#include <stdio.
h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define PORT 12345
#define BUFFER_SIZE 1024
int main() {
int server_fd, client_fd;
struct sockaddr_in server_addr, client_addr;
socklen_t addr_len = sizeof(client_addr);
char buffer[BUFFER_SIZE];
// Create socket
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("Socket failed");
exit(EXIT_FAILURE);
}
// Bind socket to IP/Port
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(PORT);
if (bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0)
{
perror("Bind failed");
close(server_fd);
exit(EXIT_FAILURE);
}
// Listen for incoming connections
if (listen(server_fd, 5) < 0) {
perror("Listen failed");
close(server_fd);
exit(EXIT_FAILURE);
}
printf("Server is listening on port %d...\n", PORT);
// Accept client connections and handle communication
while (1) {
if ((client_fd = accept(server_fd, (struct sockaddr *)&client_addr,
&addr_len)) < 0) {
perror("Accept failed");
close(server_fd);
exit(EXIT_FAILURE);
}
printf("Client connected.\n");
// Echo loop
while (1) {
memset(buffer, 0, BUFFER_SIZE);
int bytes_read = read(client_fd, buffer, BUFFER_SIZE);
if (bytes_read <= 0) {
printf("Client disconnected.\n");
close(client_fd);
break;
}
printf("Received: %s", buffer);
send(client_fd, buffer, bytes_read, 0);
}
}
close(server_fd);
return 0;
}