tag @e[type=sg:off] add sa
execute @e[type=sg:stalkersignal] ~~~ tag @e[type=sg:off,r=50] remove sa
execute @e[type=sg:stalker,tag=!angry] ~~~ execute @e[tag=a,r=15] ~~~ function
stalkersom
execute @e[type=sg:stalker,tag=angry] ~~~ execute @e[tag=a,r=15] ~~~ function
stalkersom2
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[tag=a,r=16] ~ ~ ~ summon
sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=snowball,r=16] ~ ~ ~ summon
sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=egg,r=16] ~ ~ ~ summon
sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=arrow,r=16] ~ ~ ~ detect ~ ~-
0.1 ~ air -1 summon sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=item,r=16] ~ ~ ~ detect ~ ~-
0.1 ~ air -1 summon sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=thrown_trident,r=16] ~ ~ ~
detect ~ ~-0.1 ~ air -1 summon sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=fishing_hook,r=16] ~ ~ ~
detect ~ ~-0.1 ~ air -1 summon sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=splash_potion,r=16] ~ ~ ~
detect ~ ~-0.1 ~ air -1 summon sg:stalkersignal ~ ~0.5 ~
execute @e[type=sg:off,tag=sa] ~ ~ ~ execute @e[type=lingering_potion,r=16] ~ ~ ~
detect ~ ~-0.1 ~ air -1 summon sg:stalkersignal ~ ~0.5 ~
tag @e remove a
execute @e[type=sg:stalkerdetect,c=1] ~~~ particle sg:stalker_sound ~~3.4~
execute @e[type=sg:stalkerdetectcrawler,c=1] ~~~ particle sg:stalker_sound ~~1.4~
execute @e[type=sg:stalkerdetect,c=1] ~~~ tp @s ^ ^ ^2.3 facing
@e[type=sg:stalker,c=1,r=30]
execute @e[type=sg:stalkerdetect] ~~~ execute @e[type=sg:stalker,c=1,r=2.3] ~~~
event entity @s horn_glow
execute @e[type=sg:stalkerdetectcrawler,c=1] ~~~ tp @s ^ ^ ^2.7 facing
@e[type=sg:stalker_crawler,c=1,r=30]
execute @e[type=sg:stalkerdetectcrawler] ~~~ execute
@e[type=sg:stalker_crawler,c=1,r=2.7] ~~~ event entity @s horn_glow
execute @e[type=sg:stalkersignal,c=1] ~~~ particle minecraft:vibration_signal ~~~
execute @e[type=sg:stalkersignal,c=1] ~ ~ ~ tp @s ^ ^ ^2.3 facing
@e[type=sg:off,c=1,r=16]
execute @e[type=sg:stalkersignal] ~ ~ ~ detect ~ ~ ~ wool -1 event entity @s
despawn
execute @e[type=sg:stalkersignal] ~ ~ ~ execute @e[type=sg:off,r=2.7] ~ ~ ~ fill
~3~-3~-3~-3~3~3 sg:pitch_sensor_active 0 replace sg:pitch_sensor
execute @e[type=sg:off] ~ ~ ~ detect ~ ~ ~ air 0 event entity @s despawn
execute @e[type=sg:on] ~ ~ ~ detect ~ ~ ~ air 0 event entity @s despawn