Wizard 1 mextuga
CLASS & LEVEL PLAYER NAME
Brynkle Moonflare
Human Sage (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 11 8 --
10 • +5 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
+0
+1 Charisma
Total 1d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
12 DEFENSES HIT DICE DEATH SAVES
+1 SAVING THROWS HEROIC INSPIRATION
=== WEAPONS ===
Simple Weapons
CONSTITUTION +1 Acrobatics DEX
PROFICIENCY BONUS
=== LANGUAGES ===
+2
14 P
+2
+5
Animal Handling WIS
Arcana INT
Common, Dwarvish, Elvish, Giant, Orc
+2 +0 Athletics STR
ABILITY SAVE DC
+1 Deception CHA
P +5 History INT
INTELLIGENCE
+2 Insight WIS
30 ft. (Walking)
17 +1 Intimidation CHA
P +5 Investigation INT
+3 +2 Medicine WIS SPEED
+5 Nature INT PROFICIENCIES & TRAINING
P
WISDOM P +4 Perception WIS
+1 Performance CHA === ACTIONS ===
15 +1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+3 Religion INT
+2 Grapple, Shove, Improvise, Two-Weapon Fighting,
+1 Sleight of Hand DEX Interact with an Object, Study, Influence
+1 Stealth DEX === SPECIAL ===
CHARISMA Arcane Recovery • 1 / Long Rest
+2 Survival WIS
Once per Long Rest, whenever you finish a Short
12 Rest, you can choose expended spell slots to recover.
The spell slots can have a combined level up to 1.
+1
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
14 PASSIVE PERCEPTION
Fire Bolt +5 1d10 Fire V/S
Unarmed Strike +2 1 Bludgeoning
12 PASSIVE INSIGHT
15 PASSIVE INVESTIGATION
SENSES WEAPON ATTACKS & CANTRIPS
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Wizard 1 mextuga
CLASS & LEVEL PLAYER NAME
Brynkle Moonflare
Human Sage (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== WIZARD FEATURES === the Standard Languages table. Knowledge of a
language means your character can communicate in it,
* Core Wizard Traits • free-rules 165 read it, and write it.
* Spellcasting • free-rules 165 * Ability Score Increases • free-rules
When determining your character’s ability scores,
* Ritual Adept • free-rules 166 increase one score by 2 and a different one by 1, or
increase three scores by 1.
* Arcane Recovery • free-rules 166
When you finish a Short Rest, you can choose | Increase two scores (+2 / +1) •
expended spell slots to recover. The spell slots can Increase one scores by 2 and a different score by 1.
have a combined level equal to 1, but none of the slots
can be level 6 or higher.
=== FEATS ===
You can use this feature once per Long Rest.
* Magic Initiate (Wizard) • free-rules 201
| 1 / Long Rest • Special Two Cantrips. You learn two cantrips of your choice
from the Wizard spell list. Int., Wis., or Cha. is your
spellcasting ability for this feat's spells.
=== HUMAN SPECIES TRAITS ===
Level 1 Spell. Choose a level 1 spell from the Wizard
* Size • free-rules 194 spell list. You always have that spell prepared. You
Your Size is Medium or Small, chosen when you select can cast it once without a spell slot, and you regain the
this species. ability to cast it in that way when you finish a Long
Rest. You can also cast the spell using any spell slots
* Speed • free-rules 194 you have.
Your Speed is 30 ft.
Spell Change. Whenever you gain a new level, you
* Resourceful • free-rules 194 can replace one of the spells you chose for this feat
You gain Heroic Inspiration whenever you finish a with a different spell of the same level from the chosen
Long Rest. spell list.
* Skillful • free-rules 193 Repeatable. You can take this feat more than once,
You gain proficiency in one skill of your choice. but you must choose a different spell list each time.
* Versatile • free-rules 194 | Intelligence •
You gain an Origin feat of your choice.
* Languages • free-rules 37
Your character knows at least three languages:
Common plus two languages you roll or choose from
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Dagger 1 1 lb. Clothes, Common 1 3 lb.
Dagger 1 1 lb.
SP 0 Quarterstaff 1 4 lb.
Robe 1 4 lb.
EP 0 Backpack 1 5 lb.
Book 1 5 lb.
GP 15 Parchment 10 --
Ink Pen 1 --
PP 0 Ink 1 --
Lamp 1 1 lb.
WEIGHT CARRIED
38 lb. Oil 10 10 lb.
ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
150 lb. Spellbook 1 3 lb.
PUSH/DRAG/LIFT Ink (1 ounce bottle) 1 --
300 lb. Small Knife 1 --
EQUIPMENT
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Small
GENDER AGE SIZE HEIGHT WEIGHT
Brynkle Moonflare Lawful Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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INT 13 +5
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Mage Hand Magic Initiate (Wizard) -- 1A 30 ft. V,S 1 minute free-rules 293 D: 1m, V/S
O Fire Bolt Magic Initiate (Wizard) +5 1A 120 ft. V,S Instantaneous free-rules 274 V/S
=== 1st LEVEL === 2 Slots OO
O Mage Armor Magic Initiate (Wizard) -- 1A Touch V,S,M 8 hours free-rules 293 1/LR, D: 8h, V/S/M
SPELLS
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