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Performance and Professional
Wrestling
Performance and Professional Wrestling is the first edited volume to consider pro-
fessional wrestling explicitly from the vantage point of theatre and performance
studies. Moving beyond simply noting its performative qualities or reading it
via other performance genres, this collection of chapters offers a complete criti-
cal reassessment of the popular sport.
Topics such as the suspension of disbelief, simulation, silence and speech,
physical culture, and the performance of pain within the squared circle are
explored in relation to professional wrestling. Chapters by both scholars and
practitioners are grouped into seven short sections:
• Audience
• Circulation
• Lucha
• Gender
• Queerness
• Bodies
• Race
Figuresviii
Contributorsix
PART I
Audience7
PART II
Circulation37
PART III
Lucha57
PART IV
Gender83
PART V
Queerness105
PART VI
Bodies141
PART VII
Race163
Bibliography207
Index223
Figures
6.1 “Now, the president and the PAN are entering the
fight with everything they’ve got, and we have to
support them.” 60
8.1 Komando Borishoi delivers an Avalanche Backdrop
Suplex on Kuragaki Tsubasa. 86
13.1 Cabinet card depicting Hackenschmidt posed. 147
14.1 Dolph Ziggler (@HEELZiggler). 160
14.2 Tyson Kidd (@KiddWWE). 161
Contributors
real blood. It is a perhaps strange act to perform, but is an act that is not isolated
to the wrestling ring. Take for instance performance artist Marina Abramović’s
2010 interview with the Guardian, where she states:
Excusing the force of Abramović’s rhetoric, most theatre people might agree
with her assertion. And many wrestlers might as well. After all, Hamlet doesn’t
blade.
But what, then, is pro wrestling, a form where the contest is “fake” but
the knife or razor, at least, is certainly real? Professional wrestling represents a
special case in that it is at once scripted, theatrical, and fake, and improvised,
performed, and real.We might even suggest that it is this blurring that positions
it as it is in some estimations. If one were to focus only on performance, wres-
tling would be a stunt show or just a simulated fight – somewhere between
circus and performance art. Alternatively, to focus solely on the theatricality
of professional wrestling might lead one to a common enough assumption
that R. Tyson Smith characterizes satirically as thinking of pro wrestling as a
“shirtless variation of the community theatre parodied in Christopher Guest’s
Waiting for Guffman” or as a “Kafkaesque blend of Jerry Springer and Jackass.”3 As
a theatrical/performance form that is widely derided, what might professional
wrestling’s elision from theatre and performance studies tell us about theatre
and performance studies?
Such considerations demonstrate the need for a theatre and performance
studies approach to professional wrestling. After all, the issue of what is false,
true, and merely playing true (or playing false) has been active in the discipline
since its inception. In many ways, professional wrestling provides a particularly
visceral illustration of the questions and seeming divide between theatre and
performance studies illustrated by objects onstage. Performance artist/activist
Guillermo Gómez-Peña cites an email exchange with Richard Schechner, who
writes:
In performance art the “distance” between the really real (socially, personally,
with the audience, with the performers) is much less than in drama theatre
where just about everything is pretend – where even the real (a coffee cup,
a chair) becomes pretend.4
through outsized physical gestures that upon review only resemble some physi-
cal struggle due to the overt performance of agony.
This volume is organized around a number of central themes that emerge at
the intersection of wrestling and performance: audience, circulation, lucha, gender,
queerness, bodies, and race.
The experience of the audience in professional wrestling may seem entirely
different from the typical theatregoer’s experience. However, the three authors
in this section ( Jon Ezell, Claire Warden, and Stephen Di Benedetto) demon-
strate that interrogating the pro wrestling audience resonates with questions
central to theatre and performance research: mediatization, participation, and
the way in which mise-en-scène affects audience response. As a global perfor-
mance form, the circulation of professional wrestling is embedded in modern
media, economics, and artistic forms. Eero Laine and Nicholas Ware address
this important contextual issue by examining the current business of sports
entertainment and the history of wrestling video games, respectively. In the
section Lucha, Heather Levi’s and Nina Hoechtl’s chapters examine the unique
position of lucha libre in politics and performative identity in Mexico and
the United States. Wrestling has often been critiqued for its gender representa-
tions, as well as the imbalance in the ratio of male-to-female wrestlers on a
typical card. Keiko Aiba’s and Carrie Dunn’s chapters on women wrestlers in a
typically male-dominated industry (in Japan and the UK, respectively) explore
possibilities for the performance of wrestling to challenge normative represen-
tations of gender. Similarly, while wrestling to an extent relies on stereotypical
portrayals of hegemonic masculinity, its performance practice provides numer-
ous possibilities for the exploration of queerness. This section looks at three key
figures who embody pro wrestling’s queer potential. Janine Bradbury discusses
the ambiguous queer performance of Goldust (Dustin Runnels) and his valet
and “director” Marlena (Terri Runnels). Stephen Greer argues that the perfor-
mances of Welsh wrestler Adrian Street embodied the emergence of alternative
masculinities in the context of larger changes in both attitudes towards gender
and sexuality, as well as work and labour. Laura Katz Rizzo’s discusses how
Bernard Hermann (aka Ricki Starr) enacted and embodied (and possibly com-
modified) queerness in his elaborate performances of a ballet dancing wrestler.
The chapters by Broderick Chow and Jamie Lewis Hadley foreground the
bodies that are central to the wrestling event. Chow takes up the figure of the
muscular “body guy” through wrestler George Hackenschmidt, and Hadley
interrogates changing performances of pain in and out of the ring. Professional
wrestling’s ability to speak into and about current socio-political issues is cen-
tral to the race section, in which Charles Hughes negotiates racial violence in
the history of southern wrestling, Nicholas Porter uncovers the post-colonial
history of the British scene, and Morgan Daniels argues that flags become the-
atricalised national identifiers.
Sharon Mazer’s epilogue brings some sense of conclusion while opening up
new questions about the implications of this field for performance studies and
6 Broderick Chow et al.
Notes
1 Ibid.
2 Sean O’Hagan, “Interview: Marina Abramović,” Guardian, October 2, 2010, accessed
December 1, 2015, http://www.theguardian.com/artanddesign/2010/oct/03/interview-
marina-abramovic-performance-artist.
3 R. Tyson Smith, Fighting for Recognition: Identity, Recognition, and the Act of Violence in Pro-
fessional Wrestling (Durham: Duke University Press, 2014), 39.
4 Guillermo Gómez-Peña, Ethno-Techno: Writings on Performance, Activism and Pedagogy
(New York: Routledge, 2005), 38.
5 Christophe Lamoureux, La Grand Parade du Catch (Toulouse: Presses Universitaires du
Mirail, 1993), p. 49.
6 Ibid., 53.
Part I
Audience
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Chapter 1
I have got a date. I have got a time. And I have got a place.This is a personal
invitation – sealed right here – to Jerry Lawler to ask him to meet me by
himself with nobody else involved at an area that I know, he knows, and
you will know. And I want you to bring the camera down there, but I don’t
want a referee, I don’t want the police, I don’t want the fans, I don’t want
money for this. [. . .] I want to see if he’s got the guts to come down there!
The guts . . . like I don’t think a lot of people have around here, and I’m
talking about the fans, Lance. I’m talking about you!
