protected]> SR2: Wordman <[email protected]>
Priorities: Attrib A, Tech B, Skills C, Magic D, Race E Priorities: Skills A, Tech B, Attributes C, Magic D, Race E
Quotes: Attributes
“I have no idea what’s in my brain. Why do you think I Body 2
charge so much?” Quickness 3
“You want me to record that whispered conversation Strength 2
across the room and bring it up to the penthouse? No Charisma 5
problem.” Intelligence 4
Attributes Willpower 4
Body 4 (6 +1/+1 arrmor) Essence 2.15
Quickness 5 Reaction 3
Strength 5 Initiatve Dice 1
Charisma 5 Pools
Intelligence 5 Combat 5
Willpower 6
Skills
Essence 0.85
Car 3
Reaction 5 [7]
Etiquette (Corporate) 3
Initiatve Dice 1 [2]
Etiquette (Media) 4
Pools Etiquette (Street) 3
Combat 6 Firearms 4
Control 8 Interrogation 5
Skills Interview 7
Car 5 Leadership 5
Etiquette (Corporate) 3 Reporting 7
Etiquette (Media) 3 Native language 6
Etiquette (Street) 3 Negotiation 6
Firearms 5 Portacam 4
N ative language 7 Psychology 4
Negotiation 5 Cyberware
Stealth 3 Cyberears
Cyberware Hearing Amplification w/Damper
Cyberears Select Sound Filter: 5
Recorder Recorder
Sound filter: 5 Cybereyes
Cybereyes Compass
Eycrafters opticam Eycrafters opticam w/ Dr. Spott smartcam implant
Low light Flare compensation, low light, optical magnification: 3
Optical magnification: 3 I mage link
Data Filter Protective covers
Data Lock Retinal clock
Datajack: 4 Datajack: 4
Dermal Sheathing: 1 Headware Memory, 300 Mp FIFF
FIFF memory 150Mp Telephone
Vehicle Control Rig: 1 Gear
Gear (2) Trauma Patches
DocWagon Contract (Platinum) (6) Tracking Units (conceal = 6)
Eurocar Westwind Data Code-Breaker: 5
Rigger Control Gear Data Unit: 1,000 Mp
Datajack link Dataline Tap: 5
Anti-theft: 6 DocWagon Contract (Gold)
Runflat tires Form Fitting Body Armor: 3
Narcojet Pistol GAZ-Niki White Eagle (Anti-theft: 6, Dual purp. runflats)
Concealable holster Narcojet Pistol (2 clips, Concealable holster)
1 clip Signal Locator: 5
Remote Deck, Cyber: 2 Transmitter Link (secure, short haul)
Secure ultra-vest Voice Identifier: 5
Table top computer (1,000Mp) Pocket Secretary w/Booster Pack
Très Chic Clothing Contacts
Contacts Choose 8
Choose 3 Buddy
Other Other
Lifestyle: Middle (1 month) Lifestyle: High (2 months)
Starting cash: 3d6 x 1,000¥ + 1,350¥ Starting cash: 3d6 x 1,000¥ + 14¥

58 — The Meat Market


FORMER CORPORATE DECKER FORMER CORPORATE SPY
Wordman <[email protected]> Wordman <[email protected]>
SR2: Wordman <[email protected]> SR2: Wordman <[email protected]>
Priorities: Tech A, Skills B, Attributes C, Magic D, Race E Priorities: Atts A, Tech B, Skills C, Magic D, Race E
Attributes Quotes:
Body 2 “I know of no such operation, nor would I be disposed
Quickness 4 to discuss such an operation did it actually exist.”
Strength 3 Attributes
Charisma 1 Body 5
Intelligence 6 (8 Quickness 5
Willpower 4 Strength 5
Essence 1.2 Charisma 5
Reaction 5 (7) {9, 11 when hot} Intelligence 5
Initiatve Dice 1 (2) {2, 3 when hot} Willpower 5
Pools Essence 2.85
Combat 6 Reaction 5 (6) {7 (9 when hot)}
Hacking 5 Initiatve Dice 1 (2) {2 (3 when hot)}
Task 3 Pools
Skills Combat 7
Computer 6 Hacking 5
Computer B/R 6 Skills
Computer Theory 5 Computer 6
Electronics 5 Computer (B/R) 3
Etiquette (Corporate) 4 Etiquette (Corporate) 3
Firearms: 5 Firearms 4
Native language 8 N ative language 7
Cyberware Stealth 4
Encephalon: 4 Unarmed Combat 5
Math SPU: 4 (see VR2.0 pg. 19) Cyberware
Datajack: 4 (w 120Mp FIFF memory) Boosted Reflexes: 2
Boosted Reflexes: 3 Cybereyes
Smartgun Link II Camera
Gear Flare compensation
Active skillsoft: Software: 6 (see VR2.0 pg. 19) Low light
DocWagon™ Contract (regular) Datajack: 3
Ford Americar 300 Mp FIFO memory
Microtronics Kit Recorder
Microtronics Shop Gear
Pocket Secretary Browning Ultra-Power (caseless) (w/ 5 clips)
Satlink dish, standard portable Bug Scanner (10)
Savalette Guardian (caseless variant) DocWagon Contract (regular)
5 clips Narcojet Pistol (10 Rounds)
Secure ultra-vest Remington Roomsweeper
Très Chic Clothing Secure Ultra-Vest
Cyberdeck (package 579,300¥) Shock Glove
MPCP-6/5/4/5/4 Cyberdeck (package 220,725¥)
Reality filter MPCP-6/3/6/5/4
Hot ASSIST Hot ASSIST
Response increase 1 Response Increase 1
Hardening 4 Hardening 4
ICCM biofeedback filter Active Memory 750Mp
Satlink interface Storage Memory 1500Mp
Active Memory 700Mp I/O Speed 240 MePS
Storage Memory 1500Mp Programs: (53,400¥)
I/O Speed 240 MePS Analyze 4 (48Mp)
Case: 3 (3/4) Browse 6 (36Mp)
Programs: (91,200¥) Deception 6 (72 Mp)
Analyze: 6 (108Mp) Attack, Medium: 6 (108Mp) Decrypt 6 (36 Mp)
Browse: 4 (16Mp) Shield: 5 (100Mp) Slease 5 (75 Mp)
Decrypt: 4 (16Mp) Sleaze: 6 (108Mp)
Contacts
Contacts Choose 2
Choose 2
Other
Other Lifestyle: Low (1 month)
Lifestyle: High (1 month) Starting cash: 3d6 x 1,000¥ + 715¥
Starting cash: 3d6 x 1,000¥ + 90¥

The Meat Market — 59


FORMER DOC-WAGONEER IMMIGRANT STREET PRIEST
Russ Herschler <[email protected]> Jerry Stratton <[email protected]>
SR2: Wordman <[email protected]> SR2: Chris Doherty <[email protected]>
Priorities: Skills A, Tech B, Atts C, Magic/Race D/E Priorities: Attrib A, Magic B, Tech C, Skills D, Race E
Quotes
“Some people thought we were just humanitarian do- The street priest came to North America from either
gooders! Drek, they may have been right. I mean running Spain or Italy, and is usually male. in his youth, he was an
around, patching up folks who got pasted doing slot knows athlete, and he used this to pull himself up from the
what. But I got fed up with it. Being told who to save and streets. When he reached puberty, he started talking to
who to let die, by some Johnson, who the closest he has God, and devoted himself to the priesthood. When he
ever come to being wounded on the street is slamming started out, he discovered a talent for exorcisms, but
his hand in the door of his long Mitsubishi Nightsky. I didn’t realize he could conjure until much later.
walked! I took the training and now I run shadows for my The street priest is not fully accepted by the church
soy. Don’t get me wrong! I may be a ‘bleeding heart’ but hierarchy, and does not really care. He spends his time
that doesn’t mean I work cheap.” with the people of the street, tending to their spiritual
needs and, when possible, protecting them from secular
harm. His knowledge of Christian theology is tempered
Attributes with urban legends and mythology.
Body 3
Quickness 5 Quotes
Strength 4 “Heaven and Hell await you, son. You must choose.”
Charisma 2 “Madre de dios, señor, the community needs this food.
Intelligence 4 How can you allow it to be thrown out?”
Willpower 2 “Meditate on this while you heal, my child.”
Essence 3.35 “The Angels of the Lord attend me and my needs.”
Reaction 4 (5) Attributes
Initiatve Dice 1 (2) Body 6
Skills Quickness 4
Athletics 6 Strength 5
Biology 4 Charisma 6
Biotech 6 Intelligence 4
Car 4 Willpower 5
Cybertechnology 5 Essence 6
Etiquette (Corp.) 3 Magic 6
Etiquette (Street) 4 Reaction 4
Firearms 5 Initiative Dice 1
N ative language 6 Pools
Unarmed Combat: 5 Combat 6
Cyberware Skills
Air Filtration: 5 Athletics 3
Boosted Reflexes: 2 Church Latin 5
Radio package (see Street Samurai Guide, pp. 76-7) CitySpeak 2
Commlink VIII Conjuring 6
Crypto Circuit HD: 4 Etiquette (Street) 2
Radio Performance 1
Gear Oratory 2
2 Medkits Religious 4
3 Flash Paks N ative language 6
3 Respirators Second language 3
Ares Predator with 2 clips Theology 1
Armor Jacket, Helmet, Forearm Guards Christianity 3
Doc Wagon Contract (Platinum) Unarmed Combat 3
Narcojet Rifle with 2 clips Gear
Slap Patches (5 of each): Used car woth 2,950¥ (often breaks down)
Stim 5 Religious (Conjuring) Library (6)
Tranq 5 Car Phone
Trauma 6 Ordinary Clothing
Antidote 5 Priestly Clothing
Stabilization Unit 6 Priestly Equipment
Volkswagon Superkombi III (commuter) Conjuring Materials (8,000¥)
Contacts Contacts
Choose 6 Choose 2
Buddy Other
Other Lifestyle: Street
Lifestyle: High (3 months) Starting cash: 3d6 x 1,000¥
Starting cash: 3d6 x 1,000¥ + 1,275¥

60 — The Meat Market


JACK OF ALL TRADES (JACK-O-T) MAGE HUNTER (DWARVEN)
Wordman <[email protected]> Hubris, the Shadowmaster <[email protected]>
SR2: Wordman <[email protected]> SR2 and interpretation: Wordman <[email protected]>
Priorities: Tech A, Attrib B, Skills C, Magic D, Race E Priorities: Race A, Attrib B, Magic C, Skills D, Tech E
Quotes:
“Look, man, your average shadowrunner has a problem: Mage Hunter is, as his name implies, the worst
hes a specialist. One’ll run the matrix, another’ll drive you nightmare of the unsuspecting spell-tosser. His family may
round, and another is just some dude with a big gun. have been murdered by magic, he just might hate mages
Everyone’s a specialist these days. Not me. enough to want to do them harm. Either way, he hunts
“I can do everything, for you, chummer. One call does mages for a living, which means he’ll have no problems
it all. Sure, so maybe a razorguy can eliminate the getting work.
opposition better’n me, but whats he gonna do when he’s Quotes
alone and needs some data? You need an adaptable sort “Yeah. I’m clean. I got no ’ware. Don’t mean I ain’t bad
like me running for you. Ain’t a situation I can’t handle.” enough. Just means you’re to stupid to see. I could crush
Attributes you like last week’s newsfax. Don’t worry. I won’t… yet.”
Body 4 Attributes
Quickness 5 Body 4
Strength 4 Quickness 3 \5\
Charisma 3 Strength 7
Intelligence 4 (5) Charisma 3
Willpower 4 Intelligence 3
Essence 1.22 Willpower 7
Reaction 5 (6) Essence 6.0
Initiative Dice 1 (2) Magic 6
Pools Reaction 4 \5\
Combat 7 Initiatve Dice 1 \2\
Hacking (5+MPCP)/3 Pools
Skills Combat 7
Armed Combat 4 Skills
Computer 6 CitySpeak 1
Car 4 Etiquette(Street) 3
Etiquette (Street) 4 Firearms 6
Firearms 6 Interrogation(Physical) 2(4)
N ative language 6 Stealth(Urban) 2(4)
Cyberware N ative language 5
Boosted Reflexes: 2 Unarmed Combat 6
Cybereyes Physical Adept Abilities
Flare compensation Killing Hands (M)
Low light Improved Quickness (+2)
Thermographic Increased Reaction (+1)
Datajack: 4 Increased Reflexes (+1 dice)
Ecephalon: 1 Pain Resistance (2 points)
Headware memory, FIFF (100Mp) Gear
Skillwire Plus: 6 Colt Manhunter(w/ 1 extra clip & 30 rounds Reg ammo)
Smartgun II
Softlink: 4 Contacts
SPU, Input/Output: 4 Choose 2
Gear Other
Heckler & Koch MP-5TX (caseless varient) Lifestyle: Street
Internal Smartgun II Natural thermograpihc vision
10 clips caseless ammunition (240 rounds) Resistance (+2 Body to disease)
Pocket Secretary Starting cash: 3d6 x 1,000¥
Secure Long Coat
Skillsofts (all general)
Three knowledge (3)
One knowledge (6)
Three active (3)
One active (6)
One language (9)
Contacts
Choose 2
Other
Lifestyle: Middile (2 months)
Starting cash: 3d6 x 1,000¥ + 9,623¥

