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1920s Investigator Character Sheet

Ithris Spexson is a 22-year-old female bounty hunter from Lowlands, Colton, USO. She possesses various skills including firearms, first aid, and psychology, with notable characteristics such as high dexterity and intelligence. Her wealth includes 5 silver in cash and a spending level of 5 silver, with no significant assets listed.

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luke.r.gilchrist
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0% found this document useful (0 votes)
18 views3 pages

1920s Investigator Character Sheet

Ithris Spexson is a 22-year-old female bounty hunter from Lowlands, Colton, USO. She possesses various skills including firearms, first aid, and psychology, with notable characteristics such as high dexterity and intelligence. Her wealth includes 5 silver in cash and a spending level of 5 silver, with no significant assets listed.

Uploaded by

luke.r.gilchrist
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

1920S ERA INVESTIGATOR

Name
Ithris Spexson Birthplace
Lowlands, Colton, USO
Pronoun
Female

Occupation Bounty Hunter Age 22


Lowlands, Colton, USO
Residence

       

STR 60 30 12 SIZ 35 17 7 Hit Points 8 8


CHARACTERISTICS

       

CON 45 22 9 POW 55 27 11 Magic Points 11 11


       

DEX 85 42 17 APP 70 35 14 Luck 70 70


         

INT 70 35 14 EDU 60 30 12 Sanity 55 55 11


IDEA KNOW

Max Sanity Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (05%) 30 15 6 Firearms Persuade (10%)


(Rifle/Shotgun) (25%)
Anthropology (01%) Firearms (machine) (15%) (01%)
Firearms Pilot
SKILLS

Appraise (05%) First Aid (30%) 60 30 12 Psychoanalysis (01%)

Archaeology (01%) History (05%) Psychology (10%) 50 25 10


(05%) Intimidate (15%) Ride (05%) 95 47 19
Art / Craft
Jump (20%) 95 47 19 (01%)
Science
Charm (15%) (01%)
Language (Other)
Climb (20%)

Credit Rating (00%) 1 0 0 Sleight of Hand (10%)

Cthulhu Mythos (00%) Common (EDU) 60 30 12 Spot Hidden (25%)


Language (Own)
Disguise (05%) Law (05%) Stealth (20%) 95 47 19
Dodge (half DEX) 50 25 10 Library Use (20%) (10%)

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) Listen (20%) Swim (20%)

Elec. Repair (10%) Locksmith (01%) Throw (20%)

Fast Talk (05%) 50 25 10 Mech. Repair (10%) Track (10%)

Fighting (Brawl) (25%) Medicine (01%)

Natural World (10%) 20 10 4


Fighting
Navigate (10%)
Firearms
(Handgun) (20%) 60 30 12 Occult (05%)

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 9


COMBAT

Brawl 1D3 + DB 1 - - - Build 0


.22 Short Automatic 60 30 12 1D6 3 10 yrds 6 100
  

Dodge 50 25 10
Damage Bonus 0
MY STORY
Lotusden Halfling

BACKSTORY
Personal Description Traits

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias

Meaningful Locations Arcane Tomes & Spells

Treasured Possessions Encounters with Strange Entities

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level 5 silver
Cash 5 silver
Assets
None

FELLOW QUICK REFERENCE RULES


INVESTIGATORS
  
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Extreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.  
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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