In the footage that aired the following week, Russell waits outside the ring in
an empty Mid-South Coliseum chatting with an unseen film crew. He explains
to viewers that Funk demanded the 11,300-seat venue be completely emp-
tied because Memphis fans and officials gave Lawler an unfair advantage. Funk
suddenly arrives, accosts Russell, enters the ring, and curses Lawler. He con-
tinues to berate Lawler and express joy at the absence of Lawler’s fans, several
times turning away from the camera to shout and gesture toward empty stands.
Lawler appears in the distance in full ring attire – white singlet, tights, cape, and
oversized crown. “Look at that fool! Look at that idiot! Don’t you realize there’s
nobody here? You jackass!” Funk’s insults echo for seconds. Lawler, unfazed,
proceeds to the ring at a stately pace and disrobes. The wrestlers lock up and
brawl around the ring and floor, wrecking sections of seats and tables where
the members of the live audience should be. For about six minutes, they move
in and out of the foreground, behind and around objects, playing to an absent
audience while ignoring the lone video camera operator and running play-
by-play from Russell. Grasping a shard of a broken table, Funk tries to blind
Lawler, but the plan backfires. Funk shrieks and collapses. The camera changes
angle (the lone edit of the film) to focus on the shard buried in Funk’s eye as
the other participants exit and the film abruptly ends.1
10 Jon Ezell
At a time when televised wrestling was a means of selling tickets to live events,
this made for dubiously compelling advertising. There is a sense of anxiety and
absurdity in the absence of a live audience; the sounds of the men shrieking and
screaming reverberate like attempts at echolocation.That professional wrestling,
as a genre of performance, requires a live audience seems obvious.This negation
of the audience goes further in that it serves to confirm Blau’s assertion that the
audience completes the theatrical experience
through a break in memory, so that we’re not quite sure who is giving the
command. At this ontological level, there would be no theater to imagine if
the audience were not, from its inception, there in the shadow of thought –
if not its final, its initiating cause.2
and spectacle, and the presence of the live audience as an authenticating back-
drop and sometime participant.
Examining the impact of televisual media on live performance, Auslander
made several observations about the relationship between live performance and
mediated reproduction beneficial to the present discussion: cultural forms based
in live performance must increasingly depend upon mediated reproduction
(and those institutions controlling it) for economic survival; live performance
and live audiences will come to resemble their mediatized representations; tech-
nologies of mediation and reproduction will begin to augment (or encroach
upon) live performance; and liveness of performance is ontologically reliant
upon mediated forms.7 After first outlining the structural transformation of
the professional wrestling industry toward mediatization and monopoly, I will
then explore how practice of performance and the roles of the audience have
become increasingly mediatized and distanced from the immediacy and spon-
taneity of traditional live performance.
From the mid-1950s until the early 1980s, professional wrestling was a
regional genre. Promoters set up rings in television studios or compiled footage
from weekly matches. These territorial promotions generated revenue almost
entirely through ticket and merchandise sales, travelling along a circuit defined
by the reach of the local stations that aired their programs.This system began to
unravel by the early 1980s, as some promotions began using cable television as
a national platform, distributing programming with production values and star
power that territorial promotions were simply unable to match. The Monday
Night Wars of the 1990s structurally transformed the business in two ways: from
an industry built around ticket sales to one built on pay-per-view buys, adver-
tising, and cable distribution agreements – in the end, to a functional monopoly
that continues to this day.8 Where the territorial system utilized mediated forms
to persuade the television audience to become the live (co-present) audience,
the WWE has monetized the television audience directly: the live, physically
present audience is now an element of production rather than its means.
To imagine past audiences, cautioned Blau, risks nostalgia for a cultural unity
that was likely never there.9 Thus any attempt to elaborate on the traditional
roles of the professional wrestling audience is immediately complicated by the
ontological elusiveness of the audience itself. Despite the diversity between
and among audiences, regions, performers, and time, some approximations and
generalizations can be made regarding the role of audiences in the context of
professional wrestling performance.
The presence of a live audience is fundamental to the performance of a dra-
matic and compelling wrestling match. Wrestlers traditionally learned to listen
to audience reactions and improvise in order to manipulate heat, build tension,
and logically work toward a satisfying conclusion. Aside from knowing how the
match would end, little else was planned.This was partially necessity – competi-
tors traveled separately and avoided associating with one another – and partially
preference for adapting to each audience and staying in the moment. Comparing
12 Jon Ezell
The people who usually got involved in altercations were generally the
wrestlers on top who had a lot of heat. I got sliced open by a fan in Green-
ville. I was stabbed several times during my career, but it was that Green-
ville incident that made national headlines.19
Wrestler and trainer Danny Davis likened such transgressions to a positive per-
formance review:
There were times where we’d come out and we’d have bricks thrown
through our windshield and, you know, that’s how serious people took it
back in the day. And I’ll be honest with you, I miss those days, because they
were wonderful times in my life [. . .] I knew I was doing my job.20
fiction and reality.This creates the possibility for complex and all-encompassing
narratives (e.g., McMahon’s feud with Steve Austin in the late ’90s; Daniel
Bryan’s road to WrestleMania XXX), but it can also decrease the significance
or convolute the stories of individual wrestling matches themselves. The multi-
platform intertextuality (or hypertextuality) of the modern, post-kayfabe wres-
tling industry has complicated the process of generating heat – especially “real”
anger – in the traditional sense of match psychology, although fans will perform
emotional involvement as a way to participate.25
WWE visits major population centers in the United States once or twice
annually, meaning that when current fans watch wrestling it is usually on a
screen rather than in person. It is therefore understandable that attending a
Raw event is not altogether different from watching the show. The set, made
entirely of screens, dwarfs the ring. In addition to displaying entrance videos,
vignettes, and commercials, it visually amplifies the performers, approximat-
ing the televisual intimacy and prolonged talking segments that constitute the
home viewing experience.26 Noticeable crowd silence and disengagement dur-
ing TitanTron malfunctions suggests the dominance of mediatized representa-
tion over live presence in physical, perceptual, and economic terms.27
As live production strives to recreate the mediatized experience for the live
audience, so does the live audience endeavor to emulate audiences on televi-
sion.28 Despite some regional differences, Raw audiences generally behave like
audiences on past episodes – they pop or boo for entrances, they spout catch-
phrases, they start chants that are or are not related to the match, they pop for
big moves, they bring signs, they take photos. “Smarts” and casual fans may
cheer and boo different performers, but in the repertoire of responses there is a
continuity informed by prior televisual experience and dictated by the current
ecology of performance, where live audiences’ immediate responses have less
influence on the performance than responses from mediated audiences (e.g.,
ratings, stock price, social media).29
This diminished influence on the immediate performance does not imply
that the live audience cannot disrupt, interrupt, or influence broader creative
direction. For example, Daniel Bryan’s “Yes!” movement evolved from a cheer
to a disruption to an official storyline. The “Yes!” chant began as an ironic solo
victory celebration in January 2012 and became a meme on wrestling blogs
by the next month. “Yes!” signs and gestures began to appear in audiences by
March. After a major loss in April, the chants became impossible to ignore,
and the company capitalized, exemplified in a scene from the April 16, 2012,
episode of Raw. From the perspective of the floor seats a camera faces the
TitanTron as it displays a vignette of Daniel Bryan dressed in an official “Yes!”
shirt chanting “Yes!” in the face of Kofi Kingston. All visible audience members
are staring at the screen and chanting in unison.