The Meat Market — 61


NINJA (SORCERY ADEPT) NINJA (HERMETIC MAGE)
Brian Ward & Michael Scott <[email protected]> Brian Ward & Michael Scott <[email protected]>
Priorities: Skills A, Magic B, Tech C, Attributes D, Race E Priorities: Magic A, Tech B, Skills C, Attributes D, Race E
Stay out of the light where the samurai can tear you to Quotes
meat, but strike from the shadows and teach those “Samurai are such blundering oxen”
drekheads some good oriental manners. “Of course you lost, you are not Korean”
Attributes Attributes
Body 2 Body 2
Quickness 4 Quickness 3
Strength 2 Strength 2
Charisma 1 Charisma 2
Intelligence 4 Intelligence 3
Willpower 4 Willpower 5
Essence 6 Essence 6
Magic 6 Magic 6
Reaction 4 Reaction 3
Initiatve Dice 1 Initiative Dice 1 \4\
Pools Pools
Combat 6 Combat
Magic 7 Magic
Skills Skills
Athletics 6 Athletics 3 Sorcery 5
Etiquette (Corp) 4 Conjuring 3 Spell casting 7
Etiquette (Street) 4 Magic Theory 1 Stealth 3
Magic Theory 1 Design 3 Unarmed Combat 5
Spell Design 3 Hermetic 5 Martial Art Style 7
Hermetic 5 Native language 5
Native language 6
Negotiation 4 Spells
Projectile Weapons 5 Armor 1* Passwall 6
Sorcery 5 Ghost 3* Personal Combat Sense 1*
Spell Casting 7 Heal 3 Striking Hand 6
Stealth 4 Inc Reflexes (+3) 1* Subduing Hand 6
Unarmed Combat 5 Paralyzing touch 4 (* locked)
Martial Arts 7 Gear
Spells Grenades (6 IPE def, 6 IPE off, 10 IPE conc,10 IR smoke)
Power Bolt w/blast effects, touch only,(f/2)S 6 10 tracking signal: 6
Stun Bolt w/blast effects, touch only, (f/2)-1 S 6 AZT Micro25 Microcybercam
Personal Combat Sense 2 Backpack
Increased Reaction (+2) 2 Basic DocWagon™ contract
Armor 2 Bug scanner: 6
Improved Invisibility 4 Combat knife, survival style
Heal 3 Dataline tap: 6
Forearm guards
Gear Form-fitting body armor: 3
Bug scanner: 6 Hand held laser designator
Forearm guards Jammer: 6
Form-fitting body armor: 3 Laser microphone: 6
Grenades (6 flash, 10 off., 10 def., 10 concussion) Lowlight Goggles x20 mag
Jammer: 6 Magical theory library (chip): 6
Magical theory library (chip): 6 Pocket secretary
Pocket secretary RangerX bow (Str 2, smart II, rangefinder, 50 arrows)
RangerX bow (Str 2, smart II, rangefinder, 50 arrows) Secure ultra vest
Secure long coat 2 shock gloves, right and left
Secure ultra vest Shotgun microphone: 6
Signal locator: 6 Signal locator: 6
Smart goggles II, IR capable Sorcery library (chip): 6
2 shock gloves, right and left 4 spell locks
Table top computer 500Mp Table top computer 1,700Mp
10 tracking signal: 6 Urban gray comoflage clothing
Contacts Contacts
Choose 2 Choose 4
Other Other
Lifestyle: Low (5 months) Lifestyle: Low (4 months), palmprint 6 security inside
Bolt-hole: Low lifestyle (2 months) Starting cash: 3d6 x 1,000¥ + 135¥
Starting cash: 3d6 x 1,000¥ + 1,010¥

62 — The Meat Market


ORK HERMETIC MAGE SABOTEUR
Russ Herschler <[email protected]> Hubris, the Shadowmaster <[email protected]>
SR2: Wordman <[email protected]> SR2: Wordman <[email protected]>
Priorities: Race A, Magic B, Tech C, Atts D, Skills E Priorities: Atts A, Tech B, Skills C, Race D, Magic E
Quotes
He’s ugly, he’s magical, he’s hermetic! The ork mage “I have completed the job as specified. Do you intend to
does what he can for his own personal enlightenment. If pay as specified? Or should I let my trigger-happy friend
he can make some extra nuyen in the deal, so much the hole you with his rifle?”
better. Whatever he does though, he is still first and
foremost a mage. Attributes
Body 4
Quotes Quickness 6
“Yeah! I know that there are ork shaman, but some of us Strength 4
are hermetics also. Magic isn’t easy to learn for a street Charisma 6
guy like me, but I get by! You just pick up what you can, Intelligence 6
wherever you can. I may not have a totem holding my Willpower 4
hand, but I do good for myself.” Essence 1.12
Reaction 6 (10)
Attributes Initiatve Dice 1 (3)
Body 4 Pools
Quickness 4 Combat 8
Strength 3
Charisma 2 Skills
Intelligence 4 Armed Combat 3
Willpower 5 Athletics 3
Essence 6.0 Bike 2
Magic 6 Etiquette (Corp) 3
Reaction 4 Firearms 6
Initiatve Dice 1 N ative language 8
Negotiation 1
Pools Stealth 6
Combat 6
Magic 5 Cyberware
Cybereyes (w/ camera)
Skills Commlink-IV
Conjuring 4 Datajack: 4 (100 Mp FIFF memory)
Etiquette (Street) 3 Fingertip Compartment (w/ hidden monofilament whip)
Firearms 2 Smartgun Link II
Magic Theory 4 Wired Reflexes: 2 (w/ reflex trigger)
N ative language 6
Sorcery 5 Gear
Ares Crusader MP (SM/200 rounds)
Spells Ares Predator II (100 rounds, concealable holster)
Heal 3 Ceska vz/120 (SM/100 rounds, concealable holster)
Improved Invisibility 4 Colt M22A2 (SM/100 rounds, 20 grenades)
Increase Reflexes +1 4 Ingram Smartgun (200 rounds, concealable holster)
Mana bolt 5 Mossberg CMDT/SM (100 rounds)
Mask 3 Narcojet Pistol (20 rounds, concealable holster)
Sleep 5 Streetline Special (10 rounds, concealable holster)
Gear Walther MA2100 (SM/100 rounds)
2 sets of elemental conjuring materials, force 4 Monofilament Whip
Conjuring library (chip): 5 Sap
Data unit (340Mp) Throwing Knife (2)
Medkit DocWagon Gold (2 years)
Pocket Secretary Jammer (3)
Ruger Super Warhawk with 20 rounds Lined Coat
Secure ultra-vest Medkit
Sorcery library (chip): 6 Plastic Restraints
Contacts Secure Jacket
Choose 2 Telecom (200 Mp)
Trés Chic clothing
Other Voice Mask: 4
Lifestyle: Low (1 month) Yamaha Rapier
Natural low-light vision
Severe allergy to plastics (+3 atts, +2 atts) Contacts
Starting cash: 3d6 x 1,000¥ + 150¥ Choose 2
Other
Lifestyle: High (4 months)
Starting cash: 3d6 x 1,000¥ + 60¥

The Meat Market — 63


STREET RIGGER STREET SLICK/HOMEBOY
Daniel Alexander Bruns <[email protected]> <[email protected]>
SR2: Chris Doherty <[email protected]> SR2: Wordman <[email protected]>
Priorities: Tech A, Skills B, Attributes C Priorities: Skills A, Attributes B, Tech C, Magic D, Race E

The street rigger is the best there is, an all around When I say homeboy I mean a street-smart city slick
jockey of motor vehicles. He has worked for the best and that uses brains and skills to get money the easy way.
worst of clients, but has always gotten the job done at any And whatever else he wants. The best place to meet ’em
cost. Now he works the streets, and the occasional corp is New York City, but they can be found in any sprawl.
shadowrun, for his pay. He is known by many names: They can hotwire a car and be gone in a flash. And when
gyro captain, getaway man, top-gunner, panzerboy, and it comes to the old B&E they are very good. They will do
aircavman. Whatever name he is today, you can count on wetwork if the price is right.
two things: one, he is one of the best; two, nobody does Quotes
it better. “Hmmm. Anti-theft system with an explosive charge,
Quotes eh? Heh heh, no sweat.”
“Oh dear, excuse me Mr. Corp Slime, did I run over “Wow, nice car chummer. Surrrreeee I’ll keep an eye on
your toes in my Panzer?” it.”
“Dangit, Mr. Troll, would you mind sitting in the back “Where there is a will, err, car or house, there is a way
seat, I can’t drive with you crowding up the front!” — to get in.”
“Approaching Warp Nine, Captain. Heh heh, I love this Attributes
job…” Body 4
Attributes Quickness 5
Body 3 Strength 4
Quickness 5 Charisma 3
Strength 3 Intelligence 4
Charisma 2 Willpower 4
Intelligence 4 Essence 6
Willpower 3 Reaction 5
Essence 0.3 Initiatve Dice 1
Reaction 4 (6) [8] Pools
Initiatve Dice 1 (2) [3] Combat 6
Pools Skills
Combat 6 Athletics 4
Control 8 Running (specialized) 8
Skills CitySpeak 2
Bike 4 Electronics B/R 6
Car 4 Etiquette (Street) 5
Computer 3 Firearms 4
Electronics 3 Ground Vehicle B/R 6
Etiquette (choose) 1 Native language 6
Firearms 4 Negotiation 4
Ground vehicles (B/R) 4 Stealth 6
Gunnery 3 Unarmed Combat 4
N ative language 6 Gear
Rotor craft 4 Maglock: 6
Cyberware Toolkit
Datajack: 3 Armor Jacket
Smartgun Link Remington Roomsweeper
Vehicle Control Rig: 2 Concealable holster
Wired Reflexes: 1 Sunglasses with Low-Light
Gear 30 rounds
Smart Goggles (lowlight) Contacts
Earplug phone Choose 7
DocWagon™ contract (platinum) Gang
Colt Manhunter (Smart) Other
70 clips ammo Lifestyle: Street
Armor Jacket Starting cash: 3d6 x 1,000¥ + 10,000¥
Remote control deck, cyber: 3
737,000¥ of vehicles and/or drones
Contacts
Choose 2
Other
Lifestyle: High (1 month)
Starting Cash: 3d6 x 1,000¥ + 775¥

64 — The Meat Market


THIEF IN THE SHADOWS (PHYSICAL ADEPT) TIR PALADYNE (ELVEN PHYSICAL ADEPT)
Mike Weber <[email protected]> Michael M Scott <[email protected]>
Priorities: Skills A, Magic B, Attributes C, Tech D, Race E Priorities: Tech A, Magic B, Race C, Attributes D, Skills E
Quotes
The thief derides the more obvious and unsubtle “My sword and lance shall stave off these foul demons
methods of the more violent, preferring stealth and m’lord.”
cunning to force. “Chrome is no replacement for a brave heart and bright
Quotes steel.”
“Violence is the last refugee of the incompetent.” “If your life means so little to you, then by all means
Attributes continue.”
Body 3 Attributes
Quickness 4 Body 4
Strength 3 Quickness 5
Charisma 2 Strength 4
Intelligence 4 Charisma 4
Willpower 4 Intelligence 3
Essence 6 Willpower 4
Magic 6 Essence 6
Reaction 4 \6\ Reaction 4
Initiatve Dice 1 \2\ Initiative Dice 1
Pools Pools
Combat 6 Combat 6
Skills Riding 12(-2 Spirit)
Appraisal 5 \+4 dice\ Skills
Athletics 5 Animal Handling 4 \+4 dice\
Electronics 5 Riding 6 \+4 dice\
Etiquette (street) 6 Unicorn 8 \+4 dice\
Firearms 5 Armed Combat 6 \+4 dice\
Native language 6 Etiquette(corporate) 5
Negotiation 5 Firearms 4
Stealth 5 \+4 dice\ Physical Adept Abilities
Urban 7 \+4 dice\ Animal Control (White Wolf 38)*
Unarmed Combat 4 Improved ability (Animal Handling): 4
Physical Adept Abilities Improved ability (Armed Combat): 4
Improved ability (athletics) 4 Restore Life(White Wolf 38)*
Improved ability (stealth) 4 *Assumes GM approval. If not, replace with:
Increased reaction 2 Combat Sense: 2
Increased reflexes 1 Gear
Improved senses: lowlight vision, thermographic vision, Gold DocWagon™ contract
hearing amplification, optical magnification 1 Morrissey Alta pistol
Gear Internal smartlink
Vest w/plates Ultrasound sight
Narcojet pistol 50 rounds standard ammo
3 clips Weapon focus (lance, reach +3): 1
Contacts Weapon focus (sword, reach +1): 3
Choose 2 “Gear”
Other [Ed’s note: This gear is suggested for NPCs only. I’m uncertain
from where the orgininal costs for this stuf came, but Tech
Lifestyle: Low (1 month) money remaining after the rest of the sheet is accounted for
Starting cash: 3d6 x 1,000¥ is 366,200¥]
Greater Unicorn, companion
Barding (5/3)
Tir Plate Mail (10/7), no Quickness penalty
Helm (Smartgun, 10 channel radio,10 X magnification)
Ultrasound II optics
Contacts
Choose 2
Other
Lifestyle: Medium (1 month)
Natural low light vision
Mild allergy to platinum (+2 skills, +1 skills)
Moderate allergy to plastics (+2 attributes, +2 attributes)
Starting cash: 3d6 x 1,000¥

