RANDOM Metal User Guide
RANDOM METAL USER GUIDE BEATSURFING.COM
In inite Percussive Sounds::
Inspire creativity and exploration with
percussive chaos
Welcome to RANDOM Metal, PHAZZ & BEATSURFING’s latest tool for
creating unique percussive sounds and textures.
This percussive monophonic synthesizer o ers a rich palette of sound
engines and controls designed to inspire creativity and exploration.
Global Key Features:
• 40+ Percussive Matter type: Choose from a wide range of sonic
textures, from aggressive metallic cymbals to shakers, hi-hats or odd
percussive sounds.
• Randomization: Instantly transform your sounds with the “RANDOM”
button, with adjustable deviance for subtle or dramatic changes.
• Expressive XY Pad: Experiment with hundreds of dynamic parameters,
unique to each engine, for
endless experimentation
and exploration
• Dual Mode: Trigger 12
unique pads or play notes
chromatically. Unlock
endless creative
possibilities with seamless
controls.
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Below is a basic walkthrough of the key features and settings to help
you get the most out of your new tool. Again thanks for supporting us
and please don’t hesitate to reach out with any questions or ideas.
Global Settings:
1. Deviance: This knob dictates the intensity of
the global randomization when you hit the
RANDOM button. Low values result in subtle
tweaks, while high values unleash large
transformations.
2. Global Pitch: Adjust the overall pitch of the
synthesizer to your liking. Hold the “Shift” key
down while dragging the Pitch knob to access
ine-tuning.
3. Bleed: This knob acts as a super macro,
drastically altering multiple parameters that vary
between engines. It can radically change the
character of your sound.
4. Global Stretch: Modify the overall duration of
your sounds without altering their pitch. Try this
on shaker engines to hear a particularly
noticeable e ect. You can really hear the spread
of the individual shakes.
5. Pitch Bend & Velocity: Globally adjust the
responsiveness to pitch bend and velocity, This
will in luence how your MIDI controller reacts to
your playing dynamics.
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X/Y Pad:
To encourage experimentation and exploration, the expressive
pad and shader o ers control over hundreds of parameters,
creating endless possibilities for manipulating your sounds.
Similar to the original RANDOM, the speci ic e ects vary across
each engine. Enjoy the journey.
The latch mode syncs the XY position with the note on. If you
want a continuous expression during the note execution, turn
the “X/Y Latch” o , if you want the XY values to be updated only
at note on, use the X/Y Latch.
Pad Section:
The selected Matter with 12 variations, each having dedicated
settings, mapped out across 12 pads. All knobs and sliders in this
pane are contextual to the selected pad.
Parameters for pad 07 [F#].
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RANDOM Metal features 12 pads with two distinct modes
• Key Tracking Mode: This mode allows you to
play the selected pad chromatically across
the keyboard.
• Drum Pad Mode: Trigger sounds for each of
the 12 pads. Pads are triggered repeatedly on
each octave. In this mode, enabling “Auto
Select” lets the pad selection follows the currently playing
note, allowing you to easily view and adjust its parameters.
Individual Pad Parameters:
Take individual control over each pad with these parameters.
Enabling
1. RANDOM: Click to randomize the selected
pads parameters.
2. Deviance: Similar to the global deviance,
this knob allows you to randomize the
selected pads parameters to varying degrees
using the RANDOM button
3. Instability: Introduce instability into your
sounds, adding a touch of unpredictability
and movement of your sound on each pad
press.
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4. Impact: Control the initial impact and
transient of the sound, shaping its attack and
punch.
5. Decay: Adjust the decay time of the sound,
in luencing how long it decays after the initial
impact.
6. Curve: Shape the envelope of the sound.
Turning it left creates a thinner sound, while
turning it right results in a fuller sound.
7. Pitch Shift: Shift the pitch of the sound up or
down, adding a touch of harmonic variation.
Hold the “Shift” key down while dragging the
Pitch knob to access ine-tuning.
8. Color: Alters the harmonic content.
9. Type: Choose from 4 variations of each engine, in luencing the sound's
overall timbre and resonance.
Loud and Quiet Knobs:
These controls allow you to ine-tune the dynamic range of both
high and low frequencies. Think of these knobs as a musical EQ
before reaching for any other equalizer.