The proliferation of the “Yes!” chant is an example of live emulation of the
televisual experience, and its eventual recognition, incorporation, and com-
modification proved that live audiences had some power, or at least a sense of
The dissipation of “heat” 15
it. The image of thousands of fans thrusting their arms in the air and chanting
“Yes!” made for compelling television, sold merchandise, and planted seeds for
storylines and meta-storylines that established Bryan as a people’s wrestler held
back by WWE executives. This general narrative resulted in multiple events
being hijacked by audiences unhappy with how he was booked, most nota-
bly in the 2015 Royal Rumble.30 After Bryan was eliminated and it appeared
that Roman Reigns – being positioned as the top babyface – would win, a
remarkably loud chorus of boos droned for the remainder of the match. The
boos swelled to a crescendo as Reigns mounted his babyface comeback, and
thundered through the pyro. The Internet and social media erupted in vitriolic
rage, and #CancelWWENetwork spent a day at the top of Twitter. This was
“go away heat,” but because there was nowhere to go, the next evening’s Raw
pulled the second-highest rating for 2015, and WWE Network subscriptions
continued to increase through the next quarter.31
Whether Reigns’s performance proceeded as scripted because performers
lack the autonomy to adapt to the audience, or because the complexity of the
match prevented deviation from the plan, its tone-deaf conclusion demonstrated
that the imaginary audience is not always the one that shows up. Returning to
the empty arena where this chapter began, this incongruity between the imag-
ined and the real appears the moment Lawler emerges in king regalia and is
mocked by Funk before the match begins. At various points in the brawl, the
wrestlers gesture toward empty seats and sections, reflexively seeking connec-
tion to imaginary audiences in the room and watching at home. An imagined
fan sits on the couch, sees the familiar hero in the familiar arena surrounded
by the unfamiliar emptiness, is compelled to fill it, to commune. The emptiness
fixes the gaze, foreshadowing the coming dominance of the televisual form over
the live, when almost all professional wrestling will be experienced primarily
by watching screens in relative isolation. As a form to fill the emptiness, to push
back, to bear witness to the battle, the live audience, in its absence, asserts its
multifaceted importance to the territorial era. Bouncing through the emptiness
of the room, the voice of Terry Funk is twice diffused in the high reverberation
of the empty space. His shrieks and moans, remediated through the television
speaker, and at some point becoming ridiculous, presage the dissipation and
dispersion of heat in the mediatized, post-kayfabe era.
Notes
1 “Terry Funk,” Corey Maclin Presents Classic Memphis Wrestling: Outside Invaders, compiled
from footage of Championship Wrestling that aired across several weeks in April 1981
(Charlotte, NC: Highspots Video, 2009), DVD.
2 Herbert Blau, The Audience (Baltimore: Johns Hopkins University Press, 1990), 41.
3 Baz Kershaw, “Oh for Unruly Audiences! Or, Patterns of Participation in Twentieth-
Century Theatre,” Modern Drama 42, no. 2 (2001): 133–154.
4 Margaret Carlisle Duncan and Barry Brummett, “The Mediation of Spectator Sport,”
Research Quarterly for Exercise and Sport 58, no. 2 (1987): 168–177.
16 Jon Ezell
5 Gerald W. Morton and George M. O’Brien, Wrestling to Rasslin’: Ancient Sport to American
Spectacle (Bowling Green, OH: Bowling Green University Popular Press, 1985), 47.
6 David Shoemaker, The Squared Circle: Life, Death and Professional Wrestling (New York:
Gotham Books, 2013), 49–53.
7 Philip Auslander, Liveness: Performance in a Mediatized Culture, 2nd ed. (London: Rout-
ledge, 2008), 10–72.
8 Scott Beekman, Ringside: A History of Professional Wrestling in America (Westport, CT:
Praeger, 2006).
9 Blau, The Audience, 29.
10 Justin Credible, “Pro Wrestling 101 – Calling a Match,” YouTube video, 7:39, posted by
“Justin Credible,” January 27, 2014, https://youtu.be/fg9SMHHuLf0.
11 Colt Cabana, phone interview by author, June 24, 2015.
12 Laurence deGaris, “The ‘Logic’ of Professional Wrestling,” in Steel Chair to the Head:The
Pleasure and Pain of Professional Wrestling, ed. Nicholas Sammond (Durham: Duke Uni-
versity Press, 2005), 207.
13 George Steele, interview by Sean Oliver, Kayfabe Commentaries Timeline Series: 1986
WWE as told by George “The Animal” Steele, DVD, directed by Sean Oliver (Bayonne,
NJ: Kayfabe Commentaries, 2012). Steele stated Savage relied on extensive notes, but
accepted that wrestling seemed to be heading in that direction for the WWF. Larry
Matysik, Drawing Heat the Hard Way: How Wrestling Really Works (Toronto: ECW Press,
2009), 133. Matysik claimed NWA imports, skilled in improvisation, complained about
having to memorize short, uninteresting matches in the WWE.
14 Kurt Angle, interview by Rob Feinstein, Kurt Angle Shoot Interview, DVD, directed by
Rob Feinstein (Langhorne, PA: RF Video, 2008). Angle recounts an early match where
Vince called changes via the referee.
15 Bryan Alvarez, “Todd Martin and Lance Storm,” Figure Four Daily, podcast audio,
August 22, 2013, http://www.f4wonline.com/aug-22-figure-four-daily-bryan-alvarez-
todd-martin-and-lance-storm-talk-summerslam-wwe-title-change.
16 Chad Dell, The Revenge of Hatpin Mary: Women, Professional Wrestling, and Fan Culture in
the 1950s (New York: Lang, 2006), 105–109.
17 Ibid.
18 Kershaw, “Oh for Unruly Audiences!” 133–154; Bruce Wilshire, “The Concept of the
Paratheatrical,” TDR:The Drama Review 34, no. 4 (1990): 169–178.
19 Ole Anderson and Scott Teal, Inside Out: How Corporate America Destroyed Professional
Wrestling (Gallatin, TN: Crowbar Press, 2003), 99.
20 Danny Davis, interview by Jim Ross, Ross Report, podcast audio, May 27, 2015, http://
cdn46.castfire.com/audio/522/3426/25262/2497032/2497032_2015–05–21–003132–
7770–0–8544–2.64k.mp3.
21 Blau, The Audience, 26; Kershaw, “Oh for Unruly Audiences!,” 133–154.
22 John Hitchcock, Front Row Section D (Middletown, DE: TV Party! Books, 2015), 29.
23 Sharon Mazer. “‘Real Wrestling’/‘Real’ Life,” in Steel Chair to the Head, ed. Nicholas
Sammond (Durham: Duke University Press, 2005), 67–87.
24 Matysik, Drawing Heat the Hard Way, 24.
25 Colt Cabana, phone interview by author, June 24, 2015.
26 Auslander, Liveness, 184.
27 Dave Meltzer, “Notes from the 9/28 Raw Show in Buffalo,” Wrestling Observer Newslet-
ter, October 6, 2015.