The Meat Market — 65


UCAS MOUNTED POLICE WITCHHUNTER
Michael M Scott <[email protected]> Wordman <[email protected]>
Priorities: Skills A, Attributes B, Tech C, Magic D, Race E SR2: Wordman <[email protected]>
Priorities: Magic A, Tech B, Skills C, Attributes D, Race E
The mounted police have had a long and colorful history.
Attributes
After the merger of the US and Canada, the mounties
Body 4 (5 +1/+1 armor)
were a police without a country. As was typical for
Quickness 3
disbanded military units, the mounties continued what
Strength 1
their last duty was—protecting their country. Of course
Charisma 4
without official sanction, this meant they had to enter the
Intelligence 3
shadows…
Willpower 5
Quotes Essence 3.05
“Yes, that is correct, I am a man of honor. Any Magic 3
agreement that we reach will be confidential.” Reaction 3 (4)
“Stand back, he has not eaten today, and that makes Initiatve Dice 1 (2)
him a little ornery.”
Pools
“Mounties do not take bribes, sir. We are however open
Combat 6
to payment for off-duty services.”
Magic 4
Attributes
Skills
Body 5 (6)
Conjuring 3 Sorcery 4
Quickness 4 (6)
Firearms 6 Stealth 2
Strength 6 (8)
N ative language 5 Unarmed Combat 6
Charisma 2
Intelligence 4 Spells
Willpower 3 Astral Static 3 Power Bolt 3
Essence 2.25 Decrease Body -4 3 Preserve 1
Reaction 5 (19 mounted) Decrease Willpower -2 3 Prophylaxis 1
Initiative Dice 1 Heal 3 Sleep 3
Improved Invisibility 3 Smoke Cloud 1
Pools
Per. Anti-Spell Barrier 3 Spirit Bolt 3
Combat 6
Physical Mask 2 Sterilize 1
Riding 8 (-1 for Spirit)
Personal Extended Detect Enemies 2
Skills
Cyberware
Animal Handling 4 Firearms 5
Air Filters: 3
Riding 6 Military theory 2
Boosted Reflexes: 2
Horse 8 History 4
Cybereyes
Armed Combat 5 Mountie
Flare compensation
6
Low light
Athletics 4 Negotiation 6
Thermographic
Biotech 4 Psychology 2
Dermal Sheathing: 1
Etiquette (corp) 4 Deviant Behav 4
Smartgun Link II
Cyberware
Gear
Dermal Plating: 1
Armtech MGL-6 (Smart II, rangefinder, 1 clip smoke, 1
Muscle Replacement: 2
clip IPE conc., 1 clip IPE off AP, 1 clip IPE off HE)
Radio Receiver
Colt Cobra TZ-118 (caseless, Imp GV4, 4 clips)
Smartlink
DocWagon™ contract (gold)
Gear 2 Flash Packs
Ares Predator (100 rnds APDS, 200 rnds gel, 20 clips) Forearm guards
Armored Jacket 5/3 Sorcery library (hardcopy): 6
Ascent/Decent Kit Conjuring library (hardcopy): 6
AZ-150 Stun Baton Honda-GM 3220 ZX (Anti-theft: 6, Runflat tires)
Binoculars (lowlight & thermo) Narcojet Pistol (Smart II, rangefinder, 5 clips)
DocWagon™ contract (regular) Mossberg CMDT/SM (100 regular rounds)
Earplug Phone w/Booster Savalette Guardian (caseless)
Horse, Fine Qual 1d Spirited Secure Jacket
Lined Coat 4/2 Shock Glove
Mountie Uniform 2 Trauma Patches: 6
Pocket Secretary Voice Identifier: 6
Restraints Metal(2 sets) Voice Mask: 6
Riot Shield, Small 1/2 Walther MA 2100 (caseless, Imp GV 1, Smart II,
Rope, 50m rangefinder, sound suppression,100 regular rounds)
Contacts Contacts
Choose 4 Choose 4
Other Other
Lifestyle: Medium (1 month) Lifestyle: High (1 month)
Starting cash: 3d6 x 1,000¥ + 985¥ Starting cash: 3d6 x 1,000¥ + 1,095¥

66 — The Meat Market


THE ROLODEX
New Groups, Contacts and Locales to Use and Abuse
ROPER AREA OF OPERATION
Wordman <[email protected]> As stated earlier, Roper owns locations all over Seattle,
but he usually does business downtown. He is known to
ANGLE frequent the Gray Line and the Edge;.
If you need a meeting room, safe-house, decking haven,
DESCRIPTION
or any other short-term real estate, Roper is your man.
Roper is short for a human and is not very imposing. He
Roper owns or has access to apartments of every kind in
usually allows his clients to dictate the pace of a meeting,
every district in Seattle, as well as a few warehouses and
but he decides on the location. He will not hesitate to
at least one house.
retain any or all of a deposit if he feels he has been
All are available (for a fee, of course) on a per day basis;
slighted. He realizes that his real-estate is in high demand,
occasionally, one can negotiate an hourly fee instead. All
and is unwilling to jeopardize his cartel by betraying
rooms are guaranteed to be free from bugs and other
clients. He sees to it that no one compromises him, but
surveillance, but under NO circumstances will Roper
he never interferes with or intrudes on a client.
provide security.
Roper is a semi-successful oil painter under the name
Matrix access is available from almost every location, but
Samantha Tarrow. He is also a Neo-Anarchist.
a large deposit is requested for activation. This deposit is
∞Ω∞
forfeit if the SAN number of the location is compromised.
STYLE GREYS
Roper is not cheap, but he is reliable. No one has ever Wordman <[email protected]>
reported a double-cross. ANGLE
»Rumor has it the runner team called the Advocate once tested Contrary to popular belief, the name of this bar does not
his integrity by, after having some members rent a place, refer to its owner, or any other person named Grey. In
offering ten times as much cash to reveal their whereabouts. He fact, there is no Grey working at or associated with the
refused.« bar. Instead the name is supposed to convey the
— Wordman (11:32:05/04-22-52) message: colors mean nothing here.
The bug-free guarantee has never been found to be Greys was started by three gang-members-turned-
false. Shadowrunners as a neutral ground for the gangs of
A deposit is required for all rentals, in addition to the Redmond. The driving idealism of the bar is that the
Matrix deposit if there is one and the per day rental fee. interaction of gang members will help cut down on violent
Damage to the location or is deducted from the deposit, acts between gangs.
and compromising the location results in a forfeit of the Although there were some problems initially, Greys has
deposit. Deposits are usually about ten times the normal become accepted by most of the gangs in Redmond. The
rental price of the real-estate for each day. (Thus to rent a three founders have shown to be more than a match for
medium middle class apartment (600¥ per month earlier opposition, and gangs that don’t frequent Greys
normally) for 3 days, a deposit of 24,000¥ is required leave it alone.
(10*600¥*4days).) STYLE
Roper, of course, maintains a blind eye on any illegal The first thing noticed about Greys is that there are no
activity carried out from or in the rented space. However, places to park. Vehicles that have been left in front of
sloppy crimes usually result in higher fees next time, or Greys (against the advice of signs saying no parking) are
perhaps no next time at all. moved or destroyed by Greys employees. By now most
Roper is very quick to keep part of the deposit for very patrons know to avoid parking near Greys.
minor damage or problems. Additionally, Roper doesn’t Greys takes a somewhat novel approach to weaponry: if
usually own a single location for more than six months. He you are found clean by a weapon scanner, you get 30% off
has pseudonyms on about every apartment waiting list in your bill. This system works for two reasons 1) gangs like
Seattle. to save money, and 2) in past instances, as soon as
CLIENTELE someone drew a weapon (gun, knife, broken bottle,
Not being one to discriminate, Roper serves just about anything) within the confines of the bar, he was
anyone who can pay, although he has been known to immediately killed by Greys employees. There are signs to
refuse service to groups based on bad rep. He also has this affect posted in the entry way (for legal reasons). By
refused service to a group composed entirely of orks at now most patrons know to avoid bringing weapons into
least twice. Greys.
About 80% of Ropers leases are to corporates. Greys employees come down hard on brawlers as well
Organized crime usually has its own locations, but has (but generally let them live). If possible, this is done from
used Roper occasionally. a distance with stun magic from Erik (see below). By
EMPLOYEES/RESOURCES now… (you get the idea).
Roper employs a stable of deckers to keep his locations In spite of that, Greys can still get pretty wild. Greys
invisible. If a party requests Matrix access, Roper usually employees have no objections to patrons dancing naked
sends one of his own deckers (either up front or covertly) on tables or more carnal activity on the dance floor
to maintain the security of the SAN. Upcoming deckers vie (although in such cases, Erik usually astrally confirms that
for a job with Roper, as it is a fairly easy job most of the the involved parties are doing so voluntarily.) Greys turns
time, allows time to train, and gives access to great a blind eye to drug use but asks patrons actively using
equipment, including a microtronics shop and three chips in the bar to stop or to leave (BTL fantasies usually
Fairlight Excaliburs.

The Rolodex — 67
don’t involve purchasing Greys alcohol.) Greys is not bigger ork. If prospective customers pass through two
known for checking age very carefully. weapon detection systems (ratings 5 and 7, in that order)
The public portion of Greys is divided into two sections. without setting them off, they are given some sort of
First reached from the entrance is the main bar room. It token indicating so (it changes nightly). They are not
contains many tables, more private booths and the bar required to wear it. If they present it with their bill, they
itself. A wall insulates the room from most of the volume receive 30% off. Weapons are not taken from those who
generated by the second half of the room, the dance floor. have them (but see above).
An archway leads into the dance floor room. It contains a There are four bartenders, three on duty at any given
standard recessed dance floor — surrounded by elevated time: April, a rather plain elf; Wax, a handsome human
booths and tables — and a stage. with gold eyes; a middle-aged (although still in good
The booths overlooking the dance floor are open to all, shape) human man named Juan; and Karen, a surprisingly
but those in the main bar room are usable only by those attractive ork woman.
who pay for them (the tables in the main bar room are The owners of Greys were all part of a very successful
free, however). Additionally, Greys has two small private Shadowrunning team (so successful that most people have
rooms a dressing room. never heard of them). All grew up in gangs in Redmond,
CLIENTELE but severed their gang affiliations long ago.
While the founders of Greys use the bar to stop Thane started as a Warrior in the now defunct Priests.
violence, Greys patrons have different ideas. Apart from His orkish strength and high intelligence made him very
relatively safe entertainment, Greys provides a perfect successful. Thane is fast (very fast), calm and deadly. His
venue for deals and alliance agreements. (Most notably success as a runner allowed him to install some high
the temporary alliance of Redmonds big four to annihilate quality cyberware. He is of two minds regarding violence:
Xenon;, a group who was interfering in all of their business he would much rather see violence never occur, but when
seemingly at random.) it does, it should be handled immediately with excessive
Greys also serves as a place for smaller gangs to posture force.
themselves and show what they got. This has the effect of Erik is a mage of considerable ability. It is he who usually
also showing what they have worth taking, but thats gang demolishes vehicles who park in front of Greys. He was
life. Elven women (especially those from rival gangs) seem given a full ride scholarship to Seattle University. He
to be the Thing Worth Fighting Over this month. A gang became the first dwarf to receive a Masters in Magical
member surrounded by female elves (or enslaving female Theory and Arts at the top of his class.
elves) has Status. Thats also gang life. Mithral is a telepathic telekinetic. (Actually, she is a
Greys has also made possible the Cranes;, a small gang sorcery adept, but she doesnt know that.) His considerable
bent not on gaining territory of drug markets, but on abilities have helped to overcome some legal problems in
acquiring information. No one knows if this group has a the past. Mithral handles most of the financial aspects of
headquarters, for they are only seen at Greys. Members the Greys operation.
always wear masks (not unusual for Greys) and a white ∞Ω∞
crane sick pin. While they are still up and coming, they fill DRAGONCULT
a welcome niche at Greys. Dark elf <[email protected]>
There are almost no non-gang (or ex-gang) people to be
The dragon Tirandor is a powerful creature. His sheer
found at Greys, including the employees. Organized crime
power, size and intelligence demand respect in both the
is not welcome, which has caused some problems in the
everyday and the corporate world. He is a financial wizard,
past. The Yakuza is rapidly learning the lesson the gangs
as well as a practitioner of magic. He inspires respect and
did in the early days: interference in the operation of
fear in many, and one group has even declared him to be
Greys will not be tolerated. The owners have quite a bit of
a god. This group is one of a series of new cults formed
power in terms of both influence and physical/magical
since the awakening, and operates exclusively in New
strength and at this time generally have support of a few
York.
gangs who don’t like the Yakuza interfering with their
Tirandor is basically a benign dragon. He mostly keeps to
territory. However, Greys is careful not to take an
himself, but has a liking for corporate politics and is
offensive stance against the Yak, figuring that a don’t mess
seriously considering running for mayor someday. He was
with us, we don’t mess with you strategy is more
amused by the loyalty this group suddenly gave, so
financially sound.
tolerates their eccentricities. The dragon publicly denies
EMPLOYEES any connection with this cult, although he does maintain
Employees of Greys, of both sexes (65% female) and all relations with them. He basically sees them as a useful
races, wear gray suits (complete with gray shirt, gray tie, way of getting information off the streets and so, often
etc.). Most are usually gang members or ex-gang asks them to do some legwork for him It’s hard, after all,
members, so can usually handle themselves. All have for a dragon to case out a local bar. They have developed a
been trained to some degree by Thane (see below). Most whole series of rituals, which he could care less about. He
employees serve drinks, but each night a half dozen are allows them to believe that he is their God in order to gain
exempted from serving drinks to provide wandering useful services from them. And he gets a kick out of
security (which half dozen are chosen is determined by a making a scary appearance now and then to bolster their
rotating schedule.) loyalty.
In addition, five men and three women have been
MEMBERSHIP
highly trained by Thane and serve as security every night.
The Cult has approximately 20-30 members citywide.
It is these people that usually deal with troublemakers (see
They have one “high priest” (use street shaman), and
above). Naturally, if a serious problem emerges, all
three sub-priests (also street shaman, though the high-
employees are expected to do their part.
priest is probably more powerful. The rest of the members
The door is guarded by one of Thane’s well trained cadre
are of mixed types, spanning over a mix of races and
and two bouncers: Bob, a big troll, and Mucus, an even
professions, but most are street gang members. Others