1. Loud Lo/Hi: Adjust the amplitude of Low/High frequencies
for loud parts of the sound.
2. Quiet Lo/Hi: Adjust the amplitude of Low/High frequencies
for quiet parts of the sound.
Mix and FX Color Amount:
3. FX Mix (Quiet/Loud): Adjusts the FX
Mix for Quiet or Loud parts of the
sound.
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4. FX Color: This macro changes the behavior of the built-in FX.
Deviance Levels:
You can keep track of per-pad
Deviance levels by hovering the
cursor over the global “RANDOM”
button which will reveal individual
gauges on top of each pad.
Hovering the cursor over the pad-
speci ic “RANDOM” button will
reveal only the selected pad
“Deviance” amount.
These levels give you an idea of
how much randomness will be
applied to your next randomization, and how di erent/similar
from the actual sound you want the new one to be.
Pan/Stereo:
Position your sounds in the stereo ield and adjust the width/
depth.
Right-Click Features:
Right-clicking on any parameter opens up a menu that lets you
choose between MIDI-learn, MIDI-mapping and opening the
Global MIDI-mapping settings.
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If the parameter is pad-speci ic, the option to copy its value to all
pads will also be displayed.
Finally, if you right-click on one of the 12 pads, you’ll get the
unique options to enable Keytrack mode and Copy/Paste pads.
Engines & Presets:
Choose from 25 diverse percussive synth engines, each with its
own personality and a selection of inspiring presets. Don't be
afraid to venture o the beaten path and explore the possibilities
that each engine o ers.
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Saving Presets:
You can save your custom
settings as presets for later
use.
System Performance:
RANDOM Metal is designed to be e icient and won't hog your
system resources. It intelligently balances the workload,
o loading the heavy lifting of visual shaders and 3D rendering to
your GPU, while reserving your CPU's power for the complex
synth engines and other critical tasks. This ensures smooth
performance even on systems with moderate CPU capabilities.
We have tested on computers with integrated GPUs and it works
ine when lowering the visual settings.
Lowering 3D Quality
By default, the 'Automatic 3D Quality' toggle is set to 'On' and
will switch to a di erent quality setting if the plugin notices that
the FPS rate dwindles. You can set this setting yourself by
turning the toggle o and moving the '3D Quality' slider below it.
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Happy Experimenting!
Let your imagination run wild with RANDOM Metal. Embrace the
chaos, explore new sonic territories, and forge unique
percussive sounds that will set your music apart.
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System Requirements:
Windows
• Windows 10
• 2GHz Pentium IV processor or equivalent
• A host that supports 32-bit or 64-bit VST
• At least 246MB free disk space
• Formats: VST, VST3, AAX
macOS
• macOS 10.13 High Sierra or later
• Intel or Apple Silicon processor
• A host application that supports 64-bit VST or AudioUnit
• at least 330MB free disk space
• Formats: AU, VST, VST3, AAX
Installation Instructions:
Windows
1. Download RANDOM-Metal_vX.X.X.exe installer ile.
2. Install to your preferred plugin folder.
3. On irst launch, enter your License code.
macOS
1. Download RANDOM-Metal_vX.X.X.pkg installer ile.
2. Follow the steps to install.
3. On irst launch, enter your License code.* NB : on macOS, the
plugins are installed to the default location : /Library/Audio/
PlugIns.
*After purchasing RANDOM Metal your License key appeared on your
Licenses page: beatsur ing.com/my-license/
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License Activation & Deactivation:
Each license you buy lets you activate the plugin on 3 computers at a
time. If you need to run it on a third machine, you'll irst need to
deactivate the plugin's license on one of your machines.
When deactivated, your plugin is still usable, but in a frozen state: your
existing sessions will be able to load the plugin and its parameters in
their last saved state. However you won't be able to access the user
interface to tweak its parameters.
Support:
For additional support or updates, visit our website at beatsur ing.com
and explore our growing knowledge-base at https://
knowledge.beatsur ing.com/audio-plugins-mac-os-x-or-windows
Thanks for supporting us and please don’t hesitate to reach out
with any questions or ideas. You can always get in touch via
email.
- the BEATSURFING team
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