28 Auslander, Liveness, 27.
29 Kershaw, “Oh, for Unruly Audiences!,” 133–154.
30 Dave Meltzer, “Royal Rumble 2014,” Wrestling Observer Newsletter, February 3, 2014.
31 Brandon Howard, “2015 Year-End Stats: Star Ratings, TV Ratings, Attendance & More!
(WWE, NJPW, NXT, ROH),” Voices of Wrestling, last modified January 13, 2016,
http://www.voicesofwrestling.com/2016/01/13/2015-year-end-stats-star-ratings-tv-
attendance-wwe-njpw-nxt-roh/.
Chapter 2
only speak through our bodies. Butler pushes this further, saying: “what if lan-
guage has within it its own possibilities for violence and for world-shattering?”3
Language here is a performative act, not merely a descriptor but an utterance
bringing something tangible into existence. Although Butler is using this con-
cept to examine language as an oppressively violent system, I want to rework it
in a professional wrestling context. Language in professional wrestling does not
so much describe situations, acting as an intermediary between spectator and
spectated. It is instead, following Butler, a dynamic system of action, a system
that, in some contexts, “presumes not only that language acts, but that it acts
upon its addressee in an injurious way.”4 While recognising the diverse variety
of speech acts in professional wrestling, I want to use Butler’s conclusions as a
starting point to claim that the squared circle is a space of physicalised speech,
of speech that “does” rather than “describes.”
Promos
In order to justify this claim, I am going to examine the conventions of profes-
sional wrestling’s two most regularly utilised speech interventions: wrestler’s
promos and commentator’s narratives. Promotional spots (promos) can be read
as dialogue or monologue, illustrating the personality traits of the character and
setting up storylines. They can even, as CM Punk’s now legendary 2011 “Pipe
Bomb” promo revealed, actively undermine the very institution of professional
wrestling. My example is an obvious one – Dusty Rhodes’s “hard times” promo
from 1985 – but rather than simply accept it as an extraordinary piece of story-
telling or focus on its political potency, I want to analyse the linguistic reasons
for its success, breaking it down as a theatrical vignette. The reason this promo
is so successful lies in Rhodes’s total command of linguistic patterns and struc-
tures. During the course of the promo Rhodes switches from third person
(“Dusty Rhodes, the American Dream”) to first, simultaneously establishing
his character and locating himself in the middle of the action. He speaks to
four different people or groups of people: first, the interviewer who welcomes
him back; second, the people in the crowd whose acousmatic sounds act as
an almost musical backdrop to Rhodes’s promo; third, the audience at home,
through the camera; and finally, his rival Ric Flair, whom he criticises as having
“no respect, no honour.” He uses a different cadence for each. Most noticeably,
when he is talking about Flair, his tone quietens, layering his challenge with
a real sense of menace. When he speaks through the camera, the modulation
is quite different: the tone is heightened, he explicitly associates himself with
the spectator by acknowledging not only his own “hard times” but the “hard
times” experienced by workers across the United States (this political solidarity
seemed to capture perfectly the context of the 1980s). He uses distinct gestures,
reaching towards the camera as if creating a physical bond, visually illustrating
“my hand touching your hand.”5 This is not only a verbal moment of solidarity
but also a somatic one, overcoming the detached mediation of the television
Pops and promos 19
screen. Here, the physical and linguistic work in tandem, as in a Bertolt Brecht
play where the concept of gestus unites the non-verbal gesture and the political
comment. In a popular culture form so often disregarded as an opiate for the
masses, it is rather disconcerting to find Brechtian gestus lurking in the struc-
tures of a promo.
Rhodes’s promo is a seminal moment in professional wrestling performance
and evidences his tremendous on-mic abilities. But it also typifies an old-
school, kayfabe style. Shortly after this, professional wrestling was confirmed
as a work, and the straightforward, emotive narrative storytelling of Rhodes’s
promo began to look rather passé and dated. However, promos continue in
contemporary WWE and they are not unique to wrestlers; indeed some of the
most linguistically complex work historically comes from figures held up as
managers or promoters, figures usually employed for their ability to verbally
represent wrestlers (though, in Vince McMahon’s case at least, sometimes una-
ble to resist getting into the ring). Similar to Rhodes (but using an altogether
different style), a character like Paul Heyman – currently managing “The Beast”
Brock Lesnar but with a long, illustrious career in pro wrestling, particularly
as manager of rival promotion Extreme Championship Wrestling (ECW) –
uses particular linguistic trickery to further storylines. Take, as one example
among many, a segment aired as I was in the process of writing this chapter in
June 2015: Lesnar’s apology to Michael Cole and John Bradshaw Layfield, the
commentators he beat up months earlier. The visuals of this segment are vital:
Lesnar shakes hands with a terrified Michael Cole before putting him in a
“joke” headlock. At this point, the central action of the segment, Heyman is not
even on screen. However, Heyman’s promotional work turns this segment from
a potential shamefaced humbling of The Beast into a war cry for the forthcom-
ing Battleground pay-per-view. First up is his description of Lesnar’s opponent
Seth Rollins, an opponent who, Heyman repeats, has been “protected . . . pro-
tected . . . protected” on his way to the top. As so often with Heyman’s pro-
mos, there is a sense he is speaking in shoot rather than kayfabe parlance; he
is acknowledging that Rollins has enjoyed pushes throughout his career while
others have fallen by the wayside.This promo, like the jokes in the Shrek movies,
for instance, points to WWE’s dual audience – the smarks6 who get the in-jokes
and the children who don’t but laugh anyway. Heyman’s description of Rollins
shows a particular linguistic dexterity, listing a range of uncomplimentary terms
from “slinky, slimy, disgusting” to “repulsive, repugnant, dirty.” Even transcrib-
ing parts of his list it is easy to see Heyman’s speech patterns: the alliterative
couplets, the additional assonance of sli and re. He builds on this in his direct
address to Rollins, not only reminding the audience of the date and venue
of Battleground – ever the pro! – but describing Rollins’s expected future
humiliation as prompted not by McMahon’s millions, not by “J&J security who
beat you, Kane who wants to eat you, or the WWE Universe who’s dying for
someone to defeat you” but by Lesnar himself.7 The cadence of this promo,
presented by Heyman in his typical deliberate tone, is perfect, creating a sense
20 Claire Warden
of linguistic movement and dynamism that reaches climax at the end when he
presents the “future WWE World Heavyweight Champion”: Brock Lesnar.This
short description of one arbitrarily chosen Heyman promo reveals the central
importance of language in professional wrestling. It also, however, pinpoints the
inherent violence of speech acts; the “beat,” “eat,” “defeat” behaves as a rhyming
challenge – the consonants and vowels are harsh and their repetition feels as
savage as three well-timed suplexes.