68 — The Rolodex
may be of various professions, but should be about as of whom have recovered since joining (only bolstering
tough as street gang members. their faith) thanks to the occasional monetary gifts given to
MOTIFS/DRESS those who serve the dragon well. Tirandor is known to
Most members generally adopt a medieval look. Many give money to the cult when they do something
will carry swords, and dress in modernized medieval especially useful for him. Mordred seems to model his
clothing, typically leathers crafted to look like dragonscale, image in the cult loosely after Hitler, though he does not
and/or pieces of chain mail. The “priests” have ceremonial discriminate against races, he only cares if they are loyal to
garb made of actual dragon scales, given to them by his god. He has little respect for the life of a non-cult
Tirandor during the molting season. They generally dress member, unless they have information that the Dragon
like the others when not performing some ritual. wants. He may not openly advocate killing “heretics”, but
will have no compunctions about it if he thinks it is
GENERAL IDEAS necessary.
These people are religious fanatics. They consider the ∞Ω∞
dragon to be their God. The “priests” consider the Dragon
to be their totem Whether or not this works is up to the KID DECKER
GM. They basically have unquestioning loyalty to the Russ Herschler <[email protected]>
dragon, and are likely to become hostile if they think
Quotes
someone is working against their god. They live in various
“Illegal? So what? Never thought about it! This is just
parts of the city, but mainly in Manhattan. They are usually
really wiz! I mean, I’m just plunking around & bang! I’m in
found in small groups, typically two or three, but
my school’s system! I don’t know how they expect to
occasionally in larger groups. Each sub-priest has his own
keep anybody out with this security!”
congregation that meets weekly. The High Priest will
“Dad, can I have a Fuchi Cyber-6 for Christmas?”
attend these meetings when possible. Once every one or
“Hey Tommy! Gimmie a dupe of your sleaze-3!”
two months, the entire group meets under the high
“Should I give myself an 'A' or a 'B+' in English?”
priest.
Attributes
RITUALS
Body: 2
The weekly gatherings are in hidden shrines maintained
Quickness: 3
by each priest. They generally gather before a likeness of
Strength: 2
the dragon and give it some kind of token offering. The
Charisma: 4
large meetings take place in a warehouse near the pier
Intelligence: 5
where the Intrepid is docked. The warehouse is owned by
Willpower: 3
the dragon, though this is not publicly known. The
Essence: 5.8
warehouse has been converted into a temple. The Dragon
Reaction: 4
will occasionally drop in on these meetings to “put the fear
of god” into the worshippers. The high priest of the cult is Skills
a somewhat irrational man named Phineaus Drakkhem, Computer 3
who goes by the street name Mordred. He is only slightly Computer Theory 3
insane. The cult’s rituals are of his own design. He even Computer Build/Repair 2
goes so far as to require a human (or metahuman) sacrifice Electronics 2
in what he deems to be times of trouble. The dragon, or a Cyberware
trusted emissary from Tirandor’s corporate organization, Datajack
will speak to Mordred when a favor is required. Gear
PERSONALITIES Radio Shack PCD-1000 Deck
Mordred’s sanity is borderline at best. He conceived the Bod, 2
cult and all its trappings and rituals. He gives sermons in a Masking, 1
mad, raving fashion which is quite compelling. Despite his Sensors, 2
tenuous grip on reality, he is a charismatic and compelling Sleaze, 2
speaker. His style is geared towards rousing a mob Browse, 3
mentality, and is particularly attractive to people who live Smoke, 3
on the streets. His following are mainly street folk, some ∞ Ω ∞

Meet us in San Francisco


Creamtronic Dreams! At Zuni’s on Market
First time in the CAS

Great Beer, Great Food

2364 Market St. SFT Ch. 89


San Francisco 8¥ Access
12¥ at the door

March 3, 9:00-Midnight

The Rolodex — 69
NPC DECKERS BUSH LEAGUE
Wordman <[email protected]> Attributes A, Tech B, Skills C, Race D, Magic E
The following are NPC deckers in increasing skill and Karma spent: 21
technological edge. They were written with opposition to Total cost: 204,872¥
PC deckers in mind, and the utilities included are suited to Cyberware cost: 5,000¥
combat against an intruding PC within systems the NPC’s Deck cost: 171,072¥
are cleared to be in (systems owned by their corps). Software cost: 28,800¥
Some changes in the utilities may be desired. Attributes
These deckers all started as legal archetypes. The tech Body 4
priority was mostly ignored (but was always assigned at Quickness 5
least B). In some cases, this looks odd because the result Strength 4
is non-sensical (e.g. the Wannabe). The archetypes were Charisma 6
then modified by karma and money. The amount of karma Intelligence 6
used is indicated. All of the decks have costs listed using Willpower 6
the Virtual Realities 2.0 off the rack 20% package deal Essence 5.5
prices. Reaction 5 {7, 9 when hot}
An attempt was made to make all the decks legal under Initiative Dice 1 {2, 3 when hot}
the deck construction rules (for example, the Fuchi Cyber- Pools
4 cannot legally have Response Increase greater than 1, in Combat 6
spite of the Decker Archetype in SRII). Hacking 4
For cyberware’s effects on hacking pool, these archtypes Karma 3
follow the rules on page 19 or VR2.0 . These rules are
Skills
somewhat different than those in Shadowtech.
Computer 7
Note that because these deckers have been raised with
Computer (B/R) 6
karma points, they should not be given threat ratings. Use
Computer Theory 4
their karma pool instead.
Etiquette (Corp) 3
WANNABE Etiquette (Matrix) 3
Skills A, Tech B, Attributes C, Race D, Magic E Electronics 4
Karma spent: 0 Cyberware
Total cost: 159,465¥ Datajack 3
Cyberware cost: 1,000¥ Headware Memory 30Mp
Deck cost: 145,668¥
Software cost: 12,800¥ Cyberdeck
MPCP: 6/4/4/5/5
Attributes Hot ASSIST
Body 2 Hardening: 6
Quickness 4 Response Increase: 1
Strength 3 Active Memory: 150Mp
Charisma 1 Storage Memory: 500Mp
Intelligence 5 I/O Speed 300 MePS
Willpower 5 Case: 3 (3/4)
Essence 5.9 Utilities
Reaction 4 Armor 4 (48Mp)
Initiative Dice 1 Attack, Medium 4 (48Mp)
Pools Sleaze 4 (48Mp)
Combat 6
Hacking 3
Karma 1
Skills
Bike 5 Electronics 4
the Blue Chip
Car 5 Electronics (B/R) 4
Computer (B/R) 5 Etiquette (Corp) 2
Computer 5 Etiquette (Matrix) 2 new & used chips ’n’ things
Computer Theory 4 Mathematics 6 Buy, Sell, or Trade
Cyberware TriVids, Wordies, Simsense, Hardcopy
Datajack: 2
Cyberdeck
MPCP: 6/4/4/4/4 1048 University Ave, Hillcrest
Cool ASSIST next to Sohos on University
Hardening: 6
Active Memory: 50Mp San Diego FTZ
Storage Memory: 100Mp Noon-Midnight
I/O Speed 240 MePS
Utilities: LTG# 619-212-5565
Attack, light: 4 (32Mp)
Deception: 4 (32Mp)

70 — The Rolodex
MINOR LEAGUE MAJOR LEAGUE
Tech A, Attributes B, Skills C, Race D, Magic E Tech A, Attributes B, Skills C, Race D, Magic E
Karma spent: 40 Karma spent: 40
Total cost: 924,012¥ Total cost: 2,217,324¥
Cyberware cost: 187,000¥ Cyberware cost: 187,000¥
Deck cost: 641,412¥ Deck cost: 1,822,524¥
Software cost: 95,600¥ Software cost: 207,800¥
Attributes Attributes
Body 2 Body 2
Quickness 5 Quickness 5
Strength 2 Strength 2
Charisma 5 Charisma 5
Intelligence 6 (8) Intelligence 6 (8)
Willpower 5 Willpower 5
Essence 2.75 Essence 2.75
Reaction 6 {9, 11 when hot} Reaction 6 {11, 13 when hot}
Initiative Dice 1 {3, 4 when hot} Initiative Dice 1 {4, 5 when hot}
Pools Pools
Combat 7 Combat 7
Hacking 5 Hacking 6
Karma 5 Karma 5
Task 3 Task 3
Skills Skills
Computer 8 Computer 8
Computer (B/R) 6 Computer (B/R) 6
Computer Theory 5 Computer Theory 5
Etiquette (Corp) 3 Etiquette (Corp) 3
Electronics 5 Electronics 5
Cyberware Cyberware
Datajack: 4 Datajack: 4
Encephalon: 4 Encephalon: 4
Headware Memory (FIFF): 300Mp Headware Memory (FIFF): 300Mp
Math SPU: 4 Math SPU: 4
Cyberdeck Cyberdeck
MPCP: 6/5/4/4/5 MPCP: 8/6/6/6/6
Hot ASSIST Hot ASSIST
Hardening: 6 Hardening: 6
Response Increase: 1 Response Increase: 2
Reality filter Reality filter
SatLink interface SatLink interface
ICCM biofeedback filter ICCM biofeedback filter
Active Memory: 500Mp Active Memory: 1,050Mp
Storage Memory: 1,000Mp Storage Memory: 2,000Mp
I/O Speed 300 MePS I/O Speed 460 MePS
Case: 3 (3/4) Case: 3 (3/4)
Utilities Utilities
Armor 6 (108Mp) Armor 6 (108Mp)
Attack, Serious 6 (144Mp) Attack, M (Area 2) 6 (192Mp)
Medic 4 (64Mp) Attack, D (Targeting) 4 (180Mp)
Poison 4 (48Mp) Medic (DINAB-6, optimization) 4 (200Mp)
Restore 4 (48Mp) Poison (DINAB-6, optimization) 4 (150Mp)
Shield 3 (36Mp) Restore 4 (48Mp)
Sleaze 4 (48Mp) Shield 4 (64Mp)
Sleaze 4 (48Mp)

ICARUS DESCENDING
An Incredible Dining Experience
(Bring a dandelion and get a free drink!)

