MODERN ERA INVESTIGATOR
Name V4277 Birthplace None Pronoun He
Occupation Private Invest Residence None Age 40
STR 30 15 6 SIZ 55 27 11 Hit Points 11 11
CHARACTERISTICS
CON 60 30 12 POW 40 20 8 Magic Points 8 8
DEX 85 42 17 APP 10 5 2 Luck 40 40
INT 90 45 18 EDU 90 45 18 Sanity 40 40 8
IDEA KNOW
Max Sanity Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
Accounting (05%) 5 2 1 Firearms 70 35 14 Occult (05%) 5 2 1
(Handgun) (20%)
Anthropology (01%) 1 0 0 Firearms 25 12 5 ✔ Persuade (10%) 85 42 17
(Rifle/Shotgun) (25%)
SKILLS
Appraise (05%) 5 2 1 Firearms
(01%)
Pilot
Archaeology (01%) 1 0 0 First Aid (30%) 30 15 6 Psychoanalysis (01%) 1 0 0
✔ Photograp (05%) 75 37 15 History (05%) 50 25 10 ✔ Psychology (10%) 10 5 2
Art / Craft
✔ Intimidate (15%) 15 7 3 Ride (05%) 5 2 1
✔ Charm (15%) 15 7 3 Jump (20%) 20 10 4 (01%) 1 0 0
Science
Climb (20%) 20 10 4 (01%)
Language (Other)
Computer Use (05%) 5 2 1
Credit Rating (00%) Sleight of Hand (10%) 10 5 2
Cthulhu Mythos (00%) English (EDU) 90 45 18 ✔ Spot Hidden (25%) 85 42 17
Language (Own)
✔ Disguise (05%) 90 45 18 ✔ Law (05%) 30 15 6 Stealth (20%) 50 25 10
Dodge (half DEX) 52 26 10 ✔ Library Use (20%) 55 27 11 (10%) 10 5 2
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) 20 10 4 Listen (20%) 20 10 4 Swim (20%) 20 10 4
Elec. Repair (10%) 50 25 10 ✔ Locksmith (01%) 1 0 0 Throw (20%) 20 10 4
Electronics (01%) 1 0 0 Mech. Repair (10%) 10 5 2 Track (10%) 10 5 2
✔ Fast Talk (05%) 5 2 1 Medicine (01%) 1 0 0
Fighting (Brawl) (25%) 25 12 5 Natural World (10%) 10 5 2
Fighting
Navigate (10%) 10 5 2
Weapon Skill Damage # of Attacks Range Ammo Malf. Move 7
Brawl 25 12 5 1D3 + DB 1 - - - Build 0
COMBAT
9mm Revolr 1d8 1 (3) 15 6 100
Dodge 52 26 10
Damage Bonus 0
MY STORY
BACKSTORY
Personal Description Traits
Ideology & Beliefs Injuries & Scars
Small crack on his projector?
Significant People Phobias & Manias
Cannibalophobia (Fear being salvaged)
Fracturophobia (Fear of structural failure)
Meaningful Locations Arcane Tomes & Spells
Treasured Possessions Encounters with Strange Entities
Hat and trenchcoat
GEAR & POSSESSIONS WEALTH
Black Trenchcoat Spending Level
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Black Fedora Cash
9mm Revolver Assets
6x 9mm Ammo
FELLOW QUICK REFERENCE RULES
INVESTIGATORS
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Extreme Critical
1/2 skill 1/5 skill 01
Player Pushing Rolls: must justify reroll;
cannot push combat or Sanity rolls
Char.
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying
Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.