Commentary
Until relatively recently the contributions of the commentary team, impor-
tantly heard by the television audience alone (with fairly regular exceptions)
could be split into narrator and colour roles, the former providing play-by-play
narration, the latter (often a heel) intervening in the in-ring storyline. These
roles are less defined in the modern product, yet most commentary includes an
element of straight descriptive explanation and more emotive remarks. Their
contributions bring a vital acoustic layering to the professional wrestling expe-
rience. Two examples to illustrate the way these interventions function: the
first is taken from a 1992 Royal Rumble match. For the uninitiated, a Royal
Rumble is a match with upwards of twenty competitors who enter the ring
at timed intervals. The winner is the one who stays until the end and the only
way to get rid of opponents is to fling them over the top rope. The announcers
in 1992 were Gorilla Monsoon, the play-by-play guy, and Bobby “The Brain”
Heenan, probably the greatest colour commentator, who had been associated
with heel Ric Flair in the months leading into this match. The start sees the
British Bulldog in the centre of the ring waiting for the first opponent. Mon-
soon carefully explains that no wrestler drawn 1–5 (that is entering the ring
first, second, third, fourth or fifth) has ever won a Royal Rumble match. With
his vested interest in the result, Heenan expresses his impatience as he waits for
the match to start, repeating “come on, come on!” His acousmatic interjec-
tions actively elevate the tension and excitement. When a bemused Flair comes
through the curtain Heenan is furious, shouting “no, damn it” as Monsoon
repeats his statistic. Heenan’s insincere apology – “I’m going to have to apolo-
gise to the people. I don’t think I can really be objective” – sets the tone for the
match. The narrator is not going to interpret the action or objectively explain
the moves; indeed, his personal connection with Flair ensures that his language
will be explicitly partisan.
Throughout, Heenan refuses the call the match and, instead, plays up his
relationship with Flair. At the end, three wrestlers are left: Hulk Hogan, Sid
Justice and Flair. Justice eliminates Hogan, much to the chagrin of the latter,
who proceeds to grab Justice’s arm over the top rope. Flair takes advantage of
the situation by attacking Justice from behind, throwing him out of the ring
and winning the match. The two styles of narration commentary turn this
three-man finale into a historic moment in professional wrestling history. First,
Pops and promos 21
the whole match has been framed by Monsoon’s statistical claims: no one has
ever been victorious after entering the Royal Rumble so early. Here, on the
one hand, is the objective voice of reason (Monsoon). But this is coupled with
Heenan’s response; in his excitement he can only shout “yes, yes, yes” as Flair
celebrates in the ring.8 The two oppositional linguistic formats work symbi-
otically here, turning a simple move (throwing a guy over the top rope) into
a moment of historical significance. Heenan’s response perfectly reflects the
context. Flair had been signed from rival company WCW the year previously.
Heenan was charged with ensuring that the crowd realised the importance of
this match for Flair, trying to establish himself as the “Real World Champion.”
His response – “yes, yes, yes” – captured both the excitement that Flair had won
the belt (and stayed in the Royal Rumble for a record amount of time) and also
a sense of surprise that the WCW (World Championship Wrestling) champion
could arrive at the WWF (the World Wrestling Federation) and win. Heenan
expresses both these sentiments in his simple linguistic response. One of the
most prominent wrestling online forums, the Bleacher Report, claims this event
as a “work of verbal storytelling art,”9 a far cry from the image of professional
wrestling as violent excess.
The second example turns to commentating legend “JR” Jim Ross at the
King of the Ring pay-per-view in 1998. It is a Hell in a Cell match between
The Undertaker and Mankind (Mick Foley). From the off the two exchange
blows on top of the cage. As they make their way across the top, the wire mesh
weakens some sixteen feet above the ring below. This (accidental or perhaps
planned) slip creates a heart-pounding sense of danger. Suddenly The Under-
taker grabs Mankind’s hair and tights and flings him on to the Spanish announce
table below. Ross’s commentary is the stuff of legend:
[The Undertaker grabs Mankind and launches him down into the Spanish
announce table]
JR: Look out, oh no! Good God Almighty! Good God Almighty! That killed
him!
[Crowd noise]
Jerry Lawler: Oh my God!
JR: As God is my witness, he is broken in half!10
language here seems unable to really capture the significance of the physical act;
Ross can only respond with incredulous blasphemy and two predictions that
Mankind must surely be dead. It is purposely over the top, suggesting that this
is an unusually dangerous situation – which in reality it certainly was! – even
in the violent world of professional wrestling. In a sense language is here freed
from its moorings and retains a liveness that Butler describes in her analysis of
Toni Morrison’s writing. When language seeks to capture an event, Butler sug-
gests, it commits a violent act and “loses its vitality.”11 Ross’s utterances do not
shut down interpretative potential but instead create a sense of openness that
we, as audience members, can invest in. His words do not describe the action
(indeed they suggest the failure of language to communicate such an extreme
physical act) but we, watching on television, grasp the communicative poten-
tial of Ross’s words. The shock the crowd feels is perfectly articulated by Ross
who, for a moment, is transmuted into a fan rather than a commentator. He
even uses the parlance of the fan rather than the narrator. He steps out of his
communicative structures and adopts our structures instead. It is this linguistic
complexity that transforms this single act from an amazing physical feat into an
extraordinary seminal moment of professional wrestling history.
Silence
So far this chapter has established the importance of aural language standing
alongside, substantiating or subverting the physical action. Such interventions
do not simply frame the action, they are action. But professional wrestling has
always been based on oppositional powers; to borrow the tagline for Wrestle-
Mania III, “the irresistible force meeting the immovable object.” So what of
that alternative to linguistic presence, that is linguistic absence? In many ways,
especially if we follow Martin Heidegger’s line of enquiry, this is not simply
an oppositional relationship as “authentic silence is possible only in genuine
discourse.”12
Focusing on all the elements of professional wrestling performance, Henry
Jenkins confirms “wrestling makes you want to shout, and perhaps we have had
too much silence.”13 It’s a legitimate statement, as I proved at a recent Insane
Championship Wrestling event in Sheffield, when I cheered on current Scottish
favourite Grado. However, I don’t entirely agree with Jenkins’s statement. Of
course, spectators can cheer their favourite performers, boo poor sportsmanship,
interrupt promos with the grating “what?” chant, invest in Daniel Bryan’s gim-
mick with the repetition of “yes, yes, yes.” Yet silence remains a vital force in
professional wrestling. At football (soccer) matches crowds are now encouraged
to engage in a minute’s clapping rather than a minute’s silence to celebrate the
lives of recently deceased legends. This change in tradition is testimony to how
hard it is to orchestrate a minute’s silence, particularly in large groups of people.
Consequently, silence represents one way the audience can “voice” their opin-
ion without the managed interference of the promotion; as every heel knows
Pops and promos 23
only too well, if you tell people to be quiet they will generally be as noisy as
possible. When it does come, silence, by contrast, is more likely a spontane-
ous response of a large group of like-minded people. In this noisy, physicalised
space, silence is, I suggest, an independent, democratic intervention. Indeed it
is actually due to the rowdy atmosphere Jenkins recognises as a defining factor
of professional wrestling that silence is so potent; as Mikhail Bakhtin confirms,
“quietude and silence are always relative.”14 Silence here is not a signifier of
marginalisation or a nod to the old adage that children should be seen and not
heard. Rather it is, again returning to Bakhtin, a reaffirming of subjectivity: “in
silence nobody speaks (or somebody does not speak).”15 The subjective power
(and embodied presence) of the crowd is just as potent when it does not speak
as when it does. In fact, I suggest, it is more powerful in silence.