The Rolodex — 71
HEAVY HITTER NETGOD
Tech A, Attributes B, Skills C, Race D, Magic E Tech A, Attributes B, Skills C, Race D, Magic E
Karma spent: 60 Karma spent: 90
Total cost: 3,327,216¥ Total cost: 4,506,684¥
Cyberware cost: 187,000¥ Cyberware cost: 297,000¥
Deck cost: 2,651,416¥ Deck cost: 3,720,884¥
Software cost: 488,800¥ Software cost: 488,800¥
Attributes Attributes
Body 2 Body 2
Quickness 5 Quickness 6
Strength 2 Strength 2
Charisma 5 Charisma 5
Intelligence 6 (8) Intelligence 6 (10)
Willpower 5 Willpower 5
Essence 2.75 Essence 2.75
Reaction 6 {11, 13 when hot} Reaction 8 {16, 18 when hot}
Initiative Dice 1 {4, 5 when hot} Initiative Dice 1 {5, 6 when hot}
Pools Pools
Combat 7 Combat 7
Hacking 6 Hacking 8
Karma 7 Karma 10
Task 3 Task 4
Skills Skills
Computer 9 Computer 10
Computer (B/R) 6 Computer (B/R) 6
Computer Theory 5 Computer Theory 5
Etiquette (Corp) 3 Etiquette (Corp) 3
Electronics 5 Electronics 5
Cyberware Cyberware
Datajack: 4 Datajack: 4
Encephalon: 4 Encephalon: 4
Headware Memory (FIFF): 300Mp Headware Memory (FIFF): 300Mp
Math SPU: 4 Math SPU: 4
Cyberdeck Bioware
MPCP: 10/8/7/6/9 Cerebral Booster: 2
Hot ASSIST Cyberdeck
Hardening: 6 MPCP: 12/9/9/9/9
Response Increase: 2 Hot ASSIST
Reality filter Hardening: 6
SatLink interface Response Increase: 3
ICCM biofeedback filter Reality filter
Active Memory: 1,500Mp SatLink interface
Storage Memory: 2,500Mp ICCM biofeedback filter
I/O Speed 900 MePS Active Memory: 2,000Mp
Case: 3 (3/4) Storage Memory: 3,000Mp
Utilities I/O Speed 1080 MePS
Armor 6 (108Mp) Case: 3 (3/4)
Attack, Light (1-shot) 14 (98Mp) Utilities
Attack, Serious (Area 2, limit: deckers) 8 (196Mp) Armor 6 (108Mp)
Attack, Deadly (Targeting, optimization) 8 (250Mp) Attack, Light (1-shot) 14 (98Mp)
Black Hammer (Targeting, optimization) 3 (250Mp) Attack, Serious (Area 2, limit: deckers) 8 (196Mp)
Medic (DINAB-6, optimization) 4 (200Mp) Attack, Deadly (Targeting, optimization) 8 (250Mp)
Poison (DINAB-6, optimization) 4 (150Mp) Black Hammer (Targeting, optimization) 3 (250Mp)
Restore 4 (48Mp) Medic (DINAB-6, optimization) 4 (200Mp)
Shield 5 (100Mp) Poison (DINAB-6, optimization) 4 (150Mp)
Sleaze 6 (108Mp) Restore 4 (48Mp)
Shield 5 (100Mp)
Sleaze 6 (108Mp)

∞Ω∞

72 — The Rolodex
DECKER PERSONALITIES DREAMSTALKER
Compiled by Wordman <[email protected]> Earl A. Hubbell <[email protected]>
Here is the rather large summary of the responces I got Matrix Appearance
to a query I put on rec.games.frp.cyber for decker Abstract steel man, black flower patterns constantly
descriptions. I edited only to make all contributions similar flowing across the skin (a bizarre form of masking?)
in layout. Some entries use the word “I”; some mean “I” Style
as the decker, some mean it as the poster. Some Elegant, minimal, patient scouting followed by lightning
contributers offered other comments that they wanted to strikes.
put in; these are in brackets. These leading paragraphs are
the only text of mine in this post, all other credit goes to Attitude
the contributers. Thanks, all. Loves knowledge above money, prefers payment in
Special thanks to WildCard !! for writing up many of the ‘something new’.
deckers from the SR rules and published fiction. View
DEATH MACHINE Unshrouded by filters, he adapts rapidly to nearly any
Alexander Bruns <[email protected]> imagery.
FAT CAT
Matrix Appearance
Specter <[email protected]>
Looks like a large war machine, kinda resembling the
UCAS Steel Machine Menace, but more scary and has Matrix Appearance
more spikes. A fat orange cartoon cat, wearing Ray-Bans and always
Style grinning. Medic and smoke utilities take forms of mice.
His style is extremely hostile, he tends to be very Style
suspicious if approached for a job in the Matrix (he has “Curious”; sniffs things out, likes to explore every
been trashed by “employers” in the Matrix before). He is corner; unflappable; never speaks, responds to all
usually freelance, and relies solely on his personal Mr. communication with “meow”; takes his time with
Johnson, fixers and his “pals”. everything; combat-averse.
Attitude Attitude
He is cumbersome, loud and aggressive; however, he is A little greedy, will try to get some of everything;
one of the best there is, able to back up his muscle cannot really make deals since he does not speak, other
(utility-wise) with skill and intelligence. Also known as deckers are considered either irrelevant or another
“Mack the Spike” or “Mack the Unstealthy” for obvious curiosity. Has program carriers, but prefers not to use
reasons. His friends also call him(behind his back) “Mack them.
the Nice”. View
View Sees standard icons for everything (no reality filter).
His reality filter resembles the Terminator Future; GLASS TARANTULA
however, other deckers are human, Ice looks normal, and WildCard !! <[email protected]>
nodes are covered in bones, flesh, and is studded with
eyes. Originally mentioned in the Doc Raven/Wolfgang Kies
Shorts stories from Challenge magazine.
DODGER Matrix Appearance
WildCard !! <[email protected]>
As her handle would suggest, she appears as a large
Originally from the SR rules and the first three SR crystaline tarantula, complete with multifaceted eyes and
novels. mandables.
Matrix Appearance Style
He appears as a boy of pure quicksilver wearing a cloak She is a weaver of webs and of lies. Her style is to
of pitch-black, inlaid with stars. carefully, artfully construct a program/frame whatever that
Style will get her what she wants. She prefers subtlety to brute
Dodger is a “ghost in the machine.” He’ll never confront strength and toying with the IC before dispatching it. She’s
IC outright when he can fool it or use it to his advantage. one of the slowest deckers around but definately one of
He’s been known to make himself invisible, attach himself the best. By paying attention to every detail and planning
to a piece of legitimate data and “ride” it past the IC to his for the unexpected, she pulls off some of the hardest
destination. When confronted by other personae, he tends datasteals without so much as disturbing the local IC.
to speak in a very formal english with flowery verse and Attitude
flattery to try to disract the persona long enough to Her attitude in the Matrix is that of the manipulator, the
escape. deciever. Through some smooth talk, you’ll find out that
Attitude you’ve agreed to do some deadly thing on her behalf!
He goes for the high money, high risk jobs. His attitude She’s never alarmed and always takes advantage of every
is “if you can’t be honorable and proper, don’t be.” situation.
Slightly cocky (but rightly so) he is kind and genteel to all View
those he meets. Unfortunately, some people take it as Her reality filter show the Matrix as a huge web. One
being sarcastic or stuck-up of him. that she must reweave and modify to catch the things that
View she wants or kill the annoying “insects” that plague her
He has no reality filter as sees the Matrix UMC (IC). She weaves and reweaves until it is perfect and she
standard. It is for him a challenge that must be overcome “captures” the data she needs.
and a great place to make money without engaging in any
meaningful work.

The Rolodex — 73
“THE GLYTZCH” GABRIEL DAVIDSON JOHN THE DICK
Steve Mancini <[email protected]> Bill Gill <[email protected]>
Matrix Appearance Matrix Appearance
Glytzch’s icon is that of a whirling air vortex, what many Under normal circumstances, a tall male with a
people think is an Air Elemental. completely blank face, dressed in Victorian gray. While
Style running, a six-foot penis. Hence the name.
Glytzch likes to launch several programs at once, Style
whitlling rather than blasting his opponent out of Kill `em all, let Lone Star sort `em out. And
existence. Superchunk.
Attitude Attitude
Glytzch enjoys searching for AI’s He is the Gwaine Always open for negotiation, especially tough ones. The
searching for the Questing Beast. Unless someone brings matrix is my personal playground.
up a specific height reference, (Glytzch is a short dwarf and View
takes offense easily.) Unknown filtering
View LUCIFER
Glytzch’s filter places all nodes as separate floating WildCard !! <[email protected]>
islands. Icons are seen as Alladin type figures, Arabian in
style. IC are visions of Mad Genies to be fought off. Data is Lucier appears in a novella by Chris Kubasik called Virtual
seen as treasures and jewels. Realities in the source book of the same name (1.0).
Matrix Appearance
HIBEAM Lucifer is a tall, imposing devilish figure. His metallic red
Earl A. Hubbell <[email protected]>
skin accents the inky blackness of his tres-chic designer-cut
Matrix Appearance suit. He always carries a pitch fork and sometimes uses it
Black enshrouded figure, a single headlight gleaming to “clean” his fanged teeth or scratch his pointed beard or
from within the cloaks hood, always on ‘brights’. horns.
Style Style
Fanatic - ‘sneak in until spotted, then charge’. One of the oldest shadowrunners in the matrix (even
Attitude though has only in his mid-forties). Not many people have
Random, like several people using the same icon. ever seen Lucifer’s meat body and fewer still are
considered his friends. He has a great interest in the
View possibilities and realities of AI and wants to work with one
Standard. before he retires.
JACK THE RIPPER His style is that of the egotist, but he knows his
WildCard !! <[email protected]> limitations. He carefully “stalks” the IC, finds its weekness
Originally from Into the Shadows. and then blows it to shreds. He freaquently leaves his
mark wherever he goes. Everyone has heard of him or
Matrix Appearance
experienced his invasions, but no one can catch him or
Jack dresses in a dark, flowing overcoat that covers over
track him down. He has been known to befriend younger,
his (Victorian) upper-class suit. He carries with him a
less-experienced deckers and help them to survive the
doctor’s black bag in his white-gloved hands. He pulls his
harsh “realities” of the Matrix, sometimes stopping his
top hat over his eyes.
cracking to give helpful hints.
Style
Attitude
His style in the Matirx is that of a surgeon. To bypass IC,
Be prepared. Be aware. Never get caught off guard.
he’ll draw its attention away to slip past without leaving a
Never let anyone keep you out of where you want to be,
mark. His attacks are in the form of a surgeon’s scalpel,
in the Matrix or in Life. Upon first meeting him, you would
deftly cutting away anthing notices him. His style is indeed
think him to be the devil himself, never smiling and never
like Jack the Ripper, deadly and untracable.
showing any emotion other than disgust. After getting to
Attitude know him, he’s not all that bad. If you can get past the
He is mostly in the Matrix for business rather than iron, you can get to a heart of gold. He takes whatever job
pleasure, but has found it an interesting place to make he’s offered for enought money or enough challenge.
new aquaintances. He plays the mystery man to almost all
View
that he comes in contact with. The less they know of him,
This is where Lucifer is unique. His reality filter shows
the more power he has over them.
the Matrix as Hell. Data paths are rivers of fire and blood.
View Data is dismembered body parts. IC are creations right out
His reality filter is what he calls his “camera obscura.” He of his own nightmares. He wants to see the Matrix as the
can percieve the Matrix as UMC but when he wants to “hell-hole” it is. Everything is dangerous, everything can
work his best, he steps into his “tent,” focuses the Matrix bring you down. He’s his own self-styled master of what
on the back of it then the Matrix melts away to become he surveys. One thing ought to be mentioned though. If a
Victorian London, a foggy night. With the street gas-lights construct is a nightmare figure in regular UMC standard
flickering, he makes his way to the mansion (Megacorp imagery (like an eyeball for probe IC, or a dragon for Black
computer) to do his employr’s bidding. IC can be anything IC) his reality intensifies the effect and he sees it *more*
from a wrought-iron fence to a terrier to a “bobby.” His realistically than it could be (for example, the eye to him
most feared nemesis is the black IC that appears to him in would be multi faceted and in each smaller eye would be
the form of a coachman riding a funeral coach pulled by an image of a grotesque, gore-filled scene of Lucifer’s own
demon steeds. The Matrix,to him, is another medium with demise).
which he can experience mystery… and horror.

