1920S ERA INVESTIGATOR
Name
Raymond Gosling Birthplace
Boston Pronoun
Occupation Book Dealer Residence Boston Age 34
STR 55 27 11 SIZ 50 25 10 Hit Points 11 11
CHARACTERISTICS
CON 60 30 12 POW 70 35 14 Magic Points 14 14
DEX 75 37 15 APP 55 27 11 Luck 55
INT 80 40 16 EDU 85 42 17 Sanity 70 70
IDEA KNOW
Max Sanity 99 Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
Accounting (05%) 50 25 10 Firearms 25 12 5 Persuade (10%) 10 5 2
(Rifle/Shotgun) (25%)
Anthropology (01%) 1 0 0 None 1 0 0 None (01%) 1 0 0
Firearms Pilot
SKILLS
Appraise (05%) 55 27 11 First Aid (30%) 30 15 6 Psychoanalysis (01%) 1 0 0
Archaeology (01%) 1 0 0 History (05%) 60 30 12 Psychology (10%) 35 17 7
Book repair (05%) 5 2 1 Intimidate (15%) 15 7 3 Ride (05%) 5 2 1
Art / Craft
None 5 2 1 Jump (20%) 20 10 4 None (01%) 1 0 0
Science
Charm (15%) 61 30 12 French (01%) 70 35 14 None 1 0 0
Language (Other)
Climb (20%) 20 10 4 German 30 15 6 None 1 0 0
Credit Rating (00%) 30 15 6 Latin 30 15 6 Sleight of Hand (10%) 10 5 2
Cthulhu Mythos (00%) 0 0 0 English (EDU) 85 42 17 Spot Hidden (25%) 37 18 7
Language (Own)
Disguise (05%) 5 2 1 Law (05%) 5 2 1 Stealth (20%) 20 10 4
Dodge (half DEX) 37 18 7 Library Use (20%) 65 32 13 None (10%) 10 5 2
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) 20 10 4 Listen (20%) 20 10 4 Swim (20%) 20 10 4
Elec. Repair (10%) 10 5 2 Locksmith (01%) 1 0 0 Throw (20%) 20 10 4
Fast Talk (05%) 5 2 1 Mech. Repair (10%) 10 5 2 Track (10%) 10 5 2
Fighting (Brawl) (25%) 25 12 5 Medicine (01%) 1 0 0 None 1 0 0
None
Fighting
1 0 0 Natural World (10%) 10 5 2 None 1 0 0
None 1 0 0 Navigate (10%) 10 5 2 None 1 0 0
Firearms 30 15 6 None 1 0 0
(Handgun) (20%) 60 30 12 Occult (05%)
Weapon Skill Damage # of Attacks Range Ammo Malf. Move 9
COMBAT
Brawl 25 12 5 1D3 + DB 1 - - - Build 0
Dodge 37 18 7
Damage Bonus None
MY STORY
BACKSTORY
Personal Description Traits
Ideology & Beliefs Injuries & Scars
Significant People Phobias & Manias
Meaningful Locations Arcane Tomes & Spells
Treasured Possessions Encounters with Strange Entities
GEAR & POSSESSIONS WEALTH
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level $10.00
Cash $60.00
Assets
$1500.00
FELLOW QUICK REFERENCE RULES
INVESTIGATORS
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Etreme Critical
1/2 skill 1/5 skill 01
Player Pushing Rolls: must justify reroll;
cannot push combat or Sanity rolls
Char.
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying
Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.