Audience silence appears at two junctures in the professional wrestling expe-
rience: when a crowd is not fully invested in an angle or when a real accident
occurs in the ring. The latter is relatively easy to explain: shock and concern
added together breaks through the conventional kayfabe structures, leaving the
crowd unsure about the appropriate aural response. Is the wrestler simply selling
the injury or has he really snapped his spine? These silences do not tend to last
long; either the wrestler stumbles to his feet to cheers or else is whisked away
by the medical team.The former, however, is far tougher for performers to deal
with. As Sharon Mazer suggests, “it doesn’t matter if . . . [wrestlers] are loved or
hated, as long as they are not received with silence and indifference.”16
In recent years the WWE’s creative teams have harnessed the powerful reso-
nance of silence. If, as Lissa McCullough suggests, “the very explosion of ver-
bosity everywhere evident in postmodernity attests to the failure of speech
truly to speak – and signals a new triumph of silence within speech,”17 it is
no wonder that the WWE, conscious of the troublesome limitations of aural
language, have turned to silence as an alternative method of communication.
So we’ve had silent ass-kickers like Lord Tensai and, for a time, Ryback; beasts
with managers like Lesnar or Rusev; voiceless machines like the Raw general
manager who had to be given voice by commentator Cole. Silence is particu-
larly compelling in the contemporary WWE product where protracted verbose
interchanges (particularly at the start of Raw) seem to be de rigueur. Of course
this is nothing new per se, building on the classic silent wrestler The Undertaker,
whose silence (coupled with the visuals of his “dead man” persona) brought
delicious terror to a generation of wrestling fans. It is even more potent in lucha
libre, where full-face masks prevent speech entirely, compelling the crowd to
focus on the wrestlers’ high-flying manoeuvres.
One particular angle illustrates the power of silence in modern professional
wrestling. In 2010 the WWE established NXT as a training stable for future
superstars. As part of this was a competition for a permanent contract with the
WWE, a competition won by Wade Barrett. However, a week later Barrett led
the seven losers in a takeover of Raw, naming the group Nexus. The somatic
power of this angle was not accompanied by the conventional speech acts of
24 Claire Warden
pro wrestling; instead, silence was used as a powerful narrative device. The seg-
ment begins as a straightforward match (albeit the first one to define itself as
a “Viewer’s Choice” match, a stipulation that obviously “gives a voice” to the
audience, even if that voice is orchestrated by the WWE machine) between
John Cena and CM Punk. It is a particularly noisy match – Cena enters to
deafening cheers, Punk uses loud hard-core punk as his entrance music. The
commentators – Cole and the erstwhile Jerry “The King” Lawler – provide
useful background material about the forthcoming Fatal Four-Way match and
why Punk doesn’t have any hair. Cena is about to deliver his signature five-
knuckle shuffle when Wade Barrett enters the arena and makes his way to the
ring. Gradually the other members of Nexus enter from across the arena. They
immediately attack Punk and his entourage before beating up Cena. Cole and
Lawler express confusion – “What is this?” “I have no idea what’s going on” –
challenging the usual position of the narrator as all-knowing. The group turn
their attention to Cole and Lawler next, overturning the table and leaving the
commentary team in a heap under the desk. At this moment, the usual acous-
matic framing disappears and television audiences are left in unmediated (at
least in a linguistic sense) confusion. The segment continues: the members of
Nexus attack everyone at ringside and smash up the ring, before turning their
attention back to Cena.The absence of commentary is obvious and disconcert-
ing. In fact, the silence compels the television spectator to heed sounds often
masked by the narration – bodies slamming on the mat, incredulous boos from
the crowd, wrestlers talking. One silence makes other sounds clearer. The audi-
ence is simply left with the image of Cena carried from the ring by paramedics
and, in nearly the final shot of the segment,WWE workers pulling the smashed
announce table off the lifeless body of Lawler. When cameras do pan to the
audience, they focus entirely on single individuals all with their hands to their
mouths in silent shock.18 The silence not only brings a distinct feeling of realism
to the segment, but it also leaves the audience unanchored in a sea of violent,
destructive images. Silence, so often the enemy of the wrestler, is used here as
a narrative device: amid such anarchy and devastation language is also smashed
to pieces. As language shatters so do the very structures of the WWE: the ring,
wrestlers, commentators, normal configurations of Raw (where commentators
tend to sum up the final action), and even the typical conventions of television
as a medium are all destroyed. In this post-kayfabe, post-truth world, it becomes
difficult to astonish a crowd. Such an unusual event as the Nexus invasion
reveals the inherent power of silence to shock spectators so used to noise.
These three elements – the physical, the speech act and silence – exist in a
performative Gordian knot in professional wrestling, intertwining, interrupt-
ing and interweaving to create a palimpsestic aural and visual experience for
audience and performer alike. Butler suggests “speaking itself is a bodily act,”19
that verbal articulation (or indeed non-articulation) and the body coexist in a
complex amalgam of communicative potential. Nowhere in popular culture is
this clearer than in the squared circle.
Pops and promos 25
Notes
1 Nicholas Sammond, “Introduction: A Brief and Unnecessary Defense of Professional
Wrestling,” in Steel Chair to the Head: The Pain and Pleasure of Professional Wrestling, ed.
Nicholas Sammond (Durham: Duke University Press, 2005), 7.
2 Judith Butler, Excitable Speech (London: Routledge, 1997), 8.
3 Ibid., 6.
4 Ibid., 16.
5 “Dusty Rhodes Talks about ‘Hard Times,’” Mid-Atlantic Wrestling, October 29, 1985,
accessed June 30, 2015, https://www.youtube.com/watch?v=9py4aMK3aIU.
6 A portmanteau of “smart” and “mark.”
7 “Brock Lesnar’s Apology,” RAW, June 22, 2015, accessed June 30, 2015, https://www.
youtube.com/watch?v=XnYq_kgdA_Q.
8 Royal Rumble 1992, WWE Network.
9 Justin LeBar, “Breaking Down Why Royal Rumble 1992 Was Pinnacle of Storied Event,”
December 27, 2013, accessed June 29, 2015, http://bleacherreport.com/articles/1902849-
breaking-down-why-royal-rumble-1992-was-pinnacle-of-storied-event.
10 http://www.wwe.com/videos/the-undertaker-throws-mankind-off-the-top-of-the-
hell-in-a-cell-king-of-the-ring-16346646.
11 Butler, Excitable Speech, 9.
12 Martin Heidegger, Being and Time, trans. Joan Stambaugh (New York: State University of
New York Press, 1996), 154.
13 Henry Jenkins, “Never Trust a Snake:WWF Wrestling as Masculine Melodrama,” in Steel
Chair to the Head, ed. Nicholas Sammond (Durham: Duke University Press, 2005), 64.
14 Mikhail Bakhtin, Speech Genres and Other Late Essays, trans. Vern W. McGee, ed. Caryl
Emerson and Michael Holquist (Austin: University of Texas Press, 1986), 133.
15 Ibid., 134.
16 Sharon Mazer, Professional Wrestling: Sport and Spectacle ( Jackson: University Press of Mis-
sissippi, 1999), 24.
17 Lissa McCullough, “Silence,” in The Routledge Encyclopaedia of Postmodernism, ed.Victor
E. Taylor and Charles E. Winquist (London: Routledge, 2001), accessed June 29, 2015,
http://www.academia.edu/3674817/_Silence_in_Routledge_Encyclopedia_of_Postmo
dernism.
18 “The Nexus’s WWE Debut,” RAW, June 7, 2010, accessed June 30, 2015, https://www.
youtube.com/watch?v=vVVtqoqzgNw.