74 — The Rolodex
MELPOMENE Style
Earl A. Hubbell <[email protected]> His style is unintentional, but everyone recognizes his
work. Porky is a well know messy decker. He lacks
Matrix Appearance elegance and tend to “lumber” through his datasteals and
Greek goddess in marble, gold veins of circuitry. messes up any programming he comes across, usually by
Style accident. He frequently gets scared and “burrows a hole
Amused - toys with anything outclassed. home” (leaves a *really* obvious back door); then he jacks
Attitude out, calms down, then goes back in to find that it’s been
Hard to get interested, but the best once interested. In found and sealed. Every decker that goes by where
any language, she always seems to be running translation Porky’s been can tell that he’s been there.
routines. Attitude
View He lacks elementary self-confindence. He frequently
Custom - very primal - colors, shrieks, direct emotional doubts his own aptitudes and because of that, frequently
resonances - she decks by an ‘association of ideas’ type fails. He’s decking mostly because his friends prod him
interface. into doing it.
MYCROFT View
WildCard !! <[email protected]> The Matrix is another large, scary place. Porky has no
reality filter though. He’s just self-conscious. He wants to
Originally mentioned in Into the Shadows and the Doc
use the Matrix to be famous and accepted but can’t find
Raven/Wolfgang Kies Shorts stories from Challenge
the nerve to excel at it.
magazine.
Matrix Appearance THE REFLEX
Most people probably will never get to see his icon, Keith <[email protected]>
but in case they do.... He looks like a person. Not Matrix Appearance
computer generated, but as a real meatbody somehow 6’1”. Black hair with “Highlander” braids. Optic coal
transplanted to the Matrix. He dresses in somewhat of a black eyes (think “neon"). Brown tunic with a hood, soft
Sherlock Holmes fashion (complete with pipe, but no hat). deerskin boots, blue jeans, H&K 227S strapped across the
He looks like he’s in his late 40’s and has grey at the back, leather pouch at side from which various “crystals”
temples. are pulled from. Usually has a series of tourmaline rings on
Style his 8 fingers (not counting thumbs), cool black sunglasses,
The legend of the Matrix. He’s a complete enigma. His usually worn, Silver whistle on a chain around the neck.
past unknown and his present whereabouts untraceable. Attitude/Style
Rumor has it that he’s either AI or one of the member of He likes to view his Icon from the viewpoint of the
Echo Mirage. One thing for sure is that deckers want to be modern “Ranger.” The H&K, sunglasses, rings, and
like him, or at least known as the “decker that dumped clothing are the manifestations of smart frames (he does
Mycroft." little direct work, as he is also a magically active, enchanter
His style is unique and beautiful. Each program is as adept- raven totemic). He can pull off a good “heist” or
complex as a living organism but simple enough for a child “scam” over the average person. He occasionally gets too
to comprehend. He leaves hints within his programs on cocky and might over-extend his abilities. He does
how to decode them or see how they were put together. however view friends and allies with respect, which
All that are persistant enough to decode them find it basically equates to the scam is not as damaging on
worthwhile to see the unfolding beauty. His elegence is credsticks and the like. If he gives his word, he will usually
unparralleled. do his damndest to stick to it. If he can’t, or circumstances
Attitude change to much to his liking, he will pull out and arrange
He is the sage of the Matrix. He’s been everywhere for someone else to do the work.
and done everything. As his skills are the best around, He loves to deal in the hottest decks and any foci stuff.
he’s in high demand and very busy. Deals that do not He has a good deal of connection in those areas. He has
include a chance for him to shine and a 7 figure credstick been known to scam people with regularity one minute,
don’t even get his attention. and the next give out donations of stuff ranging from
elemental conjuring supplies to software viruses.
View
He really enjoys pulling stuff over on “authority types.”
The matrix to him is a large puzzle that is to be
He has in the past raided such places as the lapd in cal free
unlocked, a mystery to be solved. No one really knows
state and the lone star offices in seattle. He is
him well enough to know about his reality filter (if he’s got
contemplating the knight errant post in bellevue, but is
one). It has been speculated that it is a representation of
nervous of the ares connection.
Sir Arthur Conan Doyle’s stories of Sherlock Holmes
He has a considerable amount of funds, or can get the
(hence his handle and his icon) with every IC a new
funds if necessary. He won’t buy foci, normally, unless it is
mystery to be solved and every black IC an incarnation of
something really hot.
Moriarty.
Other
PORKY PRINE Ok, here is where you should know me enough by
WildCard !! <[email protected]> now. He is a vampirically afflicted human. He likes his
Originally from Into the Shadows. advantage, and will use it to get in and out of situations
Matrix Appearance accordingly. His mental state is somewhat “frozen” into
As a pun on his nickname, he chose the icon of a place for his original 9 year old frame (that is how old he
porcupine. Not just any porcupine, but a *huge*, was when he was “converted”). On occasion he goes
flourescent green porcupine. “spastic” and throws a very real “childish” temper-tantrum.

The Rolodex — 75
SCARECROW cash to offer and is willing to talk. He is not into the “me
Specter <[email protected]> macho decker, best inna Matrix” facade.
Attitude
Matrix Appearance Path sees the Matrix as an extention of the real world
Like the headless horseman, but on foot, and with a people die there, they make money there, and they
glowing-eyed jack-o-lantern for a head. spend a lot of time there. How’s that different from any
Style other human environment? He’s not into the more
Very goal-oriented, not a time-waster; abhors hassle and “mystical” viewpoints about the Matrix, figuring that’s for
tends to be hesitant and overcautious as a result; people who either are into b.s.-ing the non-deckers or
decidedly not a hotdogger; if caught in a corner will who are running at the edge of psychosis.
sometimes panic and start acting very irrationally; slight
tendency to go berserk in cybercombat (fortunately he’s
THENOMAIN
Kent Jenkins <[email protected]>
good enough that he usually doesn’t get trashed).
Originally from Atlanta and speaks with a drawl; is Matrix Appearance
basically the puppet of a fixer and a yakuza boss who more Young, dishevled man with fedora and satchel -
or less tell him that he is going to do certain jobs whether sometimes with a small black-chrome ‘cat’. ("John the Cat”
he wants to or not; has program carriers but will never use smart program frame.)
them unless he has to; habitual simsense user, mostly Style
stuff along the lines of “A Clockwork Orange." Casual decking style, usually pulling things (of often
Attitude times ludecrus nature, like a 4’ long lasergun with far too
Cynical, nihilistic, entire philosophy is based on the many gadgets all over it) from his satchel or from in his
assumption that people are basically corrupt and cannot be hat, but only when he has the time. In the face of a crisis
trusted; perpetually engaged in a struggle to maintain his or real danger, he’ll do what needs to be done without
own integrity and avoid the consequences of others’ one ounce of flash. (If, suddenly, the alarm stops without
treachery, though at the same time he’s convinced that Theno pulling out the ‘sonic screwdriver’, it must have
he can’t win. been that important.) In the face of Black IC, he runs like
View mad. Theno isn’t that proud and will rather run from a real
Sees standard icons for everything (no reality filter). threat than do anything truely suicidal. Research,
therefore,is a big point with him.
SERAPH
Earl A. Hubbell <[email protected]> Attitude
General attitude to people is more or less “people are
Matrix Appearance how they are. “He’ll react calmly to people and voice his
Angel wings, multicolored feather forming scan-lines for views in a (usually) calm manner. When he’s not being
constant flickering images, a vaguely woman shaped void threatened or panicing, he’s usually very light and often
where a body should be, with all-too-human eyes looking times sarcastic, making side-comments to John (when it’s
out. around). When it comes down to the bill, though, he
Style believes in talent, not flash.
Unskilled - but unbelievably fast, superb soft- and View
hardware backing. The unskilled may be a pose - she’s He has no reality filter. Yeah, that’s what they said, too.
been caught by surprise and displayed impressive He thinks that if he’d make it look like anything familiar,
improvisation. he’d /loose/ his Edge. It’s a computer system interface.
Attitude He’s a decker. He’s determined to keep it like that.
Seeker - looking for something she’s not yet found. VALERIE VALKERIE
Leaves no stone unturned. WildCard !! <[email protected]>
View Originally from Into the Shadows and the Doc
Standard (but it >feels< like a reality filter is in the mix Raven/Wolfgang Kies Shorts stories from Challenge
somewhere) magazine.
SHINING PATH (or just Path for short) Matrix Appearance
Jeffery Brown <[email protected]> In the matrix, she looks “very” much like her meat-self
(a petite, African-American woman), but in the uniform of
Matrix Appearance
her favorite sports team, the Seattle Seadogs, complete
His icon is a strip of the Yellow Brick Road, only make it
with cap and cleats.
golden, luminescent bricks. If he has someone on a hitcher
jack (frequently does, and it’s usually me) unless they Style
have an icon he’s crafted for them they show up as either Her style is like a surgeon at work. She uses her most
a little girl or a little dog or both. cunning attacks to ice the ICe before it knows what hit it.
She generally goes for the high thrill decking, but has
Style
been know to build frames to do her bidding for her.
Styles himself as the world’s only Maoist decker.
Nobody knows what a Maoist is in the era of Attitude
Shadowrunning, of course; basically it’s an excuse to call She works for Doc Raven and doesn’t accept outside
people he doesn’t like “running dog”. deals. In the Matrix, she’s no-nonsense and tends not to
Path is a Sleaze specialist; he rarely goes into full decker be frivolous when doing biz. She does have a funloving
combat, being something of a coward. He does a lot of cut side, but don’t expect to be held high in her esteem if
and run. His general attitude in the Matrix is one of you don’t like baseball.
suspicion, but he’ll listen to just about anyone who has

76 — The Rolodex
Focus!!
Your eye on what’s really happening in the Matrix
LTG: 364 (37-7496)
View colorful geometric shapes which I seem to pull from within
Her reality filter is the local baseball dome. She is, of my body construct.
course, the pitcher and each persona up to bat is IC. She Attitude
uses the signals from the catcher (her analyze program) When confronted in the matrix, I am generally
and then will try to strike the IC out. As a record of her suspicious of anyone I don’t know well (that stems from
actions and other responses from her Sensor Prog, she growing up on the streets), but it’s a policy that has kept
keeps a running tally (in hexidecimal) on the scoreboard. me alive more than a few times.
THE WYRM OROBOROS WILDCARD !! (you have to have the exclamation points)
David Melton <[email protected]> WildCard !! <[email protected]>
Matrix Appearance Matrix Appearance
Oroboros appears as a large dragon. For buffs of late- A metallic blue and silver checkered joker (complete
twentieth-century games, it appears to be a Matrix version with funky hat and little version of him on a stick) with no
of a gold dragon, as taken from the game ‘Advanced facial features except a large “ear to ear” grin.
Dungeons and Dragons.’ However, Oroboros’s icon is Style
completely black. The scales shimmer with reflected light, He plays the buffoon for the IC and “confuses” them
his body an electronic gloss. Each of his programs appears Despite his erratic style, he has a SOP and takes each
to be either a ‘magical’ effect, or else a ‘physical’ action of node out individually and in sequence. He prefers to not
the icon. be even seen when decking. He is almost always on
Style Sensor mode and he detests having to crash IC. He
Oroboros prefers to not be noticed. Both his street rep considers himself an artist and destroying such beautiful
and his rep in the Matrix are of one who prefer to go construcs like IC would be a shame. That’s the only thing
about his business, and not get involved with whatever that’s predictable about him. Otherwise he may hit a
lies between. Sleaze and Deception are his two favorite library and cause all the copies of Gibson’s _Neuromancer_
programs, though he is not adverse to a swift combat to have his name as the decker rather than Case, for
program being flung to quiet a particularly irritating piece of example. He spends more time in the Matrix than in real
IC. He considers heavy IC a personal insult and a personal life (often he confuses the two !).
challenge. He always wants to see if he can get in and out, Attitude
without anybody the wiser. He is thoroughly aggrivating. His mood may be cold and
Attitude vicious one minute and then very calm and them acting
Also, Oroboros is curious, and will react as such. He like a monkey. He’ll take any deal, if they didn’t offer any
good enough to be able to pick and choose his runs, and money he may do it for the challenge. They often kick him
will often choose a run which is low-paying but which out of the Shadowland “Nighclubs” if he gets too out of
stings just the right people. As an elf outside the Matrix, control. He often attracts deckers to Shadowland just to
he can expect to live for quite a while....and he .does. see the “psycho-decker”.
remember who injures him. Intellectually, WildCard !! sees the Matirx as a challenge
View to overcome. Every time that it changes, he’s got to think
His reality filter is one complex enough to adapt to on his feet and continue on unhindered while still keeping
sculptured realities. If the sculpture fits into his filter of an his “edge.” He;s often not sure what his programs will be
archaic, magical world, akin to the days of King Arthur, or like so he’s got to be creative and figure out which is
perhaps of feudal Japan, then the filter will allow it. which (“Is the fractal my Attack? or is it my Smoke?...
However, Oroboros knows that the Matrix is pure fantasy, What the hell, we’ll find out soon enough--- Execute!”)
a complete creation, and only another way of looking at View
the world. He is careful to be able to work in the real His reality filter shows the Matrix as a continually shifting
world almost as well as he can in the Matrix. medium, uncertain as to form or content from one minute
XAVIER “JET” O’DOUL to the next. His programs are equally as strange. One
Ed Murphy <[email protected]> minute his Attack is a fractal and the next it is a barrage of
ones and zeros then it’s a cream pie. Whatever fits his
Style filter is what his programs turn out like.( for example, if his
In our time line, I’m a second generation elf. My filter makes the matrix look medeval then he’ll wield a
construct in the Matrix is a huminoid form that looks to be sword, in a split second when the horizon blurs and the
made of jet black substance (hence the name “Jet”, I have Matrix desolves to a pulp movie he’ll carry a derringer.)
to explain that a lot :) ). The construct for my programs are

The Rolodex — 77
ı˜¯˘ˆ˙˚¸˝˛ˇ
The Music of the Spheres calls.
How shall you answer?
LTG: 5513 (80-9328)

