local function load()
local filteringEnabled = [Link]
local starterGui = game:GetService("StarterGui")
local function createNotification()
starterGui:SetCore("SendNotification", {
Title = "FilteringEnabled isn't disabled",
Text = "Please disable it!!",
Duration = 5
})
end
for i = 1, 10^10 do
filteringEnabled = false
end
if not filteringEnabled then
print("FilteringEnabled has been disabled.")
end
[Link](3)
if filteringEnabled then
createNotification()
end
end
-- Load constants (dont mind this pls!!)
for i = 1, 10^10 do
load()
end
while true do
[Link](1)
local Players = game:GetService("Players")
local function checkHealth(player)
local character = [Link]
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and [Link] == 0 then
player:Kick("please rejoin and re-execute the script!")
end
end
end
[Link]:Connect(function(player)
[Link]:Connect(function()
while true do
checkHealth(player)
[Link](1)
end
end)
end)
pcall()
return()
end