19 Butler, Excitable Speech, 10.
Chapter 3
Playful engagements
Wrestling with the attendant
masses
Stephen Di Benedetto
The action slows in the ring for a moment, becomes repetitive, static. The
fans stand together and take up the chant: “Bor-ring!” In response, the
wrestlers immediately accelerate: a wrestler body-slams his opponent and
28 Stephen Di Benedetto
then catapults from the top rope, and/or they take it out of the ring and
into the front rows, and/or a couple of stars race from the locker room to
mix things up in the ring. Satisfied that they’ve been heard, the fans settle
back into their seats.4
At one local match I was more engaged with the other attendants than the
wrestlers because of the low production values and the crowd shouted jokes,
made fun of their favorite, and passionately cursed them for dirty tricks to egg
them on.
DeGaris’s experience as a professional wrestler taught him the delicate bal-
ance between executing the moves necessary to propel the narrative of the
event and the responses of those in attendance. Without the resulting swell
of emotional energy from the crowd the match will not be comprehensible.
The choreography is meant to communicate to the crowd: “In a good match,
it is made intelligible by the performers, who include it in a consciously and
carefully crafted series of signifiers. In a bad match, each movement is unintel-
ligible.”6 Immediate intelligibility is important because convoluted action can
confuse the fans and interfere with emotional responses to the moment. Bar-
thes describes,
The spectator is not interested in the rise and fall of fortunes; he expects
the transient image of certain passions. Wrestling therefore demands an
immediate reading of the juxtaposed meanings, so that there is no need
to connect them. . . . wrestling is the sum of spectacles, of which no single
one is a function: each moment imposes the total knowledge of a passion
which rises erect and alone.7
and subside before the action is built up to a climax again in the next match.
A wrestler knows that
In effect the promotion is playing with the crowd, riling them up so as to get
them caught up in the action. The more successful they are at working the
crowd the more likely they will return to buy more merchandise and partake
in new matches. Attendants come to “mess with” the wrestlers and get “messed
with” by the wrestlers.
Cena one where he declared he should slap him with a piece of Kung Pao
chicken. Taunts and cheers are used to indicate whether something is boring
or if the heel is a really bad heel! There are individual vocal outbursts and mass
choral responses. At a WWE Smackdown in 2015 at American Airlines Arena we
sat in front a mother and her young son; the mother had quite a bit to say about
the action unfolding in front of us.
Throughout the entire card she offered a blow-by-blow analysis and education
for her young son, as well as some not so subtle correction of her child’s enthu-
siasm rooting for the wrong wrestler. He offered a feeble attempt to explain why
he was rooting for her enemy but his attempt could not outlast the vociferous
passion of his mother. Sides are taken, and it matters not if you get caught up
rooting for the heel – the other attendants will put you in your place. Sensory
engagement such as images, sound, touch, taste, and smell are part of being in
the moment of a live event, so as an attendant you are expected to engage in the
moment-by-moment stages of each match, jumping up, shouting, and vicari-
ously feeling the wrestlers’ injuries.This pushes the crowd to get involved, and by
the end of the match the boy behind me kicked and punched the chair in frustra-
tion or excitement. It is in this state that the body subverts cognitive processing
and lives in the moment – thus the attendant can become part of the crowd.
Annette Hill, a cultural historian, uses ethnographic research to argue that
audience byplay is a power relationship between performer and spectator.
However her evidence demonstrates the shared interplay between actor and
spectator within an environment. She recounts how the wrestler Dan Ahtola
uses this knowledge to work his audience:
They are responding to what we do, we are responding to what they do.
If they are quiet, you have to create a situation where they need to scream
or clap. It is not about doing a fancy move. That is cheap. I try to create a
situation that makes them react. But if they are constantly loud that is like
the perfect wave for the surfer. . . . We are totally dependent on what the
audience is doing.10
The byplay of the crowd to the wrestler builds up the emotional intensity of
the moment and encourages the spectators to get caught up. Hill goes further
to explain that one fan she spoke with explained: “I felt excited. The crowd did
it all, the energy and feeling.” Another fan describes how a live crowd intensifies
the experience and makes it a larger experience:“A body slam looks much bigger
(and sounds much louder) when you see it live. A simple suplex, live, goes from
a neat trick to ‘how does anyone survive that?’ It is so much more impressive
live.”11 Our proximity to the sounds allows our attention to be captured and held
and enhances our attunement to the tribulations of the wrestlers.This live quality
encourages us to engage with other fans, and wrestlers know that they must keep
our attention or we will become distracted and turn to watch the crowd.
Attendants are impelled through the exploitation of naturally occurring and
manufactured soundscapes to get “caught up.” Becoming aware of affect allows
Playful engagements 31
At one event (December 2012), two guys queued outside the venue so that
they could get front row seats to their first match. Even as newcomers they
expected fights spilling over from the ring. Right on cue, two professional
wrestlers jumped from the ropes into the crowd; one wrestler actually sat
on the guy’s knee. The look on both of their faces was pure amazement.
Even knowing this might happen, the power of the moment captured them
completely. They explained the feeling – “you are getting drawn into it.”13
For a playful crowd, being part of a mass of people adds to the excitement
generated by the wrestlers’ fantastic feats. Diehard fans recommend that if you
want to attend an event, “Never go alone; always bring at least one friend who
loves wrestling.The crowd energy is good, but the experience is 2–3 times bet-
ter when shared.”14 Participation and camaraderie is central to getting the most
out of the experience.
seating is lit in various colors according to the mood or in tune with the colors
of the wrestlers’ various gimmicks. Mats are changed to show different logos
and to set up for other types of acts, or to build alternative stages for concerts
or specialty matches. The ring for the WWE matches has a stage and backdrop
with a narrow ramp leading to the entrance of the squared ring with announc-
ers situated at the opposite end. This gives the wrestlers several playing spaces
to work from, and the production designers several surfaces to project upon.
In addition, the Jumbotron is employed up above to provide close-ups of the
action to the gallery seats, and to show off-stage action and commercials.
The projection backdrop is used when wrestlers make their entrance.Theme
images related to their gimmick are projected with other animations. For exam-
ple when the wrestler Rusev and his manager Lana make their entrance, Rus-
sian flags are shown flapping in the wind and washes of red and white bathe the
screen. Another wrestler may have a pyrotechnic display explode from the front
of the stage with an accompanying image behind; immediately upon hearing
the explosions followed by the theme song, our focus immediately shifts to the
entrance ramp and our pulse quickens to ready us for the coming confronta-
tion. Our interest between matches may have waned and the scenographic
elements work to refocus our attention.The stage is elevated at the same height
as the ring, so it can also be used as a second stage where wrestlers can spar
verbally with a wrestler in the ring. A heel may make a partial entrance to shout
threats from the stage as the face in the ring defends his honor, or if a fight gets
particularly bad a wrestler could flee to this location, separating him from the
central combat zone of the ring.Where in the space the wrestler occupies helps
convey narrative and can endow power or reinforce weakness depending on
the blocking.