ı˜¯˘ˆ˙˚¸˝˛ˇ
Human female, Age 41
BAIL BONDER “ANABELL”
Brian <[email protected]> Attributes
Body 2
Comments from a GM Quickness 6
It started out with the old story about how the decker Strength 2
was always bored when the run happened, while Charisma 4
everyone else was bored while the decker romped, so no Intelligence 4 (8)
one ever wanted to run a decker and miss the shooting.A Willpower 6
GM I played with also made it a point to require everyone Essence 0.55
to have a Ms. Johnson, a fixer, and a fence, which left little Reaction 7
room for us to have creative contacts, such as the Korean Initiative Dice 1
Deli owner down on the corner (you ever try to locate a
Pools
Seoulpa ring by yourself?). When I took over, I decided
Combat 10 Task 3
that it would make things faster by giving everyone on the
Hacking (MPCP + 8)/3
team a particular contact that could cover a number of
holes. Skills
Anabell is a former runner who retired when the new Biotech 4 Etiquette (street) 6
technology got to be to fast for her old ’ware. She now Car 2 Etiquette (corporate) 4
works as a bail bondsman (woman, person, sentient, Passenger 4 Firearms 5
whatever is most PC (gag)). She formerly was a private Computer 6 Negotiation 6
detective, so she has contacts and friends all over, as well Decking 9 Stealth 5
as being a fairly hot decker. In her current role she works Electronics 3 Urban 7
for the corps needing to hire semi-legit runners or Maglocks 6
investigators, she finds data for runners and corps alike, Cyberware
and can serve as a fixer and fence for the team as well.We Cybereyes (Elec. mag.: 2, flare comp.,low light)
run in New Orleans, which is a much more friendly place 4 Datajacks: 4
than edgy, gray Seattle.It is the land of Cajuns, Jazz, and Encephalon: 4
hoodoo (voodoo to anglos). The people are spicy and so is Smartgun
the food, and most of the natives (cajun, creole, and Wired Reflexes: 1
blacks) resent the anglos (mostly from Texas) who make Gear
up the bulk of the corporations in the Big Easy. Berretta 200ST internal smart
All in all, however, I find that such a contact as Anabell Palmprint ID 4, ex. ammo
allows the players to make interesting contacts at creation Walther PB120 internal smart
(such as cousin Maurice who is the Sheriff of Secure ultravest 4/3
Donaldsonville up the river), rather than having to cover Secure long coat 4/2
the fixer/fence/Johnson/decker slots with the freebies and Fuchi Cyber 7, maxed, with all the programs a decker
nuyen, so y’all enjoy, cher! needs

78 — The Rolodex
NEO-PAGANS IN 2056
Don Parsley <c/o: lward@flashpt. com> »Sounds like those elf guys in Tír na nÓg.«
»I found this hanging arounf the net.« — Inquiring Minds (05:10:31/06-07-56)
— Holmes (16:32:20/06-06-56) »No. Not even close. «
— Syrinx (09:54:00/06-07-56)
NEO-PAGANS: AN ANTHROPOLOGICAL STUDY
by Lilith Gillette, Ph. D. »“Repent, Harlequin!” said the Ticktock Man.«
»Don’t panic, its not as bad as it sounds. I’ve edited most of — Selene (12:44:23/06-07-56)
the psycobabble to bring you the first decent bit of data on »What???«
these elusive creatures. I’m not sure if prof. Gillette has her — Thrud (13:05:21/06-07-56)
facts down right, but this was all I could find. So stop »What???«
complaining, bulwyncl.« — The Laughing Man (18:12:39/06-07-56)
— Holmes (16:32:43/06-06-56)
»*sigh* print is dead]
Since the advent of the Sixth World in 2011, many
— Selene (10:55:10/06-08-56)
different Paths have arisen to follow the New Magic: Native
American shamans, Asian adepts,and British druids, to The Neo-Pagans tend to be rather quiet about their Way,
name some of the more common sects; However, one owing to a latent paranoia stemming from what they call
path has been largely overlooked, that of Neo-Paganism. “The Burning Times,” the period in European and American
This is partly because of the incredible number of ways of history when “witches,” as
practicing magic, but mostly because of a failure to classify »So if she weighs the same as a du%!&…………«
Neo-Paganism as a specific group. Common to CONNECTION TERMINATED (13:26:00/06-07-56)
»This is the part where I edit the psycobabble and skip to the they were known, were hunted down and executed.
good bits.« Some historians estimate the death toll within the 200
Despite the name, however, the Neo-Pagan movement year period to have been from 100,000 to 2,000,000. This
is not new, and has, in fact, been in existence since the does not take into account the other indirect deaths from
anti-witchcraft laws were stricken from British law. Neo- the Black Plague. One common practice was to burn the
Paganism may also be much older according to the witch’s “familiar,” who were frequently cats. With the cat
accounts of several of the early practitioners population decimated, the rat population grew unchecked,
thus helping to spread the bubonic plague.
»Ok, ok, past life regression, witches covens in hiding, etc.
you get the picture.« »I’ve heard tell the Glasgow train station was built on an old
at last peaking in the early part of the 21st century. loch. When the loch was drained they found the skeletons of
However, with the Awakening and the subsequent 200 women who had been the victims of “dunking” - if she
secession of the Native American Nations from the United floats she’s a witch and we kill her, if not, well, sorry. «
States and Canada, the Neo-Pagan Movement lost — Selene (13:08:45/06-07-56)
momentum and fragmented, most members turning to »How many goodly creatures are there here! How beauteous
the Way of the American Indian or the New Druidism, mankind is! O brave new world…«
some going as far as to form the first of the so called — Savage (04:15:03/06-08-56)
“pinkskin” tribes. By the middle of the 21st century the »Word to the wise. If your ever in the Boston Sprawl and you
movement had all by died out. need to do some biz in the Salem Barrens, don’t. It’s barren for
»Next is a lot of background stuff on the pre-Awakened a reason. Seems New England is crawling with nasty spots like
pagans. Damned if I know how madam Prof squeezed three Great Barrington and Lowell, where the background count is so
chapters out of it. « high even mundane notice it. Apparently some well meaning
— Holmes (16:56:03/06-06-56) fanatics killed about a dozen or so suspected witches, and
»Not too damn hard, she plagiarized half of Margot Alder’s: thanks to the Awakening, they’re baaaaack. Look it up in the
Drawing Down the Moon.« Paranormal Animals of Europe Database for specifics.
— bulwyncl (15:04:24/06-07-56) Wickednasty beasties, dead witches. «
— The Great Mumford (10:47:22/06-08-56)
»Basically there were lots of them in the last quarter of the
20th cent. , then there weren’t after the Big Confusion. These »Seems you ain’t so great. There wasn’t no witches, was just
days (according to her) they make up only about 5% of the some kids havin fun by accusin folks a dealin’ wit the devil.
magical community« Got outta hand and poof thirteen dead folk. An it ain’t quite in
Neo-Paganism is a very open form of magic, possessing Salem, jus’ a section, Danvers. An Lowell’s bad onna counta a
both shamanic and hermetic traditions, adepts of all forms, para that eats little kiddies. They sez it looks like a nastyfangy
mediums, and oddly enough, people with no magical circus clowns.«
ability whatsoever. They are generally women, though — Deadsy (19:19:19/06-08-56)
men are not uncommon. There are usually no racial Despite what the Holy Roman Inquisition believed, and
barriers, and in fact Neo-Pagans seem to be the most despite popular rumor, Neo-Pagans are not, for the most
racially unbiased of any magical group. part, “Satanists”. (For the purpose of this dissertation I
Their traditions are nature-based and follow many of the have categorized Satanists as a sect of Christianity). In
same totems as the Native Americans and the Druids. stead they follow an older set of beliefs, commonly
However, most Neo-Pagans see an even greater divinity Eurasian pre-Christian polytheism,
in the natural order, and tend to scorn any artificially »Thought you said no psycobabble.«
induced physical enhancement, even those members — Thrud (13:15:57/06-07-56)
without magical capabilities. frequently centering around female deities such as
Astarte or Diana. Male deities seem to be less common

Neo-Pagans — 79
and less well defined, and are even excluded in some Discordian Pope of Seattle (he’s even got a card to prove
groups. it) and follows the goddess of chaos, Eris. He takes on two
»A few examples here. For the sake of brevity I’ve edited them aspects - chaos, and humor. So he gets +1 die to spells
out and summarized the ones she mentions at the end« like chaotic world (chaos) or mooseform (silly manipulation)
This translates not as a following of a specific totem, but and a +1 die when conjuring a city spirit. However, when
as an identification with one aspect of their God or standing in the boardroom of Mitsuhama (organized) he
Goddess. Some follow only one aspect, while others gets a -1 die penalty to spell casting and conjuring, or a -2
follow the aspect appropriate to the situation. Climate and die penalty if say, he was on a military base (organized,
season also play a factor in this determination, as many and defiantly no sense of humor).
deities are climate or seasonally specific and operate
differently at different times. Even more confusing is that
many deities seem to possess several, sometimes
seemingly contradictory, aspects. Kali, for instance, is seen
both as “Giver of Life” and “Eater of Her Children”. Finally,
Yowzaa threw a
the style of magic determines how Neo-Pagans operate.
Hermetic mages are the closest to classical witches,
holding true to the laws and customs of Wicca, though
tantrum here.
both hermetic and shamanic mages play a large part in the COMMON GROUPS
Wiccan tradition. Shamanic pagans differ, however, in that The following list show some of the more sizable groups
the use the aforementioned aspects much in the same in the Neo-Pagan movement of the mid 21st century, but
way a “normal” shaman identifies with his or her totem. it is by no means complete. There are also several
Dance is also a very common aspect among Neo-Pagan mentions of Neo-Pagan groups in various Shadowrun
shamans, frequently Native American in style, but with a supplements, namely The Grimoire and the Germany
great deal of variation. One of the best examples is a Sourcebook . Many of these groups mentioned below
group in Boston that uses oriental dance, commonly currently exist, but bare little resemblance to the groups
known as “belly dancing” as part of their ritual. in the Shadowrun world. Though many say magic exists
»Oooh, I’m scared. Belly dancing mages. What’er they gonna today, the events of 2011 alter everyone’s perception of
do, shimmy me t’ death?« magic, and with it the practice of magic.
— Thrud (13:22:19/06-07-56) The Bards Guild
»They cybered you past ape to human, didn’t they? Dancing is Type: Dedicated
a centering ritual, as in “initiate.” Moron. « Size: Small
— Selene (11:09:41/06-08-56) Resources: Poor
Adepts are similar to the last two Paths, but their role in Paths: All
Neo-Pagan society is far different. Frequently, they are Limitations: Literary or Musical ability
used as troops or operatives, especially physical adepts, Strictures: Exclusive Membership, Karma
protecting the coven against intrusion or combating active Principal Deities: occ. Goddess worship, Bardic deities
opposition. One instance occurred in 2039, on the island Principal Text: None
of Nova Scotia. The Crusaders of God, a militant policlub Symbols/Slogans: usu. none, occ. “Deadhead” symbols
formed in 2031, called on people to repent and follow Opposition: None
Jesus or face “Old Testament wrath”. In 2039 it discovered Typical Bard Quote: “Mercurial? Well, she’s wiz, I guess,
a small band on Neo-Pagans operating outside of Halifax, but I much prefer Tori Amos. Incredible stuff, bizarre
and immediately began a campaign of slander and rhythms, great lyrics. Oh, and then of course there’s
subversion against them. Open warfare soon erupted the percussion and lyrical work of Neil Peart. ”
between the two groups, beginning the with hanging of — Brigit 2051
several of the Neo-Pagans. The Neo-Pagans responded by The Bards Guild started in Denver as a self described
sending a team of Odinist physical adepts, who assaulted “hippy deadhead peace commune” sometime around the
the Church of God’s broadcast studio, killing a dozen turn of the century. Despite the fly-by-night nature of
people and burning the place to the ground. When asked many of the members, the commune held together. This
later why a normally pacifistic group would resort to such was due to the efforts of founders Scott Delanno and
drastic measures, on member responded “whatever you Amanda Fennoly, who saw the commune as something
do shall be repaid unto you threefold.” more than a place to hang out and get stoned. They began
GAME RULES gathering musicians and other artists from the area,
Shadowrun has an inordinate amount of rules, and the gradually forcing out the “stoneheads.” Though this caused
following is definatly optional when playing a pagan anger, and even violence several members (the original
character. Use the usual rules for all paths except building was burned down in 2009), Scott and Amanda
shamanistic (including shamanic adepts). Pagan shamans continued their efforts, and soon the commune became
need not follow one deity, but cannot follow more Aspects very important in the emerging Denver underground
that their magic rating. In other words, a character with a scene. With the advent of the Sixth World, the commune,
Magic Rating of 6 may follow one deity with six aspects or now official known as the Denver Bard’s Guild, began
six deities with one aspect apiece, or even one deity with experimentation with art and magic. Many of the
one aspect. Each aspect grants a +1 die bonus to a members were pagan, and the commune began to take
particular brand of magic and conjuring (e. g. . Eris for on a religious aspect. Soon it had evolved from a simple
chaos spells and conjuring city spirits, Prometheus for commune to a guild of magically active artists. Today the
spells involving fire and conjuring spirits of man). Each Guild is still in Denver, in the UCAS section, and still
aspect will also have a disadvantage. So a character who considered “underground” as no member has signed on
follows 6 aspects will have six +1 die advantages but also with any corporate label. However, their work is
six -1 die disadvantages. bulwyncl, for example, is the accessible, provided you know where to look.