The WWE ring is twenty feet by twenty feet, purportedly the largest of all
promotions, and serves as a focal point for the attendant’s gaze. Evolved from
boxing rings, wrestling rings have turnbuckles that are attached to padded steel
posts. A mat of thin foam covers a three-quarter-inch to one-inch plywood
floor with tension springs and steel beams, and skeletal sheet metal holding it
up. The ropes surrounding the ring are strengthened with wire on the inside
and an outer coating of foam. The ring/mat is elevated four feet above the
ground, making it possible to mask props or performers from underneath. Hard
foam mats run along the outside of the ring for when wrestlers are thrown out
of the ring or for the action that takes place outside of the ring. Separating the
attendants from the wrestlers are foam-covered ring barricades. Sounds are a
key factor within the production design.While there are sounds associated with
the videos, music, and dialog, the ring itself is designed to amplify the sounds of
the wrestlers’ bodies hitting the mats. The ring’s structure and materials amplify
sound to maximize the effects of impacts for attendants; we can hear the thuds
on the mat and the metallic clang of a wrestler hitting the metal stairs into
the ring. The illusion of violence is accentuated by the corresponding sounds.
When present in the space it is these bangs that draw attention away from the
physical gestures to the impact of the violent moves upon the body.
Playful engagements 33
I know this sounds random, but how about the WWE sell lanterns like the
one Bray Wyatt brings to the ring. All the fans holding their own lantern
would be somewhat interesting to see live on television. It would bring a
new feeling to his entrance. What do you all think?15
of mastery over the world. Seen in this light wrestling becomes a simulacrum
of the repressed desired to gain mastery over the forces in life that conspire to
depose us from our sense of mastery over the whims of life. Those who do not
have the opportunity to control their own action and to follow through on
their own decisions to solve their own problems according to the rules in the
course of play grow to feel that they are not in control of their own fate. Wres-
tling plays with attendants, helping them become a part of the drama between
good and evil and allows them to participate and have an effect upon the action
that unfolds in front of them. When the action feels monotonous, attendants
can shout and compel the wrestlers to liven it up. When new stimulation is
needed another battle is fought, another victim (face) stands up to a bully (heel).
When bullies win it is the drama of waiting to see the bully pay that draws
attendants. It is a shared space where it is safe to scream at the top of your lungs
for your foe to be beaten into submission.
Social play is a natural means of making friends and learning to treat others
fairly. Play is voluntary. Play theorists believe that “learning to get along and
cooperate with others as equals may be the most crucial evolutionary function
of human social play.”18 Choosing to attend a performance event and choosing
to take up the participatory invitations offered in the space of the performance
creates a playful interchange between performer and attendant. By sharing in
the experiences of a match the crowd enters a social contract acknowledging
their part in the surrounding community.
From a sporting perspective Norbert Elias and Eric Dunning trace the “civ-
ilizing process” of modern cultural history and the place of sports in soci-
ety.19 They see repression and sublimation as key factors in normative cultural
exchange. Contemporary societies view getting carried away by emotional
outbursts as a weakness to be avoided, and as a result we have repressed these
emotions to function well in conjunction with others. In Henry Jenkins’s esti-
mation, it is not only an intensity of feeling that is cast in the pejorative but also
our discomfort of its spectacular display. Sports developed as a means of releas-
ing suppressed emotions in a socially sanctioned public forum. Jenkins argues,
“the real-world consequences of physical combat (in short, sport’s status as
adult play) facilitate a controlled and sanctioned release from ordinary affective
restraints.”20 This echoes Stromberg’s postulation that we play to get caught up
and to get caught up with the crowd frees us from the constraints of our own
repressed exuberance, offering a controlled release of our repressed responses to
the stresses of civil interaction.
The experience of play is linked to forms of entertainment and the structure
of spectacular events affect attendant response in predictable ways. If play is a
form of human development used to train us without risk of death, then creat-
ing playful events has the potential to be used to shape human behavior and
to create shared values. A professional wrestling maneuver actuates perceptual
mechanisms; a body slam has the effect of causing wonder; and shock at the
violence in turn allows us to interpret the experience and perhaps allows us to
Playful engagements 35
think about the nature of violence and revenge. Ultimately constructing events
that encourage meaningful interaction between attendants and performers is an
act of drawing focus to human beings in action in a space that allows the playful
crowd to get caught up.This shaping of the environment for shared experience
is a visceral social process that satisfies some social-psychological need within
us and is a vital function of how humans learn to interact and respond to others
as constrained by the rules of society.
Notes
1 Sharon Mazer, Professional Wrestling Sport and Spectacle ( Jackson: University Press of Mis-
sissippi, 1998).
2 Peter G. Stromberg, Caught in Play: How Entertainment Works on You (Stanford: Stanford
University Press, 2009), 7.
3 Roland Barthes, “The World of Wrestling,” in Mythologies (New York: Hill and Wang,
1972), 15.
4 Mazer, “‘Real Wrestling’/‘Real’ Life,” in Steel Chair to the Head: The Pleasure and Pain of
Professional Wrestling, ed. Nicholas Sammond (Durham: Duke University Press, 2005), 72.
5 Laurence deGaris, “The Logic of Professional Wrestling,” in Steel Chair to the Head: The
Pleasure and Pain of Professional Wrestling, ed. Nicholas Sammond (Durham: Duke Uni-
versity Press, 2005), 206.
6 Ibid.
7 Barthes, “The World of Wrestling,” 16.
8 DeGaris, “The Logic of Professional Wrestling,” 206.
9 Barthes, “The World of Wrestling.”
10 Annette Hill, “The Spectacle of Excess: The Passion Work of Professional Wrestlers,
Fans and Anti-Fans,” European Journal of Cultural Studies 18, no. 2 (2014): 186.
11 Arkady English, comment on “What Is It Like to See Professional Wrestling Live?,” Quora,
August 1, 2013, http://www.quora.com/What-is-it-like-to-see-professional-wrestling-
live.
12 Hill, “The Spectacle of Excess.”
13 Ibid.
14 Anonymous, comment on “What Is It Like to See Professional Wrestling Live?,” Quora,
November 10, 2013, http://www.quora.com/What-is-it-like-to-see-professional-wres
tling-live.
15 Truk83, comment on “How about Wyatt Lanterns?,” Wrestling Forum, July 18, 2013,
http://www.wrestlingforum.com/general---wwe/885409---how---about---wyatt---
lanterns.html.
16 Zombie Princess, comment on “How about Wyatt Lanterns?,” Wrestling Forum, July 18, 2013,
http://www.wrestlingforum.com/general---wwe/885409---how---about---wyatt---
lanterns.html.
17 Peter Gray, “The Decline of Play and the Rise of Psychopathology in Children and
Adolescents,” American Journal of Play 3, no. 4 (Spring 2011), http://www.journalofplay.
org/sites/www.journalofplay.org/files/pdf-articles/3–4-article-gray-decline-of-play.pdf.
18 Esther Entin, “All Work and No Play: Why Your Kids Are More Anxious, Depressed,”
Atlantic, October 12, 2011, http://www.theatlantic.com/health/archive/2011/10/all-
work-and-no-play-why-your-kids-are-more-anxious-depressed/246422.
19 Norbert Elias and Eric Dunning, Quest for Excitement: Sport and Leisure in the Civilizing
Process (Oxford: Basil Blackwell, 1986).
20 Henry Jenkins, The Wow Climax: Tracing the Emotional Impact of Popular Culture (New
York: New York University Press, 2007).
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Part II
Circulation
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Chapter 4
Stadium-sized theatre
WWE and the world of
professional wrestling
Eero Laine
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