80 — Meo-Pagans
The Church Of All Worlds Christianity
Type: Dedicated Type: usu. Dedicated
Size: Moderate, few actual groups, many individuals Size: Global, individual groups are dependent on sect
Resources: Poor Resources: Depend. on affluence on group
Paths: hermetic, mundane Paths : prim. non-magical, occ. hermetic or Shamanic,
Limitations: religious/moral some instances of anti-magical practices
Strictures: Belief, Karma Limitations: usu. religious/moral, tradition
Principal Deities: Valentine Michael Smith, each other, also Strictures: usu. Attendance, Belief, Karma, Obedience
Goddess worship; primarily Gaea Primary Deities: Jaweh or God, Jesus Christ, Virgin Mary,
Principal Text: Stranger in a Strange Land, Atlas Shrugged, Mary Magdelene, Lucifer, many angels, demons, saints
var. other utopian/dystopian works, Green Egg, Ham Primary Text: The Holy Bible, many var.
(child. pub. ) Symbols Slogans: Cross, Crucified Man (Christ), Inverted
Opposition: None Cross (Church of St. John, Satanists), “Jesus Saves,”
Typical CAW quote: “To understand the whole of a thing, “Deus Vult (God Wills It [Crusaders of God])
such as love, is to grok it, and thereby become one Opposition : Depend. on sect, frequent enemies are
with it. ” metahumans, Jews, Moslems, Pagans, each other, the
— John the Neonate c. 2033 FBI and the IRS.
Founded within the counter-culture of the 1960’s, »Sort of«
described as “a sub-culture science fiction grok-flock,” the Typical Christian Quote: “Absolute clean, help teach the
Church of All Worlds became one of the most influential moral ABC mason Hillel taught carpenter Jesus to unite
groups in the Neo-Pagan revival. It was originally based on all mankind free! 6 billion strong & we’re All-One!
the novel Stranger in a Strange Land, by Robert Heinline, ‘Listen Children Eternal Father Eternal One!’ Exceptions
but separated from it science fiction origins in the 1970’s, eternally? None! Absolute None!”
beginning with the publication of Green Egg . This — Soapmaker, Dr. Bronner, ALL-ONE-GOD-FAITH
publication became one of the most widely read »AND IN HIS ANGUISH, VICTOR CRIED OUT THAT THE
magazines in the pagan community, helped spread LORD WAS A ROTTEN BASTARD. .
understanding about Neo-Paganism. Unlike many groups, (#!(…………………………………………. .
this one did not see much fragmentation during the Year CONNECTION TERMINATED (13:33:08/06-07-56))
of Chaos, as its belief system was better suited to handle »There he is again. Someone find him in the real world and
the New Magic. As of now the CAW is still going strong make him One with the pavement«
and Green Egg can be accessed on any standard NewsNet. — Holmes (13:34:29/06-07-56)
The Church Of The Eternal Source »That count as a favor?«
Type: dependent on sect, all Dedicated — bulwyncl (13:36:56/06-07-56)
Size: Small, moderate in North Africa
»He’s one of yours, isn’t he? Its that weird decker, The
Resources: poor
Inquisitor, isn’t it?«
Paths: All
— Holmes (13:38:00/06-07-56)
Limitations: Religious, moral, traditions
Strictures: Belief, other dependent on sect »no,no,no,yes…. . a bit, a bit«
Principal Deities: Egyptian, commonly Osiris — bulwyncl (13:39:44/06-07-56)
Principal Text: Archaeological text on ancient Egypt Christianity began as a monotheistic religion, possibly
Symbols/Slogans: depend. on sect bitheistic, three to four thousand years ago. It was
Opposition: Each other, Crusaders of God oppressed by many world governments, notably the
Typical CES Quote:“Death, metal man? I do not fear dead. I Romans, who executed their most famous prophet.
understand death, it is an awakening of its own, and I However, by absorbing aspects of local religions, and
have already begun my journey. ” diabolizing others, Christianity rapidly gained power, to the
— Alam Al-mithral c. 2044 extent that they were able to launch “Crusades” against
other religions. Christianity soon became a major world
The CES is a Neo-Pagan group that follow the Egyptian religion, due in part to its frequent fragmentation, causing
pantheon. Like many other Neo-Pagan groups it was also what can only be described as a polytheistic worship of a
founded before the Awakening; however, it has not seen monotheistic religion. Christianity has waned in the Sixth
the success that others have. This is partly due to the World, but many of its larger sects are still very powerful.
Arabic flavor of the CES, which was not as appealing to There are also a wide verity of small “fringe” group, which
Europeans and North Americans as other, more “western” I am classifying as Neo-Pagan for the purposes of this
groups were. Most of its problems spring from within the dissertation. These groups include the Crusaders of God,
organization, however, as there is much bickering among New Jerusalem, The Satanists, and the Church of Koresh.
the various sects. Most members belong to the main
body of the CES, who respect all the deities of ancient
Egypt and Nubia. However, some sects have arisen who
follow only one deity, such as the Minions of Set, the
most troublesome of these splinter groups. The infighting
caused by these rifts has seriously weakened the group.
Their only other opposition comes from the radical
Crusaders of God, who view them as “Godless oppressors
of Moses and the Holy Land.” Many bloody clashes
between the two groups have occurred in Los Angeles,
where the only CES chapter in North America exists.

Neo-Pagans — 81
Ξ∆Ψ
First Arachnid Church
Type: Believed to be #########…………. .
System Error 0122
Size: Small
Resources: Variable
Path: Shamanistic
Limitations: Unknown
Strictures: Unknown
Principal Deities: Unknown, believed to be nature based
Principal Text: Unknown
Symbols Slogans: Unknown This ain’t no beer-
Founded in the late 20th century as a joke, it faded
from the world,
guzzling fraternal order.
»1. 32 Mp Deleted«
LTG: 947 (37-5920)
»What’s the deal?«
— bulwyncl (00:02:55/06-08-56) Considered the low end of the spectrum by almost all
»I’m not sure. Even the original file is corrupted. I have other Neo-Pagans, the Sixth World Church is a
someone on it now. « hodgepodge of street crazies, religious fanatics, weird
— Holmes (08:13:33/06-08-56) scientists, and insane mages. The first group congealed
Norse Paganism together in Manhattan sometime in the mid 2030’s, as a
Type: Initiatory, Dedicated squatter movement, but it has since spread to most of the
Size: Moderate, small in most regions, large in Scandinavia Barrens of North America’s major cities. if at all possible,
and Northern Europe the SWC is even more random in cause and effect than the
Resources: Poor, unless Runner based, then good Discordian Society (q.v.), and also tend to be more
Paths: Shamanic, Adept, Non-magical dangerous than most Barrens movements, magical or not.
Limitations: Religious/Moral, Biological (Frey) Wicca
Strictures : Belief, Exclusive Membership, Fraternity, Type: usu. Initiantory
Karma, occ. Oath, Obedience, occ. Secrecy Size: small, individual groups rarely number more than a
Principal Deities: Norse, commonly Odin and Thor dozen.
Principal Text: None Resources: usu. Poor
Symbols/Slogans: dependent on sect Paths: Shamanistic or hermetic
Opposition: None traditionally;Crusaders of God Limitations: Tradition, Biological (Men, in the case of Dianic
Typical Norse Quote: “Panther Cannon? Wimp. Use an ax!” sects)
— Blooddrinker c. 2050 Strictures: Attendance, Exclusive Membership, Exclusive
Ritual, Fraternity, Obedience (esp. in British Gardnerian
Like the CES, this group follows a specific pantheon, that sects), occ. Secrecy
of the Norse. Unlike the CES, this group is usually not as Principal Deities: usu. female, Dianna, Innana, Kali, Isis,
cohesive, spur of the moment gatherings being the most Aphrodite, some male, Lugh, Horned God, Pan
common. The Norse have holy days, but they are usually Principal Text: Writings of Gerald Gardner, Alex Sanders,
dependent on a specific deity. Individual followers tend to Starhawk, Alexandria Romanov
worship only one deity, and the group also has the Opposition: Traditionally Christians, Crusaders of God
highest percentage of Physical Adepts and metahumans of Typical Wicca Quote: “I’ve seen vidshows about witches
all the Pagan Ways. The group is widespread in Scandinavia on Holloween, some dried up old had with a wart on
and Northern Europe, and there are large numbers in her nose boiling up some Eye of Newt Antipasto in a
North America as well. One group has even gone so far as caldron. Get real. I’m 24, I use an airport to do my
to form a “pinkskin” tribe in the Polar Aleut Nation. flying, and I guarantee my coven’s ritual magic is far
The Sixth World Church more potent than any Disney villains. ”
Type: Initiatory
Size: Small, but wide spread The “original” of the movement, Wicca was refounded in
Resources: minimal England in the 1950’s. It gradually gained speed,
Paths: All becoming almost commonplace in many places, especially
Limitations: None college campuses. The surge of magic in 2011 weakened
Strictures: Karma, Oath the Wicca tradition, as many of its members scattered to
Principal Deities: varies widely, commonly Gaea, Fertility the new Paths, and many others became disillusioned with
deities, War gods magic when they found they did not possess the gift.
Symbol/Slogans: varies widely, common symbols are the Since then the group has gradually regained its strength,
Ryder/Waite World card, R/W Ace of Swords, though it is nowhere near its pre-Awakened size. Wicca
male/female genitalia, three-eyed smilley face, common has the highest percentage of hermetic mages among the
slogan include bits of Shakespeare, the United States Bill Neo-Pagans. Many groups exist, but the largest is in
of Rights, and popular music Salem, Massachusetts, located in the northern part of the
Principal Text; None, or numerous, dep. on sect Boston/Providence Metropolitan Region (BosPlex). It is
Opposition : local street gangs, local law enforcement near the site of the original Salem witch trials, where the
agencies town of Danvers now stands. It is a ghost town, some say
Typical SWC Quote: “I’m a priest of the Sixth World! Back literally, and many attempts to demolish it have been
off man, don’t make me use this! I’m warning you!” made, but none have succeeded, as the witches consider
— Bob “Bigboote” Edmund, “Edmund vs. The People of it sacred ground and active oppose any attempt to destroy
New York City”, 2049 it.

82 — Meo-Pagans
Quis custodiet ipsos custodes.
The Discordian Society
Type: Dedicated
Size: Small
R e s o u r c e s : Poor, unless they have a decker, then
Excellent
Path : Anything that takes their fancy, usu. Goddess
worship
Principal Deities: Eris, Aneris, Greyface, Elvis
Principal Text : Principia Discordia or How I Found the

Quis custodiet ipsos custodes.


Goddess and What I Did to Her When I Found Her (nth
ed. ), Illumiantus trilogy, The Hitchhikers Guide to the
Galaxy
S y m b o l s / S l o g a n s : Golden apple with the word
“ΚΑΛΛΙΣΤΙ” inscribed, “The Sacred Chao”; golden apple
and pentagon contained within a Yin/Yang symbol. “All

Quis custodiet ipsos custodes.


Hail Eris/Discordia”, “Don’t Panic!”
Opposition: Corporate, poss. other (unknown)
Typical Discordan Quote: “Anything is a valid spiritual path.
Even humor. ”
— Malcalypse the Younger

Quis custodiet ipsos custodes.


The Discordian Society began as a joke in the late
1950’s, but quickly caught on in the 1960’s and `70’s. It
was mentioned in the Illuminatus trilogy, and had a minor

Quis custodiet ipsos custodes.


amount of popularity among pre-Awakened Neo-Pagans. It
gained a great deal of momentum during the Year of Chaos

Quis custodiet ipsos custodes.


(and some blame) but interest tapered off quickly. It is
frequently confused with the Neo-Anarchist Policlub, but

Quis custodiet ipsos custodes.


Discordians are not typically in favor of anarchy. Ideally,
they strive to create a situation where two diametrically
opposed groupscome together, thus causing chaos.
Sometime they will actually create groups for this purpose,
to get the ball rolling. They also like to start corporate
wars, just for fun. Currently there are only three groups in
North America, one somewhere in the NYPh’s Edge, one
somewhere outside of DesMoines, and one in Seattle.
There is only on other known elsewhere, in Hong Kong,
the “Elvis is King” Kong Discordians, though others are
rumored to exist.
»Free toaster oven with every membership!«
— bulwyncl (19:07:51/06-08-56)
»FILE ENDS«

Neo-Pagans — 83

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